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Dancer's Ring: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|name=Dancer's Ring
|image=[[File:Is feh dancer's ring.png]]
|image=[[File:Is feh skill offense.png]]
|caption=The Dancer's Ring as it appears in {{title|Heroes}}.
|caption=Icon of offensive skills, the master type to the subtype to which the Dancer's Ring belongs, in {{title|Heroes}}.
|type=[[Green tome]]
|help_text=If unit initiates attack, adjacent allies recover 7 HP after combat.
|first={{title|Heroes}}
|type=Offensive ([[Green tome]])
|games=
*{{title|Heroes}}
}}
}}


'''Dancer's Ring''' (Japanese: {{hover|舞踏祭の輪|Butōsai no wa}} ''Dancing Ritual Ring'') is an offensive [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}. The Dancer's Ring is a skill that significantly heals adjacent allies whenever its user initiates combat against an enemy.
'''Dancer's Ring''' (Japanese: {{hl|舞踏祭の輪|Butōsai no wa}} ''Dancing Ritual Ring'') is a weapon [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}. Dancer's Ring heals adjacent allies when its user initiates combat.


==Stats==
==Stats==
{{clear}}
{{WeaponDataHdr FEH}}
{{WeaponStats
{{WeaponDataCell FEH
|game1={{title|Heroes}}
|skill=Dancer's Ring
|sprite1=[[File:Is feh skill offense.png|20px]]
|type=GreenTome
|rank1={{GreenTomeFEH}} 3{{star}}
|mt=8
|mt1=8
|rng=2
|wt1=--
|sp=200
|hit1=--
|pre=[[Elwind]]
|crt1=--
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.
|rng1=2
|uses1=--
|worth1=200 SP
|wex1=--
|notes1=Heals adjacent allies by 7 [[HP]] if user initiates combat.
|-
|game2={{title|Heroes}}<br>(+, unrefined)
|sprite2=[[File:Is feh skill offense.png|20px]]
|rank2={{GreenTomeFEH}} 5{{star}}
|mt2=12
|wt2=--
|hit2=--
|crt2=--
|rng2=2
|uses2=Infinite
|worth2=300 SP
|wex2=--
|notes2=Heals adjacent allies by 7 [[HP]] if user initiates combat.
|-
|game3={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]:  +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{GreenTomeFEH}} 5{{star}}
|mt3=14
|wt3=--
|hit3=--
|crt3=--
|rng3=2
|uses3=Infinite
|worth3=350 SP
|wex3=--
|notes3=Heals adjacent allies by 7 [[HP]] if user initiates combat.<br>Grants +5 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]:  +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{GreenTomeFEH}} 5{{star}}
|mt4=12
|wt4=--
|hit4=--
|crt4=--
|rng4=2
|uses4=Infinite
|worth4=350 SP
|wex4=--
|notes4=Heals adjacent allies by 7 [[HP]] if user initiates combat.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|-
|game5={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]:  +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{GreenTomeFEH}} 5{{star}}
|mt5=12
|wt5=--
|hit5=--
|crt5=--
|rng5=2
|uses5=Infinite
|worth5=350 SP
|wex5=--
|notes5=Heals adjacent allies by 7 [[HP]] if user initiates combat.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|-
|gamee={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]:  +[[Resistance|Res]])
|spritee=[[File:Is feh wpn res refined.png|20px]]
|ranke={{GreenTomeFEH}} 5{{star}}
|mte=12
|wte=--
|hite=--
|crte=--
|rnge=2
|usese=Infinite
|worthe=350 SP
|wexe=--
|notese=Heals adjacent allies by 7 [[HP]] if user initiates combat..<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
}}
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Unrefined
|type=GreenTome
|mt=12
|rng=2
|sp=300
|pre=[[Dancer's Ring]]
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Atk
|type=GreenTome
|mt=13
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Spd
|type=GreenTome
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]] and +2&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Def
|type=GreenTome
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[defense]].
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Res
|type=GreenTome
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[resistance]].
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Dancer's Ring====
{{FEH skill availability
{{ItemLoc1
|tiers=+
|method=Units
|data=[[Inigo]] (Performing Arts)
}}
}}
====Dancer's Ring+====
 
