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The Fell Dragon Sombron
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The Fell Dragon Sombron (Japanese: 邪竜ソンブル Evil Dragon Sombre) is the tenth chapter of Fire Emblem Engage. In this chapter, Alear and their army attempt to rescue King Morion and stop Hyacinth's ritual, but suffer a great loss in the process.
After completing this chapter, the player is immediately sent into the next. It is not possible to return to the world map or the Somniel during the next chapter.
Plot
- Main article: The Fell Dragon Sombron/Script
At Destinea Cathedral, Hortensia worries about whether her sister Ivy will return, and discusses her father's change in behavior with her retainer Rosado. Goldmary arrives with an Emblem Ring to give to Hortensia, relaying a message from Hyacinth that they are to prepare for battle. Alear and their army then arrive outside the cathedral. Before they enter, Marth warns them that they would not be ready to fight Sombron if the ritual has been completed, and that they should be ready to retreat at a moment's notice. Alear still decides to move in to rescue Morion, stating that having six of the twelve Emblem Rings will give them a significant advantage, and they express their gratitude and trust in Marth before moving in.
Inside the cathedral, Hyacinth greets the army and infers that Ivy had been killed in the previous battle, shocking Hortensia. Alear demands that he release Morion, then Alfred, Diamant, and Alcryst spot him behind the cathedral's altar. Hyacinth reveals that the ritual has already been completed, and that Morion has been transformed into a Corrupted. Marth urges Alear to call their army to retreat, but they, Diamant, and Alcryst refuse. In response, Hyacinth shuts the doors to the cathedral, and thanks Alear for bringing the Emblem Rings to him. Enraged, Alear commands their army to fight against Hyacinth. Alcryst and Alfred wish for a way to return Morion to normal, but Marth explains that he is truly dead. Diamant and Alear steel their resolve and prepare themselves to give Morion a proper death.
Alear's army succeeds in defeating Hyacinth's forces and manage to corner him. As Diamant is about to land the killing blow, the assassin who killed Lumera appears to save him. Sombron then arrives, and is welcomed by a very nervous Hyacinth. Hungry for more sovereign blood, Sombron transforms into a dragon and devours Hyacinth whole, leaving his Emblem Ring to fall to the ground. The assassin gloats, leading a horrified and angered Hortensia into knocking her hood off, revealing her to be Veyle. She then reveals herself to be Sombron's daughter, the Fell Princess. Left despondent, Alear asks how she could deceive them, only for her to state that she has never spoken with them.
Soon after, Zephia arrives and introduces herself as Sombron's servant. Together with her arrive the rest of the Four Hounds: Griss, Marni, and Mauvier. Alear loses patience and orders their army to engage with their Emblems and fight past them, but Veyle snatches all of them in an instant using the Draconic Time Crystal. Sombron then receives the six rings from her and recites each of their incantations, transforming them all into Dark Emblems, to Alear's horror. Vander urges Alear to retreat, while Veyle taunts them. Alear helplessly begs Veyle to give the rings back to them.
Beginning log
The Divine Dragon's army rushes to Destinea Cathedral to rescue King Morion.
Chapter data
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Victory: Defeat Hyacinth and Corrupted Morion
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Player
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Partner
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Other
|
Enemy
|
Third
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Defeat: Alear dies
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1–10
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{{{partner}}}
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{{{other}}}
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21+9
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{{{third}}}
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Map dimensions: 17 columns by 30 rows
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|
|
|
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Victory: Defeat Hyacinth and Corrupted Morion
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Player
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Partner
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Other
|
Enemy
|
Third
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Defeat: Alear dies
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1–10
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{{{partner}}}
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{{{other}}}
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23+9
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{{{third}}}
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|
Map dimensions: 17 columns by 30 rows
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|
|
|
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Victory: Defeat Hyacinth and Corrupted Morion
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Player
|
Partner
|
Other
|
Enemy
|
Third
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Defeat: Alear dies
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1–10
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{{{partner}}}
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{{{other}}}
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27+8
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{{{third}}}
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Map dimensions: 17 columns by 30 rows
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This chapter features Magic Artillery. It is located as follows:
- Column 9, row 22: Magic Artillery with 3–7 Rng, +20 Hit, 10 (Normal)/7 (Hard)/5 (Maddening) uses
Character data
Additionally, Emblem Energy appears in the following locations:
- Column 7, row 18: Just southwest of the door
- Column 9, row 18: Just south of the door
- Column 11, row 18: Just southeast of the door
Item data
Enemy data
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|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
File:Ma ns02 wing tamer hortensia.png
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Hortensia & ???
