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User:Thecornerman/Sandbox: Difference between revisions

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Line 232: Line 232:


==Testing potential CSS==
==Testing potential CSS==
{| class="support-list" style="width: 90%"
! class="roundtl" style="width: 10%" | Character
! class="roundtr" | Partners
|-
| style="background: #333" | [[File:Small portrait roy fe06.png|link=Roy]]<br>[[Roy|Roy]]
| <div>[[File:Small portrait marcus fe06.png|link=Roy/Supports#Marcus]]<br>[[Roy/Supports#Marcus|Marcus]]</div> <div>[[File:Small portrait alen fe06.png|link=Roy/Supports#Alen]]<br>[[Roy/Supports#Alen|Alen]]</div> <div>[[File:Small portrait lance fe06.png|link=Roy/Supports#Lance]]<br>[[Roy/Supports#Lance|Lance]]</div> <div>[[File:Small portrait wolt fe06.png|link=Roy/Supports#Wolt]]<br>[[Roy/Supports#Wolt|Wolt]]</div> <div>[[File:Small portrait shanna fe06.png|link=Roy/Supports#Shanna]]<br>[[Roy/Supports#Shanna|Shanna]]</div> <div>[[File:Small portrait sue fe06.png|link=Roy/Supports#Sue]]<br>[[Roy/Supports#Sue|Sue]]</div> <div>[[File:Small portrait lilina fe06.png|link=Roy/Supports#Lilina]]<br>[[Roy/Supports#Lilina|Lilina]]</div> <div>[[File:Small portrait larum fe06.png|link=Roy/Supports#Larum]]<br>[[Roy/Supports#Larum|Larum]]</div> <div>[[File:Small portrait cecilia fe06.png|link=Roy/Supports#Cecilia]]<br>[[Roy/Supports#Cecilia|Cecilia]]</div> <div>[[File:Small portrait sophia fe06.png|link=Roy/Supports#Sophia]]<br>[[Roy/Supports#Sophia|Sophia]]
|-
| style="background: #333" | [[File:Small portrait marcus fe06.png|link=Marcus]]<br>[[Marcus|Marcus]]
| <div>[[File:Small portrait roy fe06.png|link=Marcus/Supports (The Binding Blade)#Roy]]<br>[[Marcus/Supports (The Binding Blade)#Roy|Roy]]</div> <div>[[File:Small portrait alen fe06.png|link=Marcus/Supports (The Binding Blade)#Alen]]<br>[[Marcus/Supports (The Binding Blade)#Alen|Alen]]</div> <div>[[File:Small portrait lance fe06.png|link=Marcus/Supports (The Binding Blade)#Lance]]<br>[[Marcus/Supports (The Binding Blade)#Lance|Lance]]</div> <div>[[File:Small portrait wolt fe06.png|link=Marcus/Supports (The Binding Blade)#Wolt]]<br>[[Marcus/Supports (The Binding Blade)#Wolt|Wolt]]</div> <div>[[File:Small portrait lilina fe06.png|link=Marcus/Supports (The Binding Blade)#Lilina]]<br>[[Marcus/Supports (The Binding Blade)#Lilina|Lilina]]
|-
| style="background: #333" | [[File:Small portrait alen fe06.png|link=Alen]]<br>[[Alen|Alen]]
| <div>[[File:Small portrait roy fe06.png|link=Alen/Supports#Roy]]<br>[[Alen/Supports#Roy|Roy]]</div> <div>[[File:Small portrait marcus fe06.png|link=Alen/Supports#Marcus]]<br>[[Alen/Supports#Marcus|Marcus]]</div> <div>[[File:Small portrait lance fe06.png|link=Alen/Supports#Lance]]<br>[[Alen/Supports#Lance|Lance]]</div> <div>[[File:Small portrait wolt fe06.png|link=Alen/Supports#Wolt]]<br>[[Alen/Supports#Wolt|Wolt]]</div> <div>[[File:Small portrait wade fe06.png|link=Alen/Supports#Wade]]<br>[[Alen/Supports#Wade|Wade]]</div> <div>[[File:Small portrait thea fe06.png|link=Alen/Supports#Thea]]<br>[[Alen/Supports#Thea|Thea]]
|-
| style="background: #333" | [[File:Small portrait lance fe06.png|link=Lance (character)]]<br>[[Lance (character)|Lance]]
| <div>[[File:Small portrait roy fe06.png|link=Lance (character)/Supports#Roy]]<br>[[Lance (character)/Supports#Roy|Roy]]</div> <div>[[File:Small portrait marcus fe06.png|link=Lance (character)/Supports#Marcus]]<br>[[Lance (character)/Supports#Marcus|Marcus]]</div> <div>[[File:Small portrait alen fe06.png|link=Lance (character)/Supports#Alen]]<br>[[Lance (character)/Supports#Alen|Alen]]</div> <div>[[File:Small portrait wolt fe06.png|link=Lance (character)/Supports#Wolt]]<br>[[Lance (character)/Supports#Wolt|Wolt]]</div> <div>[[File:Small portrait lot fe06.png|link=Lance (character)/Supports#Lot]]<br>[[Lance (character)/Supports#Lot|Lot]]</div> <div>[[File:Small portrait clarine fe06.png|link=Lance (character)/Supports#Clarine]]<br>[[Lance (character)/Supports#Clarine|Clarine]]
|-
| style="background: #333" | [[File:Small portrait wolt fe06.png|link=Wolt]]<br>[[Wolt|Wolt]]
| <div>[[File:Small portrait roy fe06.png|link=Wolt/Supports#Roy]]<br>[[Wolt/Supports#Roy|Roy]]</div> <div>[[File:Small portrait marcus fe06.png|link=Wolt/Supports#Marcus]]<br>[[Wolt/Supports#Marcus|Marcus]]</div> <div>[[File:Small portrait alen fe06.png|link=Wolt/Supports#Alen]]<br>[[Wolt/Supports#Alen|Alen]]</div> <div>[[File:Small portrait lance fe06.png|link=Wolt/Supports#Lance]]<br>[[Wolt/Supports#Lance|Lance]]</div> <div>[[File:Small portrait sue fe06.png|link=Wolt/Supports#Sue]]<br>[[Wolt/Supports#Sue|Sue]]
|-
! class="roundb" colspan="3" style="background: {{Color3}}" |
|}
<code>.support-list</code> simplifies formatting for support lists, and allows rows to break dynamically with page size.


