|
|
Line 182: |
Line 182: |
| |mag=23 | | |mag=23 |
| |dex=22 | | |dex=22 |
| |spd=19 | | |spd=19{{h|−3|Penalized by weapon weight}} |
| |def=7 | | |def=7 |
| |res=20 | | |res=20 |
Line 201: |
Line 201: |
| |mag=3 | | |mag=3 |
| |dex=29 | | |dex=29 |
| |spd=24 | | |spd=24{{h|−1|Penalized by weapon weight}} |
| |def=14 | | |def=14 |
| |res=12 | | |res=12 |
Line 221: |
Line 221: |
| |mag=10 | | |mag=10 |
| |dex=27 | | |dex=27 |
| |spd=25 | | |spd=25{{h|−3|Penalized by weapon weight}} |
| |def=14 | | |def=14 |
| |res=9 | | |res=9 |
Line 240: |
Line 240: |
| |mag=2 | | |mag=2 |
| |dex=19 | | |dex=19 |
| |spd=21 | | |spd=21{{h|−3|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=6 | | |res=6 |
Line 259: |
Line 259: |
| |mag=2 | | |mag=2 |
| |dex=19 | | |dex=19 |
| |spd=21 | | |spd=21{{h|−2|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=6 | | |res=6 |
Line 278: |
Line 278: |
| |mag=23 | | |mag=23 |
| |dex=22 | | |dex=22 |
| |spd=19 | | |spd=19{{h|−1|Penalized by weapon weight}} |
| |def=7 | | |def=7 |
| |res=20 | | |res=20 |
Line 297: |
Line 297: |
| |mag=14 | | |mag=14 |
| |dex=29 | | |dex=29 |
| |spd=25 | | |spd=25{{h|−4|Penalized by weapon weight}} |
| |def=12 | | |def=12 |
| |res=16 | | |res=16 |
Line 316: |
Line 316: |
| |mag=14 | | |mag=14 |
| |dex=29 | | |dex=29 |
| |spd=25 | | |spd=25{{h|−7|Penalized by weapon weight}} |
| |def=12 | | |def=12 |
| |res=16 | | |res=16 |
Line 354: |
Line 354: |
| |mag=14 | | |mag=14 |
| |dex=30 | | |dex=30 |
| |spd=31 | | |spd=31{{h|−1|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=18 | | |res=18 |
Line 430: |
Line 430: |
| |mag=5 | | |mag=5 |
| |dex=28 | | |dex=28 |
| |spd=31 | | |spd=31{{h|−2|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=10 | | |res=10 |
Line 449: |
Line 449: |
| |mag=16 | | |mag=16 |
| |dex=17 | | |dex=17 |
| |spd=17 | | |spd=17{{h|−1|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=16 | | |res=16 |
Line 544: |
Line 544: |
| |mag=8 | | |mag=8 |
| |dex=29 | | |dex=29 |
| |spd=23 | | |spd=23{{h|−6|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=10 | | |res=10 |
Line 582: |
Line 582: |
| |mag=20 | | |mag=20 |
| |dex=20 | | |dex=20 |
| |spd=20 | | |spd=20{{h|−4|Penalized by weapon weight}} |
| |def=7 | | |def=7 |
| |res=22 | | |res=22 |
Line 640: |
Line 640: |
| |mag=23 | | |mag=23 |
| |dex=22 | | |dex=22 |
| |spd=19 | | |spd=19{{h|−1|Penalized by weapon weight}} |
| |def=7 | | |def=7 |
| |res=20 | | |res=20 |
Line 658: |
Line 658: |
| |mag=3 | | |mag=3 |
| |dex=29 | | |dex=29 |
| |spd=24 | | |spd=24{{h|−1|Penalized by weapon weight}} |
| |def=14 | | |def=14 |
| |res=12 | | |res=12 |
Line 676: |
Line 676: |
| |mag=4 | | |mag=4 |
| |dex=27 | | |dex=27 |
| |spd=16 | | |spd=16{{h|−1|Penalized by weapon weight}} |
| |def=25 | | |def=25 |
| |res=8 | | |res=8 |
Line 695: |
Line 695: |
| |mag=10 | | |mag=10 |
| |dex=27 | | |dex=27 |
| |spd=25 | | |spd=25{{h|−4|Penalized by weapon weight}} |
| |def=14 | | |def=14 |
| |res=9 | | |res=9 |
Line 714: |
Line 714: |
| |mag=10 | | |mag=10 |
| |dex=27 | | |dex=27 |
| |spd=25 | | |spd=25{{h|−3|Penalized by weapon weight}} |
| |def=14 | | |def=14 |
| |res=9 | | |res=9 |
Line 732: |
Line 732: |
| |mag=14 | | |mag=14 |
| |dex=30 | | |dex=30 |
