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Bow of Verdane: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh bow of verdane arrow.png]][[File:Is feh bow of verdane.png]] | |image=[[File:Is feh bow of verdane arrow.png]][[File:Is feh bow of verdane.png]] | ||
|caption=The Bow of Verdane as it appears in {{title|Heroes}}. | |caption=The Bow of Verdane as it appears in {{title|Heroes}}. | ||
| | |type=[[Bow]] | ||
| | |bearer=[[Jamke]] | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Bow of Verdane''' (Japanese: {{hl|ヴェルダンの荒弓|Verudan no arayumi}} ''rough bow of Verdane'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Jamke]]. | '''Bow of Verdane''' (Japanese: {{hl|ヴェルダンの荒弓|Verudan no arayumi}} ''rough bow of Verdane'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Jamke]]. Bow of Verdane boosts the user's [[attack (stat)|attack]] and [[speed]] if they initiated combat or have no adjacent allies. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Bow | |||
| | |mt=14 | ||
| | |rng=2 | ||
|sp=400 | |||
| | |inherit=n | ||
|notes=Grants −1 special cooldown count.<br>Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If user initiates combat or is not adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[speed]] during combat. | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If user initiates combat or is not adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[speed]] during combat.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user initiates combat, grants the following effects based on user's speed − foe's speed: | |||
*≥3, user makes guaranteed [[follow-up attack]]. | |||
*≥7, user can make follow-up attack before foe's [[counterattack]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Bow | |||
|mt=15 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If user initiates combat or is not adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[speed]] during combat.<br>Grants +2 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If user initiates combat or is not adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[speed]] during combat.<br>Grants +2 HP and +2 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If user initiates combat or is not adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[speed]] during combat.<br>Grants +2 HP and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Bow | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>If user initiates combat or is not adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[speed]] during combat.<br>Grants +2 HP and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
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==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|ital-name=Arco di Verdane | |ital-name=Arco di Verdane | ||
|ital-mean=Bow of Verdane | |ital-mean=Bow of Verdane | ||
|por | |por-name=Arco de Verdane | ||
|por | |por-mean=Bow of Verdane | ||
|ch-trad-name={{h|凡爾登的荒弓|Fán'ěrdēng de huāng gōng}} | |ch-trad-name={{h|凡爾登的荒弓|Fán'ěrdēng de huāng gōng}} | ||
|ch-trad-mean=Rough bow of Verdane | |ch-trad-mean=Rough bow of Verdane | ||
Line 108: | Line 116: | ||
<gallery> | <gallery> | ||
Is feh bow of verdane.png|The Bow of Verdane as it appears in {{title|Heroes}}. | Is feh bow of verdane.png|The Bow of Verdane as it appears in {{title|Heroes}}. | ||
Is feh bow of verdane arrow.png|The arrows used with the Bow of Verdane in | Is feh bow of verdane arrow.png|The arrows used with the Bow of Verdane in ''Heroes''. | ||
</gallery> | </gallery> | ||
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Latest revision as of 15:45, 7 November 2023
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Bow of Verdane (Japanese: ヴェルダンの荒弓 rough bow of Verdane) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of Jamke. Bow of Verdane boosts the user's attack and speed if they initiated combat or have no adjacent allies.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | -- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or is not adjacent to an ally, grants +5 each to user's attack and speed during combat. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or is not adjacent to an ally, grants +5 each to user's attack and speed during combat. If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user initiates combat, grants the following effects based on user's speed − foe's speed:
| ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or is not adjacent to an ally, grants +5 each to user's attack and speed during combat. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or is not adjacent to an ally, grants +5 each to user's attack and speed during combat. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or is not adjacent to an ally, grants +5 each to user's attack and speed during combat. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or is not adjacent to an ally, grants +5 each to user's attack and speed during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Jamke: Prince of Verdane |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Accelerates Special trigger (cooldown count-1).
Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. |
飛行特効
奥義が発動しやすい(発動カウント-1) 自分から攻撃した時、または、 周囲1マス以内に味方がいない時、 戦闘中、攻撃、速さ+5 |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+5 during combat, and also, if unit initiates combat, the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 3, unit makes a guaranteed follow-up attack. If ≥ 7, unit can make a follow-up attack before foe can counterattack. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5 戦闘開始時、自身のHPが25%以上なら、 自分から攻撃した時、 自分の速さ-敵の速さの値によって異なる効果を発動 (・3以上なら、自分は絶対追撃 ・7以上なら、さらに 追撃可能なら自分の攻撃の直後に追撃を行う) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Bow of Verdane |
-- |
Japanese |
ヴェルダンの荒弓 |
Rough bow of Verdane |
Spanish |
Arco de Verdane |
Bow of Verdane |
French |
Arc de Verdane |
Bow of Verdane |
German |
Verdane-Bogen |
Verdane Bow |
Italian |
Arco di Verdane |
Bow of Verdane |
Portuguese |
Arco de Verdane |
Bow of Verdane |
Traditional Chinese |
凡爾登的荒弓 |
Rough bow of Verdane |
Gallery
The Bow of Verdane as it appears in Heroes.