== Potential new format for family trees ==
== Potential new format for family trees ==

Revision as of 17:33, 29 July 2022

A sandbox to test things. Also of interest may be: User:Thecornerman/Sandbox/Sort orders

Misc. pronunciations

Pronunciations for things that lack a respective article; not a comprehensive list, nor in any particular order.

/⁠ˈfɝdiˌæd⁠/[key] Fhirdiad
/ˈɛnbɑɹ/ Enbarr
/ˈɑgmə/ Oghma
/ˈmɝdɪn/ Myrddin
/ˈɛɹɪmɪd/ Airmid There may be some instances of /ˈɛɹmɪd/, but /ˈɛɹɪmɪd/ is more prominent
/ɹoʊ/ Rowe
/ˈeɪ.ɪl.ɛl/ Ailell
/ˈzoʊltæn/ Zoltan I don't really know where to put this
/bɑɹˈtɛlz/ Bartels
/ˈdɛɹdɹu/ Derdriu
/ˈkɹɪstɔf/ Christophe
/ˈɑɹiænˌɹoʊd/ Arianrhod
/ˈmɝsiəs/ Fort Merceus
/ˈklaɪmən/ Viscount Kleiman
/ˈɑzwɔld/ Oswald Riegan

Also of note, Annette pronounces Caspar as /kæsˈpɑɹ/ rather than /ˈkæspɑɹ/.

