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Gloom Breath: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh gloom breath.png]] | |image=[[File:Is feh gloom breath.png]] | ||
|caption=The Gloom Breath as it appears in {{title|Heroes}}. | |caption=The Gloom Breath as it appears in {{title|Heroes}}. | ||
| | |type=[[Breath]] | ||
| | |bearer=[[Corrin]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Gloom Breath''' (Japanese: {{hl|冥輝のブレス|Meiki no buresu}} ''Breath of Gloomy Radiance'') is a weapon [[Skills|skill]] in the [[breath]] category which debuted in {{FEH}} | '''Gloom Breath''' (Japanese: {{hl|冥輝のブレス|Meiki no buresu}} ''Breath of Gloomy Radiance'') is a weapon [[Skills|skill]] in the [[breath]] category which debuted in {{FEH}}; it is a [[personal weapon]] of female [[Corrin]]. Gloom Breath is similar to [[Dark Breath]], as it reduces the [[attack (stat)|attack]] and [[speed]] of the foe and nearby enemies. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Breath | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |inherit=n | ||
|notes=At start of turn, inflicts −7 each to [[attack (stat)|attack]] and [[speed]] on foes within 2 spaces through their next actions.<br>After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]]. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, inflicts −7 each to [[attack (stat)|attack]] and [[speed]] on foes within 2 spaces through their next actions.<br>After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +3 [[HP]].<br>Grants +⁠(current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Breath | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, inflicts −7 each to [[attack (stat)|attack]] and [[speed]] on foes within 2 spaces through their next actions.<br>After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, inflicts −7 each to [[attack (stat)|attack]] and [[speed]] on foes within 2 spaces through their next actions.<br>After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]] and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, inflicts −7 each to [[attack (stat)|attack]] and [[speed]] on foes within 2 spaces through their next actions.<br>After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, inflicts −7 each to [[attack (stat)|attack]] and [[speed]] on foes within 2 spaces through their next actions.<br>After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]] and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=At start of turn, inflicts Atk/Spd-7 on foes<br>within 2 spaces through their next actions.<br>After combat, if unit attacked, inflicts<br>Atk/Spd-7 on target and foes within 2 spaces<br>of target through their next actions. If foe's<br>Range = 2, calculates damage using the lower<br>of foe's Def or Res. | |||
|japanese=ターン開始時、周囲2マス以内の敵の攻撃、速さ-7<br>(敵の次回行動終了まで)<br><br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>攻撃、速さ-7(敵の次回行動終了まで)<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=Grants bonus to Atk/Spd/Def/Res during<br>combat = current penalty on each of target's<br>stats. Calculates each stat bonus independently. | |||
|japanese=戦闘中、攻撃、速さ、守備、魔防が<br>敵が受けている攻撃、速さ、守備、魔防の<br>弱化の値だけ上昇(能力値ごとに計算) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Gloom Breath | |eng-name=Gloom Breath | ||
| | |jpn-name={{h|冥輝のブレス|Meiki no buresu}} | ||
| | |jpn-mean=Breath of Gloomy Radiance | ||
|span-sp-name=Aliento lúgubre | |span-sp-name=Aliento lúgubre | ||
|span-sp-mean=Gloomy breath | |span-sp-mean=Gloomy breath | ||
Line 85: | Line 107: | ||
|ital-name=Soffio tenebroso | |ital-name=Soffio tenebroso | ||
|ital-mean=Gloomy breath | |ital-mean=Gloomy breath | ||
|por | |por-name=Sopro lúgubre | ||
|por | |por-mean=Gloomy breath | ||
|ch-trad-name={{h|冥輝吐息|míng huī tǔ xī}} | |ch-trad-name={{h|冥輝吐息|míng huī tǔ xī}} | ||
|ch-trad-mean=Dark shine breath | |ch-trad-mean=Dark shine breath | ||
Line 95: | Line 117: | ||
Is feh gloom breath.png|The Gloom Breath as it appears in {{title|Heroes}}. | Is feh gloom breath.png|The Gloom Breath as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
<!-- | |||
==See also== | ==See also== | ||
--> | |||
{{NavBreathH}} | {{NavBreathH}} |
Latest revision as of 16:00, 22 November 2023
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Gloom Breath (Japanese: 冥輝のブレス Breath of Gloomy Radiance) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of female Corrin. Gloom Breath is similar to Dark Breath, as it reduces the attack and speed of the foe and nearby enemies.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | -- | -- | ✗ | At start of turn, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. Grants +(current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. After combat, if user attacked, inflicts −7 each to attack and speed on foes within 2 spaces through their next actions. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Corrin: Fateful Princess |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of turn, inflicts Atk/Spd-7 on foes
within 2 spaces through their next actions. After combat, if unit attacked, inflicts Atk/Spd-7 on target and foes within 2 spaces of target through their next actions. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
ターン開始時、周囲2マス以内の敵の攻撃、速さ-7
(敵の次回行動終了まで) 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 攻撃、速さ-7(敵の次回行動終了まで) 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined: +effect) |
Grants bonus to Atk/Spd/Def/Res during
combat = current penalty on each of target's stats. Calculates each stat bonus independently. |
戦闘中、攻撃、速さ、守備、魔防が
敵が受けている攻撃、速さ、守備、魔防の 弱化の値だけ上昇(能力値ごとに計算) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Gloom Breath |
-- |
Japanese |
冥輝のブレス |
Breath of Gloomy Radiance |
Spanish (Spain) |
Aliento lúgubre |
Gloomy breath |
Spanish (Latin America) |
Soplo lúgubre |
Gloomy breath |
French |
Souffle sinistre |
Sinister breath |
German |
Trübsalsatem |
Sadness Breath |
Italian |
Soffio tenebroso |
Gloomy breath |
Portuguese |
Sopro lúgubre |
Gloomy breath |
Traditional Chinese |
冥輝吐息 |
Dark shine breath |
Gallery
The Gloom Breath as it appears in Heroes.