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Fell Breath: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|help_text=Grants Atk+3. At the start of combat, if foe's HP < 100%, grants Atk/Res+6 during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
|type=[[Breath]]
|type=Weapon ([[Breath]])
|bearer=[[Duma]]
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Fell Breath''' (Japanese: {{hl|邪神のブレス|Jashin no buresu}} ''Evil God's Breath'') is a weapon [[Skills|skill]] in the [[breath]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Duma]]. Fell Breath is a skill that, in addition to boosting its user's [[Attack (stat)|Attack]] at all times, further boosts the user's [[Attack (stat)|Attack]] and [[Resistance]] during combat against a target not at full [[Hit point|health]] and denies such targets follow-up strikes.
'''Fell Breath''' (Japanese: {{hl|邪神のブレス|Jashin no buresu}} ''Evil God's Breath'') is a weapon [[Skills|skill]] in the [[breath]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Duma]]. Fell Breath boosts its user's [[attack (stat)|attack]], boosts its user's attack and [[resistance]] against a foe not at full [[HP]], and denies those foes [[follow-up attack]]s.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}<br>(Unrefined)
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{BreathFEH}} 5{{star}}
|type=Breath
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=400 SP
|sp=400
|notes1=Boosts user's [[Attack (stat)|Attack]] by +3.<br>If target's [[Hit point|HP]] is not full at start of combat, boosts user's Attack and [[Resistance]] by +6 each during combat, and foe cannot make a follow-up strike.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or Resistance is the lower value.
|pre=[[Flametongue]]
|-
|inherit=n
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If foe's [[HP]] ≤ 99% at start of combat, grants +6 each to attack and [[resistance]] during combat and foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.
|sprite2=[[File:Is feh wpn fell breath refined.png|20px]]
|rank2={{BreathFEH}} 5{{star}}
|mt2=16
|rng2=1
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Boosts user's [[Attack (stat)|Attack]] by +3.<br>If either target's [[Hit point|HP]] is not full or if user's Attack is higher than target's Attack at start of combat, boosts user's Attack and [[Resistance]] by +6 each during combat, and foe cannot make a follow-up strike.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or Resistance is the lower value.<br>Grants +3 [[Hit point|HP]].<br>If either user initiates combat or an ally is within 2 spaces, boosts user's Attack by +5, reduces target's Attack by -5, and reduces damage of target's first strike by 30%, and if user's Attack is higher than target's Resistance, boosts damage of user's first attack by 30% of difference.
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{BreathFEH}} 5{{star}}
|mt3=18
|rng3=1
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes3=Boosts user's [[Attack (stat)|Attack]] by +3.<br>If target's [[Hit point|HP]] is not full or if user's Attack is higher than target's Attack at start of combat, boosts user's Attack and [[Resistance]] by +6 each during combat, and foe cannot make a follow-up strike.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or Resistance is the lower value.<br>Grants +5 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{BreathFEH}} 5{{star}}
|mt4=16
|rng4=1
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=Boosts user's [[Attack (stat)|Attack]] by +3.<br>If target's [[Hit point|HP]] is not full or if user's Attack is higher than target's Attack at start of combat, boosts user's Attack and [[Resistance]] by +6 each during combat, and foe cannot make a follow-up strike.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or Resistance is the lower value.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{BreathFEH}} 5{{star}}
|mt5=16
|rng5=1
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes5=Boosts user's [[Attack (stat)|Attack]] by +3.<br>If target's [[Hit point|HP]] is not full or if user's Attack is higher than target's Attack at start of combat, boosts user's Attack and [[Resistance]] by +6 each during combat, and foe cannot make a follow-up strike.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or Resistance is the lower value.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{BreathFEH}} 5{{star}}
