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Attack⁄Defense Oath: Difference between revisions
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|image=[[File:Is feh atk def oath 1.png]] | |image=[[File:Is feh atk def oath 1.png]] | ||
|caption=Icon of the Atk/Def Oath 1 skill in {{title|Heroes}}. | |caption=Icon of the Atk/Def Oath 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Defense Oath''' | '''Attack/Defense Oath''' (Japanese: {{hl|攻撃守備の信義|Kōgeki-shubi no shin'gi}} ''Attack/Defense Loyalty'') is a four-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Atk/Def Oath 1''', '''Atk/Def Oath 2''', '''Atk/Def Oath 3''' and '''Atk/Def Oath 4''' in order from lowest to highest. If its user is adjacent to any allies, Atk/Res Oath boosts the user's [[attack (stat)|attack]] and [[defense]]; the size of the boosts boosts increase with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Atk/Def Oath 1 | ||
| | |type=C | ||
| | |effect=If user is adjacent to an ally at start of turn, grants +3 each to [[attack (stat)|attack]] and [[defense]] to user for 1 turn. | ||
|sp=60 | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh flying.png|20px|Flying]] | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Oath 2 | |||
|type=C | |||
|effect=If user is adjacent to an ally at start of turn, grants +4 each to [[attack (stat)|attack]] and [[defense]] to user for 1 turn. | |||
|sp=120 | |||
|pre=[[Attack⁄Defense Oath|Atk/Def Oath 1]] | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh flying.png|20px|Flying]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Oath 3 | |||
|type=C | |||
|effect=If user is adjacent to an ally at start of turn, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user for 1 turn. | |||
|sp=240 | |||
|pre=[[Attack⁄Defense Oath|Atk/Def Oath 2]] | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh flying.png|20px|Flying]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Oath 4 | |||
|type=C | |||
|effect=If user is within 2 spaces of an ally at start of turn, grants +6 each to [[attack (stat)|attack]] and [[defense]] and "unit can warp to space adjacent to ally within 2 spaces" to user for 1 turn.<br>If user is within 2 spaces of an ally, grants +3 each to attack and defense to user during combat. | |||
|sp=300 | |||
|pre=[[Attack⁄Defense Oath|Atk/Def Oath 3]] | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh flying.png|20px|Flying]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=4 | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Def Oath 1)</small> | |||
|english=At start of turn, if unit is adjacent to an ally,<br>grants Atk/Def+3 to unit for 1 turn. | |||
|japanese=ターン開始時、周囲1マスに味方がいれば<br>自分の攻撃、守備+3(1ターン) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Def Oath 2)</small> | |||
|english=At start of turn, if unit is adjacent to an ally,<br>grants Atk/Def+4 to unit for 1 turn. | |||
|japanese=ターン開始時、周囲1マスに味方がいれば<br>自分の攻撃、守備+4(1ターン) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Def Oath 3)</small> | |||
|english=At start of turn, if unit is adjacent to an ally,<br>grants Atk/Def+5 to unit for 1 turn. | |||
|japanese=ターン開始時、周囲1マスに味方がいれば<br>自分の攻撃、守備+5(1ターン) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Def Oath 4)</small> | |||
|english=At start of turn, if unit is within 2 spaces of<br>an ally, grants Atk/Def+6 and the following<br>status to unit for 1 turn: "Unit can move to<br>a space adjacent to any ally within 2 spaces."<br>If unit is within 2 spaces of an ally, grants<br>Atk/Def+3 to unit during combat. | |||
|japanese=ターン開始時、周囲2マス以内に味方がいれば<br>自分の攻撃、守備+6、かつ<br>「周囲2マス以内の味方の隣接マスに移動可能」を付与<br>(1ターン)<br><br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、守備+3 | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Attack/Defense Oath | ||
| | |eng-mean=Abbreviated as ''Atk/Def Oath''. | ||
| | |jpn-name={{h|攻撃守備の信義|Kōgeki-shubi no shin'gi}} | ||
| | |jpn-mean=Attack/Defense Loyalty | ||
|span-name= | |span-sp-name=Lealtad Ataque/Defensa | ||
|span-mean= | |span-sp-mean=Attack/Defenes loyalty; abbreviated as ''{{lang|es|Lealtad Ata/Def}}''. | ||
|fren-name= | |span-la-name=Pacto Ataque/Defensa | ||
|fren-mean= | |span-la-mean=Attack/Defense pact; abbreviated as ''{{lang|es|Pacto Atq./Def.}}'' | ||
|ger-name= | |fren-name=Vœu Attaque/Défense | ||
