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Ancient Texts: Difference between revisions
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: ''Not to be confused with the [[ancient language]] of [[Tellius]] or the [[Ancient Letters]] of [[Valentia]] and [[Archanea (continent)|Ylisse]].'' | |||
The <b>ancient texts</b> (Japanese: {{ | ---- | ||
[[File:Ss fe14 ancient texts poem.png|thumb|'''Poem''', the first of the Ancient Texts in the Library.]] | |||
The <b>ancient texts</b> (Japanese: {{hl|古文書資料|Komonjoshiryō}} ''ancient documents'') are a collection of mysterious documents written in another language which are found in {{FE14}}{{'}} Records Hall menu. They contain information about the history of [[Hoshido]], [[Nohr]], [[Valla]], and their inhabitants. | |||
The same language also appears when Nohrian spells are cast, similar to how the [[Tellius|Tellian]] [[Ancient language]] appears during spell casting in {{FE13}}, though this language translates to Romanian rather than English. | |||
==The texts== | ==The texts== | ||
Line 6: | Line 10: | ||
===Text 0: Poem=== | ===Text 0: Poem=== | ||
: ''[[Anankos| | : ''[[Anankos|A dragon neither white nor black]]<br>Saw his future self<br>As no more than a caged beast<br>A dragon neither white nor black<br>Sang three songs of prophecy<br>So someday his soul might be released'' | ||
This text describes [[Anankos]] setting up the events of the game. | This text describes [[Anankos]] setting up the events of the game. | ||
===Text 1: Prophecy of Sky=== | ===Text 1: Prophecy of Sky=== | ||
: '' | : ''In the white light<br>A hand reaches through<br>A double edged blade<br>Cuts your heart in two<br>Waking dreams fade away<br>Embrace the brand new day'' | ||
This text describes the events of the ''Birthright'' campaign. | This text describes the events of the ''Birthright'' campaign and is one of the verses of Lost in Thoughts All Alone. | ||
===Text 2: Prophecy of Land=== | ===Text 2: Prophecy of Land=== | ||
: '' | : ''Embrace the dark<br>You call a home<br>Gaze upon an empty white throne<br>A legacy of lies<br>A familiar disguise | ||
This text describes the events of the ''Conquest'' campaign. | This text describes the events of the ''Conquest'' campaign and is one of the verses of Lost in Thoughts All Alone. | ||
===Text 3: Prophecy of Depths=== | ===Text 3: Prophecy of Depths=== | ||
: '' | : ''A burdened heart<br>Sinks into the ground<br>A veil falls away<br>Without a sound<br>Not day nor night<br>Wrong nor right<br>For truth and peace we fight'' | ||
This text describes the events of the ''Revelation'' campaign. | This text describes the events of the ''Revelation'' campaign and is one of the verses of Lost in Thoughts All Alone. | ||
===Text 4: Dragons & People I=== | ===Text 4: Dragons & People I=== | ||
: '' | : ''Once dragons fought against each<br>Other using humans as pawns<br>They empowered their pawns<br>With drops of their own blood<br>In time the [[Holy Blood|dragonblooded]] humans<br>Became royalty even as the<br>Dragons descended into beasthood'' | ||
This text gives information on the history of dragons in the world of ''Fates'', providing a similar narrative of degeneration to the [[Archanea (continent)|Archanean]] dragons. It also provides the origin of the [[Dragon Vein]] ability. | This text gives information on the history of dragons in the world of ''Fates'', providing a similar narrative of degeneration to the [[Archanea (continent)|Archanean]] dragons. It also provides the origin of the [[Dragon Vein]] ability. | ||
===Text 5: Dragons & People II=== | ===Text 5: Dragons & People II=== | ||
: '' | : ''To escape madness the dragons<br>Threw off their mortal flesh and<br>Became ascended spirits<br>They left the world to humanity<br>Except for the few dragons who<br>Chose to remain'' | ||