|mt6=16
|rng6=1
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Boost user's [[Attack (stat)|Attack]] by +3.<br>If target's [[Hit point|HP]] is not full or if user's Attack is higher than target's Attack at start of combat, boosts user's Attack and [[Resistance]] by +6 each during combat, and foe cannot make a follow-up strike.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or Resistance is the lower value.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If foe's [[HP]] ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and [[resistance]] during combat and foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +3&nbsp;HP.<br>If user initiates combat or user is within 2&nbsp;spaces of an ally, grants +5&nbsp;attack to user, inflicts −5&nbsp;attack on foe, and foe's first attack deals −30%&nbsp;damage during combat, and if user's attack > foe's resistance, user's first attack deals +&NoBreak;([user's attack − foe's resistance] × 30%) damage.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Breath
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If foe's [[HP]] ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and [[resistance]] during combat and foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If foe's [[HP]] ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and [[resistance]] during combat and foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If foe's [[HP]] ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and [[resistance]] during combat and foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If foe's [[HP]] ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and [[resistance]] during combat and foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Duma|Duma: God of Strength]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Grants Atk+3. At the start of combat, if foe’s<br>HP < 100%, grants Atk/Res+6 during combat<br>and foe cannot make a follow-up attack. If<br>foe's Range = 2, calculates damage using the<br>lower of foe's Def or Res.
|japanese=攻撃+3<br>戦闘開始時、敵のHPが99%以下の時、<br>戦闘中の攻撃、魔防+6、敵は追撃不可<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算
}}
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Grants Atk+3. At the start of combat, if foe's<br>HP < 100% or if unit's Atk > foe's Atk, grants<br>Atk/Res+6 during combat and foe cannot<br>make a follow-up attack. If foe's Range = 2,<br>calculates damage using the lower of foe's<br>Def or Res.
|japanese=攻撃+3<br>戦闘開始時、敵のHPが99%以下の時、または<br>戦闘開始時、自身の攻撃が敵より1以上高い時、<br>戦闘中、攻撃、魔防+6、敵は追撃不可<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=If unit initiates combat or if unit is within<br>2 spaces of an ally, grants Atk+5 to unit, inflicts<br>Atk-5 on foe, and reduces damage from foe's<br>first attack by 30% during combat, and also,<br>if unit's Atk > foe's Res, unit's first attack deals<br>damage = 30% of unit's Atk minus foe's Res.
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、自身の攻撃+5、敵の攻撃-5、<br>最初に受けた攻撃のダメージを30%軽減、<br>かつ、攻撃が敵の魔防より高ければ、<br>最初に与える攻撃のダメージ+<br>(自身の攻撃-敵の魔防)の30%
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
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|eng-name=Fell Breath
|eng-name=Fell Breath
|eng-mean=Fell is in reference to Duma's [[class]], [[Fell God]].
|eng-mean=Fell is in reference to Duma's [[class]], [[Fell God]].
|jap-name={{h|邪神のブレス|Jashin no buresu}}
|jpn-name={{h|邪神のブレス|Jashin no buresu}}
|jap-mean=Evil God's Breath; this refers to the Japanese name of Duma's class, Evil God.
|jpn-mean=Evil God's Breath; this refers to the Japanese name of Duma's class, Evil God.
|span-sp-name=Aliento pérfido
|span-sp-name=Aliento pérfido
|span-sp-mean=Treacherous breath
|span-sp-mean=Treacherous breath
Line 84: Line 113:
|ital-name=Soffio maligno
|ital-name=Soffio maligno
|ital-mean=Malicious breath
|ital-mean=Malicious breath
|por-br-name=Sopro terrível
|por-name=Sopro terrível
|por-br-mean=Terrible breath
|por-mean=Terrible breath
|ch-trad-name={{h|邪神吐息|xié shén tǔ xī}}
|ch-trad-name={{h|邪神吐息|xié shén tǔ xī}}
|ch-trad-mean=Evil god breath
|ch-trad-mean=Evil god breath
Line 94: Line 123:
Ss feh duma god of strength using fell breath.png|[[Duma|Duma: God of Strength]] attacking with Fell Breath in {{title|Heroes}}.
Ss feh duma god of strength using fell breath.png|[[Duma|Duma: God of Strength]] attacking with Fell Breath in {{title|Heroes}}.
</gallery>
</gallery>
 