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Wing Tamer
|
15
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1
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25+10
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4+6
|
9+2
|
15+9
|
16+2
|
5+7
|
20
|
14+2
|
5
|
5
|
Elfire • Lúin • Freeze Big Personality • Stalwart • Divine Pulse • Mentorship • Instruct
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• Starts on a heal tile. • Immobile until provoked, at which point she begins moving.
|
|
Elusian Soldier
|
Martial Monk
|
14
|
1
|
26
|
8
|
11
|
11
|
10
|
8+5
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15
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4
|
4
|
4
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Shielding Art • Physic
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Begins moving if Hyacinth or a nearby Mage is provoked.
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|
Elusian Soldier
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Mage
|
14
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2
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23
|
4
|
14
|
11
|
11
|
5
|
14
|
3
|
5
|
4
|
Wind
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Both begin moving if either of them, Hyacinth, or the nearby Martial Monk is provoked.
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|
Corrupted
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Sword Fighter
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13
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2
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29
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10
|
1
|
14
|
15
|
8
|
7
|
5
|
6
|
4
|
Steel Sword
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Both begin moving if the door is opened or destroyed, or if either of them, Corrupted Morion, or the nearby Martial Monk is provoked.
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|
Corrupted
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Martial Monk
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12
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1
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25
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7
|
10
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10
|
9
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7+5
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14
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4
|
4
|
4
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Shielding Art
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Begins moving if the door is opened or destroyed, or if Corrupted Morion or a nearby Sword Fighter is provoked.
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|
Elusian Soldier
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Axe Armor
|
13
|
1
|
36
|
14
|
1
|
12
|
4
|
20
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2
|
3
|
9
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4
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Poleaxe
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Will not move until he or a nearby Axe Armor, Sword Flier, or Archer is fought, or until Hortensia is provoked.
|
|
Elusian Soldier
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Axe Armor
|
13
|
1
|
36
|
14
|
1
|
12
|
4
|
20
|
2
|
3
|
9
|
4
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Hammer
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Will not move until he or a nearby Axe Armor, Sword Flier, or Archer is fought, or until Hortensia is provoked.
|
|
Elusian Soldier
|
Sword Flier
|
13
|
2
|
30
|
10
|
7
|
14
|
16
|
8
|
12
|
6
|
5
|
5
|
Steel Sword
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Will not move until either of them or a nearby Axe Armor or Archer is fought, or until Hortensia is provoked; in either case, both begin moving.
|
|
Elusian Soldier
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Archer
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12
|
1
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27
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12
|
1
|
16
|
9
|
6
|
5
|
3
|
6
|
4
|
Steel Bow
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Will not move until she or a nearby Axe Armor or Sword Flier is fought, or until Hortensia is provoked.
|
|
Elusian Soldier
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Mage
|
14
|
1
|
23
|
4
|
14
|
11
|
11
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5
|
14
|
3
|
5
|
4
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Thunder
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Does not move; mans a Magic Artillery.
|
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Goldmary
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Hero
|
1
|
1
|
34
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15
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1
|
16
|
18
|
14
|
10
|
12
|
8
|
5
|
Steel Blade • Energy Drop Disarming Sigh
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Immediately begins moving unprovoked.
|
|
Elusian Soldier
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Sword Fighter
|
12
|
2
|
28
|
10
|
1
|
13
|
15
|
7
|
6
|
4
|
6
|
4
|
Steel Sword
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Lance Armor
|
13
|
2
|
36
|
15
|
1
|
12
|
4
|
20
|
2
|
3
|
9
|
4
|
Steel Lance
|
Immediately begins moving unprovoked.
|
|
Rosado
|
Wyvern Knight
|
1
|
1
|
37
|
19
|
5
|
15
|
16
|
13
|
9
|
7
|
7
|
6
|
Killer Axe Stunning Smile • Stalwart
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Axe Flier
|
13
|
1
|
30
|
10
|
7
|
14
|
16
|
8
|
12
|
6
|
5
|
5
|
Hand Axe
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Lance Cavalier
|
13
|
1
|
33
|
12
|
3
|
15
|
12
|
9
|
7
|
4
|
8
|
5
|
Steel Lance
|
Immediately begins moving unprovoked.
|
File:Ma ns02 hero corrupted morion.png
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Corrupted Morion
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Hero
|
2
|
1
|
39
|
19
|
3
|
8
|
15
|
16
|
9
|
10
|
10
|
5
|
Tomahawk • Silver Sword Stalwart
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Begins moving if the door is opened or destroyed, or if a nearby Sword Fighter or Martial Monk is provoked.
