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Daydream Egg
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Daydream Egg (Japanese: 春に揺蕩う白夢の卵 Swaying spring daydream's egg) is a weapon skill in the blue tome category which debuted in Fire Emblem Heroes; it is a personal weapon of the spring variation of Mirabilis. Daydream Egg allows its user to warp to a support partner if one is deployed or move an extra space if one is not; additionally, when its user initiates combat or is fighting a 2-range foe, it boosts the user's stats based on the foe's attack, prevents their special cooldown charge from being reduced, reduces the damage they take based on the spaces moved, and heals them after a follow-up attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
14 | 2 | 400 | -- | Thoron or Shine | -- | ✗ | Grants +3 resistance. If penalty is active on any foes within 3 rows or columns centered on user, inflicts −5 each to attack, defense, and resistance and −1 special cooldown charge per attack on those foes during combat. If foe's HP ≥ 75% or penalty is active on foe at start of combat, grants +5 each to attack, defense, and resistance to user and foe's first attack deals −20% damage during combat. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Mirabilis: Spring Daydream |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes | Grants Res+3. If【Penalty】is active
on any foes within 3 rows or 3 columns centered on unit, inflicts Atk/Def/Res-5 and Special cooldown charge -1 per attack (only highest value applied; does not stack) on those foes during their combat. At start of combat, if foe's HP ≥ 75% or if【Penalty】is active on foe, grants Atk/Def/Res+5 to unit and reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
魔防+3
自分を中心とした縦3列と横3列にいる敵は、 【不利な状態異常】を受けている時、 戦闘中、攻撃、守備、魔防-5、 奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) 戦闘開始時、敵のHPが75%以上の時、または、 敵が【不利な状態異常】を受けている時、 戦闘中、攻撃、守備、魔防+5、 受けるダメージ-自分の魔防の20% (範囲奥義を除く) 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Daydream Egg |
-- |
Japanese |
春に揺蕩う白夢の卵 |
Swaying spring daydream's egg |
Spanish |
Huevo fantasioso |
Fanciful egg |
French |
Œuf rêveur |
Dreamy egg |
German |
Tagtraum-Ei |
Daydream egg |
Italian |
Uovo dei sogni |
Egg of dreams |
Portuguese |
Ovo sonhador |
Dreaming egg |
Traditional Chinese |
春色蕩漾的白夢之卵 |
Rippling spring white dream's egg |
Gallery
The Daydream Egg as it appears in Heroes.