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Clash of Queens: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Expanded plot section and added data for Normal mode)
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{{images}}
{{Chapter Infobox
{{Chapter Infobox
<!--|image=[[File:Cm fe17fx 4.png|200px]]-->
|image=[[File:Cm fe17fx 4.png|200px]]
|location=Frigid Forest
|location=Frigid Forest
|boss=[[Ivy]], [[Timerra]]
|boss=[[Ivy]], [[Timerra]]
Line 38: Line 37:
|enemy=18{{h|+19|Reinforcements}}
|enemy=18{{h|+19|Reinforcements}}
|third=23{{h|+15|Reinforcements}}
|third=23{{h|+15|Reinforcements}}
|map=[[File:Cm fe17fx 4.png]]
|map=[[File:Cm fe17fx 4.png|200px]]
|col=30
|col=30
|row=22
|row=22
Line 46: Line 45:
|defeat=[[Nel]], [[Nil]], or [[Alear]] dies
|defeat=[[Nel]], [[Nil]], or [[Alear]] dies
|ally=6–10
|ally=6–10
|enemy=23{{h|+33|Reinforcements}}
|enemy=23{{h|+36|Reinforcements}}
|third=31{{h|+30|Reinforcements}}
|third=30{{h|+34|Reinforcements}}
|map=[[File:Cm fe17fx 4 h.png]]
|map=[[File:Cm fe17fx 4 h.png|200px]]
|col=30
|col=30
|row=22
|row=22
Line 58: Line 57:
|enemy=24{{h|+48|Reinforcements}}
|enemy=24{{h|+48|Reinforcements}}
|third=34{{h|+52|Reinforcements}}
|third=34{{h|+52|Reinforcements}}
|map=[[File:Cm fe17fx 4 m.png]]
|map=[[File:Cm fe17fx 4 m.png|200px]]
|col=30
|col=30
|row=22
|row=22
Line 155: Line 154:


===Enemy data===
===Enemy data===
{{sectstub}}
:Every enemy is [[File:Is ns02 corrupted.png|20px]] [[Bonus damage|weak]] to attacks that are effective against [[Bonus damage#Engage|Corrupted units]].
:Every enemy is [[File:Is ns02 corrupted.png|20px]] [[Bonus damage|weak]] to attacks that are effective against [[Bonus damage#Engage|Corrupted units]].
{{Tab
{{Tab
Line 164: Line 162:
|content1={{ChapUnitHdr|type=Enemy|platform=ns02}}
|content1={{ChapUnitHdr|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=[[Ivy]] & [[???|Soren]]
|name=[[Ivy]] & [[Soren|???]]
|class=Trainer
|class=Trainer
|classarticle=Trainer (class)
|classarticle=Trainer (class)
Line 488: Line 486:
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Ivy]] & [[Soren|???]]
|class=Trainer
|classarticle=Trainer (class)
|version=ivy
|lv=5
|#=1
|hp=53<br>{{RevivalStone}}
|str=11
|mag=22
|dex=20
|spd=24
|def=23
|res=24
|lck=5
|bld=8
|mov=5
|inventory={{Item|17|Bolting}} • {{Item|17|Thoron}}<br>{{Item|17|Final Say}} • {{Item|17|Stalwart}} • {{Item|17|Grasping Void}} • {{Item|17|Anima Focus}} • {{Item|17|Keen Insight}} • {{Item|17|Flare}} • {{Item|17|Cataclysm}}
|notes=• Immobile until turn 3, at which point she begins moving to be two spaces north of the southwest corner of the map, then begins moving to attack.<br>• Can use [[Cataclysm]] again if she has not used it within the previous turn.
}}
}}
 
{{ChapUnitCellFE17
====Reinforcements====
|name=Elusian Soldier
*Turns 2, 4, 6 <small>(all difficulties)</small>, and 7 <small>(Maddening only)</small>
|class=Wyvern Knight
**1 [[Mage Knight]] from north of the westernmost cemetery
|classarticle=Wyvern Rider
**1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[Wolf Knight]](s) from north of the westernmost cemetery
|version=elusia female lance
**1 [[Great Knight]] from north of the westernmost cemetery
|lv=4
*Turns 3, 7 <small>(all difficulties)</small>, and 8 <small>(Maddening only)</small>
|#=2
**2 <small>(Normal)</small>/3 <small>(Hard/Maddening)</small> [[Wyvern Rider|Wyvern Knight]]s with [[Steel Axe]]s from near the northwest corner of the map
|hp=47
**1 [[Wyvern Rider|Wyvern Knight]] with a [[Steel Lance]] from near the northwest corner of the map
|str=22
*Turn 5
|mag=10
**2 <small>(Normal)</small>/4 <small>(Hard/Maddening)</small> [[Corrupted Wyvern]]s from the southwestern mountains
|dex=21
*Turn 7
|spd=20{{h|−3|Penalized by weapon weight}}
**2 <small>(Normal)</small>/3 <small>(Hard)</small>/4 <small>(Maddening)</small> [[Griffin Knight]]s from south of Ivy's starting position
|def=17
*Turns 8–10 <small>(Hard/Maddening only)</small>
|res=12
**1 [[Wyvern Rider|Wyvern Knight]] with a [[Steel Axe]] from west of ally starting positions
|lck=7
**1 <small>(Hard)</small>/2 <small>(Maddening)</small> [[Griffin Knight]](s) from west of ally starting positions
|bld=10
**1 [[Wyvern Rider|Wyvern Knight]] with a [[Steel Lance]] from west of ally starting positions
|mov=6
*Note: With the exception of the turn 5 reinforcements, all reinforcements are halted when [[Ivy]] is defeated.
|inventory={{Item|17|Silver Lance}}
 
