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Hel Scythe: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh hel scythe.png]] | |image=[[File:Is feh hel scythe.png]] | ||
|caption=The Hel Scythe as it appears in {{title|Heroes}}. | |caption=The Hel Scythe as it appears in {{title|Heroes}}. | ||
| | |type=[[Axe]] | ||
| | |bearer=[[Hel]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Hel Scythe''' | '''Hel Scythe''' (Japanese: {{hl|ヘル|Heru}} ''Hel'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Hel]]; it is only used by her as an enemy, and is thus unavailable to players. As a playable unit, Hel uses the '''Hel's Reaper''' (Japanese: {{hl|死鎌ヘル|Shiren heru}} ''Death sickle Hel''), an enhanced version with a stronger effect. | ||
__toc__ | |||
{{clear}} | |||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|skill=Hel Scythe | |||
|type=Axe | |||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
|inherit=n | |||
| | |notes=Grants −1 special cooldown count.<br>If foe does not use [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]] or [[staff]], user targets foe's [[resistance]], and if user's [[HP]] > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Hel's Reaper | |||
|refine=Unrefined | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|pre=[[Silver Axe]] | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Negates [[bonus damage]] targeting [[File:Is feh flying.png|20px|flying]] [[Bonus damage#Heroes|flying units]].<br>If foe does not use [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]] or [[staff]], user targets foe's [[resistance]], and if user's [[HP]] > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hel's Reaper | |||
|refine=Effect | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Negates [[bonus damage]] targeting [[File:Is feh flying.png|20px|flying]] [[Bonus damage#Heroes|flying units]].<br>If foe does not use [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]] or [[staff]], user targets foe's [[resistance]], and if user's [[HP]] > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat).<br>If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat and restores 7 HP to user after combat.<br>Grants +3 HP.<br>If user's HP ≥ 25% or penalty is active on foe at start of combat, grants +4 each to user's attack, speed, defense, and resistance, user deals +⁠(user's speed × 20%) damage, and foe's first attack deals −40% damage during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hel's Reaper | |||
|refine=Atk | |||
|type=Axe | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Negates [[bonus damage]] targeting [[File:Is feh flying.png|20px|flying]] [[Bonus damage#Heroes|flying units]].<br>If foe does not use [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]] or [[staff]], user targets foe's [[resistance]], and if user's [[HP]] > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat).<br>If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat and restores 7 HP to user after combat.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hel's Reaper | |||
|refine=Spd | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Negates [[bonus damage]] targeting [[File:Is feh flying.png|20px|flying]] [[Bonus damage#Heroes|flying units]].<br>If foe does not use [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]] or [[staff]], user targets foe's [[resistance]], and if user's [[HP]] > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat).<br>If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat and restores 7 HP to user after combat.<br>Grants +5 HP and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hel's Reaper | |||
|refine=Def | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Negates [[bonus damage]] targeting [[File:Is feh flying.png|20px|flying]] [[Bonus damage#Heroes|flying units]].<br>If foe does not use [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]] or [[staff]], user targets foe's [[resistance]], and if user's [[HP]] > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat).<br>If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat and restores 7 HP to user after combat.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hel's Reaper | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Negates [[bonus damage]] targeting [[File:Is feh flying.png|20px|flying]] [[Bonus damage#Heroes|flying units]].<br>If foe does not use [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]] or [[staff]], user targets foe's [[resistance]], and if user's [[HP]] > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat).<br>If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat and restores 7 HP to user after combat.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | ====Hel Scythe==== | ||
| | {{ItemLoc | ||
| | |methodlast=Unobtainable | ||
|datalast=Wielded only by [[Hel|Hel: Death Sovereign]] when encountered as an enemy in pre-July 2020 story maps. | |||
}} | |||
====Hel's Reaper==== | |||
{{FEH skill availability | |||
