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Scepter of Love: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh scepter of love.png]] | |image=[[File:Is feh scepter of love.png]] | ||
|caption=The Scepter of Love as it appears in {{title|Heroes}}. | |caption=The Scepter of Love as it appears in {{title|Heroes}}. | ||
| | |type=[[Axe]] | ||
| | |bearer=[[ALm]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Scepter of Love''' (Japanese: {{hl|愛の祭器|Ai no saiki}} ''Love Festival Ceremonial Scepter'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}} | '''Scepter of Love''' (Japanese: {{hl|愛の祭器|Ai no saiki}} ''Love Festival Ceremonial Scepter'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the Valentine's variation of [[Alm]]. When its user has a bonus effect active or has high [[HP]], Scepter of Love boosts its user's [[attack (stat)|attack]] based on their [[defense]] and reduces the foe's attack based on their [[resistance]]. | ||
__toc__ | __toc__ | ||
{{clear}} | {{clear}} | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +⁠(foe's [[defense]] × 25%) to user's [[attack (stat)|attack]] and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +3 HP.<br>If user initiates combat or is within 2 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance, neutralizes effects that increase foe's special cooldown charge or reduce user's special cooldown charge during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Axe | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Grants Spd+3. At start of combat, if a bonus<br>granted by a skill like Rally or Hone is active<br>on unit or if unit's HP ≥ 70%, grants bonus to<br>unit's Atk = 25% of foe's Def and inflicts<br>penalty on foe's Atk = 25% of foe's Res<br>during combat. | |||
|japanese=速さ+3<br>自身が強化(応援、鼓舞等)を受けている、または<br>戦闘開始時のHPが70%以上の時、戦闘中、<br>自分の攻撃+戦闘開始時の敵の守備の25%、<br>敵の攻撃-戦闘開始時の敵の魔防の25% | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Grants Spd+3. At start of combat, if【Bonus】<br>is active on unit or if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit, grants bonus to<br>unit's Atk/Spd during combat = 25% of foe's<br>Def at start of combat, and inflicts penalty on<br>foe's Atk/Def during combat = 25% of foe's<br>Res at start of combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | |||
|japanese=速さ+3<br>戦闘開始時、自身が【有利な状態】を受けている時、<br>または、HPが25%以上の時、戦闘中、<br>自身の攻撃、速さ、守備、魔防+4、<br>自身の攻撃、速さが、<br>戦闘開始時の敵の守備の25%だけ増加、<br>敵の攻撃、守備が、<br>戦闘開始時の敵の魔防の25%だけ減少<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If unit initiates combat or is within 2 spaces<br>of an ally, grants Atk/Spd/Def/Res+4 to unit,<br>neutralizes foe's bonuses (from skills like<br>Fortify, Rally, etc.), and neutralizes effects<br>that grant "Special cooldown charge +X" to<br>foe or inflict "Special cooldown charge -X"<br>on unit during combat. | |||
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>敵の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)、<br>敵の奥義発動カウント変動量+を無効、かつ<br>自身の奥義発動カウント変動量-を無効 | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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|ital-name=Scettro del cuore | |ital-name=Scettro del cuore | ||
|ital-mean=Scepter of the heart | |ital-mean=Scepter of the heart | ||
|por | |por-name=Cetro do amor | ||
|por | |por-mean=Cepter of love | ||
|ch-trad-name={{h|愛之祭器|ài zhī jì qì}} | |ch-trad-name={{h|愛之祭器|ài zhī jì qì}} | ||
|ch-trad-mean=Love ceremony vessel | |ch-trad-mean=Love ceremony vessel | ||
Line 55: | Line 123: | ||
Is feh scepter of love.png|The Scepter of Love as it appears in {{title|Heroes}}. | Is feh scepter of love.png|The Scepter of Love as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
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==See also== | ==See also== | ||
--> | |||
{{NavAxeH}} | {{NavAxeH}} |
Latest revision as of 19:54, 12 September 2023
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Scepter of Love (Japanese: 愛の祭器 Love Festival Ceremonial Scepter) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is a personal weapon of the Valentine's variation of Alm. When its user has a bonus effect active or has high HP, Scepter of Love boosts its user's attack based on their defense and reduces the foe's attack based on their resistance.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants +3 speed. If user has an active bonus or user's HP ≥ 70% at start of combat, grants +(foe's defense × 25%) to user's attack and inflicts −(foe's resistance × 25%) to foe's attack. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. If user has an active bonus or user's HP ≥ 70% at start of combat, grants +4 each to user's attack, speed, defense, and resistance, grants +(foe's defense × 25%) to user's attack and speed, and inflicts −(foe's resistance × 25%) to foe's attack and defense. Grants +3 HP. If user initiates combat or is within 2 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance, neutralizes effects that increase foe's special cooldown charge or reduce user's special cooldown charge during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. If user has an active bonus or user's HP ≥ 70% at start of combat, grants +4 each to user's attack, speed, defense, and resistance, grants +(foe's defense × 25%) to user's attack and speed, and inflicts −(foe's resistance × 25%) to foe's attack and defense. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. If user has an active bonus or user's HP ≥ 70% at start of combat, grants +4 each to user's attack, speed, defense, and resistance, grants +(foe's defense × 25%) to user's attack and speed, and inflicts −(foe's resistance × 25%) to foe's attack and defense. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. If user has an active bonus or user's HP ≥ 70% at start of combat, grants +4 each to user's attack, speed, defense, and resistance, grants +(foe's defense × 25%) to user's attack and speed, and inflicts −(foe's resistance × 25%) to foe's attack and defense. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. If user has an active bonus or user's HP ≥ 70% at start of combat, grants +4 each to user's attack, speed, defense, and resistance, grants +(foe's defense × 25%) to user's attack and speed, and inflicts −(foe's resistance × 25%) to foe's attack and defense. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Alm: Lovebird Duo |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. At start of combat, if a bonus
granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 70%, grants bonus to unit's Atk = 25% of foe's Def and inflicts penalty on foe's Atk = 25% of foe's Res during combat. |
速さ+3
自身が強化(応援、鼓舞等)を受けている、または 戦闘開始時のHPが70%以上の時、戦闘中、 自分の攻撃+戦闘開始時の敵の守備の25%、 敵の攻撃-戦闘開始時の敵の魔防の25% |
Heroes (Refined) |
Grants Spd+3. At start of combat, if【Bonus】
is active on unit or if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, grants bonus to unit's Atk/Spd during combat = 25% of foe's Def at start of combat, and inflicts penalty on foe's Atk/Def during combat = 25% of foe's Res at start of combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
速さ+3
戦闘開始時、自身が【有利な状態】を受けている時、 または、HPが25%以上の時、戦闘中、 自身の攻撃、速さ、守備、魔防+4、 自身の攻撃、速さが、 戦闘開始時の敵の守備の25%だけ増加、 敵の攻撃、守備が、 戦闘開始時の敵の魔防の25%だけ減少 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Refined: +effect) |
If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4、 敵の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果)、 敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Scepter of Love |
-- |
Japanese |
愛の祭器 |
Love Festival Ceremonial Scepter |
Spanish |
Cetro del amor |
Scepter of love |
French |
Hache adorée |
Adored axe |
German |
Zepter der Liebe |
Scepter of Love |
Italian |
Scettro del cuore |
Scepter of the heart |
Portuguese |
Cetro do amor |
Cepter of love |
Traditional Chinese |
愛之祭器 |
Love ceremony vessel |
Gallery
The Scepter of Love as it appears in Heroes.