| |spd=31 | | |spd=31{{h|−1|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=18 | | |res=18 |
Line 790: |
Line 790: |
| |mag=27 | | |mag=27 |
| |dex=21 | | |dex=21 |
| |spd=18 | | |spd=18{{h|−3|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=26 | | |res=26 |
Line 809: |
Line 809: |
| |mag=27 | | |mag=27 |
| |dex=21 | | |dex=21 |
| |spd=18 | | |spd=18{{h|−12|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=26 | | |res=26 |
Line 828: |
Line 828: |
| |mag=6 | | |mag=6 |
| |dex=27 | | |dex=27 |
| |spd=22 | | |spd=22{{h|−2|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=16 | | |res=16 |
Line 848: |
Line 848: |
| |mag=12 | | |mag=12 |
| |dex=25 | | |dex=25 |
| |spd=23 | | |spd=23{{h|−3|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=13 | | |res=13 |
Line 867: |
Line 867: |
| |mag=5 | | |mag=5 |
| |dex=18 | | |dex=18 |
| |spd=20 | | |spd=20{{h|−3|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=10 | | |res=10 |
Line 886: |
Line 886: |
| |mag=5 | | |mag=5 |
| |dex=18 | | |dex=18 |
| |spd=20 | | |spd=20{{h|−2|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=10 | | |res=10 |
Line 905: |
Line 905: |
| |mag=27 | | |mag=27 |
| |dex=21 | | |dex=21 |
| |spd=18 | | |spd=18{{h|−1|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=26 | | |res=26 |
Line 924: |
Line 924: |
| |mag=19 | | |mag=19 |
| |dex=27 | | |dex=27 |
| |spd=23 | | |spd=23{{h|−4|Penalized by weapon weight}} |
| |def=16 | | |def=16 |
| |res=20 | | |res=20 |
Line 943: |
Line 943: |
| |mag=19 | | |mag=19 |
| |dex=27 | | |dex=27 |
| |spd=23 | | |spd=23{{h|−7|Penalized by weapon weight}} |
| |def=16 | | |def=16 |
| |res=20 | | |res=20 |
Line 981: |
Line 981: |
| |mag=17 | | |mag=17 |
| |dex=28 | | |dex=28 |
| |spd=29 | | |spd=29{{h|−4|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=22 | | |res=22 |
Line 1,000: |
Line 1,000: |
| |mag=17 | | |mag=17 |
| |dex=28 | | |dex=28 |
| |spd=29 | | |spd=29{{h|−2|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=22 | | |res=22 |
Line 1,076: |
Line 1,076: |
| |mag=8 | | |mag=8 |
| |dex=26 | | |dex=26 |
| |spd=29 | | |spd=29{{h|−2|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=14 | | |res=14 |
Line 1,095: |
Line 1,095: |
| |mag=20 | | |mag=20 |
| |dex=16 | | |dex=16 |
| |spd=16 | | |spd=16{{h|−2|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=22 | | |res=22 |
Line 1,114: |
Line 1,114: |
| |mag=5 | | |mag=5 |
| |dex=31 | | |dex=31 |
| |spd=19 | | |spd=19{{h|−1|Penalized by weapon weight}} |
| |def=16 | | |def=16 |
| |res=12 | | |res=12 |
Line 1,133: |
Line 1,133: |
| |mag=8 | | |mag=8 |
| |dex=27 | | |dex=27 |
| |spd=22 | | |spd=22{{h|−1|Penalized by weapon weight}} |
| |def=13 | | |def=13 |
| |res=16 | | |res=16 |
Line 1,171: |
Line 1,171: |
| |mag=8 | | |mag=8 |
| |dex=27 | | |dex=27 |
| |spd=22 | | |spd=22{{h|−1|Penalized by weapon weight}} |
| |def=13 | | |def=13 |
| |res=16 | | |res=16 |
Line 1,209: |
Line 1,209: |
| |mag=11 | | |mag=11 |
| |dex=27 | | |dex=27 |
| |spd=21 | | |spd=21{{h|−7|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=14 | | |res=14 |
Line 1,247: |
Line 1,247: |
| |mag=25 | | |mag=25 |
| |dex=19 | | |dex=19 |
| |spd=19 | | |spd=19{{h|−5|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=28 | | |res=28 |