|skill=Hel's Reaper | |||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Hel Scythe)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>If foe does not use magic or staff, calculates<br>damage using foe's Res, and if unit’s HP > 1<br>and foe would reduce unit’s HP to 0, unit<br>survives with 1 HP. (Once per combat. Does not<br>stack.) | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br>敵が魔法、杖以外の時、敵の魔防でダメージ計算、かつ<br>自分のHPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ、重複しない) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Hel's Reaper; unrefined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>Neutralizes "effective against flying" bonuses.<br>If foe does not use magic or staff, calculates<br>damage using foe's Res, and if unit’s HP > 1<br>and foe would reduce unit’s HP to 0, unit<br>survives with 1 HP. (Once per combat. Does not<br>stack.) | |||
|japanese=飛行特効無効<br>奥義が発動しやすい(発動カウント-1)<br>敵が魔法、杖以外の時、敵の魔防でダメージ計算<br><br>敵が魔法、杖以外の時、戦闘中、<br>自分のHPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ、重複しない) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Hel's Reaper; refined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>Neutralizes "effective against flying" bonuses.<br>If foe does not use magic or staff, calculates<br>damage using foe's Res, and also, if unit's<br>HP > 1 and foe would reduce unit's HP to 0<br>during combat, unit survives with 1 HP (once<br>per combat; does not stack). If foe initiates<br>combat or foe's HP ≥ 50% at start of combat,<br>grants Atk/Spd/Def/Res+4 to unit during<br>combat and restores 7 HP to unit<br>after combat. | |||
|japanese=飛行特効無効<br>奥義が発動しやすい(発動カウント-1)<br>敵が魔法、杖以外の時、敵の魔防でダメージ計算<br><br>敵が魔法、杖以外の時、戦闘中、<br>自分のHPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ、重複しない)<br><br>敵から攻撃された時、または、<br>戦闘開始時、敵のHPが50%以上の時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>戦闘後、7回復 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Hel's Reaper; refined: +effect)</small> | |||
|english=At start of combat, if unit's HP ≥ 25% or<br>【Penalty】is active on foe, grants<br>Atk/Spd/Def/Res+4 to unit, deals damage =<br>20% of unit's Spd (including when dealing<br>damage with a Special triggered before<br>combat), and reduces damage from foe's<br>first attack by 40% during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard). | |||
|japanese=戦闘開始時、自身のHPが25%以上の時、または、<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>ダメージ+速さの20%(戦闘前奥義も含む)、<br>最初に受けた攻撃のダメージを40%軽減<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等) | |||
}} | |||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
* Hel Scythe is the first personal weapon skill of a former enemy-exclusive unit that was not retained in that unit's | * Hel Scythe is the first personal weapon skill of a former enemy-exclusive unit that was not retained in that unit's skill set as a playable unit. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Hel Scythe | |eng-name=Hel Scythe | ||
| | |jpn-name={{h|ヘル|Heru}} | ||
|jpn-mean=Hel; shares its name with the character [[Hel]]. | |||
| | |span-name=Guadaña Hel | ||
|span-name= | |span-mean=Hel scythe | ||
| | |fren-name=Faux de la mort | ||
| | |fren-mean=Scythe of the dead | ||
| | |ger-name=Hels Sense | ||
| | |ger-mean=Hel's Scythe | ||
|span | |ital-name=Falcianime | ||
|fren-name= | |ital-mean=Soul scythe | ||
|fren-mean= | |por-name=Foice Hel | ||
|ger-name= | |por-mean=Hel scythe | ||
|ger-mean= | |ch-trad-name={{h|赫爾|Hè'ěr}} | ||
|ital-name= | |ch-trad-mean=Hel; shares it's name with the character Hel. | ||
|ital-mean= | }} | ||
|por | |||
|por | ===Hel's Reaper=== | ||
|ch-trad-name= | {{Names | ||
|ch-trad-mean= | |eng-name=Hel's Reaper | ||
|jpn-name={{h|死鎌ヘル|Shiren heru}} | |||
|jpn-mean=Death sickle Hel | |||
|span-name=Guadaña de Hel | |||
|span-mean=Hel's scythe | |||
|fren-name=Faux de Hel | |||
|fren-mean=Hel's scythe | |||
|ger-name=Hels Schnitter | |||
|ger-mean=Hel's Reaper | |||
|ital-name=Falce di Hel | |||
|ital-mean=Hel's scythe | |||
|por-name=Foice de Hel | |||
|por-mean=Hel's scythe | |||
|ch-trad-name={{h|死鐮赫爾|sǐ lián Hè'ěr}} | |||
|ch-trad-mean=Death scythe Hel | |||
}} | }} | ||
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Is feh hel scythe.png|The Hel Scythe as it appears in {{title|Heroes}}. | Is feh hel scythe.png|The Hel Scythe as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
{{NavAxeH}} | {{NavAxeH}} | ||
[[Category:Enemy-exclusive weapons]] | [[Category:Enemy-exclusive weapons]] |
Latest revision as of 16:00, 21 November 2023
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Hel Scythe (Japanese: ヘル Hel) is a weapon skill in the axe category which debuted in Fire Emblem Heroes. It is a personal weapon of Hel; it is only used by her as an enemy, and is thus unavailable to players. As a playable unit, Hel uses the Hel's Reaper (Japanese: 死鎌ヘル Death sickle Hel), an enhanced version with a stronger effect.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Hel Scythe) |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants −1 special cooldown count. If foe does not use red, blue, green, or colorless tome or staff, user targets foe's resistance, and if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). | ||