This text gives information on the history of dragons in the world of ''Fates'', including what happened to them after the degeneration. | This text gives information on the history of dragons in the world of ''Fates'', including what happened to them after the degeneration. | ||
===Text 6: Bloodline 1=== | ===Text 6: Bloodline 1=== | ||
: '' | : ''The [[Ryoma|white]] [[Takumi|princes]] [[Hinoka|and]] [[Sakura|princesses]] are<br>Born of [[Sumeragi]] and [[Ikona]] the black<br>Princes and princesses are born of<br>[[Garon]] the [[Xander|first prince]] with [[Katerina]]<br>The [[Camilla|first princess]] with a concubine<br>The [[Leo|second prince]] with yet another<br>The [[Elise|second princess]] with another still'' | ||
This text gives information on the parentage of the eight royal siblings of [[Hoshido]] and [[Nohr]]. | This text gives information on the parentage of the eight royal siblings of [[Hoshido]] and [[Nohr]]. | ||
===Text 7: Bloodline 2=== | ===Text 7: Bloodline 2=== | ||
: '' | : ''The [[Corrin|child of light]] kidnapped in<br>The dark is not of Nohr blood<br>Nor a child of the Hoshidan king<br>The child was born of<br>The [[Mikoto|white queen]] and silent dragon<br>[[Anankos]] is the true father'' | ||
This text gives information on the parentage of | This text gives information on the parentage of [[Corrin]]. | ||
===Text 8: Monument=== | ===Text 8: Monument=== | ||
Line 50: | Line 54: | ||
This text is simply every letter of the Latin alphabet in order. The Monument is used as a guide to help the player identify each letter, and can be used to decipher the other eight texts. | This text is simply every letter of the Latin alphabet in order. The Monument is used as a guide to help the player identify each letter, and can be used to decipher the other eight texts. | ||
{{ | ==Nohrian magic== | ||
The Ancient Texts language also appears when Nohrian magic is cast. | |||
===On the ground=== | |||
[[File:FEF_nohrian_magic_ground.png]] | |||
This decodes to "Răspunde mi apel Răspunde mi Răspunde mi apel" (note that the font and text is slightly different to that used in the Ancient Texts, including capital letters and Roman letters with diacritics). This is Romanian and translates to "Answer my call Answer me Answer my call", or, less literally, "[[Hear My Cry|Hear my cry]] Hear me Hear my cry". | |||
===In the air=== | |||
[[File:FEF_nohrian_magic_air.png]] | |||
This decodes to "WU platesc deșertul de la ai si provin dintr o distanță și am suficient si arata un bloc stil Chinezesc de caracterul meu la față"<ref>[http://carlmary.deviantart.com/art/Effects-of-Nohr-magics-are-Romanian-566531732 carlmary on DeviantArt]</ref>, which is also Romanian but does not seem to have a meaningful translation. | |||
==Trivia== | |||
[[File:Ss fewa oskar sacrifice.jpg|250px|right]] | |||
* In {{FEWA1}}, when [[Oskar]] is sacrificed to revive [[Velezark]], ancient texts, like the ones that appear on the ground used in Nohrian spells, appears. | |||
{{clear}} | |||
==Etymology and other languages== | |||
{{Names | |||
|eng-name=Ancient Texts | |||
|eng-mean= | |||
|jpn-name={{hover|古文書資料|Komonjoshiryō}} | |||
|jpn-mean=Ancient documents | |||
|fren-name= | |||
|fren-mean= | |||
|ger-name= | |||
|ger-mean= | |||
|span-name= | |||
|span-mean= | |||
|ital-name= | |||
|ital-mean= | |||
}} | |||
==Gallery== | |||
<gallery> | |||
Ss fe14 ancient texts poem.png|'''Poem''', the first of the Ancient Texts in the Library. | |||
</gallery> | |||
==See also== | ==See also== | ||
* [[Ancient language]] | * [[Ancient language]] | ||
* [[Ancient Letters]] | |||
{{refbar}} | |||
{{Nav14}} | {{Nav14}} | ||
[[Category:Fire Emblem Fates]] | [[Category:Fire Emblem Fates]] |
Latest revision as of 23:00, 22 October 2022
- Not to be confused with the ancient language of Tellius or the Ancient Letters of Valentia and Ylisse.