Line 1,305: |
Line 1,305: |
| |mag=6 | | |mag=6 |
| |dex=30 | | |dex=30 |
| |spd=26 | | |spd=26{{h|−1|Penalized by weapon weight}} |
| |def=19 | | |def=19 |
| |res=12 | | |res=12 |
Line 1,323: |
Line 1,323: |
| |mag=27 | | |mag=27 |
| |dex=21 | | |dex=21 |
| |spd=18 | | |spd=18{{h|−1|Penalized by weapon weight}} |
| |def=11 | | |def=11 |
| |res=26 | | |res=26 |
Line 1,341: |
Line 1,341: |
| |mag=6 | | |mag=6 |
| |dex=27 | | |dex=27 |
| |spd=22 | | |spd=22{{h|−2|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=16 | | |res=16 |
Line 1,359: |
Line 1,359: |
| |mag=5 | | |mag=5 |
| |dex=25 | | |dex=25 |
| |spd=15 | | |spd=15{{h|−1|Penalized by weapon weight}} |
| |def=31 | | |def=31 |
| |res=12 | | |res=12 |
Line 1,378: |
Line 1,378: |
| |mag=12 | | |mag=12 |
| |dex=25 | | |dex=25 |
| |spd=23 | | |spd=23{{h|−4|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=13 | | |res=13 |
Line 1,397: |
Line 1,397: |
| |mag=12 | | |mag=12 |
| |dex=25 | | |dex=25 |
| |spd=23 | | |spd=23{{h|−3|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=13 | | |res=13 |
Line 1,415: |
Line 1,415: |
| |mag=17 | | |mag=17 |
| |dex=28 | | |dex=28 |
| |spd=29 | | |spd=29{{h|−2|Penalized by weapon weight}} |
| |def=15 | | |def=15 |
| |res=22 | | |res=22 |
Line 1,469: |
Line 1,469: |
| |mag=5 | | |mag=5 |
| |dex=29 | | |dex=29 |
| |spd=19 | | |spd=19{{h|−3|Penalized by weapon weight}} |
| |def=14 | | |def=14 |
| |res=12 | | |res=12 |
Line 1,509: |
Line 1,509: |
| |mag=35 | | |mag=35 |
| |dex=28 | | |dex=28 |
| |spd=23 | | |spd=23{{h|−2|Penalized by weapon weight}} |
| |def=17 | | |def=17 |
| |res=34 | | |res=34 |
Line 1,547: |
Line 1,547: |
| |mag=35 | | |mag=35 |
| |dex=28 | | |dex=28 |
| |spd=23 | | |spd=23{{h|−11|Penalized by weapon weight}} |
| |def=17 | | |def=17 |
| |res=34 | | |res=34 |
Line 1,566: |
Line 1,566: |
| |mag=10 | | |mag=10 |
| |dex=34 | | |dex=34 |
| |spd=28 | | |spd=28{{h|−2|Penalized by weapon weight}} |
| |def=27 | | |def=27 |
| |res=22 | | |res=22 |
Line 1,586: |
Line 1,586: |
| |mag=17 | | |mag=17 |
| |dex=32 | | |dex=32 |
| |spd=30 | | |spd=30{{h|−4|Penalized by weapon weight}} |
| |def=27 | | |def=27 |
| |res=19 | | |res=19 |
Line 1,606: |
Line 1,606: |
| |mag=17 | | |mag=17 |
| |dex=32 | | |dex=32 |
| |spd=30 | | |spd=30{{h|−3|Penalized by weapon weight}} |
| |def=27 | | |def=27 |
| |res=19 | | |res=19 |
Line 1,625: |
Line 1,625: |
| |mag=9 | | |mag=9 |
| |dex=25 | | |dex=25 |
| |spd=23 | | |spd=23{{h|−2|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=15 | | |res=15 |
Line 1,644: |
Line 1,644: |
| |mag=9 | | |mag=9 |
| |dex=25 | | |dex=25 |
| |spd=23 | | |spd=23{{h|−1|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=15 | | |res=15 |
Line 1,701: |
Line 1,701: |
| |mag=26 | | |mag=26 |
| |dex=35 | | |dex=35 |
| |spd=28 | | |spd=28{{h|−3|Penalized by weapon weight}} |
| |def=22 | | |def=22 |
| |res=26 | | |res=26 |
Line 1,720: |
Line 1,720: |
| |mag=26 | | |mag=26 |
| |dex=35 | | |dex=35 |
| |spd=28 | | |spd=28{{h|−6|Penalized by weapon weight}} |
| |def=22 | | |def=22 |
| |res=26 | | |res=26 |
Line 1,739: |
Line 1,739: |
| |mag=26 | | |mag=26 |
| |dex=35 | | |dex=35 |
