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Sentinel (Radiant Dawn): Difference between revisions
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|english2=Legendary lancers who stride<br>battlefields with calm and surety.<br>They wield the skill Impale. | |english2=Legendary lancers who stride<br>battlefields with calm and surety.<br>They wield the skill Impale. | ||
|japanese2= | |japanese2=数多の戦場を我が物とする<br>伝説の槍使い<br>奥気【撃破】の使い手 | ||
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Revision as of 20:43, 16 May 2022
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The Sentinel (Japanese:
Sentinels are roughly a lance-wielding counterpart to Trueblades, Reavers and Marksmen, and distinguish themselves with stats that help them perform a bulky offensive role. Their raw strength is stellar, and while their speed and skill are below average, their defense is impressive for a class outside the Knight family. Owing to being both powerful and durable, Sentinels tend to be excellent front-line units and, unlike the Knight family, have movement decent enough to allow them to keep up. Their primary flaws are their speed which, while not terrible, may lead to them being more readily doubled by Trueblades and other faster classes; and their resistance, which is as mediocre as any other physically inclined class. Sentinels are also aided by their exclusive access to the Impale skill, which if activated has a very high chance of taking out a foe in a single blow.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Radiant Dawn | 53 | 21 | 3 | 21 | 17 | 0 | 21/19 | 8/10 | 7 | 12/7 | A |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Radiant Dawn | 60/58 | 35/34 | 20 | 35 | 33/34 | 30 | 34/33 | 27/30 | ?? | ?? | SS |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Radiant Dawn | 75/65% | 45/40% | 20% | 45/65% | 40/60% | 25/30% | 45/35% | 40/35% | -- | -- | -- | -- |
Class skills
Game | Skill | Learning conditions |
---|---|---|
Radiant Dawn | Shove | Innate. |
Radiant Dawn | Critical +10 | Innate. |
Radiant Dawn | Impale | Innate (mastery skill). |
Class change
Radiant Dawn
Base class | Promotion method | Advanced class | Promotion method | Master class |
---|---|---|---|---|
Soldier |
Using a Master Seal after reaching Level 10, or reaching Level 21. | Halberdier |
Using a Master Crown after reaching Level 10, or reaching Level 21. | Sentinel |
Notable enemy Sentinels
Enemy Units | |
---|---|
Name | Game |
Levail | Radiant Dawn |
Enemy Sentinel (Radiant Dawn) units in the Fire Emblem series. |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sentinel |
A sentry, guard or watchman, sometimes with the specific context of guarding borders or preventing ambushes.[1] |
English (Europe) |
Lancer |
A generic term for a lance-wielding soldier. Historically speaking, "lancer" was a common term for lance-armed cavalry units. |
Spanish |
Lancero |
Lancer |
French |
Maître-lance |
Lance-master |
German |
Wächter |
Guard |
Italian |
Lanciere |
Lancer |
Gallery
Levail, an enemy Sentinel, in Radiant Dawn.
Aran as a Sentinel in Radiant Dawn.
Nephenee as a Sentinel in Radiant Dawn.
Danved as a Sentinel in Radiant Dawn.
References
- ↑ Sentinel | Define Sentinel at Dictionary.com, Dictionary.com, Retrieved: 2015-06-29
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |