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Defense⁄Resistance Gap: Difference between revisions
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|image=[[File:Is feh def res gap 1.png]] | |image=[[File:Is feh def res gap 1.png]] | ||
|caption=Icon of the Def/Res Gap 1 skill in {{title|Heroes}}. | |caption=Icon of the Def/Res Gap 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Defense/Resistance Gap''' (Japanese: {{hl|守備魔防の大開放|Shubi-mabō no daikaihō}} ''Great Defense/Resistance Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Defense/Resistance Gap''' (Japanese: {{hl|守備魔防の大開放|Shubi-mabō no daikaihō}} ''Great Defense/Resistance Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Def/Res Gap 1''', '''Def/Res Gap 2''' and '''Def/Res Gap 3''' in order from lowest to highest. Def/Res Gap boosts the [[defense]] and [[resistance]] of the ally with the highest total of the two; the size of the boost increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Def/Res Gap 1 | ||
| | |type=C | ||
|effect=At start of turn, grants +1 each to [[defense]] and [[resistance]] to ally with highest defense + resistance (excluding user) for 1 turn. | |||
|sp=60 | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Def/Res Gap 2 | |||
|type=C | |||
|effect=At start of turn, grants +3 each to [[defense]] and [[resistance]] to ally with highest defense + resistance (excluding user) for 1 turn. | |||
|sp=120 | |||
|pre=[[Defense⁄Resistance Gap|Def/Res Gap 1]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Def/Res Gap 3 | |||
|type=C | |||
|effect=At start of turn, grants +5 each to [[defense]] and [[resistance]] to ally with highest defense + resistance (excluding user) for 1 turn. | |||
|sp=240 | |||
|pre=[[Defense⁄Resistance Gap|Def/Res Gap 2]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Def/Res Gap 1)</small> | |||
|english=At start of turn, grants Def/Res+1 to ally<br>with the highest Def+Res total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も守備+魔防の合計値が高い味方の<br>守備、魔防+1(1ターン) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Def/Res Gap 2)</small> | |||
|english=At start of turn, grants Def/Res+3 to ally<br>with the highest Def+Res total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も守備+魔防の合計値が高い味方の<br>守備、魔防+3(1ターン) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Def/Res Gap 3)</small> | |||
|english=At start of turn, grants Def/Res+5 to ally<br>with the highest Def+Res total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も守備+魔防の合計値が高い味方の<br>守備、魔防+5(1ターン) | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Defense/Resistance Gap | ||
|eng-mean= | |eng-mean=Abbreviated as ''Def/Res Gap''. | ||
| | |jpn-name={{h|守備魔防の大開放|Shubi-mabō no daikaihō}} | ||
| | |jpn-mean=Great Defense/Resistance Opening | ||
|span-name= | |span-name=Lapso Defensa/Resistencia | ||
|span-mean= | |span-mean=Defense/Resistance lapse; abbreviated as ''{{lang|es|Lapso Def/Res}}'' in the European localization and as ''{{lang|es|Lapso Def./Res.}}'' in the American localization. | ||
|fren-name= | |fren-name=Brèche Défense/Résistance | ||
|fren-mean= | |fren-mean=Defense/Resistance gap; abbreviated as ''{{lang|fr|Brèche Déf/Rés}}''. | ||
|ger-name= | |ger-name=Verteidigung/Resistenz-Lücke | ||
|ger-mean= | |ger-mean=Defense/Resistance Gap; abbreviated as ''{{lang|de|Ver./Res.-Lücke}}''. | ||
|ital-name= | |ital-name=Occhiatura Difesa/Resistenza | ||
|ital-mean= | |ital-mean=Defense/Resistance hole; abbreviated as ''{{lang|it|Occ. Dif/Res}}''. | ||
|por- | |por-name=Lapso Defesa/Resistência | ||
| | |por-mean=Defense/Resistance lapse; abbreviated as ''{{lang|pt|Lapso Def./Res.}}'' | ||
|ch-trad-name={{h|防守魔防大開放|fángshǒu mó fáng dà kāifàng}} | |||
|ch-trad-mean=Defense/Magic defense great opening | |||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[ | *[[Atk/Spd Gap]] | ||
*[[ | *[[Atk/Def Gap]] | ||
*[[ | *[[Atk/Res Gap]] | ||
*[[ | *[[Spd/Def Gap]] | ||
*[[ | *[[Spd/Res Gap]] | ||
{{ | {{NavPassiveCH}} |
Latest revision as of 18:02, 24 October 2023
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Defense/Resistance Gap (Japanese: 守備魔防の大開放 Great Defense/Resistance Opening) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Def/Res Gap 1, Def/Res Gap 2 and Def/Res Gap 3 in order from lowest to highest. Def/Res Gap boosts the defense and resistance of the ally with the highest total of the two; the size of the boost increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Def/Res Gap 1) |
C | At start of turn, grants +1 each to defense and resistance to ally with highest defense + resistance (excluding user) for 1 turn. | 60 | -- | -- | ✓ | -- | |
Heroes (Def/Res Gap 2) |
C | At start of turn, grants +3 each to defense and resistance to ally with highest defense + resistance (excluding user) for 1 turn. | 120 | Def/Res Gap 1 | -- | ✓ | -- | |
Heroes (Def/Res Gap 3) |
C | At start of turn, grants +5 each to defense and resistance to ally with highest defense + resistance (excluding user) for 1 turn. | 240 | Def/Res Gap 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Def/Res Gap 1 | Def/Res Gap 2 | Def/Res Gap 3 | |
Unit (★★★★) | Lyon: Grado's Gaze | Lyon: Grado's Gaze | — |
Unit (★★★★★) | Mirabilis: Daydream • Zephiel: Winter's Crown | Mirabilis: Daydream • Zephiel: Winter's Crown | Lyon: Grado's Gaze • Mirabilis: Daydream • Zephiel: Winter's Crown |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Def/Res Gap 1) |
At start of turn, grants Def/Res+1 to ally
with the highest Def+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も守備+魔防の合計値が高い味方の 守備、魔防+1(1ターン) |
Heroes (Def/Res Gap 2) |
At start of turn, grants Def/Res+3 to ally
with the highest Def+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も守備+魔防の合計値が高い味方の 守備、魔防+3(1ターン) |
Heroes (Def/Res Gap 3) |
At start of turn, grants Def/Res+5 to ally
with the highest Def+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も守備+魔防の合計値が高い味方の 守備、魔防+5(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Defense/Resistance Gap |
Abbreviated as Def/Res Gap. |
Japanese |
守備魔防の大開放 |
Great Defense/Resistance Opening |
Spanish |
Lapso Defensa/Resistencia |
Defense/Resistance lapse; abbreviated as Lapso Def/Res in the European localization and as Lapso Def./Res. in the American localization. |
French |
Brèche Défense/Résistance |
Defense/Resistance gap; abbreviated as Brèche Déf/Rés. |
German |
Verteidigung/Resistenz-Lücke |
Defense/Resistance Gap; abbreviated as Ver./Res.-Lücke. |
Italian |
Occhiatura Difesa/Resistenza |
Defense/Resistance hole; abbreviated as Occ. Dif/Res. |
Portuguese |
Lapso Defesa/Resistência |
Defense/Resistance lapse; abbreviated as Lapso Def./Res. |
Traditional Chinese |
防守魔防大開放 |
Defense/Magic defense great opening |