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Dolphin-Dive Axe: Difference between revisions

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|image=[[File:Is feh dolphin-dive axe.png]]
|image=[[File:Is feh dolphin-dive axe.png]]
|caption=The Dolphin-Dive Axe as it appears in {{title|Heroes}}.
|caption=The Dolphin-Dive Axe as it appears in {{title|Heroes}}.
|help_text=
|type=[[Axe]]
|type=Weapon ([[Axe]])
|bearer=[[Caeda]]
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Dolphin-Dive Axe''' (Japanese: {{hl|波舞うイルカの斧|Nami mau iruka no ono}} ''Dancing wave dolphin axe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the summer variation of [[Caeda]]. Dolphin-Dive Axe deals [[bonus damage]] against four specific weapon types as well as against armored targets (not stacking on armored targets wielding one of the specific weapon types), boosts its user's [[Attack (stat)|Attack]] at all times, boosts all of its user's stats when they initiate combat or are within close proximity to an ally, and allows its user to move two spaces after acting.
'''Dolphin-Dive Axe''' (Japanese: {{hl|波舞うイルカの斧|Nami mau iruka no ono}} ''Dancing wave dolphin axe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the summer variation of [[Caeda]]. Dolphin-Dive Axe deals [[bonus damage]] against [[sword]], [[lance]], [[axe]], [[colorless bow]], and armored units; when its user initiates combat or is near allies, it boosts its user's all its user's stats; and allows its user to move two spaces after acting.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|type=Axe
|rank1={{AxeFEH}} 5{{star}}
|mt=16
|mt1=16
|rng=1
|rng1=1
|sp=400
|worth1=400 SP
|pre=[[Silver Axe]]
|notes1=Deals [[bonus damage]] to wielders of [[sword]], [[Lance (weapon)|lance]], [[axe]], and [[colorless bow]] skills as well as armored targets. (Does not stack on armored targets wielding a target weapon skill.)<br>Boosts user's [[Attack (stat)|Attack]] by +3 at all times.<br>If user initiates combat or is within two spaces of an ally, boosts user's Attack, [[Speed]], [[Defense]], and [[Resistance]] by +5 each during combat.<br>After user attacks, uses an assist skill, or destroys an [[Aether Raids]] structure, user may move two spaces but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than two squares.
|inherit=n
|notes=Enables Canto (2) (Unit can move 2&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 2&nbsp;spaces).<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>Grants +3&nbsp;[[attack (stat)|attack]].<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +5 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat.
}}
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
|data=[[Caeda|Caeda: Sea-Blossom Pair]]
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=Enables【Canto (2)】.<br><br>Effective against sword, lance, axe, colorless<br>bow, and armored foes. Grants Atk+3. If unit<br>initiates combat or if unit is within 2 spaces<br>of an ally, grants Atk/Spd/Def/Res+5<br>during combat.<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than 2 space(s).)
|game={{title|Heroes}}
|japanese1=剣、槍、斧、無属性弓、重装特効<br><br>【再移動(2)】を発動可能<br><br>攻撃+3<br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(2マスを超える距離のワープ移動はできない)
|english=Enables【Canto (2)】.<br><br>Effective against sword, lance, axe, colorless<br>bow, and armored foes. Grants Atk+3. If unit<br>initiates combat or if unit is within 2 spaces<br>of an ally, grants Atk/Spd/Def/Res+5<br>during combat.<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)
|japanese=剣、槍、斧、無属性弓、重装特効<br><br>【再移動(2)】を発動可能<br><br>攻撃+3<br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)
}}
}}
{{DescriptionFtr}}
<!--
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==Trivia==
==Trivia==
-->
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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
Line 49: Line 51:
|ital-name=Ascia delfino
|ital-name=Ascia delfino
|ital-mean=Dolphin axe
|ital-mean=Dolphin axe
|por-br-name=Machado delfim
|por-name=Machado delfim
|por-br-mean=Dolphin axe
|por-mean=Dolphin axe
|ch-trad-name={{h|舞浪海豚之斧|wǔ làng hǎitún zhī fǔ}}
|ch-trad-name={{h|舞浪海豚之斧|wǔ làng hǎitún zhī fǔ}}
|ch-trad-mean=Dancing wave dolhpin axe
|ch-trad-mean=Dancing wave dolhpin axe

Latest revision as of 13:21, 29 March 2024

Dolphin-Dive Axe

Is feh dolphin-dive axe.png
The Dolphin-Dive Axe as it appears in Heroes.