| |spd=28 | | |spd=28{{h|−5|Penalized by weapon weight}} |
| |def=22 | | |def=22 |
| |res=26 | | |res=26 |
Line 1,777: |
Line 1,777: |
| |mag=22 | | |mag=22 |
| |dex=36 | | |dex=36 |
| |spd=37 | | |spd=37{{h|−4|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=28 | | |res=28 |
Line 1,796: |
Line 1,796: |
| |mag=22 | | |mag=22 |
| |dex=36 | | |dex=36 |
| |spd=37 | | |spd=37{{h|−2|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=28 | | |res=28 |
Line 1,815: |
Line 1,815: |
| |mag=22 | | |mag=22 |
| |dex=36 | | |dex=36 |
| |spd=37 | | |spd=37{{h|−2|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=28 | | |res=28 |
Line 1,910: |
Line 1,910: |
| |mag=12 | | |mag=12 |
| |dex=33 | | |dex=33 |
| |spd=36 | | |spd=36{{h|−1|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=20 | | |res=20 |
Line 1,929: |
Line 1,929: |
| |mag=27 | | |mag=27 |
| |dex=23 | | |dex=23 |
| |spd=22 | | |spd=22{{h|−2|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=30 | | |res=30 |
Line 1,948: |
Line 1,948: |
| |mag=27 | | |mag=27 |
| |dex=23 | | |dex=23 |
| |spd=22 | | |spd=22{{h|−2|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=30 | | |res=30 |
Line 1,967: |
Line 1,967: |
| |mag=9 | | |mag=9 |
| |dex=39 | | |dex=39 |
| |spd=23 | | |spd=23{{h|−1|Penalized by weapon weight}} |
| |def=22 | | |def=22 |
| |res=18 | | |res=18 |
Line 1,986: |
Line 1,986: |
| |mag=12 | | |mag=12 |
| |dex=34 | | |dex=34 |
| |spd=28 | | |spd=28{{h|−1|Penalized by weapon weight}} |
| |def=18 | | |def=18 |
| |res=22 | | |res=22 |
Line 2,024: |
Line 2,024: |
| |mag=12 | | |mag=12 |
| |dex=34 | | |dex=34 |
| |spd=28 | | |spd=28{{h|−1|Penalized by weapon weight}} |
| |def=18 | | |def=18 |
| |res=22 | | |res=22 |
Line 2,043: |
Line 2,043: |
| |mag=28 | | |mag=28 |
| |dex=25 | | |dex=25 |
| |spd=25 | | |spd=25{{h|−6|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=31 | | |res=31 |
Line 2,100: |
Line 2,100: |
| |mag=16 | | |mag=16 |
| |dex=35 | | |dex=35 |
| |spd=25 | | |spd=25{{h|−7|Penalized by weapon weight}} |
| |def=26 | | |def=26 |
| |res=20 | | |res=20 |
Line 2,157: |
Line 2,157: |
| |mag=32 | | |mag=32 |
| |dex=26 | | |dex=26 |
| |spd=25 | | |spd=25{{h|−5|Penalized by weapon weight}} |
| |def=17 | | |def=17 |
| |res=37 | | |res=37 |
Line 2,233: |
Line 2,233: |
| |mag=11 | | |mag=11 |
| |dex=39 | | |dex=39 |
| |spd=33 | | |spd=33{{h|−1|Penalized by weapon weight}} |
| |def=25 | | |def=25 |
| |res=18 | | |res=18 |
Line 2,269: |
Line 2,269: |
| |mag=10 | | |mag=10 |
| |dex=34 | | |dex=34 |
| |spd=28 | | |spd=28{{h|−2|Penalized by weapon weight}} |
| |def=27 | | |def=27 |
| |res=22 | | |res=22 |
Line 2,306: |
Line 2,306: |
| |mag=17 | | |mag=17 |
| |dex=32 | | |dex=32 |
| |spd=30 | | |spd=30{{h|−3|Penalized by weapon weight}} |
| |def=27 | | |def=27 |
| |res=19 | | |res=19 |
Line 2,325: |
Line 2,325: |
| |mag=17 | | |mag=17 |
| |dex=32 | | |dex=32 |
| |spd=30 | | |spd=30{{h|−3|Penalized by weapon weight}} |
| |def=27 | | |def=27 |
| |res=19 | | |res=19 |
Line 2,344: |
Line 2,344: |
| |mag=17 | | |mag=17 |
| |dex=32 | | |dex=32 |
| |spd=30 | | |spd=30{{h|−2|Penalized by weapon weight}} |
| |def=27 | | |def=27 |
| |res=19 | | |res=19 |
Line 2,362: |
Line 2,362: |
| |mag=22 | | |mag=22 |
| |dex=36 | | |dex=36 |