Sprite Gallery template

Examples

Karel
Sprite Gallery
Small portrait karel fe06.png The Binding Blade
Portrait karel fe06.png Swordmaster Ma gba swordmaster playable.gif
Bs fe06 karel swordmaster sword.png
Sword
Small portrait karel fe07.png The Blazing Blade
Portrait karel fe07.png Ma gba swordmaster other.gif Swordmaster Ma gba swordmaster playable.gif
Bs fe07 npc karel swordmaster sword.png Bs fe07 karel swordmaster sword.png
Sword
Gray
Sprite Gallery
Portrait gray fe02.png Villager Ma nes02 villager playable.gif Mercenary Ma nes02 mercenary playable.gif Myrmidon Ma nes02 myrmidon playable.gif Dread Fighter Ma nes02 dread fighter playable.gif Soldier Ma nes02 soldier playable.gif Knight Ma nes02 knight playable.gif Baron Ma nes02 baron playable.gif Cavalier Ma nes02 cavalier playable.gif Paladin Ma nes02 paladin playable.gif Gold Knight Ma nes02 gold knight playable.gif Archer Ma nes02 archer playable.gif Sniper Ma nes02 sniper playable.gif Bow Knight Ma nes02 bow knight playable.gif Mage Ma nes02 mage playable.gif Sage Ma nes02 sage playable.gif
Bs fe02 villager sword.png
Sword
Bs fe02 mercenary sword.png
Sword
Bs fe02 myrmidon sword.png
Sword
Bs fe02 dread fighter sword.png
Sword
Bs fe02 soldier lance.png
Lance
Bs fe02 knight lance 01.png
Lance
Bs fe02 baron lance.png
Lance
Bs fe02 cavalier lance 01.png
Lance
Bs fe02 paladin lance 01.png Bs fe02 paladin lance 02.png
Lance
Bs fe02 gold knight lance 01.png
Lance
Bs fe02 archer bow.png
Bow
Bs fe02 sniper bow.png
Bow
Bs fe02 bow knight bow.png
Bow
Bs fe02 mage male magic.png
Black Magic
Bs fe02 sage magic.png
Magic

Potential way to lower the clutter of the villager's Sprite Galleries. Not the prettiest thing I've ever seen, but I think it works.

Sprite Gallery

Mercenary Soldier Cavalier Archer Mage

Naoise
Sprite Gallery
Portrait naoise fe04.png Cavalier Ma snes02 cavalier playable.gif Paladin Ma snes02 paladin playable.gif
Bs fe04 naoise cavalier sword.png
Sword
Bs fe04 naoise cavalier lance.png
Lance
Bs fe04 naoise paladin sword.png
Sword
Bs fe04 naoise paladin lance.png
Lance
Franz
Sprite Gallery
Portrait franz fe08.png Cavalier Ma gba cavalier playable.gif Paladin Ma gba paladin playable.gif Great Knight Ma gba great knight playable.gif
Bs fe08 franz cavalier sword.png
Sword
Bs fe08 franz cavalier lance.png
Lance
Bs fe08 franz paladin sword.png
Sword
Bs fe08 franz paladin lance.png
Lance
Bs fe08 franz great knight sword.png
Sword
Bs fe08 franz great knight lance.png
Lance
Bs fe08 franz great knight axe.png
Axe

Testing potential CSS

Character Partners
Small portrait roy fe06.png
Roy
Small portrait marcus fe06.png
Marcus
Small portrait alen fe06.png
Alen
Small portrait lance fe06.png
Lance
Small portrait wolt fe06.png
Wolt

.support-list simplifies formatting for support lists, and allows rows to break dynamically with page size.

