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Lull Speed⁄Resistance: Difference between revisions
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|image=[[File:Is feh lull spd res 1.png]] | |image=[[File:Is feh lull spd res 1.png]] | ||
|caption=Icon of the Lull Spd/Res 1 skill in {{title|Heroes}}. | |caption=Icon of the Lull Spd/Res 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Lull Speed/Resistance''' (Japanese: {{hl|速さ魔防の凪|Hayasa-mabō no nagi}} ''Speed/Resistance Lull'') is a | '''Lull Speed/Resistance''' (Japanese: {{hl|速さ魔防の凪|Hayasa-mabō no nagi}} ''Speed/Resistance Lull'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Lull Spd/Res 1''', '''Lull Spd/Res 2''', '''Lull Spd/Res 3''', and '''Lull Spd/Res 4''' in order from lowest to highest. Lull Spd/Res reduces the foe's [[speed]] and [[resistance]] and neutralizes their bonuses to those stats; the size of the stat drops increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Lull Spd/Res 1 | ||
| | |type=B | ||
| | |effect=Inflicts −1 each to [[speed]] and [[resistance]] on foe and neutralizes foe's bonuses to speed and resistance during combat. | ||
|sp=60 | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Lull Spd/Res 2 | |||
|type=B | |||
|effect=Inflicts −2 each to [[speed]] and [[resistance]] on foe and neutralizes foe's bonuses to speed and resistance during combat. | |||
|sp=120 | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
|pre=[[Lull Speed⁄Resistance|Lull Spd/Res 1]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Lull Spd/Res 3 | |||
|type=B | |||
|effect=Inflicts −3 each to [[speed]] and [[resistance]] on foe and neutralizes foe's bonuses to speed and resistance during combat. | |||
|sp=240 | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
|pre=[[Lull Speed⁄Resistance|Lull Spd/Res 2]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Lull Spd/Res 4 | |||
|type=B | |||
|effect=Inflicts −⁠(4 + number of bonus effects on foe; maximum: 8) each to foe's [[speed]] and [[resistance]] and neutralizes foe's bonuses to attack and defense during combat. | |||
|sp=300 | |||
|pre=[[Lull Speed⁄Resistance|Lull Spd/Res 3]] | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=4 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Spd/Res 1)</small> | |||
|english=Inflicts Spd/Res-1 on foe and neutralizes foe's<br>bonuses to Spd/Res (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の速さ、魔防-1、かつ<br>敵の速さ、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Spd/Res 2)</small> | |||
|english=Inflicts Spd/Res-2 on foe and neutralizes foe's<br>bonuses to Spd/Res (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の速さ、魔防-2、かつ<br>敵の速さ、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Spd/Res 3)</small> | |||
|english=Inflicts Spd/Res-3 on foe and neutralizes foe's<br>bonuses to Spd/Res (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の速さ、魔防-3、かつ<br>敵の速さ、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Spd/Res 4)</small> | |||
|english=Inflicts Spd/Res-X on foe (X = 4 + number<br>of【Bonus】effects active on foe; max 8;<br>excludes stat bonuses) and neutralizes foe's<br>bonuses to Spd/Res (from skills like Fortify,<br>Rally, etc.) during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | |||
|japanese=戦闘中、敵の速さ、魔防-4、さらに、<br>敵の速さ、魔防が、<br>敵の【有利な状態】の数だけ減少<br>(最大4、強化は除く)、<br>敵の速さ、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Lull Speed/Resistance | |eng-name=Lull Speed/Resistance | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''Lull Spd/Res''. | ||
|jpn-name={{h|速さ魔防の凪|Hayasa-mabō no nagi}} | |jpn-name={{h|速さ魔防の凪|Hayasa-mabō no nagi}} | ||
|jpn-mean=Speed/Resistance Lull | |jpn-mean=Speed/Resistance Lull | ||
|span-name=Calma Velocidad/Resistencia | |span-name=Calma Velocidad/Resistencia | ||
|span-mean=Speed/Resistance stillness; abbreviated as | |span-mean=Speed/Resistance stillness; abbreviated as ''{{lang|es|Calma Vel/Res}}'' in the European localization and as ''{{lang|es|Calma Vel./Res.}}'' in the American localization. | ||
