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Mage Fighter: Difference between revisions

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The ({{hover|マージファイター|Mājifaitā}} ''Mage Fighter'') is an [[:Category:Advanced classes|advanced]] [[class]] exclusive to {{FE4}}. Along with the [[Mage Knight]], it is one of the first classes in the {{FES}} to be able to wield both [[Magic (element)|magic]] and physical weapons, possessing access to [[sword]]s as well as [[Fire (magic)|fire]], [[Thunder (magic)|thunder]], and [[Wind (magic)|wind magic]]; additionally, female Mage Fighters can use [[staff (magic)|staves]].  It is the [[Class change|promoted]] class for [[Thunder Mage]]s, [[Wind Mage]]s and female [[Mage]]s, with male Mages instead becoming Mage Knights.
(Japanese: {{hover|マージファイター|Mājifaitā}} ''Mage Fighter'') is an [[:Category:Advanced classes|advanced]] [[class]] exclusive to {{FE4}}. Along with the [[Mage Knight]], it is one of the first classes in the {{FES}} to be able to wield both [[Magic (element)|magic]] and physical weapons, possessing access to [[sword]]s as well as [[Fire (magic)|fire]], [[Thunder (magic)|thunder]], and [[Wind (magic)|wind magic]]; additionally, female Mage Fighters can use [[staff (magic)|staves]].  It is the [[Class change|promoted]] class for [[Thunder Mage]]s, [[Wind Mage]]s and female [[Mage]]s, with male Mages instead becoming Mage Knights.


As a mixed-weaponry class, the Mage Fighter is unique in its balanced status; while not possessing the same sheer strength in both types as a pure-physical or pure-magical unit, it is competent in both fields.  Its stats skew further toward the magical side than the physical, possessing on average better [[Magic (stat)|Magic]] and [[Resistance]] than its [[Strength]] and [[Defense]], though in this respect its Magic and Resistance are still inferior to pure-magical classes such as the [[Sage]] and [[High Priest]].  Compared to the Mage Knight, it is crippled by its lesser [[Movement]], particularly given the vast nature of the maps of ''Genealogy of the Holy War'' and the necessity of higher Movement therein.
As a mixed-weaponry class, the Mage Fighter is unique in its balanced status; while not possessing the same sheer strength in both types as a pure-physical or pure-magical unit, it is competent in both fields.  Its stats skew further toward the magical side than the physical, possessing on average better [[Magic (stat)|magic]] and [[resistance]] than its [[strength]] and [[defense]], though in this respect its magic and resistance are still inferior to the pure magical classes, such as the [[Sage]] and [[High Priest]].  Compared to the Mage Knight, it is crippled by its lesser [[movement]], particularly given the vast nature of the maps of ''Genealogy of the Holy War'' and thus the demand for units with higher movement.


Mage Fighters are entirely absent from {{title|Genealogy of the Holy War}}'s successor, {{FE5}}. Presumably, the fact that [[Mage Knight]]s could now [[dismount]] and temporarily act as infantry units rendered the Mage Fighter redundant.
Mage Fighters are entirely absent from {{title|Genealogy of the Holy War}}'s successor, {{FE5}}. Presumably, the fact that [[Mage Knight]]s can now [[dismount]] and temporarily act as infantry units rendered the Mage Fighter redundant.


==Stats==
==Stats==
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|wpnr3=--{{Hover|*|Weapon ranks only change at promotion in Genealogy of the Holy War.}}
|wpnr3={{FireSNES}} B {{ThunderSNES}} B <br>{{WindSNES}} B {{SwordSNES}} C
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|wpnre=--{{Hover|*|Weapon ranks only change at promotion in Genealogy of the Holy War.}}
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{{ClassGrowths
{{ClassGrowths
|gameo={{title|Genealogy of the Holy War}}
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|stro=20%
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{{ClassSkills
{{ClassSkills
|gameo={{title|Genealogy of the Holy War}}
|gameo={{title|Genealogy of the Holy War}}
|skillo=[[Adept]]
|skillo=[[File:Is snes02 adept.png]] [[Adept]]
|learno=Innate.
|learno=Innate.
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|jap-mean=Mage Fighter, referring to the class's dual [[mage]] and physical fighter functionality
|jap-mean=Mage Fighter, referring to the class's dual [[mage]] and physical fighter functionality
}}
}}
 
{{refbar}}
==See also==
==See also==
* [[Dread Fighter]]
* [[Dread Fighter]]

Revision as of 09:16, 6 March 2015

Mage Fighter

FESK Mage Fighter.png
Artwork of the Mage Fighter from the TCG.

Unit type(s)

Unknown

Weapon(s)

Sword, Fire, Thunder, Wind, Staff*

Skill(s)

Adept

(Japanese: マージファイター Mage Fighter) is an advanced class exclusive to Fire Emblem: Genealogy of the Holy War. Along with the Mage Knight, it is one of the first classes in the Fire Emblem series to be able to wield both magic and physical weapons, possessing access to swords as well as fire, thunder, and wind magic; additionally, female Mage Fighters can use staves. It is the promoted class for Thunder Mages, Wind Mages and female Mages, with male Mages instead becoming Mage Knights.

As a mixed-weaponry class, the Mage Fighter is unique in its balanced status; while not possessing the same sheer strength in both types as a pure-physical or pure-magical unit, it is competent in both fields. Its stats skew further toward the magical side than the physical, possessing on average better magic and resistance than its strength and defense, though in this respect its magic and resistance are still inferior to the pure magical classes, such as the Sage and High Priest. Compared to the Mage Knight, it is crippled by its lesser movement, particularly given the vast nature of the maps of Genealogy of the Holy War and thus the demand for units with higher movement.

Mage Fighters are entirely absent from Genealogy of the Holy War's successor, Fire Emblem: Thracia 776. Presumably, the fact that Mage Knights can now dismount and temporarily act as infantry units rendered the Mage Fighter redundant.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War
(male)
30 5 12 10 10 0 7 7 6 -- Fire magic B Thunder magic B
FE4RankWind.png B Swords C

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War
(male)
80 20 27 25 25 30 22 23 6 -- Fire magic B Thunder magic B
FE4RankWind.png B Swords C

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions

Class change

width=100px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0"|Basic class width=200px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0"|Promotion method width=100px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0"|Promoted class
File:Bs fe04 teeny mage anima.png
Mage*

File:Bs fe04 tailto thunder mage anima.png
Thunder Mage

Bs fe04 amid wind mage anima.png
Wind Mage
Choosing the "Promote" option at a home castle after reaching level 20. Bs fe04 amid mage fighter anima.png
Mage Fighter

Notable enemy Mage Fighters

Enemy Units
Name Game
Vaha Genealogy of the Holy War
Ishtore Genealogy of the Holy War
Anguilla Genealogy of the Holy War
Enemy Mage Fighter units in the Fire Emblem series.

Notable NPC Mage Fighters

Playable Characters
Name Game
Aida Genealogy of the Holy War
Neutral Mage Fighter units in the Fire Emblem series.

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Mage Hero

Used in the most recent iteration of the Genealogy of the Holy War fan translation; the provided rationale is to rename the class after another class that can use swords (Hero), as opposed to it sharing the name of one which cannot (Fighter).

References

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.