Potential new format for family trees

A possible new way to format family trees. Example from Chalphy#Genealogy; based off Wikipedia: Family tree of the British royal family

Genealogy of House Chalphy
Baldr
SNESHolyBloodBaldr.gif
???
Victor
SNESHolyBloodFjalar.gif
Cigyun
SNESHolyBloodLoptous.png
Kurth
SNESHolyBloodNaga.gif
Byron
SNESHolyBloodBaldr.gif
??? Calf
SNESHolyBloodNjörun.png
Alfiona Sesar
SNESHolyBloodBaldr.png
???
Arvis
SNESHolyBloodFjalar.gifSNESHolyBloodLoptous.png
Deirdre
SNESHolyBloodNaga.gifSNESHolyBloodLoptous.png
Sigurd
SNESHolyBloodBaldr.gif
Ethlyn
SNESHolyBloodBaldr.png
Quan
SNESHolyBloodNjörun.gif
Lachesis
SNESHolyBloodHoðr.png
??? Sesar's son?
SNESHolyBloodBaldr.png
???
Julius
SNESHolyBloodLoptous.gifSNESHolyBloodFjalar.png
Julia
SNESHolyBloodNaga.gifSNESHolyBloodFjalar.png
Seliph
SNESHolyBloodBaldr.gifSNESHolyBloodNaga.png
Altena
SNESHolyBloodNjörun.gifSNESHolyBloodBaldr.png
Leif
SNESHolyBloodNjörun.pngSNESHolyBloodBaldr.png
Nanna
SNESHolyBloodHoðr.png
Oifey
SNESHolyBloodBaldr.png
An unbroken line indicates a direct relationship; a dashed line indicates descent over generations. Important relatives from outside the Chalphy family are marked in gray.

Didn't include italics because I think it is clear enough who is and is not descended from Baldr without them; didn't include double lines because I think they are similarly unnecessary. I did include unspecified spouses to be consistent about how descendants are delineated. I left a question mark on Sesar's son, as I don't think it's specified that Oifey inherited his Baldr blood from his father. I think that everything in gray could be removed and it wouldn't have a significant effect on the tree; Deirdre's extended family adds some context for Seliph and Sigurd, but it doesn't really matter to Baldr or Chalphy as a whole.

This format uses cell borders to connect family members, rather than mimic lines with ASCII characters in cells; this prevents any misalignment and allows it to look better in smaller spaces. However, it's still a table with a lot of empty cells, and it requires a good number of widths to prevent the vertical borders from collapsing to one side. Making the trees into SVG files should be simple, as it's just text and basic shapes and colors, and it may be the best way to display them as it won't have any down-scaling weirdness.

To prevent the bottom text from expanding the size of the table, I set the cell to have max-width: 0, which lets the rest of the table grow as normal and forces the text to wrap to it; this feels wrong and like it won't work on some platforms, but I couldn't find a way to make text wrap for non-fixed widths.

The Sacred Stones random monster inventories

Because the items are class-based—i.e. all melee Wights would have the same potential inventory, all ranged Wights would share potential inventories, all Maelduins, all Mogalls, etc.—they could maybe be put on class pages.