|ger-mean= | |fren-mean=Attack/Defense vow; abbreviated as ''{{lang|fr|Vœu Atq/Déf}}''. | ||
|ital-name= | |ger-name=Angriff/Verteidigung-Eid | ||
|ital-mean= | |ger-mean=Attack/Defense Oath; abbreviated as ''{{lang|de|Agr./Ver.-Eid}}''. | ||
|por- | |ital-name=Lealtà Attacco/Difesa | ||
| | |ital-mean=Attack/Defense loyalty; abbreviated as ''{{lang|it|Lealtà Att/Dif}}''. | ||
|por-name=Pacto Ataque/Defesa | |||
|por-mean=Attack/Defense pact; abbreviated as ''{{lang|pt|Pacto Atq./Def.}}'' | |||
|ch-trad-name={{h|攻擊防守的信義|gōngjī fángshǒu de xìnyì}} | |||
|ch-trad-mean=Attack/Defense honor | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
{{div col}} | |||
*[[Atk Oath Echo]] | |||
*[[Atk/Spd Oath]] | |||
*[[Atk/Res Oath]] | |||
*[[Spd/Def Oath]] | |||
*[[Spd/Res Oath]] | |||
*[[Def/Res Oath]] | |||
{{div col end}} | |||
{{ | {{NavPassiveCH}} |
Latest revision as of 23:03, 22 January 2024
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Attack/Defense Oath (Japanese: 攻撃守備の信義 Attack/Defense Loyalty) is a four-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Def Oath 1, Atk/Def Oath 2, Atk/Def Oath 3 and Atk/Def Oath 4 in order from lowest to highest. If its user is adjacent to any allies, Atk/Res Oath boosts the user's attack and defense; the size of the boosts boosts increase with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Def Oath 1) |
C | If user is adjacent to an ally at start of turn, grants +3 each to attack and defense to user for 1 turn. | 60 | -- | ✓ | -- | ||
Heroes (Atk/Def Oath 2) |
C | If user is adjacent to an ally at start of turn, grants +4 each to attack and defense to user for 1 turn. | 120 | Atk/Def Oath 1 | ✓ | -- | ||
Heroes (Atk/Def Oath 3) |
C | If user is adjacent to an ally at start of turn, grants +5 each to attack and defense to user for 1 turn. | 240 | Atk/Def Oath 2 | ✓ | -- | ||
Heroes (Atk/Def Oath 4) |
C | If user is within 2 spaces of an ally at start of turn, grants +6 each to attack and defense and "unit can warp to space adjacent to ally within 2 spaces" to user for 1 turn. If user is within 2 spaces of an ally, grants +3 each to attack and defense to user during combat. |
300 | Atk/Def Oath 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Atk/Def Oath 1 | Atk/Def Oath 2 | Atk/Def Oath 3 | Atk/Def Oath 4 | |
Unit (★★★) | Kamui: Wandering Blade | — | — | — |
Unit (★★★★) | Haar: Tempest Runner • Kyza: Tiger of Fortune | Haar: Tempest Runner • Kamui: Wandering Blade • Kyza: Tiger of Fortune | — | — |
Unit (★★★★★) | Altina: Dawn's Trueblade • Juno: Nimble Grace | Altina: Dawn's Trueblade • Juno: Nimble Grace | Altina: Dawn's Trueblade • Haar: Tempest Runner • Juno: Nimble Grace • Kamui: Wandering Blade • Kyza: Tiger of Fortune | Juno: Nimble Grace |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Def Oath 1) |
At start of turn, if unit is adjacent to an ally,
grants Atk/Def+3 to unit for 1 turn. |
ターン開始時、周囲1マスに味方がいれば
自分の攻撃、守備+3(1ターン) |
Heroes (Atk/Def Oath 2) |
At start of turn, if unit is adjacent to an ally,
grants Atk/Def+4 to unit for 1 turn. |
ターン開始時、周囲1マスに味方がいれば
自分の攻撃、守備+4(1ターン) |
Heroes (Atk/Def Oath 3) |
At start of turn, if unit is adjacent to an ally,
grants Atk/Def+5 to unit for 1 turn. |
ターン開始時、周囲1マスに味方がいれば
自分の攻撃、守備+5(1ターン) |
Heroes (Atk/Def Oath 4) |
At start of turn, if unit is within 2 spaces of
an ally, grants Atk/Def+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Def+3 to unit during combat. |
ターン開始時、周囲2マス以内に味方がいれば
自分の攻撃、守備+6、かつ 「周囲2マス以内の味方の隣接マスに移動可能」を付与 (1ターン) 周囲2マス以内に味方がいる時、 戦闘中、攻撃、守備+3 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Defense Oath |
Abbreviated as Atk/Def Oath. |
Japanese |
攻撃守備の信義 |
Attack/Defense Loyalty |
Spanish (Spain) |
Lealtad Ataque/Defensa |
Attack/Defenes loyalty; abbreviated as Lealtad Ata/Def. |
Spanish (Latin America) |
Pacto Ataque/Defensa |
Attack/Defense pact; abbreviated as Pacto Atq./Def. |
French |
Vœu Attaque/Défense |
Attack/Defense vow; abbreviated as Vœu Atq/Déf. |
German |
Angriff/Verteidigung-Eid |
Attack/Defense Oath; abbreviated as Agr./Ver.-Eid. |
Italian |
Lealtà Attacco/Difesa |
Attack/Defense loyalty; abbreviated as Lealtà Att/Dif. |
Portuguese |
Pacto Ataque/Defesa |
Attack/Defense pact; abbreviated as Pacto Atq./Def. |
Traditional Chinese |
攻擊防守的信義 |
Attack/Defense honor |