|notes=Immobile until turn 3, at which point she moves to be adjacent to [[Ivy]] if no units are in range.
===Third army data===
}}
{{sectstub}}
{{ChapUnitCellFE17
:Every third army enemy is [[File:Is ns02 corrupted.png|20px]] [[Bonus damage|weak]] to attacks that are effective against [[Bonus damage#Engage|Corrupted units]].
|name=Elusian Soldier
{{Tab
|class=Wyvern Knight
|width=100%
|classarticle=Wyvern Rider
|tab1=Normal
|version=elusia female lance
|tab2=Hard
|lv=4
|tab3=Maddening
|content1={{ChapUnitHdr|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Timerra]] & [[Camilla|???]]
|class=Watcher
|version=timerra
|lv=5
|#=1
|#=1
|hp=50
|hp=47
|str=15
|str=22
|mag=14
|mag=10
|dex=21
|dex=21
|spd=21{{h|−2|Penalized by weapon weight}}
|spd=20{{h|−5|Penalized by weapon weight}}
|def=14
|def=17
|res=10
|res=12
|lck=11
|lck=7
|bld=7
|bld=10
|mov=5{{h|+2|Granted by Soar}}
|mov=6
|inventory={{Item|17|Bolt Axe}} • {{Item|17|Lightning}} • {{Item|17|Silver Lance}}<br>{{Item|17|Dignity of Solm}} • {{Item|17|Sandstorm|link=Sandstorm (skill)}} • {{Item|17|Dragon Vein|link=Dragon Vein (skill)|image=dragon vein camilla}} • {{Item|17|Decisive Strike}} • {{Item|17|Detoxify}} • {{Item|17|Soar}} • {{Item|17|Dark Inferno}}
|inventory={{Item|17|Spear}}
|notes=Immobile until turn 4, at which point she begins moving.<br>• Can use [[Dark Inferno]] again if she has not used it within the previous turn.
|notes=Immobile until turn 3, at which point she moves to be adjacent to [[Ivy]] if no units are in range.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=General
|class=Griffin Knight
|version=solm female lance
|version=elusia female sword
|lv=4
|lv=3
|#=1
|#=1
|hp=52
|hp=39
|str=15
|str=18
|mag=1
|mag=14
|dex=19
|dex=24
|spd=3
|spd=25{{h|−3|Penalized by weapon weight}}
|def=15
|def=5
|res=2
|res=11
|lck=7
|lck=12
|bld=16
|bld=8
|mov=4
|mov=6
|inventory={{Item|17|Steel Lance}}
|inventory={{Item|17|Silver Sword}}
|notes=Immobile until turn 4, at which point she begins moving.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=General
|class=Griffin Knight
|version=solm female sword
|version=elusia female sword
|lv=4
|lv=3
|#=1
|#=3
|hp=52
|hp=39
|str=15
|str=18
|mag=1
|mag=14
|dex=19
|dex=24
|spd=3
|spd=25
|def=15
|def=5
|res=2
|res=11
|lck=7
|lck=12
|bld=16
|bld=8
|mov=4
|mov=6
|inventory={{Item|17|Steel Sword}}
|inventory={{Item|17|Steel Sword}}
|notes=Immobile until turn 4, at which point she begins moving.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Martial Master
|class=Paladin
|version=solm female art
|version=elusia sword
|lv=3
|lv=3
|#=1
|#=1
|hp=38
|hp=44
|str=7
|str=21
|mag=10
|mag=5
|dex=13
|dex=23
|spd=8
|spd=19{{h|−1|Penalized by weapon weight}}
|def=0
|def=8
|res=1
|res=5
|lck=9
|lck=9
|bld=9
|bld=10
|mov=5
|mov=6
|inventory={{Item|17|Silver-Spirit Art}} • {{Item|17|Recover}} • {{Item|17|Physic}}
|inventory={{Item|17|Silver Sword}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=2
|hp=43
|str=13
|mag=5
|dex=23
|spd=13{{h|−1|Penalized by weapon weight}}
|def=0
|res=0
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Berserker
|class=Bow Knight
|version=solm
|version=elusia
|lv=3
|lv=3
|#=3
|#=3
|hp=53
|hp=39
|str=16
|str=16
|mag=0
|mag=6
|dex=12
|dex=23
|spd=9
|spd=19
|def=0
|def=3
|res=0
|res=5
|lck=4
|lck=9
|bld=14
|bld=8
|mov=5
|mov=6
|inventory={{Item|17|Steel Axe}}
|inventory={{Item|17|Steel Bow}}
|notes=• The western two immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 2.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Halberdier
|class=Paladin
|version=solm
|version=elusia lance
|lv=3
|lv=3
|#=3
|#=1
|hp=43
|hp=44
|str=13
|str=21
|mag=5
|mag=5
|dex=23
|dex=23
|spd=13{{h|−4|Penalized by weapon weight}}
|spd=19
|def=0
|def=8
|res=0
|res=5
|lck=7
|lck=9
|bld=9
|bld=10
|mov=5
|mov=6
|inventory={{Item|17|Ridersbane}}
|inventory={{Item|17|Steel Lance}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Berserker
|class=Wolf Knight
|version=solm
|version=elusia knife
|lv=3
|lv=3
|#=1
|#=3
|hp=53
|hp=40
|str=16
|str=17
|mag=0
|mag=8
|dex=12
|dex=21
|spd=9
|spd=23
|def=0
|def=5
|res=0
|res=8
|lck=4
|lck=11
|bld=14
|bld=8
|mov=5
|mov=6
|inventory={{Item|17|Poleaxe}}
|inventory={{Item|17|Steel Dagger}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Sage
|class=Mage Knight
|version=solm female
|version=elusia tome
|lv=3
|lv=3
|#=1
|#=3
|hp=28
|hp=30
|str=0
|str=13
|mag=15
|mag=18
|dex=17
|dex=15
|spd=10
|spd=17
|def=0
|def=4
|res=4
|res=13
|lck=9
|lck=6
|bld=7
|bld=8
|mov=5
|mov=6
|inventory={{Item|17|Elwind}}
|inventory={{Item|17|Elfire}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=General
|class=Great Knight
|version=solm female sword
|version=elusia female axe
|lv=3
|lv=3
|#=1
|#=2
|hp=49
|hp=44
|str=14
|str=20
|mag=1
|mag=4
|dex=19
|dex=21
|spd=2
|spd=12
|def=8
|def=17
|res=0
|res=2
|lck=7
|lck=9
|bld=15
|bld=12
|mov=4
|mov=6
|inventory={{Item|17|Steel Sword}}
|inventory={{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=General
|class=Mage Knight
|version=solm female axe
|version=elusia tome
|lv=3
|lv=3
|#=1
|#=1
|hp=49
|hp=30
|str=14
|str=13
|mag=1
|mag=18
|dex=19
|dex=15
|spd=2
|spd=17
|def=8
|def=4
|res=0
|res=13
|lck=7
|lck=6
|bld=15
|bld=8
|mov=4
|mov=6
|inventory={{Item|17|Steel Axe}}
|inventory={{Item|17|Elwind}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Sniper
|class=Great Knight
|version=solm female
|version=elusia female axe
|lv=3
|lv=3
|#=3
|#=1
|hp=39
|hp=44
|str=12
|str=20
|mag=1
|mag=4
|dex=26
|dex=21
|spd=10
|spd=12{{h|−3|Penalized by weapon weight}}
|def=0
|def=17
|res=0
|res=2
|lck=8
|lck=9
|bld=12
|mov=6
|inventory={{Item|17|Silver Axe}}
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wolf Knight
|version=elusia knife
|lv=3
|#=6
|hp=40
|str=17
|mag=8
|dex=21
|spd=23
|def=5
|res=8
|lck=11
|bld=8
|bld=8
|mov=5
|mov=6
|inventory={{Item|17|Steel Bow}}
|inventory={{Item|17|Steel Dagger}}
|notes=• The northwestern two immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Swordmaster]] is provoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=General
|class=Mage Knight
|version=solm female axe
|version=elusia tome
|lv=3
|lv=3
|#=1
|#=3
|hp=49
|hp=30
|str=14
|str=13
|mag=1
|mag=18
|dex=19
|dex=15
|spd=2
|spd=17
|def=8
|def=4
|res=0
|res=13
|lck=7
|lck=6
|bld=15
|bld=8
|mov=4
|mov=6
|inventory={{Item|17|Poleaxe}} • {{Item|17|Steel Axe}}
|inventory={{Item|17|Elfire}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Swordmaster
|class=Great Knight
|version=solm
|version=elusia female axe
|lv=3
|lv=3
|#=3
|#=3
|hp=38
|hp=44
|str=8
|str=20
|mag=3
|mag=4
|dex=22
|dex=21
|spd=20
|spd=12
|def=0
|def=17
|res=0
|res=2
|lck=12
|lck=9
|bld=8
|bld=12
|mov=5
|mov=6
|inventory={{Item|17|Steel Sword}}
|inventory={{Item|17|Steel Axe}}
|notes=• The northwestern two immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Sniper]] is provoked.
|last=y
}}
}}
{{ChapUnitReinf|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=Sniper
|class=Wyvern Knight
|version=solm female
|classarticle=Wyvern Rider
|version=elusia female axe
|lv=3
|lv=3
|#=4
|#=9
|hp=39
|hp=46
|str=12
|str=22
|mag=1
|mag=9
|dex=26
|dex=21
|spd=10
|spd=20{{h|−2|Penalized by weapon weight}}
|def=0
|def=8
|res=0
|res=4
|lck=8
|lck=7
|bld=8
|bld=10
|mov=5
|mov=6
|inventory={{Item|17|Steel Bow}}
|inventory={{Item|17|Steel Axe}}
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=General
|class=Wyvern Knight
|version=solm female lance
|classarticle=Wyvern Rider
|version=elusia female lance
|lv=3
|lv=3
|#=2
|#=5
|hp=49
|hp=46
|str=14
|str=22
|mag=1
|mag=9
|dex=19
|dex=21
|spd=2
|spd=20
|def=8
|def=8
|res=0
|res=4
|lck=7
|lck=7
|bld=15
|bld=10
|mov=4
|mov=6
|inventory={{Item|17|Ridersbane}}
|inventory={{Item|17|Steel Lance}}
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Corrupted Wyvern
|class=Halberdier
|class=Corrupted Wyvern
|version=solm
|version=corrupted
|lv=3
|lv=23
|#=2
|#=3
|hp=43
|hp=45
|str=13
|str=9
|mag=5
|mag=16
|dex=23
|dex=15
|spd=13{{h|−1|Penalized by weapon weight}}
|spd=13
|def=0
|def=17
|res=0
|res=21
|lck=7
|lck=11
|bld=9
|bld=12
|mov=5
|mov=3
|inventory={{Item|17|Steel Lance}}
|inventory={{Item|17|Miasma Breath}} • {{Item|17|Miasma Ball}}
|notes=Automatically equips [[Miasma Breath]] after initiating combat with [[Miasma Ball]].
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Corrupted Wyvern
|class=Sage
|class=Corrupted Wyvern
|version=solm female
|version=corrupted
|lv=3
|lv=25
|#=4
|#=1
|hp=28
|hp=47
|str=0
|str=9
|mag=15
|mag=17
|dex=17
|dex=16
|spd=10
|spd=13
|def=0
|def=18
|res=0
|res=22
|lck=9
|lck=11
|bld=7
|bld=12
|mov=5
|mov=3
|inventory={{Item|17|Elwind}}
|inventory={{Item|17|Miasma Breath}} • {{Item|17|Miasma Ball}}<br>{{Item|17|Miasma Domain}}
|notes=Automatically equips [[Miasma Breath]] after initiating combat with [[Miasma Ball]].
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Solmic Soldier
|name=Elusian Soldier
|class=General
|class=Griffin Knight
|version=solm female lance
|version=elusia female sword
|lv=3
|lv=3
|#=2
|#=6
|hp=49
|hp=39
|str=14
|str=18
|mag=1
|mag=14
|dex=19
|dex=24
|spd=2
|spd=25
|def=8
|def=5
|res=0
|res=11
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Swordmaster
|version=solm
|lv=3
|#=1
|hp=38
|str=8
|mag=3
|dex=22
|spd=20
|def=0
|res=0
|lck=12
|lck=12
|bld=8
|bld=8
|mov=5
|mov=6
|inventory={{Item|17|Steel Sword}}
|inventory={{Item|17|Steel Sword}}
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns02}}
 
