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Speed⁄Resistance Bulwark: Difference between revisions
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==Flavor text== | ==Flavor text== | ||
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|game={{title|Heroes}}<br><small>(S/R Bulwark 4)</small> | |game={{title|Heroes}}<br><small>(S/R Bulwark 4)</small> | ||
|english= | |english=Foes with Range = 1 cannot move through<br>spaces adjacent to unit, and foes with<br>Range = 2 cannot move through spaces<br>within 2 spaces of unit (does not affect<br>foes with Pass skills). Inflicts Spd/Res-4 on<br>foe and reduces damage from foe's first<br>attack by 40% during combat ("first attack"<br>normally means only the first strike; for<br>effects that grant "unit attacks twice," it means<br>the first and second strikes). Restores 7 HP<br>to unit after combat. | ||
|japanese= | |japanese=射程1の敵は、自分の周囲1マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>射程2の敵は、自分の周囲2マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>戦闘中、敵の速さ、魔防-4、<br>最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)<br><br>戦闘後、自分のHP7回復 | ||
}} | }} | ||
{{DescriptionFtr}} | {{DescriptionFtr}} | ||
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{{Names | {{Names | ||
|eng-name=Speed/Resistance Bulwark | |eng-name=Speed/Resistance Bulwark | ||
|eng-mean=Abbreviated as ''Spd/Res Bulwark''. | |eng-mean=Abbreviated as ''Spd/Res Bulwark'' for most tiers, and ''S/R Bulwark'' for the fourth tier. | ||
|jpn-name={{h|速さ魔防の防壁|Hayasa-mabō no bōheki}} | |jpn-name={{h|速さ魔防の防壁|Hayasa-mabō no bōheki}} | ||
|jpn-mean=Speed/Magic defense bulwark | |jpn-mean=Speed/Magic defense bulwark |
Latest revision as of 02:25, 1 March 2024
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Speed/Resistance Bulwark (Japanese: 速さ魔防の防壁 Speed/Magic defense bulwark) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spd/Res Bulwark 1, Spd/Res Bulwark 2, Spd/Res Bulwark 3, and S/R Bulwark 4 in order from lowest to highest. Spd/Res Bulwark stops enemy units from moving through spaces from which they could attack the user, drops a foe's speed and resistance, and restoring its user's HP after combat; the strength of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Spd/Res Bulwark 1) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −2 each to foe's speed and resistance during combat. Restores 3 HP to user after combat. |
60 | -- | ✓ | -- | ||
Heroes (Spd/Res Bulwark 2) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −3 each to foe's speed and resistance during combat. Restores 5 HP to user after combat. |
120 | Spd/Res Bulwark 1 | ✓ | -- | ||
Heroes (Spd/Res Bulwark 3) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −4 each to foe's speed and resistance during combat. Restores 7 HP to user after combat. |
240 | Spd/Res Bulwark 2 | ✓ | -- | ||
Heroes (S/R Bulwark 4) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −4 each to speed and resistance on foe and foe's first attack deals −40% damage during combat. Restores 7 HP to user after combat. |
300 | Spd/Res Bulwark 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Spd/Res Bulwark 1 | Spd/Res Bulwark 2 | Spd/Res Bulwark 3 | S/R Bulwark 4 | |
Unit (★★★★★) | Alear: Engaging Fire • Tiki: Awakened Blood | Alear: Engaging Fire • Tiki: Awakened Blood | Alear: Engaging Fire • Tiki: Awakened Blood | Alear: Engaging Fire |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Spd/Res Bulwark 1) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Spd/Res-2 on foe during combat. Restores 3 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の速さ、魔防-2、 戦闘後、自分のHP3回復 |
Heroes (Spd/Res Bulwark 2) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Spd/Res-3 on foe during combat. Restores 5 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の速さ、魔防-3、 戦闘後、自分のHP5回復 |
Heroes (Spd/Res Bulwark 3) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Spd/Res-4 on foe during combat. Restores 7 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の速さ、魔防-4、 戦闘後、自分のHP7回復 |
Heroes (S/R Bulwark 4) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). Inflicts Spd/Res-4 on foe and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). Restores 7 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の速さ、魔防-4、 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) 戦闘後、自分のHP7回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Speed/Resistance Bulwark |
Abbreviated as Spd/Res Bulwark for most tiers, and S/R Bulwark for the fourth tier. |
Japanese |
速さ魔防の防壁 |
Speed/Magic defense bulwark |
Spanish |
Muro Velocidad/Resistencia |
Speed/Resistance wall; abbreviated as Muro Vel/Res in the European localization and as Muro Vel./Res. in the American localization. |
French |
Muraille Vitesse/Résistance |
Speed/Resistance wall; abbreviated as Muraille V/R. |
German |
Geschwindigkeit/Resistenz-Wall |
Speed/Resistance Wall; abbreviated as Ges./Res.-Wall. |
Italian |
Barricata Velocità/Resistenza |
Speed/Resistance barricade; abbreviated as Barricata V/R. |
Portuguese |
Muralha Velocidade-Resistência |
Speed-Resistance wall; abbreviated as Muralha VR. |
Traditional Chinese |
速度魔防防護屏障 |
Speed/Magic defense protective barrier |