Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Attack⁄Resistance Catch: Difference between revisions
m (→Heroes) |
Thecornerman (talk | contribs) No edit summary |
||
Line 42: | Line 42: | ||
====Atk/Res Catch 1==== | ====Atk/Res Catch 1==== | ||
{{ItemLoc | {{ItemLoc | ||
| | |method1=Units | ||
| | |data1=[[Hapi|Hapi: Drawn-Out Sigh]] • [[Laegjarn|Laegjarn: Flame and Frost]] • [[Letizia|Letizia: Curse Director]] • [[Micaiah|Micaiah: Wavecrest Maiden]] • [[Naga|Naga: Harvest Divinity]] | ||
|methodlast=[[Tempest Trials+]] | |||
|datalast=January 2023: 20,000 points<!-- | |||
|methodlast=[[Sacred Seal Forge]] (creation) | |||
|datalast=Requires 100 {{Badge|Transparent}}, 20 {{GreatBadge|Transparent}}, and 20 {{SacredCoin}}--> | |||
}} | }} | ||
====Atk/Res Catch 2==== | ====Atk/Res Catch 2==== | ||
{{ItemLoc | {{ItemLoc | ||
| | |method1=Units | ||
| | |data1=[[Hapi|Hapi: Drawn-Out Sigh]] • [[Laegjarn|Laegjarn: Flame and Frost]] • [[Letizia|Letizia: Curse Director]] • [[Micaiah|Micaiah: Wavecrest Maiden]] • [[Naga|Naga: Harvest Divinity]] | ||
|methodlast=[[Sacred Seal Forge]] (enhancement) | |||
|datalast=Requires 200 {{Badge|Transparent}}, 60 {{GreatBadge|Transparent}}, 50 {{SacredCoin}}, and the '''Atk/Res Catch 1''' seal | |||
}} | }} | ||
====Atk/Res Catch 3==== | ====Atk/Res Catch 3==== | ||
{{ItemLoc | {{ItemLoc | ||
| | |method1=Units | ||
| | |data1=[[Hapi|Hapi: Drawn-Out Sigh]] • [[Laegjarn|Laegjarn: Flame and Frost]] • [[Letizia|Letizia: Curse Director]] • [[Micaiah|Micaiah: Wavecrest Maiden]] • [[Naga|Naga: Harvest Divinity]] | ||
|methodlast=[[Sacred Seal Forge]] (enhancement) | |||
|datalast=Requires 1000 {{Badge|Transparent}}, 400 {{GreatBadge|Transparent}}, 100 {{SacredCoin}}, and the '''Atk/Res Catch 2''' seal | |||
}} | }} | ||
Line 61: | Line 69: | ||
{{ItemLoc | {{ItemLoc | ||
|methodlast=Units | |methodlast=Units | ||
|datalast=[[Hapi|Hapi: Drawn-Out Sigh]] • [[Laegjarn|Laegjarn: | |datalast=[[Hapi|Hapi: Drawn-Out Sigh]] • [[Laegjarn|Laegjarn: Flame and Frost]] • [[Letizia|Letizia: Curse Director]] • [[Micaiah|Micaiah: Wavecrest Maiden]] | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Atk/Res Catch 1)</small> | ||
| | |english=At start of combat, if foe's HP = 100% or<br>if【Penalty】is active on foe, grants Atk/Res+3<br>to unit during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard). | ||
|japanese=敵のHPが100%で戦闘開始時、または<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、自分の攻撃、魔防+3<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Atk/Res Catch 2)</small> | ||
|english=At start of combat, if foe’s HP = 100% or<br>if【Penalty】is active on foe, grants Atk/Res+4<br>to unit during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard). | |||
| | |japanese=敵のHPが100%で戦闘開始時、または<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、自分の攻撃、魔防+4<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Atk/Res Catch 3)</small> | |||
| | |english=At start of combat, if foe’s HP = 100% or<br>if【Penalty】is active on foe, grants Atk/Res+5<br>to unit during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard). | ||
| | |japanese=敵のHPが100%で戦闘開始時、または<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、自分の攻撃、魔防+5<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等) | ||
| | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Res Catch 4)</small> | |||
|english=At start of combat, if foe's HP = 100% or<br>if【Penalty】is active on foe, grants Atk/Res+7<br>to unit during combat. At start of combat, if<br>foe's HP = 100% and【Penalty】is active on<br>foe, grants an additional Atk/Res+2 to unit<br>during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard). | |||
|japanese=敵のHPが100%で戦闘開始時、または<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、自分の攻撃、魔防+7<br><br>敵のHPが100%で戦闘開始時、かつ<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、さらに自分の攻撃、魔防+2<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 101: | Line 114: | ||
|ital-name=Cogli Attacco/Resistenza | |ital-name=Cogli Attacco/Resistenza | ||
|ital-mean=Grasped Attack/Resistance; abbreviated as '''{{lang|it|Cogli Att/Res}}'''. | |ital-mean=Grasped Attack/Resistance; abbreviated as '''{{lang|it|Cogli Att/Res}}'''. | ||
|por | |por-name=Captura Ataque/Resistência | ||
|por | |por-mean=Attack/Resistance capture; abbreviated as '''{{lang|pt|Capt. Atq./Res.}}''' | ||
|ch-trad-name={{h|攻擊魔防的先機|gōngjí mófáng de xiānjī}} | |ch-trad-name={{h|攻擊魔防的先機|gōngjí mófáng de xiānjī}} | ||