{{ChapUnitCellFE17
====Reinforcements====
|name=[[Ivy]] & [[Soren|???]]
*Turns 3 and 5
|class=Trainer
**1 [[Sniper]] from west of the northeasternmost cemetery
|classarticle=Trainer (class)
**1 [[General]] with a [[Spear]] from west of the northeasternmost cemetery <small>(Hard/Maddening only)</small>
|version=ivy
**1 <small>(Normal/Hard)</small>/2 <small>(Maddening)</small> [[General]](s) with [[Ridersbane]](s) from west of the northeasternmost cemetery
|lv=5
**1 [[Halberdier]] from west of the northeasternmost cemetery
|#=1
**1 [[Sage]] from west of the northeasternmost cemetery <small>(Hard/Maddening only)</small>
|hp=53<br>{{RevivalStone}}
*Turns 4 and 6
|str=11
**2 <small>(Normal/Hard)</small>/3 <small>(Maddening)</small> [[Sage]]s from south of the northeasternmost cemetery
|mag=22
**1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[General]](s) with [[Steel Lance]](s) from south of the northeasternmost cemetery
|dex=20
*Turns 4 <small>(Normal/Hard)</small>/2, 4, and 8 <small>(Maddening only)</small>
|spd=24
**2 [[Sniper]]s from near the southeast corner of the map
|def=23
**1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[Swordmaster]](s) from near the southeast corner of the map
|res=24
*Turns 8–10 <small>(Hard/Maddening only)</small>
|lck=5
**1 <small>(Hard)</small>/2 <small>(Maddening)</small> [[Berserker]](s) from the northern border of the map
|bld=8
**1 [[Sniper]] from the northern border of the map
|mov=5
**1 [[Swordmaster]] from the northern border of the map
|inventory={{Item|17|Bolting}} • {{Item|17|Thoron}}<br>{{Item|17|Final Say}} • {{Item|17|Veteran+}} • {{Item|17|Grasping Void}} • {{Item|17|Anima Focus}} • {{Item|17|Keen Insight}} • {{Item|17|Flare}} • {{Item|17|Cataclysm}}
**1 [[General]] with a [[Steel Axe]] from the northern border of the map
|notes=• Immobile until turn 3, at which point she begins moving to be two spaces north of the southwest corner of the map, then begins moving to attack.<br>• Can use [[Cataclysm]] again if she has not used it within the previous turn.
*Note: All reinforcements are halted when [[Timerra]] is defeated.
}}
 
{{ChapUnitCellFE17
===Boss data===
|name=Elusian Soldier
{{main|Ivy}}
|class=Wyvern Knight
{{Tab
|classarticle=Wyvern Rider
|tab1=Normal
|version=elusia female lance
|tab2=Hard
|lv=4
|tab3=Maddening
|#=2
|content1={{BossStats FE17
|hp=50
|str=27
|mag=13
|dex=25
|spd=23{{h|−3|Penalized by weapon weight}}
|def=23
|res=16
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Silver Lance}}
|notes=Immobile until turn 3, at which point she moves to be adjacent to [[Ivy]] if no units are in range.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia female lance
|lv=4
|#=1
|hp=50
|str=27
|mag=13
|dex=25
|spd=23{{h|−5|Penalized by weapon weight}}
|def=23
|res=16
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Spear}}
|notes=Immobile until turn 3, at which point she moves to be adjacent to [[Ivy]] if no units are in range.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Griffin Knight
|version=elusia female sword
|lv=3
|#=1
|hp=42
|str=21
|mag=17
|dex=27
|spd=28{{h|−3|Penalized by weapon weight}}
|def=10
|res=16
|lck=12
|bld=8
|mov=6
|inventory={{Item|17|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Griffin Knight
|version=elusia female sword
|lv=3
|#=3
|hp=42
|str=21
|mag=17
|dex=27
|spd=28
|def=10
|res=16
|lck=12
|bld=8
|mov=6
|inventory={{Item|17|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Paladin
|version=elusia sword
|lv=3
|#=1
|hp=47
|str=24
|mag=8
|dex=26
|spd=22{{h|−1|Penalized by weapon weight}}
|def=13
|res=10
|lck=9
|bld=10
|mov=6
|inventory={{Item|17|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Bow Knight
|version=elusia
|lv=3
|#=3
|hp=42
|str=20
|mag=9
|dex=26
|spd=22
|def=8
|res=10
|lck=9
|bld=8
|mov=6
|inventory={{Item|17|Steel Bow}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Paladin
|version=elusia lance
|lv=3
|#=1
|hp=47
|str=24
|mag=8
|dex=26
|spd=22
|def=13
|res=10
|lck=9
|bld=10
|mov=6
|inventory={{Item|17|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wolf Knight
|version=elusia knife
|lv=3
|#=3
|hp=43
|str=20
|mag=11
|dex=24
|spd=26
|def=10
|res=12
|lck=11
|bld=8
|mov=6
|inventory={{Item|17|Steel Dagger}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage Knight
|version=elusia tome
|lv=3
|#=3
|hp=34
|str=17
|mag=22
|dex=19
|spd=21
|def=9
|res=18
|lck=6
|bld=8
|mov=6
|inventory={{Item|17|Elfire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Great Knight
|version=elusia female axe
|lv=3
|#=2
|hp=47
|str=23
|mag=7
|dex=24
|spd=16
|def=22
|res=7
|lck=9
|bld=12
|mov=6
|inventory={{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage Knight
|version=elusia tome
|lv=3
|#=2
|hp=34
|str=17
|mag=22
|dex=19
|spd=21
|def=9
|res=18
|lck=6
|bld=8
|mov=6
|inventory={{Item|17|Elwind}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Great Knight
|version=elusia female axe
|lv=3
|#=1
|hp=47
|str=23
|mag=7
|dex=24
|spd=16{{h|−3|Penalized by weapon weight}}
|def=22
|res=7
|lck=9
|bld=12
|mov=6
|inventory={{Item|17|Silver Axe}}
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wolf Knight
|version=elusia knife
|lv=3
|#=8
|hp=43
|str=20
|mag=11
|dex=24
|spd=26
|def=10
|res=12
|lck=11
|bld=8
|mov=6
|inventory={{Item|17|Steel Dagger}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage Knight
|version=elusia tome
|lv=3
|#=4
|hp=34
|str=17
|mag=22
|dex=19
|spd=21
|def=9
|res=18
|lck=6
|bld=8
|mov=6
|inventory={{Item|17|Elfire}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Great Knight
|version=elusia female axe
|lv=3
|#=4
|hp=47
|str=23
|mag=7
|dex=24
|spd=16
|def=22
|res=7
|lck=9
|bld=12
|mov=6
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia female axe
|lv=3
|#=12
|hp=49
|str=26
|mag=13
|dex=24
|spd=23{{h|−2|Penalized by weapon weight}}
|def=13
|res=9
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia female lance
|lv=3
|#=6
|hp=49
|str=26
|mag=13
|dex=24
|spd=23
|def=13
|res=9
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Corrupted Wyvern
|class=Corrupted Wyvern
|version=corrupted
|lv=23
|#=3
|hp=49
|str=12
|mag=20
|dex=18
|spd=16
|def=22
|res=27
|lck=11
|bld=12
|mov=3
|inventory={{Item|17|Miasma Breath}} • {{Item|17|Miasma Ball}}
|notes=Automatically equips [[Miasma Breath]] after initiating combat with [[Miasma Ball]].
}}
{{ChapUnitCellFE17
|name=Corrupted Wyvern
|class=Corrupted Wyvern
|version=corrupted
|lv=25
|#=1
|hp=50
|str=13
|mag=22
|dex=20
|spd=17
|def=24
|res=28
|lck=11
|bld=12
|mov=3
|inventory={{Item|17|Miasma Breath}} • {{Item|17|Miasma Ball}}<br>{{Item|17|Miasma Domain}}
|notes=Automatically equips [[Miasma Breath]] after initiating combat with [[Miasma Ball]].
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Griffin Knight
|version=elusia female sword
|lv=3
|#=10
|hp=42
|str=21
|mag=17
|dex=27
|spd=28
|def=10
|res=16
|lck=12
|bld=8
|mov=6
|inventory={{Item|17|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
}}
 
