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Lull Attack⁄Defense: Difference between revisions
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|image=[[File:Is feh lull atk def 1.png]] | |image=[[File:Is feh lull atk def 1.png]] | ||
|caption=Icon of the Lull Atk/Def 1 skill in {{title|Heroes}}. | |caption=Icon of the Lull Atk/Def 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Lull Attack/Defense''' (Japanese: {{hl|攻撃守備の凪|Kōgeki-shubi no nagi}} ''Attack/Defense Lull'') is a | '''Lull Attack/Defense''' (Japanese: {{hl|攻撃守備の凪|Kōgeki-shubi no nagi}} ''Attack/Defense Lull'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Lull Atk/Def 1''', '''Lull Atk/Def 2''', '''Lull Atk/Def 3''', and '''Lull Atk/Def 4''' in order from lowest to highest. During combat, Lull Atk/Def reduces the foe's [[Attack (stat)|attack]] and [[defense]]—the size of which increases with the skill's tier—and neutralizes any bonuses to those stats granted by skills such as a Fortify or Rally. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Lull Atk/Def 1 | ||
| | |type=B | ||
| | |effect=Inflicts −1 each to foe's [[attack (stat)|attack]] and [[defense]] and neutralizes foe's bonuses to those stats during combat. | ||
|sp=60 | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Lull Atk/Def 2 | |||
|type=B | |||
|effect=Inflicts −2 each to foe's [[attack (stat)|attack]] and [[defense]] and neutralizes foe's bonuses to those stats during combat. | |||
|sp=120 | |||
|pre=[[Lull Attack⁄Defense|Lull Atk/Def 1]] | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Lull Atk/Def 3 | |||
|type=B | |||
|effect=Inflicts −3 each to foe's [[attack (stat)|attack]] and [[defense]] and neutralizes foe's bonuses to those stats during combat. | |||
|sp=240 | |||
|pre=[[Lull Attack⁄Defense|Lull Atk/Def 2]] | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Lull Atk/Def 4 | |||
|type=B | |||
|effect=Inflicts −⁠(4 + number of bonus effects on foe; maximum: 8) each to foe's [[attack (stat)|attack]] and [[defense]] and neutralizes foe's bonuses to attack and defense during combat. | |||
|sp=300 | |||
|pre=[[Lull Attack⁄Defense|Lull Atk/Def 3]] | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=4 | ||
| | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Atk/Def 1)</small> | |||
|english=Inflicts Atk/Def-1 on foe and neutralizes foe's<br>bonuses to Atk/Def (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の攻撃、守備-1、かつ<br>敵の攻撃、守備の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Atk/Def 2)</small> | |||
|english=Inflicts Atk/Def-2 on foe and neutralizes foe's<br>bonuses to Atk/Def (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の攻撃、守備-2、かつ<br>敵の攻撃、守備の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Atk/Def 3)</small> | |||
|english=Inflicts Atk/Def-3 on foe and neutralizes foe's<br>bonuses to Atk/Def (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の攻撃、守備-3、かつ<br>敵の攻撃、守備の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Atk/Def 4)</small> | |||
|english=Inflicts Atk/Def-X on foe (X = 4 + number<br>of【Bonus】effects active on foe; max 8;<br>excludes stat bonuses) and neutralizes foe's<br>bonuses to Atk/Def (from skills like Fortify,<br>Rally, etc.) during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | |||
|japanese=戦闘中、敵の攻撃、守備-4、さらに、<br>敵の攻撃、守備が、<br>敵の【有利な状態】の数だけ減少<br>(最大4、強化は除く)、<br>敵の攻撃、守備の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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|eng-name=Lull Attack/Defense | |eng-name=Lull Attack/Defense | ||
|eng-mean=Abbreviated as '''Lull Atk/Def'''. | |eng-mean=Abbreviated as '''Lull Atk/Def'''. | ||
| | |jpn-name={{h|攻撃守備の凪|Kōgeki-shubi no nagi}} | ||
| | |jpn-mean=Attack/Defense Lull | ||
|span-name=Calma Ataque/Defensa | |span-name=Calma Ataque/Defensa | ||
|span-mean=Attack/Defense stillness; abbreviated as '''{{lang|es|Calma Ata/Def}}''' in the European localization and as '''{{lang|es|Calma Atq./Def.}}''' in the Latin American localization. | |span-mean=Attack/Defense stillness; abbreviated as '''{{lang|es|Calma Ata/Def}}''' in the European localization and as '''{{lang|es|Calma Atq./Def.}}''' in the Latin American localization. | ||
Line 52: | Line 91: | ||
|ital-name=Culla Attacco/Difesa | |ital-name=Culla Attacco/Difesa | ||