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==See also==
==See also==
 
-->
{{NavBreathH}}
{{NavBreathH}}

Latest revision as of 00:54, 3 October 2023

Fell Breath

No image available.

Type

Breath

Wielder(s)

Duma

First game

Heroes

Fell Breath (Japanese: 邪神のブレス Evil God's Breath) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of Duma. Fell Breath boosts its user's attack, boosts its user's attack and resistance against a foe not at full HP, and denies those foes follow-up attacks.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Breaths 16 1 400 -- Flametongue -- Grants +3 attack.
If foe's HP ≤ 99% at start of combat, grants +6 each to attack and resistance during combat and foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Heroes
(refine: +Effect)
Is feh wpn fell breath refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If foe's HP ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and resistance during combat and foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +3 HP.
If user initiates combat or user is within 2 spaces of an ally, grants +5 attack to user, inflicts −5 attack on foe, and foe's first attack deals −30% damage during combat, and if user's attack > foe's resistance, user's first attack deals +⁠([user's attack − foe's resistance] × 30%) damage.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Breaths 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If foe's HP ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and resistance during combat and foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If foe's HP ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and resistance during combat and foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If foe's HP ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and resistance during combat and foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If foe's HP ≤ 99% or user's attack > foe's attack at start of combat, grants +6 each to attack and resistance during combat and foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Duma: God of Strength

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. At the start of combat, if foe’s
HP < 100%, grants Atk/Res+6 during combat
and foe cannot make a follow-up attack. If
foe's Range = 2, calculates damage using the
lower of foe's Def or Res.
攻撃+3
戦闘開始時、敵のHPが99%以下の時、
戦闘中の攻撃、魔防+6、敵は追撃不可
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
Heroes
(Refined)
Grants Atk+3. At the start of combat, if foe's
HP < 100% or if unit's Atk > foe's Atk, grants
Atk/Res+6 during combat and foe cannot
make a follow-up attack. If foe's Range = 2,
calculates damage using the lower of foe's
Def or Res.
攻撃+3
戦闘開始時、敵のHPが99%以下の時、または
戦闘開始時、自身の攻撃が敵より1以上高い時、
戦闘中、攻撃、魔防+6、敵は追撃不可
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
Heroes
(Refined: +effect)
If unit initiates combat or if unit is within
2 spaces of an ally, grants Atk+5 to unit, inflicts
Atk-5 on foe, and reduces damage from foe's
first attack by 30% during combat, and also,
if unit's Atk > foe's Res, unit's first attack deals
damage = 30% of unit's Atk minus foe's Res.
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、自身の攻撃+5、敵の攻撃-5、
最初に受けた攻撃のダメージを30%軽減、
かつ、攻撃が敵の魔防より高ければ、
最初に与える攻撃のダメージ+
(自身の攻撃-敵の魔防)の30%

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fell Breath

Fell is in reference to Duma's class, Fell God.

Japanese

邪神のブレス

Evil God's Breath; this refers to the Japanese name of Duma's class, Evil God.

Spanish
(Spain)

Aliento pérfido

Treacherous breath

Spanish
(Latin America)

Soplo pérfido

Treacherous breath

French

Souffle déchu

Fell breath

German

Dämonenatem

Demon breath

Italian

Soffio maligno

Malicious breath

Portuguese

Sopro terrível

Terrible breath

Traditional Chinese

邪神吐息

Evil god breath

Gallery

Breath skills in Heroes
Basic breath skills Fire BreathFire Breath+Flametongue
Breath skills with secondary effects Arcane GrimaBlackfire BreathDark BreathDragon's StoneGlittering BreathLantern BreathLight BreathLightning BreathNew-Sun StonePale BreathSerenity BreathSurprise BreathUmbra BurstWater Breath
Personal breath skills Astral BreathAurora BreathAwoken BreathBreath of BlightBreath of FlameBreath of FogBrutal BreathChilled BreathDazzling BreathDemonic BreathDew DragonstoneDivine BreathDivine MistDivine One's ArtsDraconic RageDragon's FistDusk DragonstoneEerie ScriptureEnveloping BreathEternal BreathEthereal BreathEverliving BreathExpirationFaithful BreathFell BreathFlamelick BreathFrost BreathFrostbite BreathFrostfire BreathGhostly LanternsGloom BreathGodly BreathGreat FlameLilac-Jade BreathLoving BreathMonarch's StoneMoonless BreathMoonlight StoneMoonstrike BreathNurturing BreathOracle's BreathPrimordial BreathPurifying BreathRazing BreathRemote BreathRevealing BreathRuinous FrostSavage BreathScalding BreathShadow BreathSilent BreathSilent PowerSnow's GraceSpirit BreathStarlight StoneSublime SurgeSummer's BreathSun DragonstoneTwin DivinestoneVallastoneWitch BreathWizened BreathZephyr Breath