The ancient texts (Japanese: 古文書資料 ancient documents) are a collection of mysterious documents written in another language which are found in Fire Emblem Fates' Records Hall menu. They contain information about the history of Hoshido, Nohr, Valla, and their inhabitants.
The same language also appears when Nohrian spells are cast, similar to how the Tellian Ancient language appears during spell casting in Fire Emblem Awakening, though this language translates to Romanian rather than English.
The texts
There are a total of nine ancient texts. In-game, all of them are presented in a foreign script, which can be deciphered by using the last of the texts, Monument, as a guide.
Text 0: Poem
- A dragon neither white nor black
Saw his future self
As no more than a caged beast
A dragon neither white nor black
Sang three songs of prophecy
So someday his soul might be released
This text describes Anankos setting up the events of the game.
Text 1: Prophecy of Sky
- In the white light
A hand reaches through
A double edged blade
Cuts your heart in two
Waking dreams fade away
Embrace the brand new day
This text describes the events of the Birthright campaign and is one of the verses of Lost in Thoughts All Alone.
Text 2: Prophecy of Land
- Embrace the dark
You call a home
Gaze upon an empty white throne
A legacy of lies
A familiar disguise
This text describes the events of the Conquest campaign and is one of the verses of Lost in Thoughts All Alone.
Text 3: Prophecy of Depths
- A burdened heart
Sinks into the ground
A veil falls away
Without a sound
Not day nor night
Wrong nor right
For truth and peace we fight
This text describes the events of the Revelation campaign and is one of the verses of Lost in Thoughts All Alone.
Text 4: Dragons & People I
- Once dragons fought against each
Other using humans as pawns
They empowered their pawns
With drops of their own blood
In time the dragonblooded humans
Became royalty even as the
Dragons descended into beasthood
This text gives information on the history of dragons in the world of Fates, providing a similar narrative of degeneration to the Archanean dragons. It also provides the origin of the Dragon Vein ability.
Text 5: Dragons & People II
- To escape madness the dragons
Threw off their mortal flesh and
Became ascended spirits
They left the world to humanity
Except for the few dragons who
Chose to remain
This text gives information on the history of dragons in the world of Fates, including what happened to them after the degeneration.
Text 6: Bloodline 1
- The white princes and princesses are
Born of Sumeragi and Ikona the black
Princes and princesses are born of
Garon the first prince with Katerina
The first princess with a concubine
The second prince with yet another
The second princess with another still
This text gives information on the parentage of the eight royal siblings of Hoshido and Nohr.
Text 7: Bloodline 2
- The child of light kidnapped in
The dark is not of Nohr blood
Nor a child of the Hoshidan king
The child was born of
The white queen and silent dragon
Anankos is the true father
This text gives information on the parentage of Corrin.
Text 8: Monument
- a b c d e f g
h i j k l m n
o p q r s t u
v w x y z
This text is simply every letter of the Latin alphabet in order. The Monument is used as a guide to help the player identify each letter, and can be used to decipher the other eight texts.
Nohrian magic
The Ancient Texts language also appears when Nohrian magic is cast.
On the ground
This decodes to "Răspunde mi apel Răspunde mi Răspunde mi apel" (note that the font and text is slightly different to that used in the Ancient Texts, including capital letters and Roman letters with diacritics). This is Romanian and translates to "Answer my call Answer me Answer my call", or, less literally, "Hear my cry Hear me Hear my cry".
In the air
This decodes to "WU platesc deșertul de la ai si provin dintr o distanță și am suficient si arata un bloc stil Chinezesc de caracterul meu la față"[1], which is also Romanian but does not seem to have a meaningful translation.
Trivia
- In Fire Emblem Warriors, when Oskar is sacrificed to revive Velezark, ancient texts, like the ones that appear on the ground used in Nohrian spells, appears.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Ancient Texts |
|
Japanese |
古文書資料 |
Ancient documents |