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Prayer Wheel: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh prayer wheel.png]]
|image=[[File:Is feh prayer wheel.png]]
|caption=The Prayer Wheel as it appears in {{title|Heroes}}.
|caption=The Prayer Wheel as it appears in {{title|Heroes}}.
|help_text=Grants Spd+3. If a skill like Sing or Dance is used, grants bonus to target's Atk/Spd/Def/Res = highest bonus on target ally for 1 turn. (Example: if target has a +6 bonus to Atk, grants Atk/Spd/Def/Res+6.)
|type=[[Blue tome]]
|type=Weapon ([[Blue tome]])
|bearer=[[Azura]]
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Prayer Wheel''' (Japanese: {{hl|清冷の法具|Seihiya no hō-gu}} ''Clear and cold ritual implement'') is a weapon [[Skills|skill]] in the [[blue tome]] category which debuted in {{FEH}}. It is a [[personal weapon]] of the Legendary Hero variant of [[Azura]]. Prayer Wheel is a skill that, in addition to boosting its user's [[Speed]] at all times, allows its user to, when refreshing through [[Dance]], [[Sing]], or [[Gray Waves]], apply the highest bonus to any of the target's stats to their other stats (for example, if another refresher applied the boosts of [[Attack Tactic]] 3 and [[Rockslide Dance]] 2 to the target, Prayer Wheel's effect would boost Rockslide Dance 3's [[Speed]] and [[Defense]] boosts (originally +3 and +4 respectively) to Attack Tactic 3's +6 [[Attack (stat)|Attack]] boost as well as apply a +6 boost to [[Resistance]].
'''Prayer Wheel''' (Japanese: {{hl|清冷の法具|Seirei no hō-gu}} ''Clear and cold ritual implement'') is a weapon [[Skills|skill]] in the [[blue tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the Legendary Hero variant of [[Azura]]. When its user uses a performance skill ([[Dance, [[Sing]], etc.), Prayer Wheel applies the highest bonus to any of the target's stats to all their stats.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{BlueTomeFEH}} 5{{star}}
|type=BlueTome
|mt1=14
|mt=14
|rng1=2
|rng=2
|worth1=400 SP
|sp=400
|notes1=Boosts user's [[Speed]] by +3.<br>When this skill's user refreshes its target, takes largest bonus on target and applies that value as boosts across [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]].
|pre=[[Shine]]
|inherit=n
|notes=Grants +3&nbsp;[[speed]].<br>If user uses [[Sing]] or [[Dance]], grants +&NoBreak;(highest single bonus) each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] to target.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=BlueTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[speed]].<br>If user uses [[Sing]] or [[Dance]], grants +&NoBreak;(highest single bonus) each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] to target.<br>At start of turn, grants +6&nbsp;[[speed]] to allies within 2&nbsp;spaces of user for 1&nbsp;turn.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to attack and speed and "if unit has [[weapon triangle]] advantage, grants +20%&nbsp;attack; if unit has weapon triangle disadvantage, inflicts −20%&nbsp;attack" to user during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=BlueTome
|mt=15
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[speed]].<br>If user uses [[Sing]] or [[Dance]], grants +&NoBreak;(highest single bonus) each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] to target.<br>Grants +2&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|refine=Spd
|type=BlueTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[speed]].<br>If user uses [[Sing]] or [[Dance]], grants +&NoBreak;(highest single bonus) each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] to target.<br>Grants +2&nbsp;[[HP]] and +2&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|refine=Def
|type=BlueTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[speed]].<br>If user uses [[Sing]] or [[Dance]], grants +&NoBreak;(highest single bonus) each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] to target.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[defense]].
}}
{{WeaponDataCell FEH
|refine=Res
|type=BlueTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[speed]].<br>If user uses [[Sing]] or [[Dance]], grants +&NoBreak;(highest single bonus) each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] to target.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[resistance]].
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Azura|Azura: Vallite Songstress]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}
|english=Grants Spd+3. If a skill like Sing or Dance is<br>used, grants bonus to target's Atk/Spd/Def/Res<br>= highest bonus on target ally for 1 turn.<br>(Example: if target has a +6 bonus to Atk,<br>grants Atk/Spd/Def/Res+6.)
|japanese=速さ+3<br>「歌う」「踊る」使用時、<br>対象が「既に受けている強化」、または<br>「この時に受ける強化」の最大値を、対象の<br>攻撃、速さ、守備、魔防の強化値とする(1ターン)<br>(例えば、対象が攻撃の強化+6を受けていれば、<br> 攻撃、速さ、守備、魔防が+6に)
}}
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of turn, grants Spd+6 to allies within<br>2 spaces of unit for 1 turn. At start of combat,<br>if unit's HP ≥ 25%, grants Atk/Spd+5 and the<br>following status to unit during combat: "If unit<br>has weapon-triangle advantage, boosts Atk by<br>20%. If unit has weapon-triangle disadvantage,<br>reduces Atk by 20%."
|japanese=ターン開始時、周囲2マス以内の味方の<br>速さ+6(1ターン)<br><br>戦闘開始時のHPが25%以上なら、<br>戦闘中、攻撃、速さ+5、かつ、<br>3すくみ有利だと、さらに攻撃+20%<br>3すくみ不利だと、さらに攻撃-20%
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
Line 32: Line 96:
{{Names
{{Names
|eng-name=Prayer Wheel
|eng-name=Prayer Wheel
|jap-name={{h|清冷の法具|Seihiya no hō-gu}}
|jpn-name={{h|清冷の法具|Seirei no hō-gu}}
|jap-mean=Clear and cold ritual implement
|jpn-mean=Clear and cold ritual implement
|span-name=Utensilio ritual
|span-name=Utensilio ritual
|span-mean=Ritual tool
|span-mean=Ritual tool
Line 42: Line 106:
|ital-name=Ruota rituale
|ital-name=Ruota rituale
|ital-mean=Ritual wheel
|ital-mean=Ritual wheel
|por-br-name=Roda de oração
|por-name=Roda de oração
|por-br-mean=Prayer wheel
|por-mean=Prayer wheel
|ch-trad-name={{h|清冷的法具|qīnglěng de fǎ jù}}
|ch-trad-name={{h|清冷的法具|qīnglěng de fǎ jù}}
|ch-trad-mean=Chilly principle tool
|ch-trad-mean=Chilly principle tool
Line 52: Line 116:
Is feh prayer wheel.png|The Prayer Wheel as it appears in {{title|Heroes}}.
Is feh prayer wheel.png|The Prayer Wheel as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
{{NavBluetomeH}}
{{NavBluetomeH}}