By class

Class One of the following One of the following as a droppable itemThis item is dropped upon this unit's defeat.
Revenant Rotten Claw (95%)
Fetid Claw (5%)
1 Gold (0.5%)
5 Gold (1%)
10 Gold (3%)
50 Gold (4%)
100 Gold (1.5%)
Nothing (90%)
Entombed Rotten Claw (25%)
Fetid Claw (70%)
Poison Claw (3%)
Lethal Talon (2%)
Vulnerary (1.5%)
Elixir (1%)
Antitoxin (1.5%)
Torch (1%)
50 Gold (2.1%)
100 Gold (2.8%)
150 Gold (1.4%)
200 Gold (0.7%)
Nothing (88%)
Bonewalker (melee) Iron Sword (19.25%)
Slim Sword (4.2%)
Steel Sword (8.75%)
Poison Sword (2.8%)
Killing Edge (2.5%)
Armorslayer (2.5%)
Wyrmslayer (1.5%)
Lancereaver (1.5%)
Zanbato (2%)
Iron Lance (19.25%)
Slim Lance (4.2%)
Steel Lance (8.75%)
Toxin Lance (2.8%)
Killer Lance (2%)
Horseslayer (2%)
Axereaver (2%)
Dragonspear (1.5%)
Heavy Spear (2.5%)
Runesword (0.1%)
Javelin (7%)
Short Spear (2.9%)
1 Gold (0.25%)
5 Gold (0.5%)
10 Gold (1.5%)
50 Gold (2%)
100 Gold (0.75%)
Killing Edge (0.4%)
Armorslayer (0.4%)
Wyrmslayer (0.4%)
Lancereaver (0.4%)
Zanbato (0.4%)
Killer Lance (0.4%)
Horseslayer (0.4%)
Axereaver (0.4%)
Dragonspear (0.4%)
Heavy Spear (0.4%)
Runesword (1.95%)
Spear (1.05%)
Nothing (88%)
Bonewalker (ranged) Iron Bow (55.8%)
Steel Bow (27%)
Poison Bow (7.2%)
Longbow (5%)
Killer Bow (3.5%)
Short Bow (1.5%)
1 Gold (0.15%)
5 Gold (0.3%)
10 Gold (0.9%)
50 Gold (2.1%)
100 Gold (1.65%)
150 Gold (0.6%)
200 Gold (0.3%)
Iron Bow (0.75%)
Steel Bow (0.75%)
Killer Bow (0.75%)
Short Bow (0.75%)
Vulnerary (0.4%)
Elixir (0.3%)
Pure Water (0.1%)
Antitoxin (0.1%)
Torch (0.1%)
Nothing (90%)
Wight (melee) Iron Sword (3.3%)
Steel Sword (17.16%)
Iron Blade (6.6%)
Steel Blade (3.3%)
Poison Sword (2.64%)
Killing Edge (3%)
Armorslayer (3%)
Wyrmslayer (1.8%)
Lancereaver (1.8%)
Zanbato (2.4%)
Iron Lance (3.3%)
Steel Lance (27.06%)
Toxin Lance (2.64%)
Killer Lance (2.4%)
Horseslayer (2.4%)
Axereaver (2.4%)
Dragonspear (1.8%)
Heavy Spear (3%)
Runesword (2.5%)
Javelin (2.5%)
Spear (2.5%)
Short Spear (2.5%)
50 Gold (1.5%)
100 Gold (2%)
150 Gold (1%)
200 Gold (0.5%)
Runesword (0.8%)
Spear (0.8%)
Secret Book (0.3%)
Swiftsole (0.01%)
Hero Crest (0.29%)
Brave Sword (0.75%)
Shamshir (0.75%)
Killing Edge (0.9%)
Brave Lance (0.15%)
Killer Lance (1.5%)
Javelin (0.3%)
Short Spear (0.45%)
Nothing (88%)
Wight (ranged) Iron Bow (54.56%)
Steel Bow (26.4%)
Poison Bow (7.04%)
Longbow (6%)
Killer Bow (4.2%)
Short Bow (1.8%)
50 Gold (1.2%)
100 Gold (1.6%)
150 Gold (0.8%)
200 Gold (0.4%)
Secret Book (0.7%)
Orion's Bolt (0.29%)
Master Seal (0.01%)
Elixir (0.5%)
Red Gem (0.5%)
Killer Bow (1%)
Brave Bow (1.2%)
Short Bow (0.8%)
Longbow (1%)
Nothing (90%)
Bael Sharp Claw (70%)