| |spd=37 | | |spd=37{{h|−2|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=28 | | |res=28 |
Line 2,380: |
Line 2,380: |
| |mag=22 | | |mag=22 |
| |dex=36 | | |dex=36 |
| |spd=37 | | |spd=37{{h|−6|Penalized by weapon weight}} |
| |def=21 | | |def=21 |
| |res=28 | | |res=28 |
Line 2,434: |
Line 2,434: |
| |mag=9 | | |mag=9 |
| |dex=37 | | |dex=37 |
| |spd=23 | | |spd=23{{h|−3|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=18 | | |res=18 |
Line 2,470: |
Line 2,470: |
| |mag=28 | | |mag=28 |
| |dex=25 | | |dex=25 |
| |spd=25 | | |spd=25{{h|−1|Penalized by weapon weight}} |
| |def=20 | | |def=20 |
| |res=31 | | |res=31 |
Line 2,488: |
Line 2,488: |
| |mag=9 | | |mag=9 |
| |dex=32 | | |dex=32 |
| |spd=20 | | |spd=20{{h|−1|Penalized by weapon weight}} |
| |def=40 | | |def=40 |
| |res=17 | | |res=17 |
Line 2,532: |
Line 2,532: |
| |mag=26 | | |mag=26 |
| |dex=24 | | |dex=24 |
| |spd=23 | | |spd=23{{h|−5|Penalized by weapon weight}} |
| |def=17 | | |def=17 |
| |res=29 | | |res=29 |
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The Fell & the Divine
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The Fell & the Divine (Japanese: 神竜と邪竜 Divine Dragon and Evil Dragon) is the twenty-second chapter of Fire Emblem Engage. In this chapter, Veyle resurrects Alear, and the two and their army attempt to regain the Emblem Rings.
It is not possible to return to the world map or the Somniel during this chapter. In addition to the next main chapter, completing this chapter will also unlock the fourteenth and fifteenth paralogue chapters.
Plot
- Main article: The Fell & the Divine/Script
In a mysterious vision, a red-haired Alear stands before a defeated Sombron, and then strikes him dead with their sword. As they walk away, they encounter a distressed Lumera. As Alear is telling her that the war is over, Sombron uses his remaining strength to blast Alear through the heart before succumbing to his wounds. Lumera rushes to cradle her dying child, who laments not being able to be a "good dragon". Lumera assures them that they will be a good, living dragon someday, and that she will give him a proper birthday gift when that arises. Alear thanks her, expressing their wish to be a Divine Dragon like her, then dies in her arms.
Alear awakens in a strange celestial realm, and they recognize the vision as one of their memories rather than a nightmare. They realize that they died protecting Veyle, and wonder if they might find their mother in the realm. Soon after, Veyle appears and tells them that Sombron has raised Gradlon, and that she had died to her evil personality. She apologizes to Alear and laments her failure to have her father see her as more than a defect. Though she suggests that the two fall asleep now, Alear urges her not to give up hope, but she does not accept. She mentions her ability to create the Corrupted, which gives Alear the idea to have her revive them as one. Veyle objects on account of Alear's fear of the Corrupted, but Alear responds by asking what she wants to live her life for. Caught off guard by the question, Veyle answers that she wants to be like them: a dragon who saves the world, and finally accepts their request.