|fren-name=Répit Vitesse/Résistance | |fren-name=Répit Vitesse/Résistance | ||
|fren-mean=Speed/Resistance relief; abbreviated as | |fren-mean=Speed/Resistance relief; abbreviated as ''{{lang|fr|Répit Vit/Rés}}''. | ||
|ger-name=Geschwindigkeit/Resistenz-Tief | |ger-name=Geschwindigkeit/Resistenz-Tief | ||
|ger-mean=Speed/Resistance Depression; abbreviated as | |ger-mean=Speed/Resistance Depression; abbreviated as ''{{lang|de|Ges./Res.-Tief}}''. | ||
|ital-name=Culla Velocità/Resistenza | |ital-name=Culla Velocità/Resistenza | ||
|ital-mean=Speed/Resistance cradle; abbreviated as | |ital-mean=Speed/Resistance cradle; abbreviated as ''{{lang|it|Culla Vel/Res}}''. | ||
|por | |por-name=Velocidade/Resistência calma | ||
|por | |por-mean=Calm Speed/Resistance; abbreviated as ''{{lang|pt|Vel./Res. calm.}}'' | ||
|ch-trad-name={{h|速度魔防的靜謐|sùdù mó fáng de jìngmì}} | |ch-trad-name={{h|速度魔防的靜謐|sùdù mó fáng de jìngmì}} | ||
|ch-trad-mean=Speed/Magic defense stillness | |ch-trad-mean=Speed/Magic defense stillness | ||
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--> | --> | ||
==See also== | ==See also== | ||
*[[Lull Atk/Spd]] | |||
*[[Lull Atk/Def]] | *[[Lull Atk/Def]] | ||
*[[Lull Atk/Res]] | *[[Lull Atk/Res]] | ||
*[[Lull Spd/Def]] | *[[Lull Spd/Def]] | ||
{{NavPassiveBH}} | {{NavPassiveBH}} |
Latest revision as of 09:32, 30 November 2023
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Lull Speed/Resistance (Japanese: 速さ魔防の凪 Speed/Resistance Lull) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Lull Spd/Res 1, Lull Spd/Res 2, Lull Spd/Res 3, and Lull Spd/Res 4 in order from lowest to highest. Lull Spd/Res reduces the foe's speed and resistance and neutralizes their bonuses to those stats; the size of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Lull Spd/Res 1) |
B | Inflicts −1 each to speed and resistance on foe and neutralizes foe's bonuses to speed and resistance during combat. | 60 | -- | ✓ | -- | ||
Heroes (Lull Spd/Res 2) |
B | Inflicts −2 each to speed and resistance on foe and neutralizes foe's bonuses to speed and resistance during combat. | 120 | Lull Spd/Res 1 | ✓ | -- | ||
Heroes (Lull Spd/Res 3) |
B | Inflicts −3 each to speed and resistance on foe and neutralizes foe's bonuses to speed and resistance during combat. | 240 | Lull Spd/Res 2 | ✓ | -- | ||
Heroes (Lull Spd/Res 4) |
B | Inflicts −(4 + number of bonus effects on foe; maximum: 8) each to foe's speed and resistance and neutralizes foe's bonuses to attack and defense during combat. | 300 | Lull Spd/Res 3 | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lull Spd/Res 1) |
Inflicts Spd/Res-1 on foe and neutralizes foe's
bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、魔防-1、かつ
敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Res 2) |
Inflicts Spd/Res-2 on foe and neutralizes foe's
bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、魔防-2、かつ
敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Res 3) |
Inflicts Spd/Res-3 on foe and neutralizes foe's
bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、魔防-3、かつ
敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Res 4) |
Inflicts Spd/Res-X on foe (X = 4 + number
of【Bonus】effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘中、敵の速さ、魔防-4、さらに、
敵の速さ、魔防が、 敵の【有利な状態】の数だけ減少 (最大4、強化は除く)、 敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lull Speed/Resistance |
Abbreviated as Lull Spd/Res. |
Japanese |
速さ魔防の凪 |
Speed/Resistance Lull |
Spanish |
Calma Velocidad/Resistencia |
Speed/Resistance stillness; abbreviated as Calma Vel/Res in the European localization and as Calma Vel./Res. in the American localization. |
French |
Répit Vitesse/Résistance |
Speed/Resistance relief; abbreviated as Répit Vit/Rés. |
German |
Geschwindigkeit/Resistenz-Tief |
Speed/Resistance Depression; abbreviated as Ges./Res.-Tief. |
Italian |
Culla Velocità/Resistenza |
Speed/Resistance cradle; abbreviated as Culla Vel/Res. |
Portuguese |
Velocidade/Resistência calma |
Calm Speed/Resistance; abbreviated as Vel./Res. calm. |
Traditional Chinese |
速度魔防的靜謐 |
Speed/Magic defense stillness |