Latest revision as of 19:50, 2 October 2023

Prayer Wheel

Is feh prayer wheel.png
The Prayer Wheel as it appears in Heroes.

Type

Blue tome

Wielder(s)

Azura

First game

Heroes

Prayer Wheel (Japanese: 清冷の法具 Clear and cold ritual implement) is a weapon skill in the blue tome category which debuted in Fire Emblem Heroes; it is a personal weapon of the Legendary Hero variant of Azura. When its user uses a performance skill ([[Dance, Sing, etc.), Prayer Wheel applies the highest bonus to any of the target's stats to all their stats.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Blue tomes 14 2 400 -- Shine -- Grants +3 speed.
If user uses Sing or Dance, grants +⁠(highest single bonus) each to attack, speed, defense, and resistance to target.
Heroes
(refine: +Effect)
Is feh wpn prayer wheel refined.png Blue tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
If user uses Sing or Dance, grants +⁠(highest single bonus) each to attack, speed, defense, and resistance to target.
At start of turn, grants +6 speed to allies within 2 spaces of user for 1 turn.
If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed and "if unit has weapon triangle advantage, grants +20% attack; if unit has weapon triangle disadvantage, inflicts −20% attack" to user during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Blue tomes 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
If user uses Sing or Dance, grants +⁠(highest single bonus) each to attack, speed, defense, and resistance to target.
Grants +2 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Blue tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
If user uses Sing or Dance, grants +⁠(highest single bonus) each to attack, speed, defense, and resistance to target.
Grants +2 HP and +2 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Blue tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
If user uses Sing or Dance, grants +⁠(highest single bonus) each to attack, speed, defense, and resistance to target.
Grants +2 HP and +3 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Blue tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 speed.
If user uses Sing or Dance, grants +⁠(highest single bonus) each to attack, speed, defense, and resistance to target.
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Azura: Vallite Songstress

