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Hegemon Husk: Difference between revisions
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The '''Hegemon Husk''' (Japanese: {{hl|覇骸皇帝|Hagai kōtei}} ''Hegemony Corpse Emperor'') is a [[monster]] [[class]] which debuted in {{FE16}}. It is used exclusively by [[Edelgard]] in her appearance as the final boss of the Azure Moon route. It is a monstrous form she takes by harnessing the full power of her two [[Crests]]. | The '''Hegemon Husk''' (Japanese: {{hl|覇骸皇帝|Hagai kōtei}} ''Hegemony Corpse Emperor'') is a [[monster]] [[class]] which debuted in {{FE16}}. It is used exclusively by [[Edelgard]] in her appearance as the final boss of the Azure Moon route. It is a monstrous form she takes by harnessing the full power of her two [[Crests]]. | ||
Though the Hegemon Husk lacks proper programmed stats, Edelgard, the game's sole Hegemon Husk, is defined by her incredible offensive power and [[strength]]. She also boasts four large [[Hit point|health bars]], which are bolstered further by her solid [[defense]] and [[resistance]]. The class's [[abilities]] make it even more devastating, allowing it to act twice per turn, along with nullifying its weaknesses to [[Bonus damage|effective weaponry]] and [[Status | Though the Hegemon Husk lacks proper programmed stats, Edelgard, the game's sole Hegemon Husk, is defined by her incredible offensive power and [[strength]]. She also boasts four large [[Hit point|health bars]], which are bolstered further by her solid [[defense]] and [[resistance]]. The class's [[abilities]] make it even more devastating, allowing it to act twice per turn, along with nullifying its weaknesses to [[Bonus damage|effective weaponry]] and [[Status effects#Paralysis|armor breaks]]. Reducing its health will enhance its offenses yet further, with it gaining the devastating combination of [[Wrath]] and [[Vantage]] when it is near death. Unusually for a monster class in ''Three Houses'', the Hegemon Husk is no larger than a regular unit, taking up only one space on the battlefield. | ||
==Stats== | ==Stats== |
Revision as of 20:40, 18 July 2022
- This article is about the Three Houses class. For part 4 of chapter 7 of Book V of Heroes, see Bound Elsewhere#Part 4: Hegemon Husk.
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The Hegemon Husk (Japanese: 覇骸皇帝 Hegemony Corpse Emperor) is a monster class which debuted in Fire Emblem: Three Houses. It is used exclusively by Edelgard in her appearance as the final boss of the Azure Moon route. It is a monstrous form she takes by harnessing the full power of her two Crests.
Though the Hegemon Husk lacks proper programmed stats, Edelgard, the game's sole Hegemon Husk, is defined by her incredible offensive power and strength. She also boasts four large health bars, which are bolstered further by her solid defense and resistance. The class's abilities make it even more devastating, allowing it to act twice per turn, along with nullifying its weaknesses to effective weaponry and armor breaks. Reducing its health will enhance its offenses yet further, with it gaining the devastating combination of Wrath and Vantage when it is near death. Unusually for a monster class in Three Houses, the Hegemon Husk is no larger than a regular unit, taking up only one space on the battlefield.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Three Houses | 0/0/0/0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | -- | -- |
Class growth rates
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Three Houses | ?% | ?% | ?% | ?% | ?% | ?% | ?% | ?% | ?% | -- | -- | -- |
Class modifiers
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Movement |
---|---|---|---|---|---|---|---|---|---|---|
Three Houses | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Class skills
Game | Skill | Learning conditions |
---|---|---|
Three Houses | Twin Crests | Innate. |
Three Houses | Commander | Innate. |
Three Houses | Monster Effect Null | Innate. |
Three Houses | Heavily Armored Wall | Barrier ability. |
Three Houses | Vital Defense | Barrier ability. |
Three Houses | Vantage | Latent ability; active when three or fewer health bars remain. |
Three Houses | Desperation | Latent ability; active when two or fewer health bars remain. |
Three Houses | Wrath | Latent ability; active when only one health bar remains. |
Three Houses | Wilted Flower | Staggering blow; innate. |
Class change
Three Houses
Special class |
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Hegemon Husk |
Notable enemy Hegemon Husks
Enemy Units | |
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Name | Game |
Hegemon Edelgard | Three Houses |
Enemy Hegemon Husk units in the Fire Emblem series. |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hegemon Husk |
-- |
Spanish |
Espectro hegemona |
Hegemonic specter |
French |
Ombre de conquérante |
Shadow of the conqueror |
German |
Hegemon-Hülle |
Hegemon Husk |
Italian |
Ombra egemone |
Hegemon shadow |
Korean |
패해 황제 |
Hegemony corpse emperor |
Simplified Chinese |
霸骸皇帝 |
Hegemon emperor skeleton |
Traditional Chinese |
霸骸皇帝 |
Hegemon emperor skeleton |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |