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Dignified Bow: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh dignified bow arrow.png]][[File:Is feh dignified bow.png]] | |image=[[File:Is feh dignified bow arrow.png]][[File:Is feh dignified bow.png]] | ||
|caption=The Dignified Bow as it appears in {{title|Heroes}}. | |caption=The Dignified Bow as it appears in {{title|Heroes}}. | ||
| | |type=[[Bow]] | ||
| | |bearer=[[Virion]] | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Dignified Bow''' (Japanese: {{hl|貴族的な弓|Kizoku-teki na yumi}} ''Aristocratic Bow'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}} | '''Dignified Bow''' (Japanese: {{hl|貴族的な弓|Kizoku-teki na yumi}} ''Aristocratic Bow'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Virion]]. Dignified Bow converts the bonuses on foes with less [[HP]] than the user into penalties. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Bow | |||
| | |mt=14 | ||
|rng=2 | |||
|sp=400 | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes. | |||
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| | |||
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}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>If user's maximum HP ≥ (foe's maximum HP + 1) at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Bow | |||
|mt=15 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2 HP and +2 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2 HP and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2 HP and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Effective against flying foes. At start of turn,<br>if any foe's HP ≤ unit's HP-1 and that foe is<br>adjacent to another foe, inflicts【Panic】on<br>that foe.<br><br>【Panic】<br>Converts bonuses on target into penalties<br>through its next action. | |||
|japanese=飛行特効<br>ターン開始時、敵同士が隣接していて、かつ、<br>HPが自分より1以上低い敵に<br>【パニック】を付与<br><br>【パニック】<br>強化を+ではなく-とする状態異常<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At start of combat, if unit's max HP ≥ foe's<br>HP+1, grants Atk/Spd/Def/Res+4 to unit<br>during combat. | |||
|japanese=戦闘開始時、<br>自分の最大HPが敵のHPより1以上高い時、<br>戦闘中、攻撃、速さ、守備、魔防+4 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
Line 85: | Line 105: | ||
|ital-name=Arco nobile | |ital-name=Arco nobile | ||
|ital-mean=Noble bow | |ital-mean=Noble bow | ||
|por | |por-name=Arco ilustre | ||
|por | |por-mean=Illustrious bow | ||
|ch-trad-name={{h|貴族式的弓|guìzú shì de gōng}} | |ch-trad-name={{h|貴族式的弓|guìzú shì de gōng}} | ||
|ch-trad-mean=Noble bow | |ch-trad-mean=Noble bow | ||
Line 95: | Line 115: | ||
Is feh dignified bow.png|The Dignified Bow as it appears in {{title|Heroes}}. | Is feh dignified bow.png|The Dignified Bow as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
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==See also== | ==See also== | ||
--> | |||
{{NavBowH}} | {{NavBowH}} |
Latest revision as of 17:10, 23 November 2023
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Dignified Bow (Japanese: 貴族的な弓 Aristocratic Bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of Virion. Dignified Bow converts the bonuses on foes with less HP than the user into penalties.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | -- | -- | ✗ | Deals bonus damage to flying units. If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes. If user's maximum HP ≥ (foe's maximum HP + 1) at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Virion: Elite Archer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Effective against flying foes. At start of turn,
if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe. 【Panic】 Converts bonuses on target into penalties through its next action. |
飛行特効
ターン開始時、敵同士が隣接していて、かつ、 HPが自分より1以上低い敵に 【パニック】を付与 【パニック】 強化を+ではなく-とする状態異常 (敵の次回行動終了まで) |
Heroes (Refined: +effect) |
At start of combat, if unit's max HP ≥ foe's
HP+1, grants Atk/Spd/Def/Res+4 to unit during combat. |
戦闘開始時、
自分の最大HPが敵のHPより1以上高い時、 戦闘中、攻撃、速さ、守備、魔防+4 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dignified Bow |
-- |
Japanese |
貴族的な弓 |
Aristocratic Bow |
Spanish |
Arco ilustre |
Illustrious bow |
French |
Arc honorable |
Honorable bow |
German |
Würdiger Bogen |
Honorable Bow |
Italian |
Arco nobile |
Noble bow |
Portuguese |
Arco ilustre |
Illustrious bow |
Traditional Chinese |
貴族式的弓 |
Noble bow |
Gallery
The Dignified Bow as it appears in Heroes.