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Guard: Difference between revisions
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|game3={{title|Heroes}}<br>(Guard 1) | |game3={{title|Heroes}}<br>(Guard 1) | ||
|sprite3=[[File:Is feh guard 1.png|20px]] | |sprite3=[[File:Is feh guard 1.png|20px]] | ||
|effect3=Slows down target's special cooldown by 1 if unit's own [[Hit point|HP]] is at | |effect3=Slows down target's special cooldown by 1 if unit's own [[Hit point|HP]] is at 100% at start of combat. | ||
|active3=-- | |active3=-- | ||
|capacity3=-- | |capacity3=-- |
Revision as of 12:45, 26 April 2017
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- For the skill known as Cancel in Fire Emblem: Path of Radiance, see Pavise. For the skill known as Guard in Fire Emblem: Radiant Dawn, see Guard.
Cancel, also known as Guard, (Japanese: キャンセル Cancel) is a combat skill which first appeared in Fire Emblem: Path of Radiance. In Path of Radiance and Radiant Dawn, it is a personal skill equippable to any unit that, when activated, gives successful hits by its user the added ability of completely preventing the enemy from counter-attacking or double attacking them afterward for the rest of the round of combat, temporarily protecting the user from the risk of being damaged by the enemy; in Heroes, it is a three-tiered type B passive skill (whose individiual tiers are known as Guard 1, Guard 2, and Guard 3 in order from lowest to highest, the choice to use the Guard name may be related to it being added to the game in the Path of Radiance-themed World of Radiance update), and is a skill that slows down the target's cooldown for special skills when the user's HP is at or above a certain threshold at the start of combat; the percentage of total HP required to activate the skill presumably decreases with the skill's tier.
Data
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | Icon | Effect | Activation | Capacity | Notes |
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Path of Radiance | Nullifies any further attacks from the target in the current round of attack. | (Skill)% | 10 | -- | |
Radiant Dawn | Nullifies any further attacks from the target in the current round of attack. | (Speed)% | 10 | -- | |
Heroes (Guard 1) |
Slows down target's special cooldown by 1 if unit's own HP is at 100% at start of combat. | -- | -- | -- | |
Heroes (Guard 2) |
Slows down target's special cooldown by 1 if unit's own HP is at ??% or above at start of combat. | -- | -- | -- |
Availability
Path of Radiance
Units | Haar |
Items | Guard |
Radiant Dawn
Units | Leonardo • Haar |
Items | Cancel |
Heroes
Units | Titania |
Trivia
Gallery
Haar activating Guard in Path of Radiance.
- Ss fe10 leonardo activating cancel.png
Leonardo activating Cancel in Radiant Dawn.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Guard |
• This name is used only in Path of Radiance. |
Spanish |
• Defensa |
• Defense. This name is used only in Path of Radiance. |
French |
• Garde |
• Guard. This name is used only in Path of Radiance. |
German |
• Wache |
• Guard. This name is used only in Path of Radiance. |
Italian |
• Guardia |
• Guard. This name is used only in Path of Radiance. |