====Reinforcements====
*Turns 2, 4, 6 <small>(all difficulties)</small>, and 7 <small>(Maddening only)</small>
**1 [[Mage Knight]] from north of the westernmost cemetery
**1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[Wolf Knight]](s) from north of the westernmost cemetery
**1 [[Great Knight]] from north of the westernmost cemetery
*Turns 3, 7 <small>(all difficulties)</small>, and 8 <small>(Maddening only)</small>
**2 <small>(Normal)</small>/3 <small>(Hard/Maddening)</small> [[Wyvern Rider|Wyvern Knight]]s with [[Steel Axe]]s from near the northwest corner of the map
**1 [[Wyvern Rider|Wyvern Knight]] with a [[Steel Lance]] from near the northwest corner of the map
*Turn 5
**2 <small>(Normal)</small>/4 <small>(Hard/Maddening)</small> [[Corrupted Wyvern]]s from the southwestern mountains
*Turn 7
**2 <small>(Normal)</small>/3 <small>(Hard)</small>/4 <small>(Maddening)</small> [[Griffin Knight]]s from south of Ivy's starting position
*Turns 8–10 <small>(Hard/Maddening only)</small>
**1 [[Wyvern Rider|Wyvern Knight]] with a [[Steel Axe]] from west of ally starting positions
**1 <small>(Hard)</small>/2 <small>(Maddening)</small> [[Griffin Knight]](s) from west of ally starting positions
**1 [[Wyvern Rider|Wyvern Knight]] with a [[Steel Lance]] from west of ally starting positions
*Note: With the exception of the turn 5 reinforcements, all reinforcements are halted when [[Ivy]] is defeated.
 