In the real world, the malevolent Veyle taunts Mauvier and the rest of Alear's army, when her benevolent self suddenly fights back against her. Despite the malevolent self's protests, the benevolent Veyle manages to break the enchanted helmet and wrest control of her body, permanently dispelling her evil self. After briefly conversing with Mauvier, Veyle then moves to resurrect Alear as a Corrupted. Alear rises up and explains their plan to their army, assuring them that they are the same self as before. Veyle hands them the Ring of the Hero-King, and they attempt to summon Marth. Their second invocation brings him forth as a Dark Emblem, unable to speak. Suddenly, a horde of Corrupted comes forth, reacting to the summoned Emblem. Alear orders their army to move on to find the remaining Emblems and summon them all.
The group succeeds in regaining the rings and fending off the Corrupted. Alfred apologizes to Alear for doubting them, and Ivy, Timerra, and Diamant thank them and Veyle for their efforts. Suddenly, Alear loses the ability to move, and begins to vanish. Veyle attempts to re-cast her summoning spell, but it fails. Alear entrusts the Emblems to their army, then dies for a second time. As they are fading away, they hear the voices of all the Emblems, and they wish to continue fighting like the Emblems have. In response, the Emblems perform a miracle that grants Alear life by reviving them as the thirteenth Emblem: the Fire Emblem. Alear finds the ring Lumera gifted them as a birthday present, which has become their Emblem Ring. The Emblems explain that all twelve of them agreed to use the miracle on Alear, and that it would be their final gift to the world of Elyos. Alear thanks the Emblems, and thanks Marth personally.
As Alear reconvenes with Veyle, Vander, and the royals, they feel immense tremors coming from Gradlon. Marth directs their attention to the portal Sombron opened in the sky, and notes that a barrier prevents them from attempting to close it. He informs the group that the barrier is powered by Fell Dragon Shards, and Veyle offers to use her powers to guide the army to the three of them.
Chapter data
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Victory: Recover all of the Emblem Rings, then rout the enemy
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Crpt. Alear dies
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1–13+1
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{{{partner}}}
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1−1+11−11
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27+10
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{{{third}}}
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Map dimensions: 21 columns by 27 rows
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Victory: Recover all of the Emblem Rings, then rout the enemy
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Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Crpt. Alear dies
|
1–13+1
|
{{{partner}}}
|
1−1+11−11
|
32+14
|
{{{third}}}
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Map dimensions: 21 columns by 27 rows
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|
|
|
|
Victory: Recover all of the Emblem Rings, then rout the enemy
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Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Crpt. Alear dies
|
1–13+1
|
{{{partner}}}
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1−1+11−11
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41+17+∞
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{{{third}}}
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Map dimensions: 21 columns by 27 rows
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Character data
Characters
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New units
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Required characters
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Available characters
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None
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Note: During this chapter, all Emblems available from the base game in the previous chapter can be synced with by interacting with them on the map. When an Emblem is synced during this chapter, they will function as a Dark Emblem and cannot have their engage skills, engage weapons, or engage attacks used. Units retain whatever bond level they had with these Emblems prior to this chapter, but cannot have these grow during this chapter. Marth is also locked to Alear, and cannot be switched off of them. Syncing with one of the Dark Emblems will remove any bond rings and their effects from the unit. Units that have already synced with a Dark Emblem can attempt to talk to another, but this will only remove it from the map and not replace the unit's current Emblem.
Item data
Enemy data
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Name
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Class
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Lv
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#
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HP
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Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Corrupted
|
Hero
|
13
|
2
|
48
|
20
|
1
|
24
|
26
|
14
|
8
|
14
|
12
|
5
|
Silver Sword
|
Both begin moving unprovoked on turn 2, or if either is provoked.
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Corrupted
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Sage
|
13
|
1
|
31
|
5
|
23
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22
|
19−3
|
7
|
20
|
12
|
8
|
5
|
Bolganone
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Begins moving unprovoked on turn 2.
|
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Corrupted
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Paladin
|
13
|
1
|
50
|
22
|
3
|
29
|
24−1
|
14
|
12
|
12
|
12
|
6
|
Silver Lance
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Begins moving unprovoked on turn 3.
|
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Corrupted
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Wyvern Knight
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13
|
1
|
53
|
21
|
10
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27
|
25−3
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14
|
9
|
9
|
12
|
6
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Silver Axe
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Immediately begins moving unprovoked.
