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Curved Shot: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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m (→Data: I'm going to be adding this distinction to all bow arts, since there are some bows that don't innately deal bonus damage against flying units, but gain them through arts.) |
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|coste=3 [[durability]] | |coste=3 [[durability]] | ||
|notese=Cannot [[Attack speed|double attack]]. | |notese=Deals [[bonus damage]] to [[File:Is ns01 eff flying.png|20px]] [[Bonus damage#Three Houses|flying units]].<br>Cannot [[Attack speed|double attack]]. | ||
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Revision as of 17:42, 24 December 2019
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Curved Shot (Japanese: 曲射 High-Angle Fire) is a combat art which debuted in Fire Emblem Echoes: Shadows of Valentia. A weapon skill linked to the Iron Bow in the base game as well as Python's Bow via DLC, Curved Shot lacks special effects aside from a few stat alterations, enhanced hit rate in particular. The art returns in Three Houses, where it gains the additional effect of having longer range.
Data
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Echoes: Shadows of Valentia | +1 | +30 | +0 | +0 | 1-3 | 1 HP | Cannot double attack. Requires 15 SP to learn. |
Availability
Echoes: Shadows of Valentia
Weapons | Iron Bow • Python's Bow |
Three Houses
Skill level | Bow: D |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Curved Shot |
|
Spanish (Latin America) |
Oportunista |
Opportunist |
French |
Tir travaillé |
Worked shot |
Gallery
References
Combat arts | ||||||||||||||||
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