Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Skinfaxi: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "|jap-" to "|jpn-") |
Thecornerman (talk | contribs) No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Item Infobox | ||
|image=[[File:Is feh skinfaxi.png]] | |image=[[File:Is feh skinfaxi.png]] | ||
|caption=Skinfaxi as it appears in {{title|Heroes}}. | |caption=Skinfaxi as it appears in {{title|Heroes}}. | ||
| | |type=[[Axe]] | ||
| | |bearer=[[Dagr]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Skinfaxi''' (Japanese: {{hl|スキンファクシ|Sukinfakushi}} ''Skinfaxi'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}} | '''Skinfaxi''' (Japanese: {{hl|スキンファクシ|Sukinfakushi}} ''Skinfaxi'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is the [[personal weapon]] of [[Dagr]]. Skinfaxi allows allies to pass through the space the user is occupying at no movement cost; and when its user does not have low [[HP]], it grants bonuses to all its user's stats and reverses all their stat penalties. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
| | |inherit=n | ||
|notes=Grants +3 [[speed]] and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally).<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]] and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally).<br>At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.<br>Grants +3 HP.<br>If user initiates combat or is within 2 spaces of an ally, inflicts −4 each to attack, speed, and defense and inflicts −⁠(current bonus on stat × 2; calculated independently) each to attack, speed, and defense on foe, user deals +⁠(user's attack × 10%) damage, and foe's first attack deals −40% damage during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Axe | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]] and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally).<br>At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]] and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally).<br>At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.<br>Grants +5 HP and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]] and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally).<br>At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]] and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally).<br>At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present).<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] and +⁠(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Grants Spd+3 and【Pathfinder】.<br>At start of combat, if unit's HP ≥ 25%,<br>grants Atk/Spd/Def/Res+5 and bonus to<br>Atk/Spd/Def/Res during combat = current<br>penalty on each of those stats × 2. (Example:<br>if unit has -7 penalty to Atk, grants Atk+19,<br>for a net bonus of Atk+12.) Calculates each<br>stat bonus independently.<br><br>【Pathfinder】<br>When an ally moves through unit's space, that<br>space is counted as 0 spaces moved instead of<br>1 space. (Unit's space can be freely added to<br>ally's normal movement. Applies only to allies<br>with movement types that allow movement<br>through unit's space.) | |||
|japanese=戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ、守備、魔防+5、かつ、<br>自分が攻撃、速さ、守備、魔防の弱化を受けていれば、<br>攻撃、速さ、守備、魔防が弱化の値の2倍だけ上昇<br>(能力値ごとに計算)<br>(例えば、攻撃-7の弱化を受けていれば、<br> -7+14+5で、戦闘中、攻撃+12となる)<br><br>速さ+3 【天駆の道】効果<br><br>【天駆の道】<br>味方が移動時、このスキル所持者がいるマスを通った時、<br>そのマスの移動は1マスではなく0マスと数える<br>(通常移動できるマス+スキル所持者がいるマスの分、<br> 通常より多く移動できる)<br>(そのマスに移動可能な移動タイプのみ) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Grants Spd+3 and【Pathfinder】. At start<br>of turn, grants【Pathfinder】to unit's support<br>partner for 1 turn (if more than one support<br>partner is present, effect is not granted).<br>At start of combat, if unit's HP ≥ 25%,<br>grants Atk/Spd/Def/Res+5 and bonus to<br>Atk/Spd/Def/Res during combat = current<br>penalty on each of those stats × 2 (example:<br>if unit has -7 penalty to Atk, grants Atk+19,<br>for a net bonus of Atk+12; calculates each<br>stat bonus independently).<br><br>【Pathfinder】<br>When an ally moves through unit's space, that<br>space is counted as 0 spaces moved instead of<br>1 space. (Unit's space can be freely added to<br>ally's normal movement. Applies only to allies<br>with movement types that allow movement<br>through unit's space.) | |||
|japanese=ターン開始時、自分の支援相手に<br>【天駆の道】を付与(1ターン)<br>(上記効果は、支援相手が複数いると発生しない)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+5、かつ、<br>自分が攻撃、速さ、守備、魔防の弱化を受けていれば、<br>攻撃、速さ、守備、魔防が弱化の値の2倍だけ上昇<br>(能力値ごとに計算)<br>(例えば、攻撃-7の弱化を受けていれば、<br> -7+14+5で、戦闘中、攻撃+12となる)<br><br>速さ+3 【天駆の道】効果<br><br>【天駆の道】<br>味方が移動時、このスキル所持者がいるマスを通った時、<br>そのマスの移動は1マスではなく0マスと数える<br>(通常移動できるマス+スキル所持者がいるマスの分、<br> 通常より多く移動できる)<br>(そのマスに移動可能な移動タイプのみ) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If unit initiates combat or is within 2 spaces<br>of an ally, inflicts Atk/Spd/Def-4 on foe,<br>inflicts penalty on foe's Atk/Spd/Def<br>during combat = current bonus on each<br>of foe's stats × 2 (calculates each stat penalty<br>independently; example: if foe has +7 bonus<br>to Atk, inflicts Atk-18, for a net penalty<br>of Atk-11), deals damage = 10% of unit's Atk<br>(excluding area-of-effect Specials), and reduces<br>damage from foe's first attack by 40% during<br>combat ("first attack" normally means only the<br>first strike; for effects that grant "unit attacks<br>twice," it means the first and second strikes). | |||
