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Attack⁄Speed Bulwark: Difference between revisions
Thecornerman (talk | contribs) (Created page with "{{DISPLAYTITLE:Attack/Speed Bulwark}} {{Skill Infobox |name=Attack/Speed Bulwark |image=File:Is feh atk spd bulwark 1.png |caption=Icon of the Atk/Spd Bulwark 1 skill in {{title|Heroes}}. |type=Passive (Type B) |first={{title|Heroes}} }} '''Attack/Speed Bulwark''' (Japanese: {{hl|攻撃速さの防壁|Kōgeki-hayasa no bōheki}} ''Attack/Speed bulwark'') is a three-tiered passive type B skill which debuted in {{FEH}}; the individual tiers of the skill are...") |
Thecornerman (talk | contribs) No edit summary |
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==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Atk/Spd Bulwark 1 | ||
| | |type=B | ||
| | |effect=Foe cannot move through spaces within foe's [[range]] of user.<br>Inflicts −2 each to foe's [[attack (stat)|attack]] and [[speed]] during combat.<br>Restores 3 [[HP]] to user after combat. | ||
|sp=60 | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Spd Bulwark 2 | |||
|type=B | |||
|effect=Foe cannot move through spaces within foe's [[range]] of user.<br>Inflicts −3 each to foe's [[attack (stat)|attack]] and [[speed]] during combat.<br>Restores 5 [[HP]] to user after combat. | |||
|sp=120 | |||
|pre=[[Attack⁄Speed Bulwark|Atk/Spd Bulwark 1]] | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Spd Bulwark 3 | |||
|type=B | |||
|effect=Foe cannot move through spaces within foe's [[range]] of user.<br>Inflicts −4 each to foe's [[attack (stat)|attack]] and [[speed]] during combat.<br>Restores 7 [[HP]] to user after combat. | |||
|sp=240 | |||
|pre=[[Attack⁄Speed Bulwark|Atk/Spd Bulwark 2]] | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
Revision as of 23:49, 12 September 2023
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Attack/Speed Bulwark (Japanese: 攻撃速さの防壁 Attack/Speed bulwark) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Spd Bulwark 1, Atk/Spd Bulwark 2, and Atk/Spd Bulwark 3 in order from lowest to highest. Atk/Spd Bulwark stops enemies from moving through spaces where they could attack the user, drops its foe's attack and speed during combat, and restores its user's HP afterward; higher tiers of Atk/Spd Bulwark reduce the foe's stats and restore the user's HP by greater amounts.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Spd Bulwark 1) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −2 each to foe's attack and speed during combat. Restores 3 HP to user after combat. |
60 | -- | ✓ | -- | ||
Heroes (Atk/Spd Bulwark 2) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −3 each to foe's attack and speed during combat. Restores 5 HP to user after combat. |
120 | Atk/Spd Bulwark 1 | ✓ | -- | ||
Heroes (Atk/Spd Bulwark 3) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −4 each to foe's attack and speed during combat. Restores 7 HP to user after combat. |
240 | Atk/Spd Bulwark 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Atk/Spd Bulwark 1 | Atk/Spd Bulwark 2 | Atk/Spd Bulwark 3 | |
Unit (★★★★★) | Diamant: Rising Power • Felix: Lone-Wolf Blade • Mozu: Tragic Start | Diamant: Rising Power • Felix: Lone-Wolf Blade • Mozu: Tragic Start | Diamant: Rising Power • Felix: Lone-Wolf Blade • Mozu: Tragic Start |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Spd Bulwark 1) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-2 on foe during combat. Restores 3 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の攻撃、速さ-2、 戦闘後、自分のHP3回復 |
Heroes (Atk/Spd Bulwark 2) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-3 on foe during combat. Restores 5 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の攻撃、速さ-3、 戦闘後、自分のHP5回復 |
Heroes (Atk/Spd Bulwark 3) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-4 on foe during combat. Restores 7 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の攻撃、速さ-4、 戦闘後、自分のHP7回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Speed Bulwark |
Abbreviated as Atk/Spd Bulwark. |
Japanese |
攻撃速さの防壁 |
Attack/Speed bulwark |
Spanish |
Muro Ataque/Velocidad |
Attack/Speed wall; abbreviated as Muro Ata/Vel in the European localization and as Muro Atq./Vel. in the American localization. |
French |
Muraille Attaque/Vitesse |
Attack/Speed wall; abbreviated as Muraille A/V. |
German |
Angriff/Geschwindigkeit-Wall |
Attack/Speed Wall; abbreviated as Agr./Ges.-Wall. |
Italian |
Barricata Attacco/Velocità |
Attack/Speed barricade; abbreviated as Barricata A/V. |
Portuguese |
Muralha Ataque-Velocidade |
Attack-Speed wall; abbreviated as Muralha AV. |
Traditional Chinese |
攻擊速度防護屏障 |
Attack/Speed protective barrier |