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Corrupted
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Warrior
|
13
|
1
|
59
|
23
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2
|
19
|
21−3
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11
|
6
|
5
|
14
|
5
|
Silver Greataxe
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Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
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Corrupted
|
Warrior
|
13
|
1
|
59
|
23
|
2
|
19
|
21−2
|
11
|
6
|
5
|
14
|
5
|
Tomahawk
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
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Corrupted
|
Sage
|
13
|
1
|
31
|
5
|
23
|
22
|
19−1
|
7
|
20
|
12
|
8
|
5
|
Excalibur
|
Begins moving unprovoked on turn 2, or if a nearby Warrior or Royal Knight is provoked.
|
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Corrupted
|
Royal Knight
|
13
|
1
|
45
|
19
|
14
|
29
|
25−4
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12
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16
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14
|
9
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6
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Silver Lance • Physic
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Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
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Corrupted
|
Royal Knight
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13
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1
|
45
|
19
|
14
|
29
|
25−7
|
12
|
16
|
14
|
9
|
6
|
Flame Lance • Physic
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Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted Wyrm
|
Corrupted Wyrm
|
33
|
1
|
56
|
0
|
18
|
13
|
3
|
16
|
16
|
5
|
20
|
2
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Fire Breath • Fireball • Speedwing
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Begins moving if the nearby Griffin Knight is provoked.
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Corrupted
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Griffin Knight
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13
|
1
|
44
|
18
|
14
|
30
|
31−1
|
11
|
18
|
16
|
10
|
6
|
Silver Sword • Physic
|
Begins moving if the nearby Corrupted Wyrm is provoked.
|
|
Corrupted
|
General
|
13
|
1
|
56
|
23
|
2
|
24
|
10
|
28
|
4
|
9
|
18
|
4
|
Silver Lance
|
Begins moving if a nearby General, Wolf Knight, Swordmaster, or Martial Master is provoked.
|
|
Corrupted
|
General
|
13
|
1
|
56
|
23
|
2
|
24
|
10
|
28
|
4
|
9
|
18
|
4
|
Silver Axe
|
Begins moving if a nearby General, Wolf Knight, Swordmaster, or Martial Master is provoked.
|
|
Corrupted
|
Wolf Knight
|
13
|
1
|
45
|
17
|
7
|
26
|
29
|
11
|
13
|
15
|
9
|
6
|
Peshkatz
|
Will not act until a unit is in range of at least two of the following—her, the two nearby Swordmasters, or the nearby Martial Master—or until one of them is fought, or until a nearby General is provoked; in any such case, she begins moving.
|
|
Corrupted
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Swordmaster
|
13
|
2
|
43
|
17
|
5
|
28
|
31−2
|
11
|
10
|
16
|
9
|
5
|
Silver Sword
|
Will not act until a unit is in range of at least two of the following—either of them, the nearby Wolf Knight, or the nearby Martial Master—or until one of them is fought, or until a nearby General is provoked; in any such case, both begin moving.
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|
Corrupted
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Martial Master
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13
|
1
|
43
|
16
|
16
|
17
|
17−1
|
11
|
16
|
12
|
11
|
5
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Divine Fist Art • Recover
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Will not act until a unit is in range of at least two of the following—him, the nearby Wolf Knight, or the two nearby Swordmasters—or until one of them is fought, or until a nearby General is provoked; in any such case, he begins moving.
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|
Corrupted
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Sniper
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13
|
1
|
44
|
22
|
2
|
33
|
20
|
12
|
8
|
11
|
10
|
5
|
Silver Bow
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Begins moving if the nearby Bow Knight or Corrupted Wyrm is provoked.