{{ItemLoc1
==Flavor text==
|method=Units
{{DescriptionHdr}}
|data=[[Inigo]] (Performing Arts)
{{DescriptionCell
|game={{title|Heroes}}
|english=If unit initiates combat, restores 7 HP to adjacent<br>allies after combat.
|japanese=自分から攻撃した時、戦闘後、<br>自分の周囲1マスの味方を7回復
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Dancer's Ring
|eng-name=Dancer's Ring
|eng-mean=
|jpn-name={{h|舞踏祭の輪|Butōsai no wa}}
|jap-name={{hover|舞踏祭の輪|Butōsai no wa}}
|jpn-mean=Dancing Ritual Ring
|jap-mean=Dancing Ritual Ring
|span-name=Anillo de baile
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-mean=Dance ring
|span-mean=
|fren-name=Anneau festif
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-mean=Festive ring
|span-sp-mean=
|ger-name=Tanzring
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-mean=Dance Ring
|span-la-mean=
|ital-name=Anello d'arte
|fren-name=<!--Use this and fren-mean only if the French name is the same between NoA and NoE regions.-->
|ital-mean=Art ring
|fren-mean=
|por-name=Anel de dança
|fren-fran-name=<!--Use this and fren-fran-mean only if the French names are different between NoA and NoE regions; this listing would be the NoE French name.-->
|por-mean=Dance ring
|fren-fran-mean=
|ch-trad-name={{h|舞會之環|wǔhuì zhī huán}}
|fren-can-name=<!--Use this and fren-can-mean only if the French names are different between NoA and NoE regions; this listing would be the NoA French name.-->
|ch-trad-mean=Dance ring
|fren-can-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
}}
}}
==Trivia==


==Gallery==
==Gallery==
<gallery>
Is feh dancer's ring.png|Artwork of Dancer's Ring from {{title|Heroes}}.
</gallery>


==See also==
==See also==

Latest revision as of 00:41, 17 December 2023

Dancer's Ring

Is feh dancer's ring.png
The Dancer's Ring as it appears in Heroes.

Type

Green tome

First game

Heroes

Dancer's Ring (Japanese: 舞踏祭の輪 Dancing Ritual Ring) is a weapon skill in the green tome category which debuted in Fire Emblem Heroes. Dancer's Ring heals adjacent allies when its user initiates combat.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Dancer's Ring)
Is feh skill weapon.png Green tomes 8 2 200 -- Elwind -- If user initiates combat, restores 7 HP to adjacent allies after combat.
Heroes
(Dancer's Ring+; refine: Unrefined)
Is feh skill weapon.png Green tomes 12 2 300 -- Dancer's Ring -- If user initiates combat, restores 7 HP to adjacent allies after combat.
Heroes
(Dancer's Ring+; refine: +Atk)
Is feh wpn atk refined.png Green tomes 13 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, restores 7 HP to adjacent allies after combat.
Grants +2 HP.
Heroes
(Dancer's Ring+; refine: +Spd)
Is feh wpn spd refined.png Green tomes 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, restores 7 HP to adjacent allies after combat.
Grants +2 HP and +2 speed.
Heroes
(Dancer's Ring+; refine: +Def)
Is feh wpn def refined.png Green tomes 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, restores 7 HP to adjacent allies after combat.
Grants +2 HP and +3 defense.
Heroes
(Dancer's Ring+; refine: +Res)
Is feh wpn res refined.png Green tomes 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, restores 7 HP to adjacent allies after combat.
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Dancer's Ring Dancer's Ring+
Unit (★★★★★) Inigo: Indigo Dancer Inigo: Indigo Dancer

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
If unit initiates combat, restores 7 HP to adjacent
allies after combat.
自分から攻撃した時、戦闘後、
自分の周囲1マスの味方を7回復

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dancer's Ring

--

Japanese

舞踏祭の輪

Dancing Ritual Ring

Spanish

Anillo de baile

Dance ring

French

Anneau festif

Festive ring

German

Tanzring

Dance Ring

Italian

Anello d'arte

Art ring

Portuguese

Anel de dança

Dance ring

Traditional Chinese

舞會之環

Dance ring

Gallery

See also

Green tome skills in Heroes
Basic green tome skills ElwindRexcaliburWind
Green tome skills with secondary effects Arc. Caliburnus BuoyboardDancer's RingGreen EggGreen GiftGronnbladeGronnbloomsGronndeerGronnfoxGronnowlGronnrabbitGronnravenGronnserpentGronnvultureGronnwolfHibiscus TomeMadness FlaskMelon FloatPeppy CanePlegian TorchSandwiches!Snow GlobeSpectral TomeTeatime SetTeacake TowerUmbra Burst
Regalia and personal green tome skills Amity BloomsArch-Sage TomeBewitching TomeBlizzardBlood TomeBond of the ÁlfarBook of ShadowsCaring ConchChaos ManifestCharging HornCrow's CrystalDark ExcaliburDancing FlamesDivine DraughtDivine NagaÉlivágarExcaliburExotic Fruit JuiceFaded Paper FanFlower of SorrowForsetiGiga ExcaliburGolden CurseGrafcaliburGrim BrokkrHeiðrHeired ForsetiHristÍfingrInscribed TomeIris's TomeJade BreidablikJoyous TomeKörmtLight of DawnMagic RabbitsMaster's TacticsMorph FimbulvetrMuninn's EggNagaNifl FrostflowersNinjutsu ScrollsObsessive CurseProfessorial TextSaintly SeraphimSeiðrTactical GaleTender ExcaliburTender VesselThunderheadTiger SpiritTome of LuxuriesTome of ReasonTome of OrderTome of ReglayVafþrúðnirVeðrfölnir's EggWind's BrandWinds of ChangeWinds of SilesseWindy War Tome