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Dignified Bow: Difference between revisions

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{{Weapon Infobox
{{Item Infobox
|image=[[File:Is feh dignified bow arrow.png]][[File:Is feh dignified bow.png]]
|image=[[File:Is feh dignified bow arrow.png]][[File:Is feh dignified bow.png]]
|caption=The Dignified Bow as it appears in {{title|Heroes}}.
|caption=The Dignified Bow as it appears in {{title|Heroes}}.
|help_text=Effective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts [Panic] on that foe.
|type=[[Bow]]
|type=Weapon ([[bow]])
|bearer=[[Virion]]
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Dignified Bow''' (Japanese: {{hl|貴族的な弓|Kizoku-teki na yumi}} ''Aristocratic Bow'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Virion]]. Dignified Bow has [[Sudden Panic]] as it's primary effect, which converts the enemy's bonuses into penalties through their following actions if those enemy units are adjacent to other enemies and have one HP less than Virion.
'''Dignified Bow''' (Japanese: {{hl|貴族的な弓|Kizoku-teki na yumi}} ''Aristocratic Bow'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Virion]]. Dignified Bow converts the bonuses on foes with less [[HP]] than the user into penalties.
__toc__
{{clear}}


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}<br>(Unrefined)
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{BowFEH}} 5{{star}}
|type=Bow
|mt1=14
|mt=14
|rng1=2
|rng=2
|worth1=400 SP
|sp=400
|notes1=Deals [[bonus damage]] to flying units.<br>At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose [[Hit point|HP]] ≤ user's HP-1 and is adjacent to another enemy unit.
|inherit=n
|-
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|sprite2=[[File:Is feh wpn more hp buff refined.png|20px]]
|rank2={{BowFEH}} 5{{star}}
|mt2=14
|rng2=2
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Deals [[bonus damage]] to flying units.<br>At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose [[Hit point|HP]] ≤ user's HP-1 and is adjacent to another enemy unit.<br>At start of combat, if user's maximum HP is at least 1 higher than target's current HP, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each during combat.
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{BowFEH}} 5{{star}}
|mt3=15
|rng3=2
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes3=Deals [[bonus damage]] to flying units.<br>At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose [[Hit point|HP]] ≤ user's HP-1 and is adjacent to another enemy unit.<br>Grants +2 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{BowFEH}} 5{{star}}
|mt4=14
|rng4=2
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=Deals [[bonus damage]] to flying units.<br>At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose [[Hit point|HP]] ≤ user's HP-1 and is adjacent to another enemy unit.<br>Grants +2 [[Hit point|HP]] and +2 [[Speed]].
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{BowFEH}} 5{{star}}
|mt5=14
|rng5=2
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes5=Deals [[bonus damage]] to flying units.<br>At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose [[Hit point|HP]] ≤ user's HP-1 and is adjacent to another enemy unit.<br>Grants +2 [[Hit point|HP]] and +3 [[Defense]].
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{BowFEH}} 5{{star}}
|mt6=14
|rng6=2
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Deals [[bonus damage]] to flying units.<br>At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose [[Hit point|HP]] ≤ user's HP-1 and is adjacent to another enemy unit.<br>Grants +2 [[Hit point|HP]] and +3 [[Resistance]].
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>If user's maximum HP ≥ (foe's maximum HP + 1) at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Bow
|mt=15
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2&nbsp;HP and +2&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2&nbsp;HP and +3&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Bow
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If any foe's [[HP]] ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.<br>Grants +2&nbsp;HP and +3&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Virion|Virion: Elite Archer]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}
|english=Effective against flying foes. At start of turn,<br>if any foe's HP ≤ unit's HP-1 and that foe is<br>adjacent to another foe, inflicts【Panic】on<br>that foe.<br><br>【Panic】<br>Converts bonuses on target into penalties<br>through its next action.
|japanese=飛行特効<br>ターン開始時、敵同士が隣接していて、かつ、<br>HPが自分より1以上低い敵に<br>【パニック】を付与<br><br>【パニック】<br>強化を+ではなく-とする状態異常<br>(敵の次回行動終了まで)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of combat, if unit's max HP ≥ foe's<br>HP+1, grants Atk/Spd/Def/Res+4 to unit<br>during combat.
|japanese=戦闘開始時、<br>自分の最大HPが敵のHPより1以上高い時、<br>戦闘中、攻撃、速さ、守備、魔防+4
}}
}}
{{DescriptionFtr}}
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==Trivia==
==Trivia==
-->
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==Etymology and other languages==
==Etymology and other languages==
Line 85: Line 105:
|ital-name=Arco nobile
|ital-name=Arco nobile
|ital-mean=Noble bow
|ital-mean=Noble bow
|por-br-name=Arco ilustre
|por-name=Arco ilustre
|por-br-mean=Illustrious bow
|por-mean=Illustrious bow
|ch-trad-name={{h|貴族式的弓|guìzú shì de gōng}}
|ch-trad-name={{h|貴族式的弓|guìzú shì de gōng}}
|ch-trad-mean=Noble bow
|ch-trad-mean=Noble bow
Line 95: Line 115:
Is feh dignified bow.png|The Dignified Bow as it appears in {{title|Heroes}}.
Is feh dignified bow.png|The Dignified Bow as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
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==See also==
==See also==
 
