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Gorgon: Difference between revisions

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{{Class Infobox
{{Class Infobox
| title= Gorgon
|image=[[File:Generic portrait gorgon fe08.png]]
| image= [[File:Generic portrait gorgon fe08.gif]]
|flavor_text=Beautiful and cursed creatures, whose gaze turns all who behold it into stone.
| flavor_text=Beautiful and cursed creatures, whose gaze turns all who behold it into stone.
|type=Monster
| weapons= [[Dark (magic)|Dark magic]]
|weapons=[[Dark magic]]
| skills = None
}}
}}
The '''Gorgon''' (ゴーゴン, ''Googon'') class is a [[monster]] class exclusive to {{FE8}}, in which they appear quite late into the game. Gorgons appear to be reptilian beings that can turn enemies to stone with the monster weapon [[Stone (weapon)|Stone]], causing the [[Stone (condition)|Stone]] condition. They use [[dark (magic)|dark magic]] weapons that are exclusive to monsters, such as Stone or [[Shadowshot]]. Since they are monsters, they are an enemy-only class.


Gorgons are a challenging class to defeat. Since they always appear holding Stone, they can easily immobilize party members, although Stone has low accuracy. However, the Stone condition remains very dangerous; if both [[Eirika]] and [[Ephraim]] turn to stone the game registers this as a game over. They have quite high stats, and are on the same level as other "promoted" monsters, such as [[wight]]s or [[gwyllgi]]s.  
The '''Gorgon''' (Japanese: {{hl|ゴーゴン|Gōgon}} ''Gorgon'') class is a [[monster]] class originating in and exclusive to {{FE8}}, they appear quite late into the game. Their appearance somewhat resembles the ''Nāga'', a half-human, half-snake being often featured in Buddhism and Hinduism.


A gorgon appears as the boss of [[Two Faces of Evil|Chapter 18]].
They are able to turn enemies to stone with the monster weapon [[Stone]], causing the [[Stone (condition)|Stone]] condition. They use [[dark magic]] weapons that are exclusive to monsters, such as Stone or [[Shadowshot]]. Like all other monster classes, they are enemy-only.


The name "Gorgon" comes from the gorgons, a group of winged demons, including Medusa, a woman whose hair was made out of snakes; looking at these snakes would turn one into stone.<ref>http://www.theoi.com/Pontios/Gorgones.html</ref>
Gorgons are very challenging foes in battle. Gorgons always have stone, and due to that weapon's range they can attempt to inflict units without fear of counterattack, even if their low accuracy usually results in misses. <!--(Really? I've never heard of this. I'll test this and get back to you. This doesn't make sense, as stone wears off on its own.)The Stone condition is very dangerous; if both [[Eirika]] and [[Ephraim]] turn to stone the game registers this as a game over. --> Due to being lategame enemies, they have quite high stats, and are on the same level as other "promoted" monsters, such as [[wight]]s or [[gwyllgi]]s.
 
A gorgon appears as the boss of [[Two Faces of Evil|Chapter&nbsp;18]].


==Stats==
==Stats==
===Base stats===
===Base stats===
{{MaxStats
{{BaseStats
|gameo={{title|The Sacred Stones}}
|game1={{title|The Sacred Stones}}
|hpo=19
|hp1=19
|stro=--
|mag1=8
|mago=8
|skl1=3
|sklo=3
|spd1=4
|spdo=4
|luck1=0
|lucko=0
|def1=5
|defo=5
|res1=7
|reso=7
|mov1=6
|movo=6
|con1=11
|cono=11
|wpnr1={{DarkGBA}} A
|wpnro={{DarkGBA}} A
}}
}}


===Max stats===
===Max stats===
{{MaxStats
{{MaxStats
|gameo={{title|The Sacred Stones}}
|game1={{title|The Sacred Stones}}
|hpo=60
|hp1=60
|stro=--
|mag1=29
|mago=29
|skl1=26
|sklo=26
|spd1=26
|spdo=26
|luck1=30
|lucko=30
|def1=21
|defo=21
|res1=28
|reso=28
|mov1=15
|movo=15
|con1=25
|cono=25
|wpnr1={{DarkGBA}} S
|wpnro={{DarkGBA}} S
}}
 
===Miscellaneous stats===
{{ClassMisc
|game1={{title|The Sacred Stones}}
|crp1=3
}}
 
===Growth rates===
{{ClassGrowths
|game1={{title|The Sacred Stones}}
|hp1=45%
|mag1=60%
|skl1=30%
|spd1=25%
|luck1=30%
|def1=10%
|res1=40%
}}
}}