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、敵の攻撃、速さ、守備-4、<br>さらに、敵の攻撃、速さ、守備が<br>敵が受けている攻撃、速さ、守備の<br>強化の値の2倍だけ減少(能力値ごとに計算)<br>(例えば、攻撃+7の強化を受けていれば、<br> +7-14-4で、攻撃-11となる)、<br>自分が与えるダメージ+攻撃の10%(範囲奥義を除く)、<br>自分が最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 42: | Line 107: | ||
|ger-name=Skinfaxi | |ger-name=Skinfaxi | ||
|ital-name=Skinfaxi | |ital-name=Skinfaxi | ||
|por | |por-name=Skinfaxi | ||
|ch-trad-name={{h|斯基法克西|Sījīfǎkèxī}} | |ch-trad-name={{h|斯基法克西|Sījīfǎkèxī}} | ||
|ch-trad-mean=Skinfaxi | |ch-trad-mean=Skinfaxi | ||
Line 55: | Line 120: | ||
*[[Chaos Ragnell]] | *[[Chaos Ragnell]] | ||
*[[Hrímfaxi]] | *[[Hrímfaxi]] | ||
{{NavAxeH}} | {{NavAxeH}} |
Latest revision as of 01:29, 7 March 2024
| ||||||
|
Skinfaxi (Japanese: スキンファクシ Skinfaxi) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is the personal weapon of Dagr. Skinfaxi allows allies to pass through the space the user is occupying at no movement cost; and when its user does not have low HP, it grants bonuses to all its user's stats and reverses all their stat penalties.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants +3 speed and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally). If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally). At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present). If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat. Grants +3 HP. If user initiates combat or is within 2 spaces of an ally, inflicts −4 each to attack, speed, and defense and inflicts −(current bonus on stat × 2; calculated independently) each to attack, speed, and defense on foe, user deals +(user's attack × 10%) damage, and foe's first attack deals −40% damage during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally). At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present). If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally). At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present). If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally). At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present). If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed and Pathfinder (when an ally moves through user's space, that space costs 0 movement; ally must be able to traverse space normally). At start of turn, grants Pathfinder to user's support partner for 1 turn (effect not granted if more than 1 partner is present). If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance and +(current penalty on stat × 2; calculated independently) each to attack, speed, defense, and resistance to user during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Dagr: Sun's Radiance |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3 and【Pathfinder】.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) |
戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+5、かつ、 自分が攻撃、速さ、守備、魔防の弱化を受けていれば、 攻撃、速さ、守備、魔防が弱化の値の2倍だけ上昇 (能力値ごとに計算) (例えば、攻撃-7の弱化を受けていれば、 -7+14+5で、戦闘中、攻撃+12となる) 速さ+3 【天駆の道】効果 【天駆の道】 味方が移動時、このスキル所持者がいるマスを通った時、 そのマスの移動は1マスではなく0マスと数える (通常移動できるマス+スキル所持者がいるマスの分、 通常より多く移動できる) (そのマスに移動可能な移動タイプのみ) |
Heroes (Refined) |
Grants Spd+3 and【Pathfinder】. At start
of turn, grants【Pathfinder】to unit's support partner for 1 turn (if more than one support partner is present, effect is not granted). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2 (example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12; calculates each stat bonus independently). 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) |
ターン開始時、自分の支援相手に
【天駆の道】を付与(1ターン) (上記効果は、支援相手が複数いると発生しない) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+5、かつ、 自分が攻撃、速さ、守備、魔防の弱化を受けていれば、 攻撃、速さ、守備、魔防が弱化の値の2倍だけ上昇 (能力値ごとに計算) (例えば、攻撃-7の弱化を受けていれば、 -7+14+5で、戦闘中、攻撃+12となる) 速さ+3 【天駆の道】効果 【天駆の道】 味方が移動時、このスキル所持者がいるマスを通った時、 そのマスの移動は1マスではなく0マスと数える (通常移動できるマス+スキル所持者がいるマスの分、 通常より多く移動できる) (そのマスに移動可能な移動タイプのみ) |
Heroes (Refined: +effect) |
If unit initiates combat or is within 2 spaces
of an ally, inflicts Atk/Spd/Def-4 on foe, inflicts penalty on foe's Atk/Spd/Def during combat = current bonus on each of foe's stats × 2 (calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-18, for a net penalty of Atk-11), deals damage = 10% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、 戦闘中、敵の攻撃、速さ、守備-4、 さらに、敵の攻撃、速さ、守備が 敵が受けている攻撃、速さ、守備の 強化の値の2倍だけ減少(能力値ごとに計算) (例えば、攻撃+7の強化を受けていれば、 +7-14-4で、攻撃-11となる)、 自分が与えるダメージ+攻撃の10%(範囲奥義を除く)、 自分が最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Skinfaxi |
Skinfaxi is the name of Dagr's horse in Norse mythology. |
Japanese |
スキンファクシ |
Skinfaxi |
Spanish |
Skinfaxi |
-- |
French |
Skinfaxi |
-- |
German |
Skinfaxi |
-- |
Italian |
Skinfaxi |
-- |
Portuguese |
Skinfaxi |
-- |
Traditional Chinese |
斯基法克西 |
Skinfaxi |
Gallery
Skinfaxi as it appears in Heroes.