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Randgríðr
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Randgríðr (Japanese: ランドグリーズ Randgríðr) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of the Legendary Hero variant of Chrom. Randgríðr deals bonus damage to armored units, and neutralizes its user's penalties reduces the foe's attack and defense during combat when the foe has full HP.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Deals bonus damage to flying and armored units. Grants +3 attack. If foe's HP = 100% at start of combat, neutralizes user's penalties and inflicts −6 each to foe's attack and defense during combat. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying and armored units. Grants +3 attack. If foe's HP ≥ 75% at start of combat, neutralizes user's penalties and inflicts −6 each to foe's attack and defense during combat. If user initiates combat or is within 2 spaces of an ally, grants +([number of bonus or penalty effects active on user × 2] + 4) each to user's attack, speed, defense, and resistance during combat, and if user has an active bonus, user makes a guaranteed follow-up attack and foe's first attack deals −30% damage. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying and armored units. Grants +3 attack. If foe's HP ≥ 75% at start of combat, neutralizes user's penalties and inflicts −6 each to foe's attack and defense during combat. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying and armored units. Grants +3 attack. If foe's HP ≥ 75% at start of combat, neutralizes user's penalties and inflicts −6 each to foe's attack and defense during combat. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying and armored units. Grants +3 attack. If foe's HP ≥ 75% at start of combat, neutralizes user's penalties and inflicts −6 each to foe's attack and defense during combat. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying and armored units. Grants +3 attack. If foe's HP ≥ 75% at start of combat, neutralizes user's penalties and inflicts −6 each to foe's attack and defense during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Chrom: Crowned Exalt |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Effective against flying and armored foes.
Grants Atk+3. If foe's HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Def-6 on foe during combat. |
攻撃+3
重装、飛行特効 敵のHPが100%で戦闘開始時、戦闘中、 自身の弱化を無効化し、敵の攻撃、守備-6 |
Heroes (Refined) |
Effective against flying and armored foes.
Grants Atk+3. At start of combat, if foe's HP ≥ 75%, inflicts Atk/Def-6 on foe and neutralizes unit's penalties during combat. |
攻撃+3
重装、飛行特効 戦闘開始時、敵のHPが75%以上の時、戦闘中、 自身の弱化を無効化し、敵の攻撃、守備-6 |
Heroes (Refined: +effect) |
If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = number of【Bonus】 and【Penalty】effects active on unit × 2, + 4; excludes stat bonuses and stat penalties), and also, if【Bonus】is active on unit, unit makes a guaranteed follow-up attack and reduces damage from foe's first attack by 30% during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4、 さらに、攻撃、速さ、守備、魔防が、自身の 【有利な状態】と【不利な状態異常】の数×2だけ増加 (強化と弱化は除く)、かつ 自身が【有利な状態】を受けている時、 戦闘中、絶対追撃、 最初に受けた攻撃のダメージを30%軽減 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Randgríðr |
A Valkyrie in Norse mythology; can translate to "shield-destroyer" in Old Norse. |
Japanese |
ランドグリーズ |
Randgríðr |
Spanish |
Randgríðr |
-- |
French |
Randgríðr |
-- |
German |
Randgríðr |
-- |
Italian |
Randgríðr |
-- |
Portuguese |
Randgríðr |
-- |
Traditional Chinese |
蘭蒂格瑞絲 |
Randgríðr |
Gallery
The Randgríðr as it appears in Heroes.