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Trilemma: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh trilemma.png]] | |image=[[File:Is feh trilemma.png]] | ||
|caption=Trilemma as it appears in {{title|Heroes}}. | |caption=Trilemma as it appears in {{title|Heroes}}. | ||
|type=[[Staff]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Trilemma''' (Japanese: {{hl|トリレンマ|Torirenma}} ''Trilemma'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. Trilemma | '''Trilemma''' (Japanese: {{hl|トリレンマ|Torirenma}} ''Trilemma'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. Trilemma grants [[Triangle Adept]]—which boosts the impact of the [[weapon triangle]] by 20%—on enemies after combat; Trilemma inflicts it only on the foe, while Trilemma+ inflicts it on nearby foes as well. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|skill=Trilemma | |||
|type=Staff | |||
| | |mt=8 | ||
| | |rng=2 | ||
| | |sp=200 | ||
|pre=[[Assault]] | |||
| | |notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe through their next action. | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Trilemma+ | |||
|refine=Unrefined | |||
|type=Staff | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Trilemma]] | |||
|notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Trilemma+ | |||
|refine=Wrathful | |||
|type=Staff | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions.<br>Damage is not halved after defense calculations. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Trilemma+ | |||
|refine=Dazzling | |||
|type=Staff | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions.<br>Foe cannot [[counterattack]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | |||
{{ | ==Flavor text== | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Trilemma)</small> | |||
|english=After combat, if unit attacked, inflicts the following<br>status on foe through its next action: "If unit has<br>weapon-triangle advantage, boosts Atk by 20%.<br>If unit has weapon-triangle disadvantage, reduces<br>Atk by 20%." | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵に相性激化の状態異常を付与<br>(敵の次回行動終了時まで)<br>相性激化…<br>3すくみ有利だと、さらに攻撃+20%<br>3すくみ不利だと、さらに攻撃-20% | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Trilemma+)</small> | |||
|english=After combat, if unit attacked, inflicts the following<br>status on target and foes within 2 spaces of target<br>through their next actions: "If unit has weapon-<br>triangle advantage, boosts Atk by 20%. If unit has<br>weapon-triangle disadvantage, reduces Atk<br>by 20%." | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵に相性激化の状態異常を付与<br>(敵の次回行動終了時まで)<br>相性激化…<br>3すくみ有利だと、さらに攻撃+20%<br>3すくみ不利だと、さらに攻撃-20% | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Trilemma | |eng-name=Trilemma | ||
|eng-mean=A trilemma is a difficult choice between three equally unfavorable options; in essence, a three-way dilemma. "Tri-" may | |eng-mean=A trilemma is a difficult choice between three equally unfavorable options; in essence, a three-way dilemma. "Tri-" may have been chosen to reflect the [[Triangle Adept|effect]] the weapon inflicts. | ||
| | |jpn-name={{h|トリレンマ|Torirenma}} | ||
| | |jpn-mean=Trilemma | ||
|span-name=Trilema | |span-name=Trilema | ||
|span-mean=Trilemma | |span-mean=Trilemma | ||
Line 92: | Line 86: | ||
|fren-mean=Trilemma | |fren-mean=Trilemma | ||
|ger-name=Trilemma | |ger-name=Trilemma | ||
|ital-name=Trilemma | |ital-name=Trilemma | ||
| | |por-name=Trilema | ||
|ch-trad-name={{ | |por-mean=Trilemma | ||
|ch-trad-name={{h|托里連瑪|Tuōlǐliánmǎ}} | |||
|ch-trad-mean=Trilemma | |ch-trad-mean=Trilemma | ||
}} | }} | ||
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{{NavStaffH}} | {{NavStaffH}} | ||
Latest revision as of 03:52, 16 December 2023
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Trilemma (Japanese: トリレンマ Trilemma) is a weapon skill in the staff category which debuted in Fire Emblem Heroes. Trilemma grants Triangle Adept—which boosts the impact of the weapon triangle by 20%—on enemies after combat; Trilemma inflicts it only on the foe, while Trilemma+ inflicts it on nearby foes as well.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Trilemma) |
8 | 2 | 200 | -- | Assault | -- | ✓ | After combat, if user attacked, inflicts Triangle Adept (If unit has weapon triangle advantage, grants +20% attack through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe through their next action. | ||
Heroes (Trilemma+; refine: Unrefined) |
12 | 2 | 300 | -- | Trilemma | -- | ✓ | After combat, if user attacked, inflicts Triangle Adept (If unit has weapon triangle advantage, grants +20% attack through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions. | ||
Heroes (Trilemma+; refine: +Wrathful) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | After combat, if user attacked, inflicts Triangle Adept (If unit has weapon triangle advantage, grants +20% attack through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions. Damage is not halved after defense calculations. | ||
Heroes (Trilemma+; refine: +Dazzling) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | After combat, if user attacked, inflicts Triangle Adept (If unit has weapon triangle advantage, grants +20% attack through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions. Foe cannot counterattack. |
Availability
Heroes
Method | Data | |
---|---|---|
Trilemma | Trilemma+ | |
Unit (★★★) | Elice: Altean Princess | — |
Unit (★★★★★) | Maribelle: Dire Damsel | Elice: Altean Princess • Maribelle: Dire Damsel |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Trilemma) |
After combat, if unit attacked, inflicts the following
status on foe through its next action: "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%." |
戦闘中に攻撃していれば、戦闘後に
敵に相性激化の状態異常を付与 (敵の次回行動終了時まで) 相性激化… 3すくみ有利だと、さらに攻撃+20% 3すくみ不利だと、さらに攻撃-20% |
Heroes (Trilemma+) |
After combat, if unit attacked, inflicts the following
status on target and foes within 2 spaces of target through their next actions: "If unit has weapon- triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%." |
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵に相性激化の状態異常を付与 (敵の次回行動終了時まで) 相性激化… 3すくみ有利だと、さらに攻撃+20% 3すくみ不利だと、さらに攻撃-20% |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Trilemma |
A trilemma is a difficult choice between three equally unfavorable options; in essence, a three-way dilemma. "Tri-" may have been chosen to reflect the effect the weapon inflicts. |
Japanese |
トリレンマ |
Trilemma |
Spanish |
Trilema |
Trilemma |
French |
Trilemme |
Trilemma |
German |
Trilemma |
-- |
Italian |
Trilemma |
-- |
Portuguese |
Trilema |
Trilemma |
Traditional Chinese |
托里連瑪 |
Trilemma |
Gallery
Trilemma as it appears in Heroes.
See also
Staff skills in Heroes | ||||
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