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{{Class Infobox | {{Class Infobox | ||
| title=Master Knight | |title=Master Knight | ||
| image= | |image=[[File:Bs fe04 leif master knight magic.png]] | ||
| weapons= | |caption=[[Leif]] as a Master Knight in {{title|Genealogy of the Holy War}}. | ||
| skills = [[ | |type=Mounted | ||
|weapons=[[Sword]], [[Lance]], [[Axe]], [[Bow]], [[Fire (magic)|Fire]], [[Thunder (magic)|Thunder]], [[Wind (magic)|Wind]], [[Light (magic)|Light]], [[Staff]] | |||
|skills=[[Follow-Up]], [[Canto]] | |||
}} | }} | ||
'''Master Knight''' is | The '''Master Knight''' (Japanese: {{hl|マスターナイト|Masutānaito}} ''Master Knight'') is an [[:Category:Advanced classes|advanced]] mounted [[class]] exclusive to {{FE4}}. Almost unique among classes, it possesses access to almost every weapon type in the game, lacking only the enemy-exclusive [[dark magic]]. The class is rare with only two potentially playable members, requiring [[Class change|changing class]] from unmounted classes with comparatively weak initial starting points ([[Prince]] and [[Princess]]); this counterbalances its possession of some of the highest base and maximum stats of any playable class in the game, in addition to its wide weapon range. In theory, the class is a balanced class in respect to its use of both physical weapons and magic; however, in practice its statistical layout leans more in favour of the physical, and all possible members of the class are physically oriented. | ||
==Stats== | ==Stats== | ||
===Base stats=== | ===Base stats=== | ||
{{MaxStats | {{MaxStats | ||
| | |game1={{title|Genealogy of the Holy War}} | ||
| | |hp1=40 | ||
| | |str1=12 | ||
| | |mag1=7 | ||
| | |skl1=12 | ||
| | |spd1=12 | ||
| | |luck1=0 | ||
| | |def1=12 | ||
| | |res1=7 | ||
| | |mov1=9 | ||
| | |wpnr1={{SwordSNES}} A {{LanceSNES}} A {{AxeSNES}} A<br>{{BowSNES}} A{{FireSNES}} A {{ThunderSNES}} A <br>{{WindSNES}} A {{LightSNES}} C {{StaffSNES}} A | ||
}} | }} | ||
===Max stats=== | ===Max stats=== | ||
{{MaxStats | {{MaxStats | ||
| | |game1={{title|Genealogy of the Holy War}} | ||
| | |hp1=80 | ||
| | |str1=27 | ||
| | |mag1=22 | ||
| | |skl1=27 | ||
| | |spd1=27 | ||
| | |luck1=30 | ||
| | |def1=27 | ||
| | |res1=22 | ||
| | |mov1=9 | ||
| | |wpnr1={{SwordSNES}} A {{LanceSNES}} A {{AxeSNES}} A<br>{{BowSNES}} A{{FireSNES}} A {{ThunderSNES}} A <br>{{WindSNES}} A {{LightSNES}} C {{StaffSNES}} A | ||
}} | }} | ||
[[Category: | ===Miscellaneous stats=== | ||
{{ClassMisc | |||
|game1={{title|Genealogy of the Holy War}} | |||
|gold1=3,000 | |||
}} | |||
===Class growth rates=== | |||
{{ClassGrowths | |||
|game1={{title|Genealogy of the Holy War}} | |||
|hp1=100% | |||
|str1=30% | |||
|mag1=10% | |||
|skl1=30% | |||
|spd1=30% | |||
|luck1=0% | |||
|def1=30% | |||
|res1=10% | |||
}} | |||
===Class skills=== | |||
{{ClassSkills | |||
|game1={{title|Genealogy of the Holy War}} | |||
|skill1={{Item|4|Follow-Up}} | |||
|learn1=Innate. | |||
|- | |||
|game2={{title|Genealogy of the Holy War}} | |||
|skill2=[[Canto]] | |||
|learn2=Innate; hidden and unnamed. | |||
}} | |||
==Class change== | |||
===Genealogy of the Holy War=== | |||
The class a unit changes into in ''Genealogy of the Holy War'' is determined by the unit and not the class; however, all units that change into the Master Knight class have the following class change option: | |||
{{Class Change Converged | |||
|sprite1=[[File:Bs fe04 leif prince sword.png]] | |||
|basic class 1=Prince | |||
|sprite2=[[File:Bs fe04 lachesis princess sword.png]] | |||
|basic class 2=Princess | |||
|promotion method=Choosing the option "Class change" in the [[home castle]] after reaching Level 20. | |||
|sprite3=[[File:Bs fe04 leif master knight magic.png]] | |||