===Third army data===
:Every third army enemy is [[File:Is ns02 corrupted.png|20px]] [[Bonus damage|weak]] to attacks that are effective against [[Bonus damage#Engage|Corrupted units]].
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{ChapUnitHdr|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Timerra]] & [[Camilla|???]]
|class=Watcher
|version=timerra
|lv=5
|#=1
|hp=50
|str=15
|mag=14
|dex=21
|spd=21{{h|−2|Penalized by weapon weight}}
|def=14
|res=10
|lck=11
|bld=7
|mov=5{{h|+2|Granted by Soar}}
|inventory={{Item|17|Bolt Axe}} • {{Item|17|Lightning}} • {{Item|17|Silver Lance}}<br>{{Item|17|Dignity of Solm}} • {{Item|17|Sandstorm|link=Sandstorm (skill)}} • {{Item|17|Dragon Vein|link=Dragon Vein (skill)|image=dragon vein camilla}} • {{Item|17|Decisive Strike}} • {{Item|17|Detoxify}} • {{Item|17|Soar}} • {{Item|17|Dark Inferno}}
|notes=• Immobile until turn 4, at which point she begins moving.<br>• Can use [[Dark Inferno]] again if she has not used it within the previous turn.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=4
|#=1
|hp=52
|str=15
|mag=1
|dex=19
|spd=3
|def=15
|res=2
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female sword
|lv=4
|#=1
|hp=52
|str=15
|mag=1
|dex=19
|spd=3
|def=15
|res=2
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Sword}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Martial Master
|version=solm female art
|lv=3
|#=1
|hp=38
|str=7
|mag=10
|dex=13
|spd=8
|def=0
|res=1
|lck=9
|bld=9
|mov=5
|inventory={{Item|17|Silver-Spirit Art}} • {{Item|17|Recover}} • {{Item|17|Physic}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=2
|hp=43
|str=13
|mag=5
|dex=23
|spd=13{{h|−1|Penalized by weapon weight}}
|def=0
|res=0
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=3
|hp=53
|str=16
|mag=0
|dex=12
|spd=9
|def=0
|res=0
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Steel Axe}}
|notes=• The western two immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=3
|hp=43
|str=13
|mag=5
|dex=23
|spd=13{{h|−4|Penalized by weapon weight}}
|def=0
|res=0
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Ridersbane}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=1
|hp=53
|str=16
|mag=0
|dex=12
|spd=9
|def=0
|res=0
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Poleaxe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sage
|version=solm female
|lv=3
|#=1
|hp=28
|str=0
|mag=15
|dex=17
|spd=10
|def=0
|res=4
|lck=9
|bld=7
|mov=5
|inventory={{Item|17|Elwind}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female sword
|lv=3
|#=1
|hp=49
|str=14
|mag=1
|dex=19
|spd=2
|def=8
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=1
|hp=49
|str=14
|mag=1
|dex=19
|spd=2
|def=8
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sniper
|version=solm female
|lv=3
|#=3
|hp=39
|str=12
|mag=1
|dex=26
|spd=10
|def=0
|res=0
|lck=8
|bld=8
|mov=5
|inventory={{Item|17|Steel Bow}}
|notes=• The northwestern two immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Swordmaster]] is provoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=1
|hp=49
|str=14
|mag=1
|dex=19
|spd=2
|def=8
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Poleaxe}} • {{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Swordmaster
|version=solm
|lv=3
|#=3
|hp=38
|str=8
|mag=3
|dex=22
|spd=20
|def=0
|res=0
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Sword}}
|notes=• The northwestern two immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Sniper]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sniper
|version=solm female
|lv=3
|#=4
|hp=39
|str=12
|mag=1
|dex=26
|spd=10
|def=0
|res=0
|lck=8
|bld=8
|mov=5
|inventory={{Item|17|Steel Bow}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=2
|hp=49
|str=14
|mag=1
|dex=19
|spd=2
|def=8
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Ridersbane}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=2
|hp=43
|str=13
|mag=5
|dex=23
|spd=13{{h|−1|Penalized by weapon weight}}
|def=0
|res=0
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sage
|version=solm female
|lv=3
|#=4
|hp=28
|str=0
|mag=15
|dex=17
|spd=10
|def=0
|res=0
|lck=9
|bld=7
|mov=5
|inventory={{Item|17|Elwind}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=2
|hp=49
|str=14
|mag=1
|dex=19
|spd=2
|def=8
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Swordmaster
|version=solm
|lv=3
|#=1
|hp=38
|str=8
|mag=3
|dex=22
|spd=20
|def=0
|res=0
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Timerra]] & [[Camilla|???]]
|class=Watcher
|version=timerra
|lv=5
|#=1
|hp=58<br>{{RevivalStone}}
|str=27
|mag=20
|dex=24
|spd=23{{h|−2|Penalized by weapon weight}}
|def=25
|res=12
|lck=13
|bld=7
|mov=5{{h|+2|Granted by Soar}}
|inventory={{Item|17|Bolt Axe}} • {{Item|17|Lightning}} • {{Item|17|Silver Lance}}<br>{{Item|17|Dignity of Solm}} • {{Item|17|Sandstorm|link=Sandstorm (skill)}} • {{Item|17|Dragon Vein|link=Dragon Vein (skill)|image=dragon vein camilla}} • {{Item|17|Decisive Strike}} • {{Item|17|Detoxify}} • {{Item|17|Soar}} • {{Item|17|Dark Inferno}}
|notes=• Immobile until turn 4, at which point she begins moving.<br>• Can use [[Dark Inferno]] again if she has not used it within the previous turn.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=4
|#=1
|hp=54
|str=27
|mag=2
|dex=19
|spd=8
|def=31
|res=15
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=4
|#=1
|hp=54
|str=27
|mag=2
|dex=19
|spd=8
|def=31
|res=15
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female sword
|lv=4
|#=1
|hp=54
|str=27
|mag=2
|dex=19
|spd=8
|def=31
|res=15
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Sword}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Martial Master
|version=solm female art
|lv=3
|#=1
|hp=38
|str=15
|mag=17
|dex=13
|spd=13
|def=5
|res=12
|lck=9
|bld=9
|mov=5
|inventory={{Item|17|Silver-Spirit Art}} • {{Item|17|Recover}} • {{Item|17|Physic}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Swordmaster
|version=solm
|lv=3
|#=5
|hp=38
|str=17
|mag=6
|dex=22
|spd=25
|def=5
|res=4
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Sword}}
|notes=• The southwestern one and the northern three immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Halberdier]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=3
|hp=43
|str=22
|mag=8
|dex=23
|spd=18{{h|−1|Penalized by weapon weight}}
|def=10
|res=3
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
|notes=• The southwestern one and the northern one immediately begins moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Sniper]] or [[Swordmaster]] is provoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=3
|hp=53
|str=26
|mag=2
|dex=12
|spd=14
|def=2
|res=0
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Steel Axe}}
|notes=• The western two immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=4
|hp=43
|str=22
|mag=8
|dex=23
|spd=18{{h|−4|Penalized by weapon weight}}
|def=10
|res=3
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Ridersbane}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=1
|hp=53
|str=26
|mag=2
|dex=12
|spd=14
|def=2
|res=0
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Poleaxe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sage
|version=solm female
|lv=3
|#=1
|hp=28
|str=6
|mag=23
|dex=17
|spd=15
|def=2
|res=15
|lck=9
|bld=7
|mov=5
|inventory={{Item|17|Elwind}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female sword
|lv=3
|#=2
|hp=49
|str=24
|mag=2
|dex=19
|spd=7
|def=19
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sniper
|version=solm female
|lv=3
|#=4
|hp=39
|str=21
|mag=4
|dex=26
|spd=15
|def=5
|res=2
|lck=8
|bld=8
|mov=5
|inventory={{Item|17|Steel Bow}}
|notes=• The northwestern three immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Halberdier]] or [[Swordmaster]] is provoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=1
|hp=49
|str=24
|mag=2
|dex=19
|spd=7
|def=19
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=1
|hp=49
|str=24
|mag=2
|dex=19
|spd=7
|def=19
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Poleaxe}} • {{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sniper
|version=solm female
|lv=3
|#=7
|hp=39
|str=21
|mag=4
|dex=26
|spd=15
|def=5
|res=2
|lck=8
|bld=8
|mov=5
|inventory={{Item|17|Steel Bow}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=2
|hp=49
|str=24
|mag=2
|dex=19
|spd=7
|def=19
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Spear}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=2
|hp=49
|str=24
|mag=2
|dex=19
|spd=7
|def=19
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Ridersbane}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=2
|hp=43
|str=22
|mag=8
|dex=23
|spd=18{{h|−1|Penalized by weapon weight}}
|def=10
|res=3
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sage
|version=solm female
|lv=3
|#=6
|hp=28
|str=6
|mag=23
|dex=17
|spd=15
|def=2
|res=15
|lck=9
|bld=7
|mov=5
|inventory={{Item|17|Elwind}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=4
|hp=49
|str=24
|mag=2
|dex=19
|spd=7
|def=19
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Swordmaster
|version=solm
|lv=3
|#=5
|hp=38
|str=17
|mag=6
|dex=22
|spd=25
|def=5
|res=4
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=3
|hp=53
|str=26
|mag=2
|dex=12
|spd=14
|def=2
|res=0
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=3
|hp=49
|str=24
|mag=2
|dex=19
|spd=7
|def=19
|res=0
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Timerra]] & [[Camilla|???]]
|class=Watcher
|version=timerra
|lv=5
|#=1
|hp=58<br>{{RevivalStone}}
|str=27
|mag=20
|dex=24
|spd=23{{h|−2|Penalized by weapon weight}}
|def=25
|res=12
|lck=13
|bld=7
|mov=5{{h|+2|Granted by Soar}}
|inventory={{Item|17|Bolt Axe}} • {{Item|17|Lightning}} • {{Item|17|Silver Lance}}<br>{{Item|17|Dignity of Solm}} • {{Item|17|Sandstorm|link=Sandstorm (skill)}} • {{Item|17|Dragon Vein|link=Dragon Vein (skill)|image=dragon vein camilla}} • {{Item|17|Decisive Strike}} • {{Item|17|Detoxify}} • {{Item|17|Soar}} • {{Item|17|Dark Inferno}}
|notes=• Immobile until turn 4, at which point she begins moving.<br>• Can use [[Dark Inferno]] again if she has not used it within the previous turn.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=4
|#=2
|hp=57
|str=32
|mag=5
|dex=22
|spd=11
|def=37
|res=16
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=4
|#=1
|hp=57
|str=32
|mag=5
|dex=22
|spd=11
|def=37
|res=16
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female sword
|lv=4
|#=1
|hp=57
|str=32
|mag=5
|dex=22
|spd=11
|def=37
|res=16
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Sword}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Martial Master
|version=solm female art
|lv=3
|#=1
|hp=41
|str=19
|mag=21
|dex=17
|spd=17
|def=10
|res=17
|lck=9
|bld=9
|mov=5
|inventory={{Item|17|Silver-Spirit Art}} • {{Item|17|Recover}} • {{Item|17|Physic}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Enchanter
|version=solm female unarmed
|lv=3
|#=1
|hp=36
|str=16
|mag=16
|dex=18
|spd=19
|def=17
|res=17
|lck=14
|bld=6
|mov=5
|inventory={{Item|17|Defense Tonic}} • {{Item|17|Defense Tonic}} • {{Item|17|Defense Tonic}} • {{Item|17|Defense Tonic}} • {{Item|17|Defense Tonic}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=4
|#=1
|hp=57
|str=32
|mag=5
|dex=22
|spd=11
|def=37
|res=16
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Spear}}
|notes=Immobile until turn 4, at which point she begins moving.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Swordmaster
|version=solm
|lv=3
|#=5
|hp=41
|str=20
|mag=9
|dex=25
|spd=28
|def=10
|res=9
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Sword}}
|notes=• The southwestern one and the northern three immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Halberdier]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=3
|hp=46
|str=25
|mag=12
|dex=26
|spd=21{{h|−1|Penalized by weapon weight}}
|def=14
|res=8
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
|notes=• The southwestern one and the northern one immediately begins moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Sniper]] or [[Swordmaster]] is provoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=3
|hp=56
|str=30
|mag=5
|dex=15
|spd=18
|def=7
|res=4
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Steel Axe}}
|notes=• The western two immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=4
|hp=46
|str=25
|mag=12
|dex=26
|spd=21{{h|−4|Penalized by weapon weight}}
|def=14
|res=8
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Ridersbane}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=1
|hp=56
|str=30
|mag=5
|dex=15
|spd=18
|def=7
|res=4
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Poleaxe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sage
|version=solm female
|lv=3
|#=1
|hp=32
|str=9
|mag=27
|dex=21
|spd=19
|def=7
|res=20
|lck=9
|bld=7
|mov=5
|inventory={{Item|17|Elwind}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female sword
|lv=3
|#=2
|hp=52
|str=28
|mag=5
|dex=22
|spd=10
|def=24
|res=4
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sniper
|version=solm female
|lv=3
|#=5
|hp=42
|str=24
|mag=7
|dex=29
|spd=19
|def=10
|res=7
|lck=8
|bld=8
|mov=5
|inventory={{Item|17|Steel Bow}}
|notes=• The northwestern four immediately begin moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 2, or if the nearby [[Halberdier]] or [[Swordmaster]] is provoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=1
|hp=52
|str=28
|mag=5
|dex=22
|spd=10
|def=24
|res=4
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=1
|hp=52
|str=28
|mag=5
|dex=22
|spd=10
|def=24
|res=4
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Poleaxe}} • {{Item|17|Steel Axe}}
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Third Army|platform=ns02}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sniper
|version=solm female
|lv=3
|#=11
|hp=42
|str=24
|mag=7
|dex=29
|spd=19
|def=10
|res=7
|lck=8
|bld=8
|mov=5
|inventory={{Item|17|Steel Bow}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Swordmaster
|version=solm
|lv=3
|#=9
|hp=41
|str=20
|mag=9
|dex=25
|spd=28
|def=10
|res=9
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female sword
|lv=4
|#=3
|hp=57
|str=32
|mag=5
|dex=22
|spd=11
|def=37
|res=16
|lck=7
|bld=16
|mov=4
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=2
|hp=52
|str=28
|mag=5
|dex=22
|spd=10
|def=24
|res=4
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Spear}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=4
|hp=52
|str=28
|mag=5
|dex=22
|spd=10
|def=24
|res=4
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Ridersbane}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Halberdier
|version=solm
|lv=3
|#=2
|hp=46
|str=25
|mag=12
|dex=26
|spd=21{{h|−1|Penalized by weapon weight}}
|def=14
|res=8
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Sage
|version=solm female
|lv=3
|#=8
|hp=32
|str=9
|mag=27
|dex=21
|spd=19
|def=7
|res=20
|lck=9
|bld=7
|mov=5
|inventory={{Item|17|Elwind}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female lance
|lv=3
|#=4
|hp=52
|str=28
|mag=5
|dex=22
|spd=10
|def=24
|res=4
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=Berserker
|version=solm
|lv=3
|#=6
|hp=56
|str=30
|mag=5
|dex=15
|spd=18
|def=7
|res=4
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Solmic Soldier
|class=General
|version=solm female axe
|lv=3
|#=3
|hp=52
|str=28
|mag=5
|dex=22
|spd=10
|def=24
|res=4
|lck=7
|bld=15
|mov=4
|inventory={{Item|17|Steel Axe}}
|last=y
}}
{{ChapUnitFtr}}
}}
 