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File:Ma ns02 martial master hyacinth.png
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Hyacinth & ???
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Martial Master
|
2
|
1
|
37+9
|
15+2
|
16
|
13+3
|
13+2
|
12+4
|
18
|
9
|
9
|
5
|
Silver-Spirit Art • Killer Bow • Mani Katti • Master Seal Alacrity+ • Call Doubles • Astra Storm
|
Begins moving if a nearby Martial Monk or Mage is provoked.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
File:Ma ns02 wing tamer hortensia.png
|
Hortensia & ???
|
Wing Tamer
|
15
|
1
|
28+10
|
5+6
|
10+2
|
18+9
|
17+2
|
8+7
|
23
|
14+2
|
5
|
5
|
Elfire • Lúin • Freeze Big Personality • Veteran+ • Divine Pulse • Mentorship • Instruct
|
• Starts on a heal tile. • Immobile until provoked, at which point she begins moving.
|
|
Elusian Soldier
|
Martial Monk
|
14
|
1
|
28
|
10
|
13
|
13
|
10
|
10+5
|
18
|
5
|
4
|
4
|
Shielding Art • Physic
|
Begins moving if Hyacinth or a nearby Mage is provoked.
|
|
Elusian Soldier
|
Mage
|
14
|
3
|
25
|
6
|
16
|
13
|
11
|
8
|
17
|
3
|
5
|
4
|
Wind
|
• The southern one begins moving unprovoked on turn 2. • The northern two both begin moving if either of them, Hyacinth, or the nearby Martial Monk is provoked.
|
|
Corrupted
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Sword Fighter
|
13
|
2
|
31
|
12
|
3
|
15
|
17
|
10
|
9
|
5
|
6
|
4
|
Steel Sword
|
Both begin moving if the door is opened or destroyed, or if either of them, Corrupted Morion, or the nearby Martial Monk is provoked.
|
|
Corrupted
|
Martial Monk
|
12
|
1
|
27
|
9
|
12
|
12
|
9
|
9+5
|
16
|
4
|
4
|
4
|
Shielding Art
|
Begins moving if the door is opened or destroyed, or if Corrupted Morion or a nearby Sword Fighter is provoked.
|
|
Elusian Soldier
|
Axe Armor
|
13
|
1
|
38
|
16
|
2
|
14
|
4
|
23
|
5
|
3
|
9
|
4
|
Poleaxe
|
Will not move until he or a nearby Axe Armor, Sword Flier, or Archer is fought, or until Hortensia is provoked.
|
|
Elusian Soldier
|
Axe Armor
|
13
|
1
|
38
|
16
|
2
|
14
|
4
|
23
|
5
|
3
|
9
|
4
|
Hammer
|
Will not move until he or a nearby Axe Armor, Sword Flier, or Archer is fought, or until Hortensia is provoked.
|
|
Elusian Soldier
|
Sword Flier
|
13
|
2
|
32
|
12
|
9
|
16
|
17
|
10
|
14
|
6
|
5
|
5
|
Steel Sword
|
Will not move until either of them or a nearby Axe Armor or Archer is fought, or until Hortensia is provoked; in either case, both begin moving.
|
|
Elusian Soldier
|
Archer
|
12
|
1
|
29
|
13
|
3
|
17
|
9
|
8
|
7
|
3
|
6
|
4
|
Steel Bow
|
• The eastern one immediately begins moving unprovoked. • The western one will not move until she or a nearby Axe Armor or Sword Flier is fought, or until Hortensia is provoked.
|
|
Elusian Soldier
|
Mage
|
14
|
1
|
25
|
6
|
16
|
13
|
11
|
8
|
17
|
3
|
5
|
4
|
Thunder
|
Does not move; mans a Magic Artillery.
