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Lethal Carrot: Difference between revisions
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{{ | {{Item Infobox | ||
|name=Lethal Carrot | |name=Lethal Carrot | ||
|image=[[File:Is feh lethal carrot.png]] | |image=[[File:Is feh lethal carrot.png]] | ||
|caption=The lethal carrot as it appears in {{title|Heroes}}. | |caption=The lethal carrot as it appears in {{title|Heroes}}. | ||
|type=[[Dagger]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Lethal Carrot''' (Japanese: {{hl|ベビーキャロット|Bebīkyarotto}} ''Baby Carrot'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Lethal Carrot | '''Lethal Carrot''' (Japanese: {{hl|ベビーキャロット|Bebīkyarotto}} ''Baby Carrot'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Lethal Carrot boosts its user's damage when they trigger their special skill. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Lethal Carrot | ||
| | |type=Dagger | ||
| | |mt=8 | ||
| | |rng=2 | ||
| | |sp=200 | ||
| | |pre=[[Steel Dagger]] | ||
| | |notes=User deals +10 damage when special triggers.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | ||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Lethal Carrot+ | |||
|refine=Unrefined | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Lethal Carrot]] | |||
|notes=User deals +10 damage when special triggers.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Lethal Carrot+ | |||
|refine=Atk | |||
|type=Dagger | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=User deals +10 damage when special triggers.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Lethal Carrot+ | |||
|refine=Spd | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=User deals +10 damage when special triggers.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Lethal Carrot+ | |||
|refine=Def | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=User deals +10 damage when special triggers.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Lethal Carrot+ | |||
|refine=Res | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=User deals +10 damage when special triggers.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
====Lethal Carrot+= | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Lethal Carrot)</small> | ||
|english=Deals +10 damage when Special triggers. After<br>combat, if unit attacked, inflicts Def/Res-5 on<br>target and foes within 2 spaces of target<br>through their next actions. | |||
|japanese=奥義発動時、奥義によるダメージ+10<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-5(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lethal Carrot+)</small> | |||
|english=Deals +10 damage when Special triggers. After<br>combat, if unit attacked, inflicts Def/Res-7 on<br>target and foes within 2 spaces of target<br>through their next actions. | |||
|japanese=奥義発動時、奥義によるダメージ+10<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-7(敵の次回行動終了まで) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Lethal Carrot | |eng-name=Lethal Carrot | ||
| | |jpn-name={{h|ベビーキャロット|Bebīkyarotto}} | ||
| | |jpn-mean=Baby carrot | ||
|span-name=Zanahoria letal | |span-name=Zanahoria letal | ||
|span-mean=Lethal carrot | |span-mean=Lethal carrot | ||
Line 90: | Line 111: | ||
|ital-name=Carotina | |ital-name=Carotina | ||
|ital-mean=Small carrot | |ital-mean=Small carrot | ||
|por | |por-name=Cenoura mortal | ||
|por | |por-mean=Deadly carrot | ||
|ch-trad-name={{h|致命卡洛特|zhìmìng qiǎluòtè}} | |ch-trad-name={{h|致命卡洛特|zhìmìng qiǎluòtè}} | ||
|ch-trad-mean=Deadly carrot | |ch-trad-mean=Deadly carrot | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
* [[Wo Dao]] | * [[Wo Dao]] | ||
Line 105: | Line 126: | ||
{{NavDaggerH}} | {{NavDaggerH}} | ||
Latest revision as of 00:55, 29 November 2023
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Lethal Carrot (Japanese: ベビーキャロット Baby Carrot) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Lethal Carrot boosts its user's damage when they trigger their special skill.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Lethal Carrot) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✓ | User deals +10 damage when special triggers. Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Lethal Carrot+; refine: Unrefined) |
12 | 2 | 300 | -- | Lethal Carrot | -- | ✓ | User deals +10 damage when special triggers. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Lethal Carrot+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | User deals +10 damage when special triggers. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP. | ||
Heroes (Lethal Carrot+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | User deals +10 damage when special triggers. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +2 speed. | ||
Heroes (Lethal Carrot+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | User deals +10 damage when special triggers. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 defense. | ||
Heroes (Lethal Carrot+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | User deals +10 damage when special triggers. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Lethal Carrot | Lethal Carrot+ | |
Unit (★★★★★) | Kagero: Spring Ninja | Kagero: Spring Ninja |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lethal Carrot) |
Deals +10 damage when Special triggers. After
combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
奥義発動時、奥義によるダメージ+10
戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-5(敵の次回行動終了まで) |
Heroes (Lethal Carrot+) |
Deals +10 damage when Special triggers. After
combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
奥義発動時、奥義によるダメージ+10
戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-7(敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lethal Carrot |
-- |
Japanese |
ベビーキャロット |
Baby carrot |
Spanish |
Zanahoria letal |
Lethal carrot |
French |
Carotte létale |
Lethal carrot |
German |
Todesmöhrchen |
Deadly small Carrot |
Italian |
Carotina |
Small carrot |
Portuguese |
Cenoura mortal |
Deadly carrot |
Traditional Chinese |
致命卡洛特 |
Deadly carrot |