Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Null Follow-Up: Difference between revisions
Thecornerman (talk | contribs) mNo edit summary |
m (→Heroes) |
||
Line 33: | Line 33: | ||
{{ItemLoc | {{ItemLoc | ||
|methodlast=Units | |methodlast=Units | ||
|datalast=[[Alm|Alm: Saint-King]] • [[Asbel|Asbel: Windswept Youth]] • [[Corrin|Corrin: Bloodbound Beast]] • [[Corrin|Corrin: Dream Prince]] • [[Dieck|Dieck: Wounded Tiger]] • [[Eirika|Eirika: Twin Refulgence]] • [[Hilda|Hilda: Idle Maiden]] • [[Mareeta|Mareeta: The Blade's Pawn]] • [[Marianne|Marianne: Serene Adherent]] • [[Nyx|Nyx: Rulebreaker Mage]] • [[Priam|Priam: Radiant Hero]] • [[Shamir|Shamir: Archer Apart]] • [[Velouria|Velouria: Renewed Wolfpup]] • [[Volke|Volke: Man of Mysteries]] | |datalast=[[Alm|Alm: Saint-King]] • [[Asbel|Asbel: Windswept Youth]] • [[Corrin|Corrin: Bloodbound Beast]] • [[Corrin|Corrin: Dream Prince]] • [[Dieck|Dieck: Wounded Tiger]] • [[Eirika|Eirika: Twin Refulgence]] • [[Hilda|Hilda: Idle Maiden]] • [[Joshua|Joshua: Resolute Tempest]] • [[Mareeta|Mareeta: The Blade's Pawn]] • [[Marianne|Marianne: Serene Adherent]] • [[Nyx|Nyx: Rulebreaker Mage]] • [[Priam|Priam: Radiant Hero]] • [[Shamir|Shamir: Archer Apart]] • [[Velouria|Velouria: Renewed Wolfpup]] • [[Volke|Volke: Man of Mysteries]] | ||
}} | }} | ||
Revision as of 05:19, 5 January 2022
| ||||
|
Null Follow-Up (Japanese: 見切り・追撃効果 Abandon Follow-up Effect) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Null Follow-Up 1, Null Follow-Up 2, and Null Follow-Up 3 in order from lowest to highest. Null Follow-Up nullifies effects that guarantee the foe's follow-up attacks or that prevent the unit's own follow up attacks during combat; the HP threshold necessary for the skill to activate varies according to the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Null Follow-Up 1) |
Disables effects that would either guarantee the target makes a follow-up attack or deny the user a follow-up attack. | User has full HP at start of combat | -- | Cost: 60 SP | |
Heroes (Null Follow-Up 2) |
Disables effects that would either guarantee the target makes a follow-up attack or deny the user a follow-up attack. | User has at least 50% HP at start of combat | -- | Cost: 120 SP | |
Heroes (Null Follow-Up 3) |
Disables effects that would either guarantee the target makes a follow-up attack or deny the user a follow-up attack. | -- | -- | Cost: 240 SP |
Availability
Heroes
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Null Follow-Up |
-- |
Spanish |
Ataque doble nulo |
Null double attack; abbreviated as At. doble nulo in the European localization and as Atq. doble nulo in the Latin American localizaiton. |
French |
Anti-double |
Anti-double |
German |
Folge-Negation |
Consequence Negation |
Italian |
Nega attacco doppi |
Negate double attack; abbreviated as Nega att. doppi. |
Portuguese (Brazil) |
Ataque duplo nulo |
Null double attack; abbreviated as Atq. duplo nulo. |
Traditional Chinese |
識破・追擊效果 |
Penetrate pursuit effect |