Heroes (Hel's Reaper; refine: Unrefined) |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants −1 special cooldown count. Negates bonus damage targeting flying units. If foe does not use red, blue, green, or colorless tome or staff, user targets foe's resistance, and if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). | ||
Heroes (Hel's Reaper; refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Negates bonus damage targeting flying units. If foe does not use red, blue, green, or colorless tome or staff, user targets foe's resistance, and if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and restores 7 HP to user after combat. Grants +3 HP. If user's HP ≥ 25% or penalty is active on foe at start of combat, grants +4 each to user's attack, speed, defense, and resistance, user deals +(user's speed × 20%) damage, and foe's first attack deals −40% damage during combat. | ||
Heroes (Hel's Reaper; refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Negates bonus damage targeting flying units. If foe does not use red, blue, green, or colorless tome or staff, user targets foe's resistance, and if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and restores 7 HP to user after combat. Grants +5 HP. | ||
Heroes (Hel's Reaper; refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Negates bonus damage targeting flying units. If foe does not use red, blue, green, or colorless tome or staff, user targets foe's resistance, and if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and restores 7 HP to user after combat. Grants +5 HP and +3 speed. | ||
Heroes (Hel's Reaper; refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Negates bonus damage targeting flying units. If foe does not use red, blue, green, or colorless tome or staff, user targets foe's resistance, and if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and restores 7 HP to user after combat. Grants +5 HP and +4 defense. | ||
Heroes (Hel's Reaper; refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Negates bonus damage targeting flying units. If foe does not use red, blue, green, or colorless tome or staff, user targets foe's resistance, and if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP (once per combat). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and restores 7 HP to user after combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Hel Scythe
Unobtainable | Wielded only by Hel: Death Sovereign when encountered as an enemy in pre-July 2020 story maps. |
Hel's Reaper
Method | Data |
---|---|
Unit (★★★★★) | Hel: Death Sovereign |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Hel Scythe) |
Accelerates Special trigger (cooldown count-1).
If foe does not use magic or staff, calculates damage using foe's Res, and if unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.) |
奥義が発動しやすい(発動カウント-1)
敵が魔法、杖以外の時、敵の魔防でダメージ計算、かつ 自分のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) |
Heroes (Hel's Reaper; unrefined) |
Accelerates Special trigger (cooldown count-1).
Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and if unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.) |
飛行特効無効
奥義が発動しやすい(発動カウント-1) 敵が魔法、杖以外の時、敵の魔防でダメージ計算 敵が魔法、杖以外の時、戦闘中、 自分のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) |
Heroes (Hel's Reaper; refined) |
Accelerates Special trigger (cooldown count-1).
Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and also, if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per combat; does not stack). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat. |
飛行特効無効
奥義が発動しやすい(発動カウント-1) 敵が魔法、杖以外の時、敵の魔防でダメージ計算 敵が魔法、杖以外の時、戦闘中、 自分のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) 敵から攻撃された時、または、 戦闘開始時、敵のHPが50%以上の時、 戦闘中、攻撃、速さ、守備、魔防+4、 戦闘後、7回復 |
Heroes (Hel's Reaper; refined: +effect) |
At start of combat, if unit's HP ≥ 25% or
【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 40% during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
戦闘開始時、自身のHPが25%以上の時、または、
敵が【不利な状態異常】を受けている時、 戦闘中、攻撃、速さ、守備、魔防+4、 ダメージ+速さの20%(戦闘前奥義も含む)、 最初に受けた攻撃のダメージを40%軽減 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Trivia
- Hel Scythe is the first personal weapon skill of a former enemy-exclusive unit that was not retained in that unit's skill set as a playable unit.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hel Scythe |
-- |
Japanese |
ヘル |
Hel; shares its name with the character Hel. |
Spanish |
Guadaña Hel |
Hel scythe |
French |
Faux de la mort |
Scythe of the dead |
German |
Hels Sense |
Hel's Scythe |
Italian |
Falcianime |
Soul scythe |
Portuguese |
Foice Hel |
Hel scythe |
Traditional Chinese |
赫爾 |
Hel; shares it's name with the character Hel. |
Hel's Reaper
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hel's Reaper |
-- |
Japanese |
死鎌ヘル |
Death sickle Hel |
Spanish |
Guadaña de Hel |
Hel's scythe |
French |
Faux de Hel |
Hel's scythe |
German |
Hels Schnitter |
Hel's Reaper |
Italian |
Falce di Hel |
Hel's scythe |
Portuguese |
Foice de Hel |
Hel's scythe |
Traditional Chinese |
死鐮赫爾 |
Death scythe Hel |
Gallery
The Hel Scythe as it appears in Heroes.