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Speed/Resistance Bulwark
Speed/Resistance Bulwark is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Spd/Res Bulwark 1, Spd/Res Bulwark 2, and Spd/Res Bulwark 3 in order from lowest to highest. Units with a Speed/Resistance Bulwark skill stop enemy units from moving through spaces within a distance from the user equal to the enemy's rage, unless equipped with a Pass skill, as well as dropping its target's Speed and Resistance during combat and restoring its user's HP afterward; the strength of the stat drops increases with the skill's tier.
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Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Spd/Res Bulwark 1) |
Enemy units cannot move through the number of spaces away from the user equal to that enemy's range unless that enemy is equipped with a Pass skill. Drops target's Speed and Resistance by -2 each during combat, and restores 3 HP to user after combat. |
-- | -- | Cost: 60 SP | |
Heroes (Spd/Res Bulwark 2) |
Enemy units cannot move through the number of spaces away from the user equal to that enemy's range unless that enemy is equipped with a Pass skill. Drops target's Speed and Resistance by -3 each during combat, and restores 5 HP to user after combat. |
-- | -- | Cost: 120 SP | |
Heroes (Spd/Res Bulwark 3) |
Enemy units cannot move through the number of spaces away from the user equal to that enemy's range unless that enemy is equipped with a Pass skill. Drops target's Speed and Resistance by -4 each during combat, and restores 7 HP to user after combat. |
-- | -- | Cost: 240 SP |
Availability
Heroes
Units | Tiki: Awakened Blood |
Flavor text
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Spd/Res Bulwark 1 |
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