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{{NavBowH}}
{{NavBowH}}

Latest revision as of 17:10, 23 November 2023

Dignified Bow

Is feh dignified bow arrow.pngIs feh dignified bow.png
The Dignified Bow as it appears in Heroes.

Type

Bow

Wielder(s)

Virion

First game

Heroes

Dignified Bow (Japanese: 貴族的な弓 Aristocratic Bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of Virion. Dignified Bow converts the bonuses on foes with less HP than the user into penalties.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Bows 14 2 400 -- -- -- Deals bonus damage to flying units.
If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.
Heroes
(refine: +Effect)
Is feh wpn dignified bow refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.
If user's maximum HP ≥ (foe's maximum HP + 1) at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Bows 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.
Grants +2 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.
Grants +2 HP and +2 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.
Grants +2 HP and +3 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Bows 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to flying units.
If any foe's HP ≤ (user's HP − 1) and foe is adjacent to an enemy, inflicts Panic (Converts bonuses on unit into penalties through their next action) on those foes.
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Virion: Elite Archer

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Effective against flying foes. At start of turn,
if any foe's HP ≤ unit's HP-1 and that foe is
adjacent to another foe, inflicts【Panic】on
that foe.

【Panic】
Converts bonuses on target into penalties
through its next action.
飛行特効
ターン開始時、敵同士が隣接していて、かつ、
HPが自分より1以上低い敵に
【パニック】を付与

【パニック】
強化を+ではなく-とする状態異常
(敵の次回行動終了まで)
Heroes
(Refined: +effect)
At start of combat, if unit's max HP ≥ foe's
HP+1, grants Atk/Spd/Def/Res+4 to unit
during combat.
戦闘開始時、
自分の最大HPが敵のHPより1以上高い時、
戦闘中、攻撃、速さ、守備、魔防+4

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dignified Bow

--

Japanese

貴族的な弓

Aristocratic Bow

Spanish

Arco ilustre

Illustrious bow

French

Arc honorable

Honorable bow

German

Würdiger Bogen

Honorable Bow

Italian

Arco nobile

Noble bow

Portuguese

Arco ilustre

Illustrious bow

Traditional Chinese

貴族式的弓

Noble bow

Gallery

Bow skills in Heroes
Basic bow skills Iron BowSilver BowSteel Bow
Bow skills with secondary effects Arcane DarkbowArcane NáströndAssassin's BowBeguiling BowBig-Catch BowBouquet BowBrave BowBudding BowCandlewax BowCarrot BowCarrot-Tip BowClarisse's BowCocobowCoral BowCourtly BowCupid ArrowDefier's BowDevilish BowFiddlestick BowFiresweep BowFishie BowFortune BowGolden Yule BowGratiaGuard BowHalting BowHama YaHelm BowInstant BowKabura YaKiller BowKumo YumiLucrative BowMonstrous BowNinja YumiPeppy BowPlegian BowProtection BowRefreshing BoltRein BowReindeer BowShining BowShort BowSlaying BowSpendthrift BowSpringy BowSunflower BowTannenbowUmbra BurstUnbound BowWhitecap BowWhitewind BowWyvern YumiVulture Bow
Regalia and personal bow skills Aptitude ArrowsArgent BowBow of BeautyBow of DevotionBow of FreliaBow of ReposeBow of TwelveBow of VerdaneCunning BowDamiell BowDaniel-Made BowDeep-Blue BowDestiny's BowDignified BowDouble BowDuskbloom BowFailnaughtFirst-Dream BowFlame of MúspellFlamefrost BowFujin YumiFujin-Raijin YumiGuardian's BowGusty War BowHeartbroker BowHeired YewfelleHoly YewfelleIndignant BowJötnar BowKeen Coyote BowLucky BowLuna ArcMeisterbogenMermaid BowMirage LongbowMulagirNew-Height BowNidhoggNiles's BowParthiaPartnership BowPersecution BowQuick MulagirRandgríðrRapid-Crier BowRebecca's BowRenowned BowRose-Quartz BowSacaen-Wolf BowSandglass BowSetsuna's YumiSkadiSnide BowSniper's BowSpy-Song BowSurvivalist BowSwift MulagirTanngrisnirThögnVioldrake BowVolunteer BowWarrior Princess