====Reinforcements====
*Turns 3 and 5
**1 [[Sniper]] from west of the northeasternmost cemetery
**1 [[General]] with a [[Spear]] from west of the northeasternmost cemetery <small>(Hard/Maddening only)</small>
**1 <small>(Normal/Hard)</small>/2 <small>(Maddening)</small> [[General]](s) with [[Ridersbane]](s) from west of the northeasternmost cemetery
**1 [[Halberdier]] from west of the northeasternmost cemetery
**1 [[Sage]] from west of the northeasternmost cemetery <small>(Hard/Maddening only)</small>
*Turns 4 and 6
**2 <small>(Normal/Hard)</small>/3 <small>(Maddening)</small> [[Sage]]s from south of the northeasternmost cemetery
**1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[General]](s) with [[Steel Lance]](s) from south of the northeasternmost cemetery
*Turns 4 <small>(Normal/Hard)</small>/2, 4, and 8 <small>(Maddening only)</small>
**2 [[Sniper]]s from near the southeast corner of the map
**1 <small>(Normal)</small>/2 <small>(Hard/Maddening)</small> [[Swordmaster]](s) from near the southeast corner of the map
**1 [[General]] with a [[Steel Sword]] from near the southeast corner of the map <small>(Maddening only)</small>
*Turns 8–10 <small>(Hard/Maddening only)</small>
**1 <small>(Hard)</small>/2 <small>(Maddening)</small> [[Berserker]](s) from the northern border of the map
**1 [[Sniper]] from the northern border of the map
**1 [[Swordmaster]] from the northern border of the map
**1 [[General]] with a [[Steel Axe]] from the northern border of the map
*Note: All reinforcements are halted when [[Timerra]] is defeated.
 
===Boss data===
{{main|Ivy}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE17
|sprite=lindwurm ivy
|sprite=lindwurm ivy
|class=Trainer
|class=Trainer
Line 935: Line 2,699:
|mag=16
|mag=16
|dex=16
|dex=16
|spd=19{{h|−7|Penalized by weapon weight}}
|spd=19
|def=17
|def=17
|res=22
|res=22
Line 957: Line 2,721:
|mag=22
|mag=22
|dex=20
|dex=20
|spd=24{{h|−7|Penalized by weapon weight}}
|spd=24
|def=23
|def=23
|res=24
|res=24
Line 979: Line 2,743:
|mag=22
|mag=22
|dex=20
|dex=20
|spd=24{{h|−7|Penalized by weapon weight}}
|spd=24
|def=23
|def=23
|res=24
|res=24
Line 1,042: Line 2,806:


==Trivia==
==Trivia==
*This is the only chapter in Fire Emblem Engage to have a third army force.
*This is the only chapter in ''Fire Emblem Engage'' to have a third army force.
*The Elusian army is the only army in the Fell Xenologue to use a generic enemy phase theme since Elusia has no unique, dynamic battle theme of its own.
*The Elusian army is the only army in the Fell Xenologue to use a generic enemy phase theme since Elusia has no unique, dynamic battle theme of its own.
*Timerra, in this particular chapter, is the only boss across the Fell Xenologues to not have the [[Veteran+]] skill on Maddening mode.
*Timerra is the only boss across the Fell Xenologues to not have the [[Veteran+]] skill on Maddening mode.
**This is due to the code preventing ally/third army units from having more than one non-class skill (Timerra has [[Dignity of Solm]] as her non-class skill, thus preventing Veteran+ from appearing on her)
*In the Japanese script, the alternate Ivy states that she was in love with Zelkov and attempted to seduce Kagetsu in her battle dialogues against them.<ref name="japanese retainers">[[:File:FEE Clash of Queens Japanese Ivy and retainers.jpg]]</ref> Details of Ivy's relationships with her retainers are more vague in the English script.


