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Axe Valor: Difference between revisions
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|image=[[File:Is feh axe valor 1.png]] | |image=[[File:Is feh axe valor 1.png]] | ||
|caption=Icon of the Axe valor 1 skill in {{title|Heroes}}. | |caption=Icon of the Axe valor 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Axe Valor''' (Japanese: {{hl|斧の技量|Ono no giryō}} ''Axe Ability'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Axe Valor 1''', '''Axe Valor 2''', and '''Axe Valor 3''' in order from lowest to highest. | '''Axe Valor''' (Japanese: {{hl|斧の技量|Ono no giryō}} ''Axe Ability'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Axe Valor 1''', '''Axe Valor 2''', and '''Axe Valor 3''' in order from lowest to highest. Axe Valor boosts the [[SP]] gained by wielders of [[axe]] weapons; tier 1 affects only the skill's user, tier 2 affects the whole team, and tier 3 provides a greater boost. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
|skill=Axe Valor 1 | |||
| | |type=C | ||
|effect=While user is alive, user gains +50% [[SP]]. | |||
|sp=30 | |||
| | |use={{AxeFEH}} | ||
| | |notes=Does not stack with additional instances of Axe Valor | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Axe Valor 2 | |||
|type=C | |||
|effect=While user is alive, all [[axe]] units on team gain +50% [[SP]]. | |||
|sp=60 | |||
|use={{AxeFEH}} | |||
|pre=[[Axe Valor|Axe Valor 1]] | |||
|notes=Does not stack with additional instances of Axe Valor | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Axe Valor 3 | |||
|type=C | |||
|effect=While user is alive, all [[axe]] units on team gain +100% [[SP]]. | |||
|sp=120 | |||
|use={{AxeFEH}} | |||
|pre=[[Axe Valor|Axe Valor 2]] | |||
|notes=Does not stack with additional instances of Axe Valor | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Axe Valor 1)</small> | ||
| | |english=While unit lives and uses an axe, unit gets<br>1.5x SP. (Only highest value applied. Does<br>not stack.) | ||
|japanese=生存時、自身が武器種・斧なら戦闘で入手SP1.5倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Axe Valor 2)</small> | |||
|english=While unit lives, all axe allies on team get 1.5x SP.<br>(Only highest value applied. Does not stack.) | |||
|japanese=生存時、自軍の武器種・斧は全員、戦闘で入手SP1.5倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Axe Valor 3)</small> | |||
|english=While unit lives, all axe allies on team get 2x SP.<br>(Only highest value applied. Does not stack.) | |||
|japanese=生存時、自軍の武器種・斧は全員、戦闘で入手SP2倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Axe Valor | |eng-name=Axe Valor | ||
| | |jpn-name={{h|斧の技量|Ono no giryō}} | ||
| | |jpn-mean=Axe Ability | ||
|span-name=Hacha heroica | |span-name=Hacha heroica | ||
|span-mean=Heroic axe | |span-mean=Heroic axe | ||
|fren-name=Technique hache | |fren-name=Technique hache | ||
|fren-mean=Axe technique; abbreviated as | |fren-mean=Axe technique; abbreviated as ''{{lang|fr|Tech. hache}}''. | ||
|ger-name=Axtmut | |ger-name=Axtmut | ||
|ger-mean=Axe Bravery | |ger-mean=Axe Bravery | ||
|ital-name=Eroismo ascia | |ital-name=Eroismo ascia | ||
|ital-mean=Axe heroism | |ital-mean=Axe heroism | ||
|por | |por-name=Machado épico | ||
|por | |por-mean=Epic axem | ||
|ch-trad-name={{h|斧之技巧|fǔ zhī jìqiǎo}} | |ch-trad-name={{h|斧之技巧|fǔ zhī jìqiǎo}} | ||
|ch-trad-mean=Axe skill | |ch-trad-mean=Axe skill | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
{{div col}} | |||
*[[Sword Valor]] | *[[Sword Valor]] | ||
*[[Lance Valor]] | *[[Lance Valor]] | ||
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*[[Dragon Valor]] | *[[Dragon Valor]] | ||
*[[Beast Valor]] | *[[Beast Valor]] | ||
{{div col end}} | |||
{{ | {{NavPassiveCH}} |
Latest revision as of 15:16, 18 December 2023
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Axe Valor (Japanese: 斧の技量 Axe Ability) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Axe Valor 1, Axe Valor 2, and Axe Valor 3 in order from lowest to highest. Axe Valor boosts the SP gained by wielders of axe weapons; tier 1 affects only the skill's user, tier 2 affects the whole team, and tier 3 provides a greater boost.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Axe Valor 1) |
C | While user is alive, user gains +50% SP. | 30 | -- | ✓ | Does not stack with additional instances of Axe Valor | ||
Heroes (Axe Valor 2) |
C | While user is alive, all axe units on team gain +50% SP. | 60 | Axe Valor 1 | ✓ | Does not stack with additional instances of Axe Valor | ||
Heroes (Axe Valor 3) |
C | While user is alive, all axe units on team gain +100% SP. | 120 | Axe Valor 2 | ✓ | Does not stack with additional instances of Axe Valor |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Axe Valor 1 | Axe Valor 2 | Axe Valor 3 | |
Unit (★★★★★) | Tiki: Summering Scion | Tiki: Summering Scion | Tiki: Summering Scion |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Axe Valor 1) |
While unit lives and uses an axe, unit gets
1.5x SP. (Only highest value applied. Does not stack.) |
生存時、自身が武器種・斧なら戦闘で入手SP1.5倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Axe Valor 2) |
While unit lives, all axe allies on team get 1.5x SP.
(Only highest value applied. Does not stack.) |
生存時、自軍の武器種・斧は全員、戦闘で入手SP1.5倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Axe Valor 3) |
While unit lives, all axe allies on team get 2x SP.
(Only highest value applied. Does not stack.) |
生存時、自軍の武器種・斧は全員、戦闘で入手SP2倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Axe Valor |
-- |
Japanese |
斧の技量 |
Axe Ability |
Spanish |
Hacha heroica |
Heroic axe |
French |
Technique hache |
Axe technique; abbreviated as Tech. hache. |
German |
Axtmut |
Axe Bravery |
Italian |
Eroismo ascia |
Axe heroism |
Portuguese |
Machado épico |
Epic axem |
Traditional Chinese |
斧之技巧 |
Axe skill |