Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Attack⁄Speed Catch: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Created page with "{{DISPLAYTITLE:Attack/Speed Catch}} {{Skill Infobox |name=Earth Boost |image=File:Is feh atk spd catch 1.png |caption=Icon of the Atk/Spd Catch 1 skill in {{title|Heroes}}...")
 
m (section order)
Line 49: Line 49:
|data=[[Claude|Claude:  King of Unification]]
|data=[[Claude|Claude:  King of Unification]]
}}
}}
==Trivia==
* Attack/Speed Catch is the first four-tier passive skill in ''Heroes'' in which all four of its tiers were introduced to the game simultaneously; all prior fourth-tier passives had at least one tier in its chain introduced earlier than the others.


==Etymology and other languages==
==Etymology and other languages==
Line 75: Line 78:
|por-br-mean=
|por-br-mean=
}}
}}
==Trivia==
* Attack/Speed Catch is the first four-tier passive skill in ''Heroes'' in which all four of its tiers were introduced to the game simultaneously; all prior fourth-tier passives had at least one tier in its chain introduced earlier than the others.


==Gallery==
==Gallery==

Revision as of 04:34, 25 February 2021

Earth Boost

Is feh atk spd catch 1.png
Icon of the Atk/Spd Catch 1 skill in Heroes.

Type(s)

Passive (Type A)

Game(s)

Attack/Speed Catch is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Spd Catch 1, Atk/Spd Catch 2, Atk/Spd Catch 3, and Atk/Spd Catch 4 in order from lowest to highest. Units with an Atk/Spd Catch skill boost their Attack and Speed during combat whenever its target has either full HP or any active penalties on it, with a larger boost if both potential activation criteria are active at once; it is currently unknown how the skill's tier affects the effect.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Atk/Spd Catch 1)
Is feh atk spd catch 1.png Currently unknown -- -- Cost:  ?? SP
Heroes
(Atk/Spd Catch 2)
Is feh atk spd catch 2.png Currently unknown -- -- Cost:  ?? SP
Heroes
(Atk/Spd Catch 3)
Is feh atk spd catch 3.png Currently unknown -- -- Cost:  ??? SP
Heroes
(Atk/Spd Catch 4)
Is feh atk spd catch 4.png If target has either full HP or an active penalty applied to it, boosts user's Attack and Speed by +7 each during combat, plus an additional +2 each should both potential activation criteria be active at once. -- -- Cost:  ??? SP

Availability

Heroes

Units Claude: King of Unification

Trivia

  • Attack/Speed Catch is the first four-tier passive skill in Heroes in which all four of its tiers were introduced to the game simultaneously; all prior fourth-tier passives had at least one tier in its chain introduced earlier than the others.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Atk/Spd Catch 1
Atk/Spd Catch 2
Atk/Spd Catch 3
Atk/Spd Catch 4

--

Gallery

See also

Template:NavPassiveH