|ital-mean=Attack/Defense cradle; abbreviated as '''{{lang|it|Culla Att/Dif}}'''. | |ital-mean=Attack/Defense cradle; abbreviated as '''{{lang|it|Culla Att/Dif}}'''. | ||
|por | |por-name=Ataque/Defesa calma | ||
|por | |por-mean=Calm Attack/Defense; abbreviated as '''{{lang|pt|Atq./Def. calm.}}''' | ||
|ch-trad-name={{h|攻擊防守的靜謐|gōngjī fángshǒu de jìngmì}} | |ch-trad-name={{h|攻擊防守的靜謐|gōngjī fángshǒu de jìngmì}} | ||
|ch-trad-mean=Attack/Defense stillness | |ch-trad-mean=Attack/Defense stillness | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Lull Spd | *[[Lull Atk/Spd]] | ||
*[[Lull Atk/Res]] | *[[Lull Atk/Res]] | ||
*[[Lull Spd/Def]] | *[[Lull Spd/Def]] | ||
*[[Lull | *[[Lull Spd/Res]]<!-- | ||
*[[Lull Def/Res]]--> | |||
{{ | {{NavPassiveBH}} |
Latest revision as of 16:45, 7 September 2023
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Lull Attack/Defense (Japanese: 攻撃守備の凪 Attack/Defense Lull) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Lull Atk/Def 1, Lull Atk/Def 2, Lull Atk/Def 3, and Lull Atk/Def 4 in order from lowest to highest. During combat, Lull Atk/Def reduces the foe's attack and defense—the size of which increases with the skill's tier—and neutralizes any bonuses to those stats granted by skills such as a Fortify or Rally.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Lull Atk/Def 1) |
B | Inflicts −1 each to foe's attack and defense and neutralizes foe's bonuses to those stats during combat. | 60 | -- | ✓ | -- | ||
Heroes (Lull Atk/Def 2) |
B | Inflicts −2 each to foe's attack and defense and neutralizes foe's bonuses to those stats during combat. | 120 | Lull Atk/Def 1 | ✓ | -- | ||
Heroes (Lull Atk/Def 3) |
B | Inflicts −3 each to foe's attack and defense and neutralizes foe's bonuses to those stats during combat. | 240 | Lull Atk/Def 2 | ✓ | -- | ||
Heroes (Lull Atk/Def 4) |
B | Inflicts −(4 + number of bonus effects on foe; maximum: 8) each to foe's attack and defense and neutralizes foe's bonuses to attack and defense during combat. | 300 | Lull Atk/Def 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Lull Atk/Def 1 | Lull Atk/Def 2 | Lull Atk/Def 3 | Lull Atk/Def 4 | |
Unit (★★★★) | Lyon: Sunlit Prince | Lyon: Sunlit Prince | — | — |
Unit (★★★★★) | Ash: Retainer to Askr • Chrom: Crowned Exalt • Dimitri: The Protector • Duessel: Obsidian • Ephraim: Dynastic Duo • Freyr: Dream-King • Freyr: Estival Dreams • Veronica: Harmonic Pirates • Zeke: Past Unknown | Ash: Retainer to Askr • Chrom: Crowned Exalt • Dimitri: The Protector • Duessel: Obsidian • Ephraim: Dynastic Duo • Freyr: Dream-King • Freyr: Estival Dreams • Veronica: Harmonic Pirates • Zeke: Past Unknown | Ash: Retainer to Askr • Chrom: Crowned Exalt • Dimitri: The Protector • Duessel: Obsidian • Ephraim: Dynastic Duo • Freyr: Dream-King • Freyr: Estival Dreams • Lyon: Sunlit Prince • Veronica: Harmonic Pirates • Zeke: Past Unknown | Freyr: Dream-King |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lull Atk/Def 1) |
Inflicts Atk/Def-1 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、守備-1、かつ
敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Def 2) |
Inflicts Atk/Def-2 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、守備-2、かつ
敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Def 3) |
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、守備-3、かつ
敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Def 4) |
Inflicts Atk/Def-X on foe (X = 4 + number
of【Bonus】effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘中、敵の攻撃、守備-4、さらに、
敵の攻撃、守備が、 敵の【有利な状態】の数だけ減少 (最大4、強化は除く)、 敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lull Attack/Defense |
Abbreviated as Lull Atk/Def. |
Japanese |
攻撃守備の凪 |
Attack/Defense Lull |
Spanish |
Calma Ataque/Defensa |
Attack/Defense stillness; abbreviated as Calma Ata/Def in the European localization and as Calma Atq./Def. in the Latin American localization. |
French |
Répit Attaque/Défense |
Attack/Defense relief; abbreviated as Répit Atq/Déf. |
German |
Angriff/Verteidigung-Tief |
Attack/Defense Depression; abbreviated as Agr./Ver.-Tief. |
Italian |
Culla Attacco/Difesa |
Attack/Defense cradle; abbreviated as Culla Att/Dif. |
Portuguese |
Ataque/Defesa calma |
Calm Attack/Defense; abbreviated as Atq./Def. calm. |
Traditional Chinese |
攻擊防守的靜謐 |
Attack/Defense stillness |