Poison Claw (20%)
Lethal Talon (10%)
None
Elder Bael Sharp Claw (50%)
Poison Claw (30%)
Lethal Talon (20%)
Angelic Robe (0.5%)
Energy Ring (0.5%)
Goddess Icon (0.5%)
Dragonshield (0.5%)
Elixir (0.7%)
White Gem (0.02%)
Blue Gem (0.03%)
Red Gem (0.45%)
Vulnerary (0.6%)
Pure Water (0.4%)
Antitoxin (0.4%)
Torch (0.4%)
Nothing (95%)
Cyclops Iron Axe (6.5%)
Steel Axe (35.75%)
Poison Axe (3.25%)
Devil Axe (7.5%)
Battle Axe (13%)
Killer Axe (4.5%)
Halberd (4%)
Hammer (4%)
Swordreaver (4%)
Dragon Axe (4%)
Tomahawk (6.75%)
Swordslayer (5%)
Battle Axe (1.5%)
Brave Axe (0.25%)
Elixir (1.7%)
White Gem (0.02%)
Blue Gem (0.03%)
Red Gem (0.45%)
Vulnerary (0.9%)
Pure Water (0.3%)
Antitoxin (0.3%)
Torch (0.3%)
Tomahawk (2.15%)
Angelic Robe (0.15%)
Energy Ring (0.15%)
Body Ring (0.01%)
Ocean Seal (0.29%)
Brave Axe (1.25%)
Killer Axe (1.25%)
Swordslayer (0.75%)
Nothing (90%)
Mauthe Doog Fiery Fang (100%) None
Gwyllgi Hellfang (100%) None
Tarvos Iron Axe (52.5%)
Steel Axe (14%)
Poison Axe (3.5%)
Killer Axe (4%)
Halberd (5%)
Hammer (4%)
Swordreaver (4%)
Dragon Axe (3%)
Devil Axe (0.5%)
Hand Axe (4%)
Tomahawk (1%)
Swordslayer (4%)
Battle Axe (0.5%)
1 Gold (0.3%)
5 Gold (0.3%)
10 Gold (0.9%)
50 Gold (1.2%)
100 Gold (0.3%)
Vulnerary (0.3%)
Elixir (0.4%)
Pure Water (0.1%)
Antitoxin (0.1%)
Torch (0.1%)
Devil Axe (0.15%)
Hand Axe (2.1%)
Swordslayer (0.6%)
Battle Axe (0.15%)
Killer Axe (0.6%)
Halberd (0.6%)
Hammer (0.6%)
Swordreaver (0.6%)
Dragon Axe (0.6%)
Nothing (90%)
Maelduin Iron Axe (5.5%)
Steel Axe (30.25%)
Poison Axe (2.75%)
Devil Axe (6%)
Battle Axe (11.5%)
Killer Axe (4%)
Halberd (5%)
Hammer (4%)
Swordreaver (4%)
Dragon Axe (3%)
Hand Axe (1%)
Tomahawk (4%)
Swordslayer (4%)
Steel Bow (6%)
Killer Bow (3%)
Short Bow (3%)
Longbow (3%)
Tomahawk (0.2%)
Killer Bow (0.2%)
Angelic Robe (0.15%)
Dragonshield (0.15%)
Knight Crest (0.3%)
Brave Axe (0.5%)
Killer Axe (0.8%)
Tomahawk (0.7%)
Swordslayer (0.4%)
Halberd (0.4%)
Hammer (0.4%)
Swordreaver (0.4%)
Dragon Axe (0.4%)
Killer Bow (0.75%)
Brave Bow (0.75%)
Short Bow (0.75%)
Longbow (0.75%)
Nothing (92%)
Mogall Shadowshot + Evil Eye (3%)
Evil Eye (80%)
Crimson Eye (17%)
Vulnerary (0.4%)
Elixir (0.8%)
Pure Water (0.4%)
Antitoxin (0.4%)
1 Gold (0.8%)
5 Gold (1.6%)
10 Gold (0.8%)
50 Gold (0.8%)
Nothing (94%)
Arch Mogall Shadowshot + Crimson Eye (5%)
Evil Eye (10%)
Crimson Eye (85%)
Speedwing (0.3%)
Goddess Icon (0.2%)
Talisman (0.3%)
Guiding Ring (0.2%)
Vulnerary (0.2%)
Elixir (0.4%)
Pure Water (0.2%)
Antitoxin (0.2%)
50 Gold (1.2%)
100 Gold (1.6%)
150 Gold (0.8%)
200 Gold (0.4%)
Nothing (94%)
Gorgon Demon Surge (60%)
Shadowshot + Demon Surge (3%)