Type

Axe

Wielder(s)

Caeda

First game

Heroes

Dolphin-Dive Axe (Japanese: 波舞うイルカの斧 Dancing wave dolphin axe) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is a personal weapon of the summer variation of Caeda. Dolphin-Dive Axe deals bonus damage against sword, lance, axe, colorless bow, and armored units; when its user initiates combat or is near allies, it boosts its user's all its user's stats; and allows its user to move two spaces after acting.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh skill weapon.png Axes 16 1 400 -- Silver Axe -- Enables Canto (2) (Unit can move 2 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 2 spaces).
Deals bonus damage to sword, lance, axe, colorless bow, and armored units.
Grants +3 attack.
If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user during combat.

Availability

Heroes

Method Data
Unit (★★★★★) Caeda: Sea-Blossom Pair

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Enables【Canto (2)】.

Effective against sword, lance, axe, colorless
bow, and armored foes. Grants Atk+3. If unit
initiates combat or if unit is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+5
during combat.

【Canto (2)】
After an attack, Assist skill, or structure
destruction, unit can move 2 space(s).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
剣、槍、斧、無属性弓、重装特効

【再移動(2)】を発動可能

攻撃+3
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防+5

【再移動(2)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に2マス移動できる

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dolphin-Dive Axe

--

Japanese

波舞うイルカの斧

Dancing wave dolphin axe

Spanish

Hacha delfín

Dolphin axe

French

Hache dauphin

Dolphin axe

German

Delfinaxt

Dolphin Axe

Italian

Ascia delfino

Dolphin axe

Portuguese

Machado delfim

Dolphin axe

Traditional Chinese

舞浪海豚之斧

Dancing wave dolhpin axe

Gallery

Axe skills in Heroes
Basic axe skills Iron AxeSilver AxeSteel Axe
Axe skills with secondary effects Allied AxeArcane DownfallArcane ÞrimaArdent ServiceAxe of DevotionBarrier AxeBeach BannerBrave AxeCarrot AxeDeck SwabberDefier's AxeEmerald AxeFaithful AxeFiresweep AxeGiant SpoonGuard AxeHack-o'-LanternHagoitaHammerHandbellHelmsman AxeHuge FanInstant AxeKiller AxeLegion's AxeLilith FloatieLove CandelabraMelon CrusherNinja MasakariPetalfall VasePlegian AxePoleaxeRearguardRein AxeReprisal AxeSack o' GiftsSeahorse AxeShoreline RakeShuriken CleaverSlaying AxeSlaying HammerSpirited AxeSpringy AxeSteadfast AxeStout AxeUmbra BurstUnbound AxeVictorfishVulture AxeWind Tribe ClubWo GùnWooden Tackle
Regalia and personal axe skills Arcadian AxesArmadsArthur's AxeAurgelmirAuto-LofnheiðrAxe BreidablikAxe of AdorationAxe of DespairAxe of VirilityAymrBasilikosBeruka's AxeBlazing PolearmsBlue Yule AxeBun-Bun BatonBýleistrCamilla's AxeCherche's AxeCorsair CleaverCrimson AxeCrimson War-AxeCrusherDead-Fang AxeDesert-Tiger AxeDevil AxeDolphin-Dive AxeDraconic PoleaxDragoon AxeEbon BölverkEldhrímnirFair-Fury AxeFather's-Son AxeFlame BattleaxeFlower HauteclereFlower of CaringFrederick's AxeFreikugelFuming FreikugelGarmGate-Anchor AxeGerbera AxeGlitnirGoddess AxeGrado PoleaxGuardian's AxeHauteclereHeadsman GlitnirHeavy War AxeHel ScytheHel's ReaperHippity-Hop AxeInveterate AxeInviolable AxeLarge War AxeLofnheiðrLoyalist AxeMasking AxeMirage AxeNew War AxeNifl's BiteNóatúnPastel PoleaxePayday PouchRinkah's ClubRuneaxeScepter of LoveSeafoam SplitterSinmaraSisterly War AxeSkinfaxiSneering AxeSolemn AxeStout TomahawkTalregan AxeTempest's ClawTiger-Roar AxeTri-Path SplitterTwin Star AxeUnyielding OarUrðrUrvanValiant War AxeVictorious AxeVougeWar-God MjölnirWedding-Bell AxeWestern AxeWhirling GraceWolf BergWyvern HatchetWyvern Ono