|ch-trad-mean=Attack/Magic defense key movement | |ch-trad-mean=Attack/Magic defense key movement | ||
Line 116: | Line 129: | ||
{{NavPassiveAH}} | {{NavPassiveAH}} | ||
{{NavPassiveSH}} |
Revision as of 22:14, 6 February 2023
| ||||
|
Attack/Resistance Catch (Japanese: 攻撃魔防の機先 Attack/Magic defense delay) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Res Catch 1, Atk/Res Catch 2, Atk/Res Catch 3, and Atk/Res Catch 4 in order from lowest to highest. Atk/Res Catch boosts its user's Attack and Resistance during combat whenever its target has full HP or any active penalties on it; the size of the boosts increase with the skill's tier, with the fourth tier providing an even larger boost if both potential activation criteria are active at once.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Res Catch 1) |
Boosts user's Attack and Resistance by +3 each during combat. | If target has full HP or an active penalty applied to them | -- | Cost: 60 SP | |
Heroes (Atk/Res Catch 2) |
Boosts user's Attack and Resistance by +4 each during combat. | If target has full HP or an active penalty applied to them | -- | Cost: 120 SP | |
Heroes (Atk/Res Catch 3) |
Boosts user's Attack and Resistance by +5 each during combat. | If target has full HP or an active penalty applied to them | -- | Cost: 240 SP | |
Heroes (Atk/Res Catch 4) |
Boosts user's Attack and Resistance by +7 each during combat; additional +2 to each stat if both potential activation criteria are active at once. | If target has full HP or an active penalty applied to them | -- | Cost: 300 SP |
Availability
Heroes
Atk/Res Catch 1
Units | Hapi: Drawn-Out Sigh • Laegjarn: Flame and Frost • Letizia: Curse Director • Micaiah: Wavecrest Maiden • Naga: Harvest Divinity |
Tempest Trials+ | January 2023: 20,000 points |
Atk/Res Catch 2
Units | Hapi: Drawn-Out Sigh • Laegjarn: Flame and Frost • Letizia: Curse Director • Micaiah: Wavecrest Maiden • Naga: Harvest Divinity |
Sacred Seal Forge (enhancement) | Requires 200 , 60 , 50 , and the Atk/Res Catch 1 seal |
Atk/Res Catch 3
Units | Hapi: Drawn-Out Sigh • Laegjarn: Flame and Frost • Letizia: Curse Director • Micaiah: Wavecrest Maiden • Naga: Harvest Divinity |
Sacred Seal Forge (enhancement) | Requires 1000 , 400 , 100 , and the Atk/Res Catch 2 seal |
Atk/Res Catch 4
Units | Hapi: Drawn-Out Sigh • Laegjarn: Flame and Frost • Letizia: Curse Director • Micaiah: Wavecrest Maiden |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Res Catch 1) |
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Res+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
敵のHPが100%で戦闘開始時、または
敵が【不利な状態異常】を受けている時、 戦闘中、自分の攻撃、魔防+3 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Heroes (Atk/Res Catch 2) |
At start of combat, if foe’s HP = 100% or
if【Penalty】is active on foe, grants Atk/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
敵のHPが100%で戦闘開始時、または
敵が【不利な状態異常】を受けている時、 戦闘中、自分の攻撃、魔防+4 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Heroes (Atk/Res Catch 3) |
At start of combat, if foe’s HP = 100% or
if【Penalty】is active on foe, grants Atk/Res+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
敵のHPが100%で戦闘開始時、または
敵が【不利な状態異常】を受けている時、 戦闘中、自分の攻撃、魔防+5 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Heroes (Atk/Res Catch 4) |
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Res+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Res+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
敵のHPが100%で戦闘開始時、または
敵が【不利な状態異常】を受けている時、 戦闘中、自分の攻撃、魔防+7 敵のHPが100%で戦闘開始時、かつ 敵が【不利な状態異常】を受けている時、 戦闘中、さらに自分の攻撃、魔防+2 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Resistance Catch |
-- |
Japanese |
攻撃魔防の機先 |
Attack/Magic defense delay |
Spanish (Spain) |
Captura Ataque/Resistencia |
Attack/Resistance capture; abbreviated as Captura Ata/Res. |
Spanish (Latin America) |
Presa Ataque/Resistencia |
Attack/Resistance capture; abbreviated as Presa Atq./Res. |
French |
Prise Attaque/Résistance |
Attack/Resistance hold; abbreviated as Prise Atq/Rés. |
German |
Angriff/Resistenz-Fang |
Attack/Resistance Hold; abbreviated as Agr./Res.-Fang. |
Italian |
Cogli Attacco/Resistenza |
Grasped Attack/Resistance; abbreviated as Cogli Att/Res. |
Portuguese |
Captura Ataque/Resistência |
Attack/Resistance capture; abbreviated as Capt. Atq./Res. |
Traditional Chinese |
攻擊魔防的先機 |
Attack/Magic defense key movement |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|