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White magic: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{WeaponListCell|Physic|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single ally on the map.  Classified as a [[Staff (magic)|staff]] in other games.}}
{{WeaponListCell|Physic|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single ally on the map.  Classified as a [[Staff (magic)|staff]] in other games.}}
{{WeaponListCell|Recover|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single adjacent ally.  Classified as a [[Staff (magic)|staff]] in other games.}}
{{WeaponListCell|Recover|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single adjacent ally.  Classified as a [[Staff (magic)|staff]] in other games.}}
{{WeaponListCell|Warp|yes|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|yes|no|no|Teleports an adjacent ally to a traversable square.  Classified as a [[Staff (magic)|staff]] in other games.}}
{{WeaponListCell|Warp (staff){{!}}Warp|yes|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|yes|no|no|Teleports an adjacent ally to a traversable square.  Classified as a [[Staff (magic)|staff]] in other games.}}
{{WeaponListFtr}}
{{WeaponListFtr}}



Revision as of 02:13, 1 June 2016

Not to be confused with the light magic from other games in the series.

White magic is a weapon type in the Fire Emblem series apparing exclusively in Fire Emblem Gaiden. It is comprised of the game's support spells. Spells not exclusive to Gaiden appear as staves in other games in the series.

White magic in the Fire Emblem series

Note: This table lists all appearances of the weapons in question. They are only classified as white magic in Gaiden; only their special properties relevant to their appearances as white magic are listed, and their classifications in other games are noted.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Dear --
Fortify --
Illusion --
Messiah --
Physic --
Recover --
Warp --
A means that the weapon is available in that game, while a indicates the contrary.

Classes capable of using white magic

Class Wields white magic in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Mage --
Sage --
Priest --
Princess --
Cleric --
Saint --
Sorcerer --
Exorcist --
Witch --
A means that the class wields white magic in that game, while a indicates the contrary.

In other languages

See also


Weapon types
Physical weapons ArtAxeBow (Ballista)CannonballGauntletsDaggerLanceSword
Magical weapons Anima (FireThunderWind)Black magicDarkLightStaffTome (Blue tomeColorless tomeGreen tomeRed tome)White magic
Other weapons BreathCrest StoneSpecialStoneStrike, beast, and monster weapons
White magic
Healing spells HealFortifyPhysicRecoverRestore
Summoning spells ConjureLemegetonInvoke
Offensive spells AbraxasAuraEntrapFreezeNosferatuSeraphimSilence
Other spells AnewExpelRescueRewarpWardWarp