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Tanngrisnir: Difference between revisions

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m (Text replacement - "before foe's counterattack" to "before foe's counterattack")
 
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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh tanngrisnir arrow.png]][[File:Is feh tanngrisnir.png]]
|image=[[File:Is feh tanngrisnir arrow.png]][[File:Is feh tanngrisnir.png]]
|caption=The Tanngrisnir as it appears in {{title|Heroes}}.
|caption=The Tanngrisnir as it appears in {{title|Heroes}}.
|help_text=Effective against flying foes. Grants Spd+3. If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active, grants Atk/Spd/Def/Res+3 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.)
|type=[[Bow]]
|type=Weapon ([[bow]])
|bearer=[[Marth]]
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Tanngrisnir''' (Japanese: {{hl|タングリスニ|Tangurisuni}} ''Tanngrisnir'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}. It is a [[personal weapon]] of the winter variation of [[Marth]]. Tanngrisnir is a skill that, in addition to boosting its wielder's [[Speed]] at all times, boosts all of its user's stats during combat while a bonus or extra-movement effect is active on user and accelerates the user's special skill cooldown count per strike.
'''Tanngrisnir''' (Japanese: {{hl|タングリスニ|Tangurisuni}} ''Tanngrisnir'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the winter variation of [[Marth]]. Tanngrisnir boosts its wielder's [[speed]] at all times, and boosts all of its user's stats during combat and increases their special skill cooldown charge when a bonus or extra-movement effect is active on user.
__toc__
{{clear}}