|
|
Goldmary
|
Hero
|
1
|
1
|
38
|
17
|
1
|
17
|
19
|
17
|
12
|
12
|
8
|
5
|
Steel Blade • Energy Drop Disarming Sigh • Veteran+
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Sword Fighter
|
12
|
2
|
30
|
12
|
3
|
15
|
16
|
10
|
9
|
4
|
6
|
4
|
Steel Sword
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Lance Armor
|
13
|
2
|
38
|
16
|
2
|
14
|
4
|
23
|
5
|
3
|
9
|
4
|
Steel Lance
|
Immediately begins moving unprovoked.
|
|
Rosado
|
Wyvern Knight
|
1
|
1
|
42
|
21
|
6
|
17
|
18
|
16
|
12
|
7
|
7
|
6
|
Killer Axe Stunning Smile • Veteran+
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Axe Flier
|
13
|
1
|
32
|
12
|
9
|
16
|
17
|
10
|
14
|
6
|
5
|
5
|
Hand Axe
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Axe Flier
|
13
|
1
|
32
|
12
|
9
|
16
|
17
|
10
|
14
|
6
|
5
|
5
|
Steel Axe
|
Immediately begins moving unprovoked.
|
|
Elusian Soldier
|
Lance Cavalier
|
13
|
1
|
35
|
14
|
5
|
16
|
12
|
12
|
9
|
4
|
8
|
5
|
Steel Lance
|
Immediately begins moving unprovoked.
|
|
Thief
|
Thief
|
13
|
1
|
29
|
15
|
4
|
20
|
18
|
10
|
9
|
5
|
6
|
5
|
Steel Dagger
|
Prioritizes opening chests, then escaping via the west.
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File:Ma ns02 hero corrupted morion.png
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Corrupted Morion
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Hero
|
2
|
1
|
42
|
21
|
6
|
11
|
16
|
19
|
13
|
10
|
10
|
5
|
Tomahawk • Silver Sword Veteran+
|
Begins moving if the door is opened or destroyed, or if a nearby Sword Fighter or Martial Monk is provoked.
|
File:Ma ns02 martial master hyacinth.png
|
Hyacinth & ???
|
Martial Master
|
2
|
1
|
40+9
|
16+2
|
18
|
16+3
|
14+2
|
15+4
|
21
|
9
|
9
|
5
|
Silver-Spirit Art • Killer Bow • Mani Katti • Master Seal Unbreakable • Alacrity+ • Call Doubles • Astra Storm
|
Begins moving if a nearby Martial Monk or Mage is provoked.
|
|
|
|
Reinforcements
- Turn 2 (Normal/Hard only)
- 1 Thief from near the eastern border of the map
- After Hortensia is provoked, but not defeated
- 2 Archers; one from near the western and eastern borders of the map respectively
- After Corrupted Morion is provoked
Boss data
- Main article: Hyacinth
- Main article: Morion
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Before starting this chapter, you will receive a warning stating that once you begin, you won't be able to return to the Somniel until you complete a series of consecutive battles (chapters). Furthermore, if there are any skills or weapon proficiencies you want your units to inherit from your Emblems, do so now before beginning the chapter. After you complete this chapter, all of the Emblems (barring DLC) you obtained so far will be taken away from you, preventing your units from accessing their unique weapons and abilities, or inherit any available skills and proficiencies until you can gradually reclaim them again starting from Chapter 17.
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
The Fell Dragon Sombron
|
--
|
Japanese
|
邪竜ソンブル
|
Evil Dragon Sombre
|
Spanish
|
El Dragón Caído Sombron
|
The Fallen Dragon Sombron
|
French
|
Sombron le Dragon déchu
|
Sombron the Fallen Dragon
|
German
|
Dämonendrache Sombron
|
Demon dragon Sombron
|
Italian
|
Il Drago Maligno Sombron
|
The Evil Dragon Sombron
|
Korean
|
사룡 솜브르
|
Evil dragon Sombre
|
Simplified Chinese
|
邪龙尚卜尔
|
Evil dragon Sombre
|
Traditional Chinese
|
邪龍尚卜爾
|
Evil dragon Sombre
|
|
Gallery
This section has been marked as a stub. Please help improve the page by adding information.