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Fire Boost: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Thecornerman (talk | contribs) (Filled out etymology; harmonized) |
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|image=[[File:Is feh fire boost 1.png]] | |image=[[File:Is feh fire boost 1.png]] | ||
|caption=Icon of the Fire Boost 1 skill in {{title|Heroes}}. | |caption=Icon of the Fire Boost 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Fire Boost''' (Japanese: {{hl|生命の業火|Seimei no gōka}} ''Hellfire of Life'') is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Fire Boost''' (Japanese: {{hl|生命の業火|Seimei no gōka}} ''Hellfire of Life'') is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Fire Boost 1''', '''Fire Boost 2''', and '''Fire Boost 3''' in order from lowest to highest. When its user has sufficiently more [[HP]] than their foe, Fire Boost boosts their [[attack (stat)|attack]]; the size of the boost increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
|type=A | |||
| | |effect=If user's [[HP]] ≥ (foe's HP + 3) at start of combat, grants +2 [[attack (stat)|attack]] to user during combat. | ||
|sp=50 | |||
}} | |||
{{PassiveDataCell FEH | |||
| | |tier=2 | ||
|type=A | |||
| | |effect=If user's [[HP]] ≥ (foe's HP + 3) at start of combat, grants +4 [[attack (stat)|attack]] to user during combat. | ||
| | |sp=100 | ||
|pre=[[Fire Boost|Fire Boost 1]] | |||
}} | |||
| | {{PassiveDataCell FEH | ||
|tier=3 | |||
| | |type=A | ||
| | |effect=If user's [[HP]] ≥ (foe's HP + 3) at start of combat, grants +6 [[attack (stat)|attack]] to user during combat. | ||
|sp=200 | |||
|pre=[[Fire Boost|Fire Boost 2]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=3 | ||
| | |- | ||
| | |trial1=[[A Hero's Mettle]]: 6,000 points | ||
| | |- | ||
| | |seal1=100 {{Badge|Scarlet}}, 20 {{GreatBadge|Scarlet}}, 20 {{SacredCoin}} | ||
| | |seal2=200 {{Badge|Scarlet}}, 60 {{GreatBadge|Scarlet}}, 50 {{SacredCoin}}, [[Fire Boost|Fire Boost 1]] seal | ||
| | |seal3=1,000 {{Badge|Scarlet}}, 400 {{GreatBadge|Scarlet}}, 100 {{SacredCoin}}, [[Fire Boost|Fire Boost 2]] seal | ||
}} | }} | ||
== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
| | |game={{title|Heroes}}<br><small>(Fire Boost 1)</small> | ||
| | |english=At start of combat, if unit’s HP ≥ foe's HP+3,<br>grants Atk+2 during combat. | ||
|japanese=戦闘開始時、HPが敵より3以上高い時、<br>戦闘中、攻撃+2 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Fire Boost 2)</small> | |||
|english=At start of combat, if unit’s HP ≥ foe's HP+3,<br>grants Atk+4 during combat. | |||
|japanese=戦闘開始時、HPが敵より3以上高い時、<br>戦闘中、攻撃+4 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Fire Boost 3)</small> | |||
{{ | |english=At start of combat, if unit’s HP ≥ foe's HP+3,<br>grants Atk+6 during combat. | ||
| | |japanese=戦闘開始時、HPが敵より3以上高い時、<br>戦闘中、攻撃+6 | ||
| | |||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Fire Boost | |eng-name=Fire Boost | ||
| | |jpn-name={{h|生命の業火|Seimei no gōka}} | ||
| | |jpn-mean=Hellfire of Life | ||
|span-name=Pirovitalidad | |span-name=Pirovitalidad | ||
|span-mean=Pyro-vitality | |span-mean=Pyro-vitality | ||
Line 73: | Line 78: | ||
|ital-name=Impulso fuoco | |ital-name=Impulso fuoco | ||
|ital-mean=Fire impulse | |ital-mean=Fire impulse | ||
|por | |por-name=Pirovital | ||
|por | |por-mean=Pyro-vital | ||
|ch-trad-name={{h|生命業火|shēngmìng yèhuǒ}} | |ch-trad-name={{h|生命業火|shēngmìng yèhuǒ}} | ||
|ch-trad-mean=Living hellfire | |ch-trad-mean=Living hellfire | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Earth Boost]] | *[[Earth Boost]] | ||
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*[[Wind Boost]] | *[[Wind Boost]] | ||
{{ | {{NavPassiveAH}} | ||
{{NavPassiveSH}} |
Latest revision as of 13:50, 18 December 2023
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Fire Boost (Japanese: 生命の業火 Hellfire of Life) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Fire Boost 1, Fire Boost 2, and Fire Boost 3 in order from lowest to highest. When its user has sufficiently more HP than their foe, Fire Boost boosts their attack; the size of the boost increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Fire Boost 1) |
A | If user's HP ≥ (foe's HP + 3) at start of combat, grants +2 attack to user during combat. | 50 | -- | -- | ✓ | -- | |
Heroes (Fire Boost 2) |
A | If user's HP ≥ (foe's HP + 3) at start of combat, grants +4 attack to user during combat. | 100 | Fire Boost 1 | -- | ✓ | -- | |
Heroes (Fire Boost 3) |
A | If user's HP ≥ (foe's HP + 3) at start of combat, grants +6 attack to user during combat. | 200 | Fire Boost 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Fire Boost 1 | Fire Boost 2 | Fire Boost 3 | |
Unit (★★★) | Ross: His Father's Son | Ross: His Father's Son | — |
Unit (★★★★) | Boyd: Future Great • Eliwood: Devoted Love • Geese: A Life at Sea • Lorenz: Highborn Heat | Boyd: Future Great • Eliwood: Devoted Love • Geese: A Life at Sea • Lorenz: Highborn Heat | Boyd: Future Great • Ross: His Father's Son |
Unit (★★★★★) | Luke: Rowdy Squire • Xander: Student Swimmer | Luke: Rowdy Squire • Xander: Student Swimmer | Eliwood: Devoted Love • Geese: A Life at Sea • Lorenz: Highborn Heat • Luke: Rowdy Squire • Xander: Student Swimmer |
Tempest Trials | A Hero's Mettle: 6,000 points | — | — |
Sacred Seal Forge | 100 , 20 , 20 | 200 , 60 , 50 , Fire Boost 1 seal | 1,000 , 400 , 100 , Fire Boost 2 seal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Fire Boost 1) |
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Atk+2 during combat. |
戦闘開始時、HPが敵より3以上高い時、
戦闘中、攻撃+2 |
Heroes (Fire Boost 2) |
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Atk+4 during combat. |
戦闘開始時、HPが敵より3以上高い時、
戦闘中、攻撃+4 |
Heroes (Fire Boost 3) |
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Atk+6 during combat. |
戦闘開始時、HPが敵より3以上高い時、
戦闘中、攻撃+6 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Fire Boost |
-- |
Japanese |
生命の業火 |
Hellfire of Life |
Spanish |
Pirovitalidad |
Pyro-vitality |
French |
Boost ardent |
Blazing boost |
German |
Feuerschub |
Fire Drive |
Italian |
Impulso fuoco |
Fire impulse |
Portuguese |
Pirovital |
Pyro-vital |
Traditional Chinese |
生命業火 |
Living hellfire |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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