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Squad Ace Z: Difference between revisions
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|image=[[File:Is feh squad ace z 1.png]] | |image=[[File:Is feh squad ace z 1.png]] | ||
|caption=Icon of the Squad Ace Z 1 skill in {{title|Heroes}}. | |caption=Icon of the Squad Ace Z 1 skill in {{title|Heroes}}. | ||
|type=Sacred Seal (Type S) | |type=Sacred Seal (Type S) | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Squad Ace Z''' (Japanese: {{hl|第26迷宮の覇者|Dai 26 meikyū no hasha}} ''Champion of the twenty-sixth labyrinth'') is a Sacred Seal skill which debuted in {{FEH}}; it exists in three tiers: '''Squad Ace Z 1''', '''Squad Ace Z 2''', and '''Squad Ace Z 3'''. Squad Ace Z is functionally identical to the [[HP +]] skill, | '''Squad Ace Z''' (Japanese: {{hl|第26迷宮の覇者|Dai 26 meikyū no hasha}} ''Champion of the twenty-sixth labyrinth'') is a Sacred Seal skill which debuted in {{FEH}}; it exists in three tiers: '''Squad Ace Z 1''', '''Squad Ace Z 2''', and '''Squad Ace Z 3'''. Squad Ace Z is functionally identical to the [[HP +]] skill, increasing the user's [[maximum HP]]; additionally, as it is not a duplicate of the HP + seal or the functionally-identical {{Squad Ace}}, a unit may possess all seals at the same time. | ||
The Squad Ace Z 1 seal may be obtained upon successful completion of the twenty-sixth [[Squad Assault]] challenge; it is one of the Sacred Seals that cannot be initially created through the [[ | The Squad Ace Z 1 seal may be obtained upon successful completion of the twenty-sixth [[Squad Assault]] challenge; it is one of the Sacred Seals that cannot be initially created through the [[Sacred Seal Forge]]. Tiers 2 and 3 must be obtained via forging in the Sacred Seal Forge. | ||
==Data== | ==Data== | ||
{{PassiveDataHdr FEH}} | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | {{PassiveDataCell FEH | ||
| | |tier=1 | ||
|type=S | |type=S | ||
|effect= | |effect=Grants +1 [[maximum HP]]. | ||
|sp=40 | |sp=40 | ||
}} | }} | ||
{{PassiveDataCell FEH | {{PassiveDataCell FEH | ||
| | |tier=2 | ||
|type=S | |type=S | ||
|effect= | |effect=Grants +2 [[maximum HP]]. | ||
|sp=80 | |sp=80 | ||
|pre=[[Squad Ace Z|Squad Ace Z 1]] | |pre=[[Squad Ace Z|Squad Ace Z 1]] | ||
}} | }} | ||
{{PassiveDataCell FEH | {{PassiveDataCell FEH | ||
| | |tier=3 | ||
|type=S | |type=S | ||
|effect= | |effect=Grants +3 [[maximum HP]]. | ||
|sp=160 | |sp=160 | ||
|pre=[[Squad Ace Z|Squad Ace Z 2]] | |pre=[[Squad Ace Z|Squad Ace Z 2]] | ||
Line 47: | Line 46: | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Squad Ace Z 1)</small> | ||
| | |english=Grants HP+3. | ||
|japanese=HP+3 | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Squad Ace Z 2)</small> | ||
|english=Grants HP+4. | |||
| | |japanese=HP+4 | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Squad Ace Z 3)</small> | |||
|english=Grants HP+5. | |||
|japanese=HP+5 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|ital-name=Asso squadra Z | |ital-name=Asso squadra Z | ||
|ital-mean=Squad ace Z | |ital-mean=Squad ace Z | ||
|por | |por-name=Esquadrão ás Z | ||
|por | |por-mean=Squad ace Z | ||
|ch-trad-name={{h|第26迷宮的霸王|dì 26 mígōng de bàwáng}} | |ch-trad-name={{h|第26迷宮的霸王|dì 26 mígōng de bàwáng}} | ||
|ch-trad-mean=Overlord of the twenty-sixth labyrinth | |ch-trad-mean=Overlord of the twenty-sixth labyrinth | ||
Line 85: | Line 87: | ||
==Gallery== | ==Gallery== | ||
--> | --> | ||
==See also== | ==See also== | ||
*[[HP +]] | *[[HP +]] | ||
{{NavPassiveSH}} | {{NavPassiveSH}} |
Revision as of 23:35, 20 December 2023
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Squad Ace Z (Japanese: 第26迷宮の覇者 Champion of the twenty-sixth labyrinth) is a Sacred Seal skill which debuted in Fire Emblem Heroes; it exists in three tiers: Squad Ace Z 1, Squad Ace Z 2, and Squad Ace Z 3. Squad Ace Z is functionally identical to the HP + skill, increasing the user's maximum HP; additionally, as it is not a duplicate of the HP + seal or the functionally-identical Squad Ace A, F, K, P, or U seals, a unit may possess all seals at the same time.
The Squad Ace Z 1 seal may be obtained upon successful completion of the twenty-sixth Squad Assault challenge; it is one of the Sacred Seals that cannot be initially created through the Sacred Seal Forge. Tiers 2 and 3 must be obtained via forging in the Sacred Seal Forge.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Squad Ace Z 1) |
S | Grants +1 maximum HP. | 40 | -- | -- | ✓ | -- | |
Heroes (Squad Ace Z 2) |
S | Grants +2 maximum HP. | 80 | Squad Ace Z 1 | -- | ✓ | -- | |
Heroes (Squad Ace Z 3) |
S | Grants +3 maximum HP. | 160 | Squad Ace Z 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Squad Ace Z 1 | Squad Ace Z 2 | Squad Ace Z 3 | |
Squad Assault | 26th Assault | — | — |
Sacred Seal Forge | — | 200 , 60 , 50 , Squad Ace Z 1 seal | 1,000 , 400 , 100 , Squad Ace Z 2 seal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Squad Ace Z 1) |
Grants HP+3.
|
HP+3
|
Heroes (Squad Ace Z 2) |
Grants HP+4.
|
HP+4
|
Heroes (Squad Ace Z 3) |
Grants HP+5.
|
HP+5
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Squad Ace Z |
-- |
Japanese |
第26迷宮の覇者 |
Champion of the twenty-sixth labyrinth |
Spanish |
As del asalto Z |
Ace of the assault Z |
French |
Assaut réussi Z |
Succeeded assault Z |
German |
Überfall-Ass Z |
Assault Ace Z |
Italian |
Asso squadra Z |
Squad ace Z |
Portuguese |
Esquadrão ás Z |
Squad ace Z |
Traditional Chinese |
第26迷宮的霸王 |
Overlord of the twenty-sixth labyrinth |