{{ref}}
==Class change==
===''The Sacred Stones''===
{{Class Change Converged
|sprite1=[[File:Ma gba gorgon egg enemy.gif]]
|basic class 1=Gorgon Egg
|sprite2=[[File:Ma gba gorgon egg 02 enemy.gif]]
|basic class 2=Gorgon Egg
|promotion method=Promotion defined, but no item assigned.
|sprite3={{Mirror|[[File:Bs fe08 gorgon dark.png]]}}
|promoted class=Gorgon
}}
 
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|The Sacred Stones}}<br><small>(class roll)</small>
|english=Beautiful and cursed creatures, whose gaze<br>turns all who behold it in stone.
|japanese=呪われし美しき魔物<br>あらゆるものを石へと変える<!--confirmed to be the same between class roll and help in Japanese version-->
}}
{{DescriptionCell
|game={{title|The Sacred Stones}}<br><small>(help)</small>
|english=Comely and cursed, these creatures<br>turn all who behold them into stone.
|japanese=呪われし美しき魔物<br>あらゆるものを石へと変える<!--confirmed to be the same between class roll and help in Japanese version-->
}}
{{DescriptionFtr}}
 
==Other appearances==
===''Fire Emblem Cipher''===
A generic Gorgon is featured on one card in {{TCGCipher}}.
 
{{TCGCipherData
|name=Gorgon
|image1=[[File:TCGCipher B11-048HN.png|150px]]
|title1=Snake-Haired Demon
|name1=Gorgon
|affil1=Elibe
|gender1=None
|weapon1=Tome
|type1=[[File:It TCGCipher Monster.png|20px|Monster]]
|quote1=Watch out! Everyone, steer clear of those eggs!
|attack1=50
|support1=0
|atkcost1=3
|range1=1-2
|class1=Monster
|tier1=Base
|skill1='''Lost Divine Protection:''' {{CipherSpecial}} You may have 5 or more of this card, and of cards with the same unit name, in your deck. {{CipherSpecial}} You may have any number of allied "Gorgon".<br>'''Stone:''' {{CipherActivate}} {{CipherTap}} Choose an enemy besides the Main Character. The chosen enemy cannot be untapped at the start of your opponent's next turn.<br>'''Ferocious Instinct:''' {{CipherAlways}} This unit cannot inflict critical hits or evade.
|no1=B11-048HN
|artist1={{CipherIllust|アオガチョウ}}
}}
 
==Trivia==
[[File:Ss fe08 flying gorgon.png|thumb|A gorgon's movement range in the Japanese release, it can travel over the cliff tiles.]]
* In the Japanese release of {{FE8}} Gorgons have the same movement type as flying units. This was changed in international releases, which give them the grounded unit movement type instead.
{{Clear}}
 
==Etymology and other languages==
{{Names
|eng-name=Gorgon
|eng-mean=The name "Gorgon" comes from the gorgons, a group of winged demons, including Medusa, a woman whose hair was made out of snakes; looking at these snakes would turn one into stone.<ref>http://www.theoi.com/Pontios/Gorgones.html</ref>
|jpn-name={{hover|ゴーゴン|Gōgon}}
|jpn-mean="Gorgon" in katakana.
|fren-name=Gorgone
|fren-mean=Gorgon
|ger-name=Gorgone
|ger-mean=Gorgon
|span-name=Gorgona
|span-mean=Gorgon
|ital-name=Gorgone
|ital-mean=Gorgon
}}
 
==Gallery==
{| class="mw-collapsible mw-collapsed pixel-art" style="margin: auto; width: 75%; border: 2px solid {{Color2}}; background: {{Color1}}; border-radius: 15px; text-align: center"
! style="border: 1px solid {{Color2}}; background: {{Color1}}; border-radius: 15px" | [[File:Small portrait monster fe08.png]] Sprite Gallery
|-
|
{| style="width: 100%; background: {{Color3}}; border-radius: 15px; border: 1px solid {{Color2}}; margin: auto; border-spacing: 0"
| rowspan="2" | [[File:Generic portrait gorgon fe08.png]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | {{FE8}}
|-
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe08 gorgon dark.png]]<br>[[Dark]]
|}
|}
 
{{Refbar}}


{{Project Classes}}
{{Project Classes}}
{{NavClass}}
 
[[Category:Classes in Fire Emblem: The Sacred Stones]]
{{NavClassFE8}}
[[Category:Monsters]]
[[Category:Monsters]]
[[Category:Enemy-exclusive classes]]

Revision as of 14:48, 28 March 2024

Gorgon

Generic portrait gorgon fe08.png


Beautiful and cursed creatures, whose gaze turns all who behold it into stone.

