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Arcane Downfall: Difference between revisions

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(Created page with "{{Skill Infobox |image=File:Is feh arcane downfall.png |caption=The Arcane Downfall as it appears in {{title|Heroes}}. |type=Weapon (Axe) |games={{title|Heroes}} }} '''Arcane Downfall''' <!--(Japanese: {{hl|--|--}})--> is a weapon skill in the axe category which debuted in {{FEH}}; it is primarily associated with Ganglöt. When its user's HP is not low, Arcane Downfall boosts its user's stats, prevents the foe from making a follow-up attac...")
 
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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh arcane downfall.png]]
|image=[[File:Is feh arcane downfall.png]]
|caption=The Arcane Downfall as it appears in {{title|Heroes}}.
|caption=The Arcane Downfall as it appears in {{title|Heroes}}.
|type=Weapon ([[Axe]])
|type=[[Axe]]
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Arcane Downfall''' <!--(Japanese: {{hl|--|--}})--> is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is primarily associated with [[Ganglöt]]. When its user's [[HP]] is not low, Arcane Downfall boosts its user's stats, prevents the foe from making a follow-up attack, boosts the cooldown charge gained from attacks, and restores the user's HP when they attack.
'''Arcane Downfall''' (Japanese: {{hl|魔器・絶死ヘル|Maki · zesshi heru}} ''Magic vessel · death border Hel'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is primarily associated with [[Ganglöt]]. When its user's [[HP]] is not low, Arcane Downfall boosts its user's stats, prevents the foe from making a follow-up attack, boosts the cooldown charge, and restores the user's HP when they attack.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{AxeFEH}} 5{{star}}
|type=Axe
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=300 SP
|sp=300
|notes1=Reduces cooldown count of user's special skill by 1.<br>If user's [[HP]] ≥ 25% at start of combat, boosts user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 5 each during combat, prevents foe's follow-up attack, boosts user's special skill cooldown charge gained per attack by 1, and restores 7 HP per user's attack.
|pre=[[Silver Axe]]
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.
}}
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Axe
|mt=18
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Axe
|mt=16
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Axe
|mt=16
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Axe
|mt=16
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc
{{FEH skill availability}}
|methodlast=Unobtainable
|datalast=Wielded exclusively by [[Ganglöt]]: Death Anew.
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, foe<br>cannot make a follow-up attack, grants Special<br>cooldown charge +1 per attack (only highest<br>value applied; does not stack.), and when unit<br>deals damage to foe during combat, restores<br>7 HP to unit (triggers even if 0 damage<br>is dealt).
|game={{title|Heroes}}
|japanese1=??
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, foe<br>cannot make a follow-up attack, grants Special<br>cooldown charge +1 per attack (only highest<br>value applied; does not stack), and when unit<br>deals damage to foe during combat, restores<br>7 HP to unit (triggers even if 0 damage<br>is dealt).
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>敵は追撃不可、<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)、かつ<br>戦闘中、自分の攻撃でダメージを与えた時、<br>自分のHP7回復<br>(与えたダメージが0でも効果は発動)
}}
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
Line 38: Line 79:
{{Names
{{Names
|eng-name=Arcane Downfall
|eng-name=Arcane Downfall
|eng-mean=
|jpn-name={{h|魔器・絶死ヘル|Maki · zesshi heru}}
|jpn-name=
|jpn-mean=Magic vessel · death border Hel
|jpn-mean=
|span-name=Ruina arcana
|span-name=
|span-mean=Arcane ruin
|span-mean=
|fren-name=Ruine arcane
|fren-name=
|fren-mean=Arcane ruin
|fren-mean=
|ger-name=Arkanes Untergang
|ger-name=
|ger-mean=Arcane Downfall; abbreviated as '''{{lang|de|Arkan. Untergang}}'''.
|ger-mean=
|ital-name=Rovina arcana
|ital-name=
|ital-mean=Arcane ruin
|ital-mean=
|por-name=Queda arcana
|por-br-name=
|por-mean=Arcane fall
|por-br-mean=
|ch-trad-name={{h|魔器・絕死赫爾|Mó qì · jué sǐ hè'ěr}}
|ch-trad-name=
|ch-trad-mean=Magic vessel · death border Hel
|ch-trad-mean=
}}
}}


Line 63: Line 103:
-->
-->
{{NavAxeH}}
{{NavAxeH}}
{{DEFAULTSORT:Arcane Downfall}}

Latest revision as of 18:32, 7 December 2023

Arcane Downfall

Is feh arcane downfall.png
The Arcane Downfall as it appears in Heroes.

