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Dolphin-Dive Axe: Difference between revisions
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|image=[[File:Is feh dolphin-dive axe.png]] | |image=[[File:Is feh dolphin-dive axe.png]] | ||
|caption=The Dolphin-Dive Axe as it appears in {{title|Heroes}}. | |caption=The Dolphin-Dive Axe as it appears in {{title|Heroes}}. | ||
| | |type=[[Axe]] | ||
| | |bearer=[[Caeda]] | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Dolphin-Dive Axe''' (Japanese: {{hl|波舞うイルカの斧|Nami mau iruka no ono}} ''Dancing wave dolphin axe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the summer variation of [[Caeda]]. Dolphin-Dive Axe deals [[bonus damage]] against | '''Dolphin-Dive Axe''' (Japanese: {{hl|波舞うイルカの斧|Nami mau iruka no ono}} ''Dancing wave dolphin axe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the summer variation of [[Caeda]]. Dolphin-Dive Axe deals [[bonus damage]] against [[sword]], [[lance]], [[axe]], [[colorless bow]], and armored units; when its user initiates combat or is near allies, it boosts its user's all its user's stats; and allows its user to move two spaces after acting. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
| | |inherit=n | ||
|notes=Enables Canto (2) (Unit can move 2 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 2 spaces).<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>Grants +3 [[attack (stat)|attack]].<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=Enables【Canto (2)】.<br><br>Effective against sword, lance, axe, colorless<br>bow, and armored foes. Grants Atk+3. If unit<br>initiates combat or if unit is within 2 spaces<br>of an ally, grants Atk/Spd/Def/Res+5<br>during combat.<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than 2 space(s).) | ||
|japanese=剣、槍、斧、無属性弓、重装特効<br><br>【再移動(2)】を発動可能<br><br>攻撃+3<br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(2マスを超える距離のワープ移動はできない) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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|ital-name=Ascia delfino | |ital-name=Ascia delfino | ||
|ital-mean=Dolphin axe | |ital-mean=Dolphin axe | ||
|por | |por-name=Machado delfim | ||
|por | |por-mean=Dolphin axe | ||
|ch-trad-name={{h|舞浪海豚之斧|wǔ làng hǎitún zhī fǔ}} | |ch-trad-name={{h|舞浪海豚之斧|wǔ làng hǎitún zhī fǔ}} | ||
|ch-trad-mean=Dancing wave dolhpin axe | |ch-trad-mean=Dancing wave dolhpin axe |
Revision as of 19:47, 18 October 2023
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Dolphin-Dive Axe (Japanese: 波舞うイルカの斧 Dancing wave dolphin axe) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is a personal weapon of the summer variation of Caeda. Dolphin-Dive Axe deals bonus damage against sword, lance, axe, colorless bow, and armored units; when its user initiates combat or is near allies, it boosts its user's all its user's stats; and allows its user to move two spaces after acting.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Enables Canto (2) (Unit can move 2 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 2 spaces). Deals bonus damage to sword, lance, axe, colorless bow, and armored units. Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user during combat. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Caeda: Sea-Blossom Pair |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Enables【Canto (2)】.
Effective against sword, lance, axe, colorless bow, and armored foes. Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).) |
剣、槍、斧、無属性弓、重装特効
【再移動(2)】を発動可能 攻撃+3 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+5 【再移動(2)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に2マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (2マスを超える距離のワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dolphin-Dive Axe |
-- |
Japanese |
波舞うイルカの斧 |
Dancing wave dolphin axe |
Spanish |
Hacha delfín |
Dolphin axe |
French |
Hache dauphin |
Dolphin axe |
German |
Delfinaxt |
Dolphin Axe |
Italian |
Ascia delfino |
Dolphin axe |
Portuguese |
Machado delfim |
Dolphin axe |
Traditional Chinese |
舞浪海豚之斧 |
Dancing wave dolhpin axe |
Gallery
The Dolphin-Dive Axe as it appears in Heroes.