Unit type(s)

Monster

Weapon(s)

Dark magic

Skill(s)

None

The Gorgon (Japanese: ゴーゴン Gorgon) class is a monster class originating in and exclusive to Fire Emblem: The Sacred Stones, they appear quite late into the game. Their appearance somewhat resembles the Nāga, a half-human, half-snake being often featured in Buddhism and Hinduism.

They are able to turn enemies to stone with the monster weapon Stone, causing the Stone condition. They use dark magic weapons that are exclusive to monsters, such as Stone or Shadowshot. Like all other monster classes, they are enemy-only.

Gorgons are very challenging foes in battle. Gorgons always have stone, and due to that weapon's range they can attempt to inflict units without fear of counterattack, even if their low accuracy usually results in misses. Due to being lategame enemies, they have quite high stats, and are on the same level as other "promoted" monsters, such as wights or gwyllgis.

A gorgon appears as the boss of Chapter 18.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
The Sacred Stones 19 -- 8 3 4 0 5 7 6 11 Dark magic A

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
The Sacred Stones 60 -- 29 26 26 30 21 28 15 25 Dark magic S

Miscellaneous stats

Game Experience CRP Gold Weight mod. Capacity Vision Size
The Sacred Stones -- 3 -- -- -- -- --

Growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
The Sacred Stones 45% -- 60% 30% 25% 30% 10% 40% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class change

The Sacred Stones

Base class Promotion method Advanced class
Ma gba gorgon egg enemy.gif
Gorgon Egg
and
Ma gba gorgon egg 02 enemy.gif
Gorgon Egg
Promotion defined, but no item assigned. Bs fe08 gorgon dark.png
Gorgon

Flavor text

Game Text
(English)
Text
(Japanese)
The Sacred Stones
(class roll)
Beautiful and cursed creatures, whose gaze
turns all who behold it in stone.
呪われし美しき魔物
あらゆるものを石へと変える
The Sacred Stones
(help)
Comely and cursed, these creatures
turn all who behold them into stone.
呪われし美しき魔物
あらゆるものを石へと変える

Other appearances

Fire Emblem Cipher

A generic Gorgon is featured on one card in Fire Emblem Cipher.

Fire Emblem Cipher data for Gorgon
TCGCipher B11-048HN.png Snake-Haired Demon, Gorgon
Elibe

None

Tome

Monster
"Watch out! Everyone, steer clear of those eggs!"
Attack: 50 Support: 0 Range: 1-2 Deploy Cost: 3
Class: Monster Tier: Base Class Change Cost: --
Lost Divine Protection: [Special] You may have 5 or more of this card, and of cards with the same unit name, in your deck. [Special] You may have any number of allied "Gorgon".
Stone: [Activate] [Tap this unit] Choose an enemy besides the Main Character. The chosen enemy cannot be untapped at the start of your opponent's next turn.
Ferocious Instinct: [Always] This unit cannot inflict critical hits or evade.
Card #B11-048HN • Artist: Aogachou
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Gorgon .

Trivia

A gorgon's movement range in the Japanese release, it can travel over the cliff tiles.
  • In the Japanese release of Fire Emblem: The Sacred Stones Gorgons have the same movement type as flying units. This was changed in international releases, which give them the grounded unit movement type instead.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Gorgon

The name "Gorgon" comes from the gorgons, a group of winged demons, including Medusa, a woman whose hair was made out of snakes; looking at these snakes would turn one into stone.[1]

Japanese

ゴーゴン

"Gorgon" in katakana.

Spanish

Gorgona

Gorgon

French

Gorgone

Gorgon

German

Gorgone

Gorgon

Italian

Gorgone

Gorgon

Gallery

Small portrait monster fe08.png Sprite Gallery
Generic portrait gorgon fe08.png Fire Emblem: The Sacred Stones
Bs fe08 gorgon dark.png
Dark

References

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
Classes in Fire Emblem: The Sacred Stones
Base classes ArcherBrigandCavalierCivilianClericDancerFighterFleetJourneymanKnightLordMageManaketeMercenaryMonkMyrmidonPeerPegasus KnightPhantomPiratePontifexPriestPupilQueenRecruitShamanSoldierThiefTroubadourWyvern Rider
Advanced classes AssassinBerserkerBishopDruidFalcoknightGeneralGreat KnightGreat LordHeroMage KnightManaketeNecromancerPaladinRangerRogueSageSniperSummonerSwordmasterValkyrieWarriorWyvern KnightWyvern Lord
Base monster classes BaelBonewalkerGargoyleGorgon EggMauthe DoogMogallRevenantTarvos
Advanced monster classes Arch MogallCyclopsDeathgoyleDemon KingDraco ZombieElder BaelEntombedGorgonGwyllgiMaelduinWight
Removed class Apprentice