|promoted class=Master Knight | |||
}} | |||
==Notable enemy Master Knights== | |||
{{Notable Units | |||
| units = enemy | |||
| name1 = Brian | |||
| game1 = {{title|Genealogy of the Holy War}} | |||
| name2 = Scipio | |||
| game2 = {{title|Genealogy of the Holy War}} | |||
}} | |||
==Notable neutral Master Knights== | |||
{{Notable Units | |||
| units = neutral | |||
| name1 = Byron | |||
| game1 = {{title|Genealogy of the Holy War}} | |||
}} | |||
<!-- | |||
== Trivia == | |||
--> | |||
== Etymology and other languages == | |||
{{Names | |||
|jpn-name={{hover|マスターナイト|Masutānaito}} | |||
|jpn-mean=Master Knight | |||
|eng-fan-name=Master Knight | |||
}} | |||
== Gallery == | |||
{{Refbar}} | |||
==See also== | |||
* [[Baron]] | |||
{{Project Classes}} | |||
[[Category:Advanced classes]]{{NavClassFE4}} |
Latest revision as of 20:33, 28 March 2024
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The Master Knight (Japanese: マスターナイト Master Knight) is an advanced mounted class exclusive to Fire Emblem: Genealogy of the Holy War. Almost unique among classes, it possesses access to almost every weapon type in the game, lacking only the enemy-exclusive dark magic. The class is rare with only two potentially playable members, requiring changing class from unmounted classes with comparatively weak initial starting points (Prince and Princess); this counterbalances its possession of some of the highest base and maximum stats of any playable class in the game, in addition to its wide weapon range. In theory, the class is a balanced class in respect to its use of both physical weapons and magic; however, in practice its statistical layout leans more in favour of the physical, and all possible members of the class are physically oriented.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Genealogy of the Holy War | 40 | 12 | 7 | 12 | 12 | 0 | 12 | 7 | 9 | -- | A A A A A A A C A |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Genealogy of the Holy War | 80 | 27 | 22 | 27 | 27 | 30 | 27 | 22 | 9 | -- | A A A A A A A C A |
Miscellaneous stats
Game | Experience | CRP | Gold | Weight mod. | Capacity | Vision | Size |
---|---|---|---|---|---|---|---|
Genealogy of the Holy War | -- | -- | 3,000 | -- | -- | -- | -- |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Genealogy of the Holy War | 100% | 30% | 10% | 30% | 30% | 0% | 30% | 10% | -- | -- | -- | -- |
Class skills
Game | Skill | Learning conditions |
---|---|---|
Genealogy of the Holy War | Follow-Up | Innate. |
Genealogy of the Holy War | Canto | Innate; hidden and unnamed. |
Class change
Genealogy of the Holy War
The class a unit changes into in Genealogy of the Holy War is determined by the unit and not the class; however, all units that change into the Master Knight class have the following class change option:
Base class | Promotion method | Advanced class |
---|---|---|
Prince and Princess |
Choosing the option "Class change" in the home castle after reaching Level 20. | Master Knight |
Notable enemy Master Knights
Enemy Units | |
---|---|
Name | Game |
Brian | Genealogy of the Holy War |
Scipio | Genealogy of the Holy War |
Enemy Master Knight units in the Fire Emblem series. |
Notable neutral Master Knights
Playable Characters | |
---|---|
Name | Game |
Byron | Genealogy of the Holy War |
Neutral Master Knight units in the Fire Emblem series. |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English (unofficial) |
Master Knight |
-- |
Japanese |
マスターナイト |
Master Knight |
Gallery
References
See also
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |
Classes in Fire Emblem: Genealogy of the Holy War | ||||||||
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