Stone (37%)
50 Gold (1.5%)
100 Gold (2%)
150 Gold (1%)
200 Gold (0.5%)
Elixir (0.5%)
White Gem (0.02%)
Blue Gem (0.03%)
Red Gem (0.45%)
Energy Ring (0.3%)
Goddess Icon (0.2%)
Talisman (0.3%)
Guiding Ring (0.2%)
Vulnerary (0.2%)
Elixir (0.4%)
Pure Water (0.2%)
Antitoxin (0.1%)
Torch (0.1%)
Nothing (92%)
Gargoyle Iron Lance (35%)
Slim Lance (8.4%)
Steel Lance (17.5%)
Toxin Lance (5.6%)
Javelin (3.5%)
Killer Lance (4%)
Horseslayer (4%)
Axereaver (4%)
Dragonspear (4%)
Heavy Spear (4%)
Javelin (7%)
Short Spear (3%)
Vulnerary (0.6%)
Elixir (0.8%)
Pure Water (0.2%)
Antitoxin (0.2%)
Torch (0.2%)
Javelin (2.1%)
Short Spear (0.9%)
Killer Lance (0.6%)
Horseslayer (0.6%)
Axereaver (0.6%)
Dragonspear (0.6%)
Heavy Spear (0.6%)
1 Gold (0.4%)
5 Gold (0.4%)
10 Gold (1.2%)
50 Gold (1.6%)
100 Gold (0.4%)
Nothing (88%)
Deathgoyle Iron Lance (13%)
Steel Lance (45.5%)
Toxin Lance (6.5%)
Killer Lance (5%)
Horseslayer (4%)
Axereaver (4%)
Dragonspear (4%)
Heavy Spear (4%)
Javelin (4%)
Spear (3.5%)
Short Spear (6%)
Brave Lance (0.5%)
Spear (1%)
Secret Book (0.15%)
Speedwing (0.15%)
Elysian Whip (0.3%)
Killer Lance (0.6%)
Horseslayer (0.6%)
Axereaver (0.6%)
Dragonspear (0.6%)
Heavy Spear (0.6%)
Brave Lance (0.75%)
Killer Lance (0.75%)
Javelin (0.3%)
Short Spear (0.6%)
Elixir (0.5%)
White Gem (0.02%)
Blue Gem (0.03%)
Red Gem (0.45%)
Nothing (92%)
Draco Zombie Wretched Air (100%) Angelic Robe (0.4%)
Energy Ring (0.4%)
Goddess Icon (0.2%)
Dragonshield (0.98%)
Body Ring (0.02%)
Elixir (0.5%)
White Gem (0.05%)
Blue Gem (0.15%)
Red Gem (0.3%)
Secret Book (0.26%)
Speedwing (0.26%)
Goddess Icon (0.21%)
Talisman (0.26%)
Swiftsole (0.01%)
Nothing (96%)
Cyclops (boss) Steel Axe (3.85%)
Brave Axe (3.85%)
Killer Axe (19.25%)
Devil Axe (15.4%)
Battle Axe (34.65%)
Halberd (2.5%)
Hammer (2.5%)
Swordreaver (2.5%)
Dragon Axe (2.5%)
Swordslayer (3%)
Tomahawk (10%)
Swiftsole (0.15%)
Body Ring (0.15%)
White Gem (0.03%)
Blue Gem (0.12%)
Wind Sword (2.55%)
Hero Crest (4.2%)
Knight Crest (8.4%)
Elysian Whip (4.2%)
Guiding Ring (8.4%)
Ocean Seal (2.8%)
Orion's Bolt (3.08%)
Elixir (2.42%)
Master Seal (5.5%)
Brave Axe (0.4%)
Killer Axe (2%)
Tomahawk (4.4%)
Swordslayer (1.2%)
Nothing (50%)
Elder Bael (rare) Sharp Claw (90%)
Lethal Talon (10%)
Hero Crest (3%)
Knight Crest (6%)
Elysian Whip (3%)
Guiding Ring (6%)
Ocean Seal (2%)
Secret Book (7.25%)
Speedwing (7.25%)
Goddess Icon (7.15%)
Talisman (7.25%)
Angelic Robe (8.7%)
Energy Ring (8.7%)
Dragonshield (8.7%)
Swiftsole (0.05%)
Body Ring (0.05%)
Elixir (16.75%)
White Gem (0.05%)
Blue Gem (0.1%)
Orion's Bolt (2%)
Master Seal (6%)
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.

