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Stout Axe: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh stout axe.png]] | |image=[[File:Is feh stout axe.png]] | ||
|caption=The Stout Axe as it appears in {{title|Heroes}}. | |caption=The Stout Axe as it appears in {{title|Heroes}}. | ||
|type=[[Axe]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Stout Axe''' (Japanese: {{hl|堅固の斧|Kengo no ono}} ''Solid axe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}. If its user's [[HP]] is sufficiently high, Stout Axe boosts its user's [[ | '''Stout Axe''' (Japanese: {{hl|堅固の斧|Kengo no ono}} ''Solid axe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}. If its user's [[HP]] is sufficiently high, Stout Axe boosts its user's [[attack (stat)|attack]] and [[defense]] during combat, and if their foe is able to make a [[follow-up attack]], reduces the damage of the foe's first strike. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Stout Axe | ||
| | |type=Axe | ||
| | |mt=10 | ||
| | |rng=1 | ||
| | |sp=200 | ||
| | |pre=[[Steel Axe]] | ||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage. | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Stout Axe+ | |||
|refine=Unrefined | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Stout Axe]] | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Stout Axe+ | |||
|refine=Atk | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Stout Axe+ | |||
|refine=Spd | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Grants +5 HP and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Stout Axe+ | |||
|refine=Def | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Stout Axe+ | |||
|refine=Res | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Grants +5 HP and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=At start of combat, if unit's HP ≥ 50%, grants<br>Atk/Def+5 during combat, and also, if foe can<br>make a follow-up attack, reduces damage from<br>foe's first attack by 50%. | ||
|japanese=戦闘開始時、自身のHPが50%以上なら<br>戦闘中、攻撃、守備+5、かつ、敵が追撃可能なら、<br>最初に受けた攻撃のダメージを50%軽減 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 96: | Line 101: | ||
|ital-name=Ascia robusta | |ital-name=Ascia robusta | ||
|ital-mean=Robust axe | |ital-mean=Robust axe | ||
|por | |por-name=Machado forte | ||
|por | |por-mean=Strong axe | ||
|ch-trad-name={{h|堅固之斧|jiāngù zhī fǔ}} | |ch-trad-name={{h|堅固之斧|jiāngù zhī fǔ}} | ||
|ch-trad-mean=Firm axe | |ch-trad-mean=Firm axe |
Revision as of 00:16, 29 September 2023
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Stout Axe (Japanese: 堅固の斧 Solid axe) is a weapon skill in the axe category which debuted in Fire Emblem Heroes. If its user's HP is sufficiently high, Stout Axe boosts its user's attack and defense during combat, and if their foe is able to make a follow-up attack, reduces the damage of the foe's first strike.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Stout Axe) |
10 | 1 | 200 | -- | Steel Axe | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and defense to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. | ||
Heroes (Stout Axe+; refine: Unrefined) |
14 | 1 | 300 | -- | Stout Axe | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and defense to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. | ||
Heroes (Stout Axe+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and defense to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Grants +5 HP. | ||
Heroes (Stout Axe+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and defense to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Grants +5 HP and +3 speed. | ||
Heroes (Stout Axe+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and defense to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Grants +5 HP and +4 defense. | ||
Heroes (Stout Axe+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and defense to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Stout Axe | Stout Axe+ | |
Unit (★★★) | Atlas: Forest Muscle | — |
Unit (★★★★★) | — | Atlas: Forest Muscle |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of combat, if unit's HP ≥ 50%, grants
Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%. |
戦闘開始時、自身のHPが50%以上なら
戦闘中、攻撃、守備+5、かつ、敵が追撃可能なら、 最初に受けた攻撃のダメージを50%軽減 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Stout Axe |
-- |
Japanese |
堅固の斧 |
Solid axe |
Spanish |
Gran hacha |
Great axe |
French |
Hache robuste |
Robust axe |
German |
Stabile Axt |
Stable axe |
Italian |
Ascia robusta |
Robust axe |
Portuguese |
Machado forte |
Strong axe |
Traditional Chinese |
堅固之斧 |
Firm axe |
Gallery
The Stout Axe as it appears in Heroes.