==Etymology and other languages==
==Etymology and other languages==

Latest revision as of 16:36, 16 April 2024

Clash of Queens

Cm fe17fx 4.png

Location

Frigid Forest

Boss(es)

Ivy, Timerra

Previous chapter(s)

Path to War

Next chapter(s)

The Fell Heir

Clash of Queens is the fourth chapter of the Fire Emblem Engage expansion Fell Xenologue. In this chapter, Alear, Nel, Nil, and the Four Winds work to defeat both the armies of Elusia and Solm in one battle outside of Destinea Cathedral.

After completing this chapter, the player is immediately sent into the next. It is not possible to return to the world map or the Somniel during the next chapter.

Plot

Main article: Clash of Queens/Script

In a dream, Nel recalls a memory of her meeting with her world's Alear before waking up. Nil leads the current Alear and their group into Elusia, where Gregory questions how easy it was for them to enter. Nil and Alear then ask for Nel's thoughts, but she leaves in a hurry. Zelestia then arrives with Madeline, a member of the Four Winds who had been spying on Elusia, who introduces herself to Alear. Gregory and Madeline then mention Mauvier, whom Zelestia explains defected from Sombron's army after his superior, one of Sombron's children, died; Mauvier then founded the Four Winds. After a brief spat between the group, Madeline reveals that Elusia Castle is empty, and that its queen, Ivy, is performing a ritual in Hasaude Cathedral, possibly to revive Sombron.

Suddenly, Mauvier arrives bringing news that the queen of Solm, Timerra, has also left her palace to invade Elusia, and that he followed her there. With the two armies likely to clash, Madeline leads the group forward, while Alear briefly hangs back to introduce themself to Mauvier. At Hasaude Cathedral, the group finds the two armies already clashing with Emblem Bracelets in tow. Nel suggests attacking the queens directly to reclaim the bracelets, while Mauvier intends to disrupt the ritual in the cathedral. The group agrees to the plan and begins their assault on the two armies.

With Ivy and Timerra defeated, Nel orders the two to relinquish their bracelets. Mauvier then arrives and confirms that he has stopped the ritual at the cathedral. Infuriated, Ivy and Timerra refuse to give up their bracelets. Nel then transforms into a dragon and kills the two of them in response, regaining the bracelets, and horrifying Alear in the process.

Soon after, Nel and Nil send the bracelets' Emblems, Soren and Camilla, to slumber. Alear then admonishes Nel for killing two nations' rulers, but she responds by explaining that the two royals—and all the other royals and soldiers they fought in this world—were Corrupted. The Four Winds and Nil express their despondence upon hearing this. Alear chastises Nel for not telling anyone sooner, and she replies that she would rather not put such a burden on them. The two apologize to each other, which causes Nel to briefly recall a memory of her world's Alear. She laments the loss of her world's Alear, declares her love for them, and tells Alear that their mere presence reminds her more of hers, which she manifests by distancing herself from them. As she leaves to clear her head, Nil asks that the Four Winds watch over her while he stays behind. Alone with Alear, Nil tells them what he knows about Nel's habits. He then reveals that he has awakened Emblem Tiki from her slumber, and threatens to kill Alear.

Sometime in the past, a younger Nil is ecstatic over his newfound ability to rouse Emblems. Before he can tell Nel, however, Sombron arrives and tells him that he should hide his powers, and muses that Nil may be a worthy heir to him.

Beginning log

The party learns of suspicious developments in Elusia. Three bracelets remain.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Ivy and Timerra Player Partner Other Enemy Third
Defeat: Nel, Nil, or Alear dies 6–10 {{{partner}}} {{{other}}} 18+19 23+15
Cm fe17fx 4.png
Map dimensions:
30 columns by 22 rows

Character data

Characters
New units
Madeline
Small portrait madeline fe17.png
General
HP
48
Inventory
Silver Axe
Tomahawk
Elixir
Level
3
Automatically at battle preparations
Required characters
Alear f ​Nel ​Nil ​Zelestia ​Madeline ​Gregory ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​Rosado ​Goldmary ​Lindon ​Saphir ​Mauvier ​Veyle ​

Emblem Ring data

Characters
New units

None

Required characters
Alear f emblem ​
Available characters
Lucina ​Lyn ​Ike ​Byleth ​Corrin ​Eirika ​Sigurd ​Leif ​Micaiah ​Roy ​Celica ​Marth ​Edelgard ​Tiki ​Soren ​Hector ​Chrom ​Camilla ​Veronica ​

Additionally, Emblem Energy appears in the following locations:

  • Column 7, row 13: Near the southwestern mountains
  • Column 11, row 9: West of a pair of cemeteries
  • Column 14, row 11: South of a pair of cemeteries
  • Column 23, row 9: South of a one-tile-wide cemetery
  • Column 27, row 18: Just west of a Solmic Sniper south of the southeasternmost cemetery
  • Column 29, row 20: Near the southeast corner of the map
  • Column 30, row 13: Near the woods south of Timerra's starting position

Enemy data

Every enemy is Is ns02 corrupted.png weak to attacks that are effective against Corrupted units.

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 trainer ivy.png Ivy & ??? Trainer 5 1 48 9 16 16 19 17 22 5 8 5 Bolting Thoron
Final Say Anima Focus Keen Insight Flare Cataclysm
• Immobile until turn 3, at which point she begins moving to be two spaces north of the southwest corner of the map, then begins moving to attack.
• Can use Cataclysm again if she has not used it within the previous turn.
Ma ns02 wyvern knight elusia female lance.png Elusian Soldier Wyvern Knight 4 2 47 13 7 21 15−3 6 0 7 10 6 Silver Lance
Immobile until turn 3, at which point she moves to be adjacent to Ivy if no units are in range.
Ma ns02 griffin knight elusia female sword.png Elusian Soldier Griffin Knight 3 1 39 9 10 24 20−3 0 4 12 8 6 Silver Sword
Immediately begins moving unprovoked.
Ma ns02 griffin knight elusia female sword.png Elusian Soldier Griffin Knight 3 2 39 9 10 24 20 0 4 12 8 6 Steel Sword
Immediately begins moving unprovoked.
Ma ns02 bow knight elusia.png Elusian Soldier Bow Knight 3 3 39 8 3 23 14 0 1 9 8 6 Steel Bow
Immediately begins moving unprovoked.
Ma ns02 paladin elusia lance.png Elusian Soldier Paladin 3 1 44 12 2 23 14 0 1 9 10 6 Steel Lance
Immediately begins moving unprovoked.
Ma ns02 wolf knight elusia knife.png Elusian Soldier Wolf Knight 3 2 40 8 5 21 18 0 3 11 8 6 Steel Dagger
Immediately begins moving unprovoked.
Ma ns02 mage knight elusia tome.png Elusian Soldier Mage Knight 3 3 30 5 13 15 12 0 4 6 8 6 Elfire
Immediately begins moving unprovoked.
Ma ns02 great knight elusia female axe.png Elusian Soldier Great Knight 3 2 44 11 2 21 7 6 0 9 12 6 Steel Axe
Immediately begins moving unprovoked.
Ma ns02 mage knight elusia tome.png Elusian Soldier Mage Knight 3 1 30 5 13 15 12 0 4 6 8 6 Elwind
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 mage knight elusia tome.png Elusian Soldier Mage Knight 3 3 30 5 13 15 12 0 4 6 8 6 Elfire
--
Ma ns02 wolf knight elusia knife.png Elusian Soldier Wolf Knight 3 3 40 8 5 21 18 0 3 11 8 6 Steel Dagger
--
Ma ns02 great knight elusia female axe.png Elusian Soldier Great Knight 3 3 44 11 2 21 7 6 0 9 12 6 Steel Axe
--
Ma ns02 wyvern knight elusia female axe.png Elusian Soldier Wyvern Knight 3 4 46 12 6 21 15−2 0 0 7 10 6 Steel Axe
--
Ma ns02 wyvern knight elusia female lance.png Elusian Soldier Wyvern Knight 3 2 46 12 6 21 15 0 0 7 10 6 Steel Lance
--
Ma ns02 corrupted wyvern corrupted.png Corrupted Wyvern Corrupted Wyvern 23 2 45 5 12 15 13 11 17 11 12 3 Miasma Breath Miasma Ball
Automatically equips Miasma Breath after initiating combat with Miasma Ball.
Ma ns02 griffin knight elusia female sword.png Elusian Soldier Griffin Knight 3 2 39 9 10 24 20 0 4 12 8 6 Steel Sword
--

Reinforcements

  • Turns 2, 4, 6 (all difficulties), and 7 (Maddening only)
    • 1 Mage Knight from north of the westernmost cemetery
    • 1 (Normal)/2 (Hard/Maddening) Wolf Knight(s) from north of the westernmost cemetery
    • 1 Great Knight from north of the westernmost cemetery
  • Turns 3, 7 (all difficulties), and 8 (Maddening only)
  • Turn 5
  • Turn 7
    • 2 (Normal)/3 (Hard)/4 (Maddening) Griffin Knights from south of Ivy's starting position
  • Turns 8–10 (Hard/Maddening only)
  • Note: With the exception of the turn 5 reinforcements, all reinforcements are halted when Ivy is defeated.