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{BowFEH}} 5{{star}}
|type=Bow
|mt1=14
|mt=14
|rng1=2
|rng=2
|worth1=400 SP
|sp=400
|notes1=Deals [[bonus damage]] to flying units.<br>Boosts user's [[Speed]] by +3 at all times.<br>If a bonus (i.e. that granted by a skill such as a Rally or a Hone) or an effect that allows the user extra movement (i.e. [[Armor March]] or [[Armored Boots]]) is active on user, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat and accelerates the user's special skill cooldown count by +1 per strike.
|pre=[[Silver Bow]]
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3&nbsp;[[speed]].<br>If user has active bonus, grants +3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and +1&nbsp;special cooldown charge per attack to user during combat.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3&nbsp;[[speed]].<br>If user's [[HP]] ≥ 50% or user has active bonus, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and +1&nbsp;special cooldown charge per attack to user during combat.<br>If user is within 3&nbsp;spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat, and if foe initiates combat, uses [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; or staff, and user's speed > foe's speed, user can make counterattack before foe's first attack, and user can make [[follow-up attack]] before foe's [[counterattack]].
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Bow
|mt=15
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3&nbsp;[[speed]].<br>If user's [[HP]] ≥ 50% or user has active bonus, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and +1&nbsp;special cooldown charge per attack to user during combat.<br>Grants +2&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3&nbsp;[[speed]].<br>If user's [[HP]] ≥ 50% or user has active bonus, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and +1&nbsp;special cooldown charge per attack to user during combat.<br>Grants +2&nbsp;HP and +2&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|refine=Def
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3&nbsp;[[speed]].<br>If user's [[HP]] ≥ 50% or user has active bonus, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and +1&nbsp;special cooldown charge per attack to user during combat.<br>Grants +2&nbsp;HP and +3&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3&nbsp;[[speed]].<br>If user's [[HP]] ≥ 50% or user has active bonus, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and +1&nbsp;special cooldown charge per attack to user during combat.<br>Grants +2&nbsp;HP and +3&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Marth|Marth: Royal Altean Duo]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Effective against flying foes. Grants Spd+3.<br>If a bonus granted by a skill like Rally or Hone<br>and/or 1 extra space of movement granted by<br>a skill like Armor March or Armored Boots is<br>active, grants Atk/Spd/Def/Res+3 and Special<br>cooldown charge +1 per unit's attack during<br>combat. (Only highest value applied. Does<br>not stack.)
|japanese=飛行特効 速さ+3<br>自身が強化(応援、鼓舞等)または<br>移動+1(重装の行軍、重装のブーツ等)の<br>効果を受けている時、<br>戦闘中、攻撃、速さ、守備、魔防+3、かつ<br>自身の攻撃による奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)
}}
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Effective against flying foes. Grants Spd+3.<br>At start of combat, if unit's HP ≥ 50% or<br>if【Bonus】is active on unit, grants<br>Atk/Spd/Def/Res+4 and Special cooldown<br>charge +1 to unit per attack during combat.<br>(Only highest value applied. Does not stack.)<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).
|japanese=飛行特効 速さ+3<br><br>戦闘開始時、自身のHPが50%以上の時、または、<br>自身が【有利な状態】を受けている時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=If unit is within 3 spaces of an ally, grants<br>Atk/Spd/Def/Res+4 to unit during combat, and<br>if foe initiates combat and uses bow, dagger,<br>magic, or staff and unit's Spd > foe's Spd, unit<br>can counterattack before foe's first attack, and<br>unit can make a follow-up attack before foe<br>can counterattack.
|japanese=周囲3マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ<br>弓、暗器、魔法、杖の敵から攻撃された時、<br>戦闘中、速さが敵より1以上高ければ、先制攻撃、かつ<br>追撃可能なら自分の攻撃の直後に追撃を行う
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
Line 36: Line 102:
|eng-name=Tanngrisnir
|eng-name=Tanngrisnir
|eng-mean=[[wikipedia:Tanngrisnir|Tanngrisnir]] is one of the goats who pulls Thor's chariot in Norse mythology.
|eng-mean=[[wikipedia:Tanngrisnir|Tanngrisnir]] is one of the goats who pulls Thor's chariot in Norse mythology.
|jap-name={{h|タングリスニ|Tangurisuni}}
|jpn-name={{h|タングリスニ|Tangurisuni}}
|jap-mean=Tanngrisnir
|jpn-mean=Tanngrisnir
|span-name=Tanngrisnir
|span-name=Tanngrisnir
|fren-name=Tanngrisnir
|fren-name=Tanngrisnir
|ger-name=Tanngrisnir
|ger-name=Tanngrisnir
|ital-name=Tanngrisnir
|ital-name=Tanngrisnir
|por-br-name=Tanngrisnir
|por-name=Tanngrisnir
|ch-trad-name={{h|坦格里斯尼爾|Tǎngélǐsīní'ěr}}
|ch-trad-name={{h|坦格里斯尼爾|Tǎngélǐsīní'ěr}}
|ch-trad-mean=Tanngrisnir
|ch-trad-mean=Tanngrisnir
Line 51: Line 117:
Is feh tanngrisnir.png|The Tanngrisnir as it appears in {{title|Heroes}}.
Is feh tanngrisnir.png|The Tanngrisnir as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
{{NavBowH}}
{{NavBowH}}

Latest revision as of 15:45, 7 November 2023

Tanngrisnir

Is feh tanngrisnir arrow.pngIs feh tanngrisnir.png
The Tanngrisnir as it appears in Heroes.

Type

Bow

Wielder(s)

Marth

First game

Heroes

Tanngrisnir (Japanese: タングリスニ Tanngrisnir) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of the winter variation of Marth. Tanngrisnir boosts its wielder's speed at all times, and boosts all of its user's stats during combat and increases their special skill cooldown charge when a bonus or extra-movement effect is active on user.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Bows 14 2 400 -- Silver Bow -- Deals bonus damage to flying units.
Grants +3 speed.
If user has active bonus, grants +3 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat.
Heroes
(refine: +Effect)
Is feh wpn tanngrisnir refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
Grants +3 speed.
If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat.
If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat, and if foe initiates combat, uses bow; dagger; red, blue, green, or colorless tome; or staff, and user's speed > foe's speed, user can make counterattack before foe's first attack, and user can make follow-up attack before foe's counterattack.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Bows 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
Grants +3 speed.
If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat.
Grants +2 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
Grants +3 speed.
If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat.
Grants +2 HP and +2 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
Grants +3 speed.
If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat.
Grants +2 HP and +3 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
Grants +3 speed.
If user's HP ≥ 50% or user has active bonus, grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to user during combat.
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Marth: Royal Altean Duo

