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Arcane Charmer

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Arcane Charmer

Is feh arcane charmer.png
Arcane Charmer as it appears in Heroes.

Type

Staff

First game

Heroes

Arcane Charmer (Japanese: 魔器・愛らしい雪杖 Magic vessel · adorable snow staff) is a weapon skill in the staff category which debuted in Fire Emblem Heroes. Arcane Charmer heals nearby allies after combat; additionally, when its user's HP is not low, it boosts the user's stats, guarantees them a follow-up attack, boosts their special cooldown charge, and boosts their damage.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Staves 14 2 300 -- -- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Heroes
(refine: +Wrathful, +Atk)
Is feh wpn wrathful staff refined.png Staves 15 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP.
Damage is not halved after defense calculations.
Heroes
(refine: +Wrathful, +Spd)
Is feh wpn wrathful staff refined.png Staves 14 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP and +2 speed.
Damage is not halved after defense calculations.
Heroes
(refine: +Wrathful, +Def)
Is feh wpn wrathful staff refined.png Staves 14 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP and +3 defense.
Damage is not halved after defense calculations.
Heroes
(refine: +Wrathful, +Res)
Is feh wpn wrathful staff refined.png Staves 14 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP and +3 resistance.
Damage is not halved after defense calculations.
Heroes
(refine: +Dazzling, +Atk)
Is feh wpn dazzling staff refined.png Staves 15 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP.
Foe cannot counterattack.
Heroes
(refine: +Dazzling, +Spd)
Is feh wpn dazzling staff refined.png Staves 14 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP and +2 speed.
Foe cannot counterattack.
Heroes
(refine: +Dazzling, +Def)
Is feh wpn dazzling staff refined.png Staves 14 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP and +3 defense.
Foe cannot counterattack.
Heroes
(refine: +Dazzling, +Res)
Is feh wpn dazzling staff refined.png Staves 14 2 300 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
Restores 7 HP to allies within 3 spaces of user after their combats.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, user makes guaranteed follow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials).
Grants +2 HP and +3 resistance.
Foe cannot counterattack.

Availability

Heroes

Method Data
Unit (★★★★★) Hortensia: Little Charmer

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Accelerates Special trigger (cooldown count-1;
max cooldown count cannot be reduced below 1).
Restores 7 HP to allies within 3 spaces of unit
after their combat. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit
during combat, unit makes a guaranteed
follow-up attack, grants Special cooldown
charge +1 to unit per attack during combat
(only highest value applied; does not stack),
and deals +7 damage during combat (except
when dealing damage with area-of-effect
Specials).
奥義が発動しやすい(発動カウント-1)
(奥義発動カウント最大値の下限は1)

周囲3マス以内の味方は、戦闘後、7回復

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+5、
絶対追撃、自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)、
ダメージ+7(範囲奥義を除く)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Arcane Charmer

--

Japanese

魔器・愛らしい雪杖

Magic vessel · adorable snow staff

Spanish

Encanto arcano

Arcane charm

French

Beauté arcane

Arcane beauty

German

Arkaner Charmeur

Arcane Charmer

Italian

Fascino arcano

Arcane charm

Portuguese

Encanto arcano

Arcane charm

Traditional Chinese

魔器・可愛雪杖

Magic vessel cute snow staff

Gallery

Staff skills in Heroes
Staff skills AbsorbAidArcane CharmerAssaultCandlelightFearFlashGrandscratcherGravityIncurableJoyous LanternKumadeMelancholyObservant StaffOvoid StaffPainPalm StaffPanicRapport WandRespiteSeaside ParasolSerpentine StaffSlowStaff of TributeStaff of TwelveSunlightTannenbatonToasty SkewerTrilemmaUmbra BurstWitchy Wand
Regalia and personal staff skills AsclepiusCaduceus StaffCrimean ScepterDiplomacy StaffDoting StaffDusk-Dawn StaffElena's StaffElise's StaffExalt's War StaffGjallarbrúHliðskjálfKia StaffKitty-Cat ParasolMystic War StaffPunishment StaffRepairSacrifice StaffSanngriðrSpringtime StaffStaff of LiliesStaff of RaustenStaff of the SaintSunshade StaffThiefThökk