Third army data

Every third army enemy is Is ns02 corrupted.png weak to attacks that are effective against Corrupted units.

Normal Hard Maddening

Third Army Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 watcher timerra.png Timerra & ??? Watcher 5 1 50 15 14 21 21−2 14 10 11 7 5+2 Bolt Axe Lightning Silver Lance
Dignity of Solm Sandstorm Dragon Vein Decisive Strike Detoxify Soar Dark Inferno
• Immobile until turn 4, at which point she begins moving.
• Can use Dark Inferno again if she has not used it within the previous turn.
Ma ns02 general solm female lance.png Solmic Soldier General 4 1 52 15 1 19 3 15 2 7 16 4 Steel Lance
Immobile until turn 4, at which point she begins moving.
Ma ns02 general solm female sword.png Solmic Soldier General 4 1 52 15 1 19 3 15 2 7 16 4 Steel Sword
Immobile until turn 4, at which point she begins moving.
Ma ns02 martial master solm female art.png Solmic Soldier Martial Master 3 1 38 7 10 13 8 0 1 9 9 5 Silver-Spirit Art Recover Physic
Immobile until turn 4, at which point she begins moving.
Ma ns02 halberdier solm.png Solmic Soldier Halberdier 3 2 43 13 5 23 13−1 0 0 7 9 5 Steel Lance
Immediately begins moving unprovoked.
Ma ns02 berserker solm.png Solmic Soldier Berserker 3 3 53 16 0 12 9 0 0 4 14 5 Steel Axe
• The western two immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 2.
Ma ns02 halberdier solm.png Solmic Soldier Halberdier 3 3 43 13 5 23 13−4 0 0 7 9 5 Ridersbane
Immediately begins moving unprovoked.
Ma ns02 berserker solm.png Solmic Soldier Berserker 3 1 53 16 0 12 9 0 0 4 14 5 Poleaxe
Immediately begins moving unprovoked.
Ma ns02 sage solm female.png Solmic Soldier Sage 3 1 28 0 15 17 10 0 4 9 7 5 Elwind
Immediately begins moving unprovoked.
Ma ns02 general solm female sword.png Solmic Soldier General 3 1 49 14 1 19 2 8 0 7 15 4 Steel Sword
Immediately begins moving unprovoked.
Ma ns02 general solm female axe.png Solmic Soldier General 3 1 49 14 1 19 2 8 0 7 15 4 Steel Axe
Immediately begins moving unprovoked.
Ma ns02 sniper solm female.png Solmic Soldier Sniper 3 3 39 12 1 26 10 0 0 8 8 5 Steel Bow
• The northwestern two immediately begin moving unprovoked.
• The southeastern one begins moving unprovoked on turn 2, or if the nearby Swordmaster is provoked.
Ma ns02 general solm female axe.png Solmic Soldier General 3 1 49 14 1 19 2 8 0 7 15 4 Poleaxe Steel Axe
Immediately begins moving unprovoked.
Ma ns02 swordmaster solm.png Solmic Soldier Swordmaster 3 3 38 8 3 22 20 0 0 12 8 5 Steel Sword
• The northwestern two immediately begin moving unprovoked.
• The southeastern one begins moving unprovoked on turn 2, or if the nearby Sniper is provoked.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 sniper solm female.png Solmic Soldier Sniper 3 4 39 12 1 26 10 0 0 8 8 5 Steel Bow
--
Ma ns02 general solm female lance.png Solmic Soldier General 3 2 49 14 1 19 2 8 0 7 15 4 Ridersbane
--
Ma ns02 halberdier solm.png Solmic Soldier Halberdier 3 2 43 13 5 23 13−1 0 0 7 9 5 Steel Lance
--
Ma ns02 sage solm female.png Solmic Soldier Sage 3 4 28 0 15 17 10 0 0 9 7 5 Elwind
--
Ma ns02 general solm female lance.png Solmic Soldier General 3 2 49 14 1 19 2 8 0 7 15 4 Steel Lance
--
Ma ns02 swordmaster solm.png Solmic Soldier Swordmaster 3 1 38 8 3 22 20 0 0 12 8 5 Steel Sword
--

Reinforcements

  • Turns 3 and 5
    • 1 Sniper from west of the northeasternmost cemetery
    • 1 General with a Spear from west of the northeasternmost cemetery (Hard/Maddening only)
    • 1 (Normal/Hard)/2 (Maddening) General(s) with Ridersbane(s) from west of the northeasternmost cemetery
    • 1 Halberdier from west of the northeasternmost cemetery
    • 1 Sage from west of the northeasternmost cemetery (Hard/Maddening only)
  • Turns 4 and 6
    • 2 (Normal/Hard)/3 (Maddening) Sages from south of the northeasternmost cemetery
    • 1 (Normal)/2 (Hard/Maddening) General(s) with Steel Lance(s) from south of the northeasternmost cemetery
  • Turns 4 (Normal/Hard)/2, 4, and 8 (Maddening only)
    • 2 Snipers from near the southeast corner of the map
    • 1 (Normal)/2 (Hard/Maddening) Swordmaster(s) from near the southeast corner of the map
    • 1 General with a Steel Sword from near the southeast corner of the map (Maddening only)
  • Turns 8–10 (Hard/Maddening only)
    • 1 (Hard)/2 (Maddening) Berserker(s) from the northern border of the map
    • 1 Sniper from the northern border of the map
    • 1 Swordmaster from the northern border of the map
    • 1 General with a Steel Axe from the northern border of the map
  • Note: All reinforcements are halted when Timerra is defeated.

Boss data

Main article: Ivy

Normal Hard Maddening

Ma ns02 lindwurm ivy.png Trainer
Level 5
Movement 5
Emblem Soren
Stats
Max HP 48 Defense 17
Strength 9 Resistance 22
Magic 16 Luck 5
Dexterity 16 Build 8
Speed 19
Inventory Skills
Bolting
Thoron
Final Say
Anima Focus
Keen Insight
Flare
Cataclysm
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Knives -- Tomes S Staves B Arts -- Special --
Main article: Timerra

Normal Hard/Maddening

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This is the only chapter in Fire Emblem Engage to have a third army force.
  • The Elusian army is the only army in the Fell Xenologue to use a generic enemy phase theme since Elusia has no unique, dynamic battle theme of its own.
  • Timerra is the only boss across the Fell Xenologues to not have the Veteran+ skill on Maddening mode.
    • This is due to the code preventing ally/third army units from having more than one non-class skill (Timerra has Dignity of Solm as her non-class skill, thus preventing Veteran+ from appearing on her)
  • In the Japanese script, the alternate Ivy states that she was in love with Zelkov and attempted to seduce Kagetsu in her battle dialogues against them.[1] Details of Ivy's relationships with her retainers are more vague in the English script.

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Clash of Queens

--

Gallery

References

← Path to War • Clash of Queens • The Fell Heir →
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map