Type

Axe

First game

Heroes

Arcane Downfall (Japanese: 魔器・絶死ヘル Magic vessel · death border Hel) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is primarily associated with Ganglöt. When its user's HP is not low, Arcane Downfall boosts its user's stats, prevents the foe from making a follow-up attack, boosts the cooldown charge, and restores the user's HP when they attack.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Axes 16 1 300 -- Silver Axe -- Grants −1 special cooldown count.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, foe cannot make follow-up attacks, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Axes 18 1 350 500 Arena Medal
200 Refining Stone
-- -- Grants −1 special cooldown count.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, foe cannot make follow-up attacks, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Axes 16 1 350 500 Arena Medal
200 Refining Stone
-- -- Grants −1 special cooldown count.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, foe cannot make follow-up attacks, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Axes 16 1 350 500 Arena Medal
200 Refining Stone
-- -- Grants −1 special cooldown count.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, foe cannot make follow-up attacks, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Axes 16 1 350 500 Arena Medal
200 Refining Stone
-- -- Grants −1 special cooldown count.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, foe cannot make follow-up attacks, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Ganglöt: Death Anew

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit during combat, foe
cannot make a follow-up attack, grants Special
cooldown charge +1 per attack (only highest
value applied; does not stack), and when unit
deals damage to foe during combat, restores
7 HP to unit (triggers even if 0 damage
is dealt).
奥義が発動しやすい(発動カウント-1)

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+5、
敵は追撃不可、
自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)、かつ
戦闘中、自分の攻撃でダメージを与えた時、
自分のHP7回復
(与えたダメージが0でも効果は発動)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Arcane Downfall

--

Japanese

魔器・絶死ヘル

Magic vessel · death border Hel

Spanish

Ruina arcana

Arcane ruin

French

Ruine arcane

Arcane ruin

German

Arkanes Untergang

Arcane Downfall; abbreviated as Arkan. Untergang.

Italian

Rovina arcana

Arcane ruin

Portuguese

Queda arcana

Arcane fall

Traditional Chinese

魔器・絕死赫爾

Magic vessel · death border Hel

Gallery

Axe skills in Heroes
Basic axe skills Iron AxeSilver AxeSteel Axe
Axe skills with secondary effects Allied AxeArcane DownfallArcane ÞrimaArdent ServiceAxe of DevotionBarrier AxeBeach BannerBrave AxeCarrot AxeDeck SwabberDefier's AxeEmerald AxeFaithful AxeFiresweep AxeGiant SpoonGuard AxeHack-o'-LanternHagoitaHammerHandbellHelmsman AxeHuge FanInstant AxeKiller AxeLegion's AxeLilith FloatieLove CandelabraMelon CrusherNinja MasakariPetalfall VasePlegian AxePoleaxeRearguardRein AxeReprisal AxeSack o' GiftsSeahorse AxeShoreline RakeShuriken CleaverSlaying AxeSlaying HammerSpirited AxeSpringy AxeSteadfast AxeStout AxeUmbra BurstUnbound AxeVictorfishVulture AxeWind Tribe ClubWo GùnWooden Tackle
Regalia and personal axe skills Arcadian AxesArmadsArthur's AxeAurgelmirAuto-LofnheiðrAxe BreidablikAxe of AdorationAxe of DespairAxe of VirilityAymrBasilikosBeruka's AxeBlazing PolearmsBlue Yule AxeBun-Bun BatonBýleistrCamilla's AxeCherche's AxeCorsair CleaverCrimson AxeCrimson War-AxeCrusherDead-Fang AxeDesert-Tiger AxeDevil AxeDolphin-Dive AxeDraconic PoleaxDragoon AxeEbon BölverkEldhrímnirFair-Fury AxeFather's-Son AxeFlame BattleaxeFlower HauteclereFlower of CaringFrederick's AxeFreikugelFuming FreikugelGarmGate-Anchor AxeGerbera AxeGlitnirGoddess AxeGrado PoleaxGuardian's AxeHauteclereHeadsman GlitnirHeavy War AxeHel ScytheHel's ReaperHippity-Hop AxeInveterate AxeInviolable AxeLarge War AxeLofnheiðrLoyalist AxeMasking AxeMirage AxeNew War AxeNifl's BiteNóatúnPastel PoleaxePayday PouchRinkah's ClubRuneaxeScepter of LoveSeafoam SplitterSinmaraSisterly War AxeSkinfaxiSneering AxeSolemn AxeStout TomahawkTalregan AxeTempest's ClawTiger-Roar AxeTri-Path SplitterTwin Star AxeUnyielding OarUrðrUrvanValiant War AxeVictorious AxeVougeWar-God MjölnirWedding-Bell AxeWestern AxeWhirling GraceWolf BergWyvern HatchetWyvern Ono