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Effective against flying foes. Grants Spd+3.
If a bonus granted by a skill like Rally or Hone
and/or 1 extra space of movement granted by
a skill like Armor March or Armored Boots is
active, grants Atk/Spd/Def/Res+3 and Special
cooldown charge +1 per unit's attack during
combat. (Only highest value applied. Does
not stack.)
飛行特効 速さ+3
自身が強化(応援、鼓舞等)または
移動+1(重装の行軍、重装のブーツ等)の
効果を受けている時、
戦闘中、攻撃、速さ、守備、魔防+3、かつ
自身の攻撃による奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)
Heroes
(Refined)
Effective against flying foes. Grants Spd+3.
At start of combat, if unit's HP ≥ 50% or
if【Bonus】is active on unit, grants
Atk/Spd/Def/Res+4 and Special cooldown
charge +1 to unit per attack during combat.
(Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
飛行特効 速さ+3

戦闘開始時、自身のHPが50%以上の時、または、
自身が【有利な状態】を受けている時、
戦闘中、攻撃、速さ、守備、魔防+4、
奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Refined: +effect)
If unit is within 3 spaces of an ally, grants
Atk/Spd/Def/Res+4 to unit during combat, and
if foe initiates combat and uses bow, dagger,
magic, or staff and unit's Spd > foe's Spd, unit
can counterattack before foe's first attack, and
unit can make a follow-up attack before foe
can counterattack.
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防+4、かつ
弓、暗器、魔法、杖の敵から攻撃された時、
戦闘中、速さが敵より1以上高ければ、先制攻撃、かつ
追撃可能なら自分の攻撃の直後に追撃を行う

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Tanngrisnir

Tanngrisnir is one of the goats who pulls Thor's chariot in Norse mythology.

Japanese

タングリスニ

Tanngrisnir

Spanish

Tanngrisnir

--

French

Tanngrisnir

--

German

Tanngrisnir

--

Italian

Tanngrisnir

--

Portuguese

Tanngrisnir

--

Traditional Chinese

坦格里斯尼爾

Tanngrisnir

Gallery

Bow skills in Heroes
Basic bow skills Iron BowSilver BowSteel Bow
Bow skills with secondary effects Arcane DarkbowArcane NáströndAssassin's BowBeguiling BowBig-Catch BowBouquet BowBrave BowBudding BowCandlewax BowCarrot BowCarrot-Tip BowClarisse's BowCocobowCoral BowCourtly BowCupid ArrowDefier's BowDevilish BowFiddlestick BowFiresweep BowFishie BowFortune BowGolden Yule BowGratiaGuard BowHalting BowHama YaHelm BowInstant BowKabura YaKiller BowKumo YumiLucrative BowMonstrous BowNinja YumiPeppy BowPlegian BowProtection BowRefreshing BoltRein BowReindeer BowShining BowShort BowSlaying BowSpendthrift BowSpringy BowSunflower BowTannenbowUmbra BurstUnbound BowWhitecap BowWhitewind BowWyvern YumiVulture Bow
Regalia and personal bow skills Aptitude ArrowsArgent BowBow of BeautyBow of DevotionBow of FreliaBow of ReposeBow of TwelveBow of VerdaneCunning BowDamiell BowDaniel-Made BowDeep-Blue BowDestiny's BowDignified BowDouble BowDuskbloom BowFailnaughtFirst-Dream BowFlame of MúspellFlamefrost BowFujin YumiFujin-Raijin YumiGuardian's BowGusty War BowHeartbroker BowHeired YewfelleHoly YewfelleIndignant BowJötnar BowKeen Coyote BowLucky BowLuna ArcMeisterbogenMermaid BowMirage LongbowMulagirNew-Height BowNidhoggNiles's BowParthiaPartnership BowPersecution BowQuick MulagirRandgríðrRapid-Crier BowRebecca's BowRenowned BowRose-Quartz BowSacaen-Wolf BowSandglass BowSetsuna's YumiSkadiSnide BowSniper's BowSpy-Song BowSurvivalist BowSwift MulagirTanngrisnirThögnVioldrake BowVolunteer BowWarrior Princess