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Grants Spd+3. If a skill like Sing or Dance is
used, grants bonus to target's Atk/Spd/Def/Res
= highest bonus on target ally for 1 turn.
(Example: if target has a +6 bonus to Atk,
grants Atk/Spd/Def/Res+6.)
速さ+3
「歌う」「踊る」使用時、
対象が「既に受けている強化」、または
「この時に受ける強化」の最大値を、対象の
攻撃、速さ、守備、魔防の強化値とする(1ターン)
(例えば、対象が攻撃の強化+6を受けていれば、
攻撃、速さ、守備、魔防が+6に)
Heroes
(Refined: +effect)
At start of turn, grants Spd+6 to allies within
2 spaces of unit for 1 turn. At start of combat,
if unit's HP ≥ 25%, grants Atk/Spd+5 and the
following status to unit during combat: "If unit
has weapon-triangle advantage, boosts Atk by
20%. If unit has weapon-triangle disadvantage,
reduces Atk by 20%."
ターン開始時、周囲2マス以内の味方の
速さ+6(1ターン)

戦闘開始時のHPが25%以上なら、
戦闘中、攻撃、速さ+5、かつ、
3すくみ有利だと、さらに攻撃+20%
3すくみ不利だと、さらに攻撃-20%

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Prayer Wheel

--

Japanese

清冷の法具

Clear and cold ritual implement

Spanish

Utensilio ritual

Ritual tool

French

Moulin à prières

Prayer wheel

German

Gebetsmühle

Prayer Wheel

Italian

Ruota rituale

Ritual wheel

Portuguese

Roda de oração

Prayer wheel

Traditional Chinese

清冷的法具

Chilly principle tool

Gallery

Blue tome skills in Heroes
Basic blue tome skills EllightElthunderLightShineThoronThunder
Blue tome skills with secondary effects Arcane EuphoriaArcane ThunderBlárbladeBlárbloomsBlárdeerBlárfoxBlárlionBlárowlBlárrabbitBlárravenBlárserpentBlárwolfBlessed BouquetBlue EggBlue GiftDancer's ScoreDrifting GraceFlora GuideFresh BouquetJuicy WaveLove BouquetMagical LanternPact BloomsSealife TomeSeashell BowlSilver GobletSpider PlushSpooky CenserTannenbitVessel of CheerUmbra Burst
Regalia and personal blue tome skills Argent AuraAuraAureolaAzure BreidablikBlue-Crow TomeBook of OrchidsBright-Shell EggThe Cycle's TurnDark AuraDawnsweet BoxDaydream EggDeathDemonic TomeDire ThunderDivine WhimsyDraconic PactsEagle's EggFather's TacticsFell FlambeauFimbulvetrFlower of JoyGoddess TemariGuide's HourglassHuginn's EggIcebound TomeIcy FimbulvetrImbued KomaIvaldiKnightly MannerLofty LeafletMissiletainnMjölnirNiðavellir LotsObscuritéOdin's GrimoirePrayer WheelProfessorial GuideSagittaeSpirit Forest WritTactical BoltThaniThunder's MjölnirTome of FavorsTome of GradoTome of StormsTome of ThoronTotal War TomeTrue-Love RosesValaskjálfVeiled ValaskjálfVirtuous NagaWargod's TomeWeirding TomeWind GenesisWorldsea Wave