If the first selected items is capable of inflicting poison, the second item may still be present, but will not be droppable. This restriction is to weapons that inflict poison, not to the preset poison weapons (the Poison Sword, Toxin Lance, etc.); changing the properties of a weapon such as the Iron Sword to inflict poison will prevent the second item from being droppable like a traditional poison weapon. This check is not made on the second item, which can be dropped even if it can inflict poison, though no such weapons are in the dropped items table and must be modified into it. Additionally, there is no check for other status afflictions, such as petrification.

Other

I tried to make an article for statistics, but I struggled to find a good structure for it. I did make the names bit, so I'm putting it here in case it may be useful later.

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Statistics

Often abbreviated as stats.

Spanish

Atributos

Attributes

French

Caractéristiques

Characteristics

German

Statuswerte

Status values

Italian

Parametri

Parameters

Portuguese

Atributos

Attributes

Korean

능력

Ability

Simplified Chinese

能力

Ability

Traditional Chinese

能力

Ability

FE7 Hannah leaving dialogue

Putting this here rather than any script page because it can happen in many chapters; I wanted to note it, but don't know where to put it. This can happen from Chapters 22xE/23xH to Chapter 28 (Eliwood's tale) or 30 (Hector's). The augury is inaccessible for chapters 29E/31H and 29xE/31xH, and the event cannot happen on the chapters afterward.

This event occurs in Normal Mode when the player selects the augury menu at preparations if the player has viewed at least one augury beforehand. If the player has not viewed any auguries, the event does not occur; the event cannot occur in Hard Mode, where the augury is unavailable.

If Mark is present

Hannah: Oh, it's you, Mark. You have good timing. I need to talk with you. I'm old...and I'm weary. You all fight so much. Day in, day out... A magic island one day, a burning desert the next... I'm worn out. Exhausted. ...... Truth be told... It's too much for me. I'm a simple fortune-teller. These battles are too much... ......I can't take anymore. Hm? Ah... Don't worry about the auguries. I've arranged for someone to take my place. ......Take care of yourself. I'll pray for your success.

Nils: Oh, Mark! Do you need an augury? Hannah asked if I could lend you my skill. To be honest, I'm not sure I can do it, but I'll try my best!

If Mark is not present

Hannah: You have good timing. I need to talk with you. I'm old...and I'm weary. You all fight so much. Day in, day out... A magic island one day, a burning desert the next... I'm worn out. Exhausted[sic] ...... Truth be told... It's too much for me. I'm a simple fortune-teller. These battles are too much... ......I can't take anymore. Hm? Ah... Don't worry about the auguries. I've arranged for someone to take my place. ......Take care of yourself. I'll pray for your success.

Nils: Oh! Do you need an augury? Hannah asked if I could lend you my skill. To be honest, I'm not sure I can do it, but I'll try my best!