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|
Corrupted
|
Bow Knight
|
13
|
1
|
44
|
17
|
6
|
29
|
24
|
9
|
12
|
12
|
10
|
6
|
Silver Bow • Elixir
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Begins moving if the nearby Sniper or Corrupted Wyrm is provoked.
|
|
Corrupted Wyrm
|
Corrupted Wyrm
|
33
|
1
|
56
|
0
|
18
|
13
|
3
|
16
|
16
|
5
|
20
|
2
|
Fire Breath • Fireball
|
Begins moving if the nearby Sniper or Bow Knight is provoked.
|
|
Corrupted
|
Berserker
|
13
|
1
|
61
|
25
|
2
|
15
|
18
|
7
|
2
|
5
|
17
|
5
|
Poleaxe
|
Begins moving if a nearby Halberdier, Great Knight, or High Priest is provoked.
|
|
Corrupted
|
Halberdier
|
13
|
1
|
49
|
23
|
8
|
29
|
23−6
|
15
|
10
|
9
|
11
|
5
|
Brionac
|
Begins moving if a nearby Berserker, Great Knight, or High Priest is provoked.
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Corrupted
|
Great Knight
|
13
|
2
|
50
|
20
|
4
|
27
|
16
|
25
|
8
|
12
|
14
|
6
|
Silver Sword
|
Both begin moving if either of them or a nearby Berserker, Halberdier, or High Priest is provoked.
|
|
Corrupted
|
High Priest
|
13
|
1
|
37
|
7
|
20
|
20
|
20−4
|
7
|
22
|
17
|
9
|
5
|
Elthunder • Shielding Art • Recover
|
Begins moving if a nearby Berserker, Halberdier, Great Knight, or High Priest is provoked.
|
|
Corrupted
|
High Priest
|
13
|
1
|
37
|
7
|
20
|
20
|
20
|
7
|
22
|
17
|
9
|
5
|
Elfire • Shielding Art • Recover
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Begins moving if a nearby Berserker, Halberdier, Great Knight, or High Priest is provoked.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Corrupted
|
Hero
|
13
|
2
|
48
|
25
|
4
|
22
|
24
|
19
|
12
|
13
|
11
|
5
|
Silver Sword Brave Assist
|
Both begin moving unprovoked on turn 2, or if either is provoked.
|
|
Corrupted
|
Sage
|
13
|
1
|
31
|
8
|
27
|
21
|
18−3
|
11
|
26
|
11
|
8
|
5
|
Bolganone Spell Harmony
|
Begins moving unprovoked on turn 2.
|
|
Corrupted
|
Sage
|
13
|
1
|
31
|
8
|
27
|
21
|
18−12
|
11
|
26
|
11
|
8
|
5
|
Meteor • Bolganone Spell Harmony
|
Immobile.
|
|
Corrupted
|
Paladin
|
13
|
1
|
50
|
25
|
6
|
27
|
22−2
|
20
|
16
|
11
|
11
|
6
|
Silver Lance Pivot
|
Begins moving unprovoked on turn 3.
|
|
Corrupted
|
Wyvern Knight
|
13
|
1
|
53
|
26
|
12
|
25
|
23−3
|
20
|
13
|
9
|
12
|
6
|
Silver Axe Air Raid
|
Immediately begins moving unprovoked.
|
|
Corrupted
|
Warrior
|
13
|
1
|
59
|
27
|
5
|
18
|
20−3
|
15
|
10
|
5
|
14
|
5
|
Silver Greataxe Merciless
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Warrior
|
13
|
1
|
59
|
27
|
5
|
18
|
20−2
|
15
|
10
|
5
|
14
|
5
|
Tomahawk Merciless
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Sage
|
13
|
1
|
31
|
8
|
27
|
21
|
18−1
|
11
|
26
|
11
|
8
|
5
|
Excalibur Spell Harmony
|
Begins moving unprovoked on turn 2, or if a nearby Warrior or Royal Knight is provoked.
|
|
Corrupted
|
Royal Knight
|
13
|
2
|
45
|
22
|
19
|
27
|
23−4
|
16
|
20
|
13
|
9
|
6
|
Silver Lance • Physic Reforge
|
Both begin moving unprovoked on turn 2, or if either of them or a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Royal Knight
|
13
|
1
|
45
|
22
|
19
|
27
|
23−7
|
16
|
20
|
13
|
9
|
6
|
Flame Lance • Physic Reforge
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted Wyrm
|
Corrupted Wyrm
|
33
|
1
|
56
|
0
|
23
|
12
|
3
|
22
|
22
|
4
|
19
|
2
|
Fire Breath • Fireball • Speedwing
|
Begins moving if a nearby Griffin Knight is provoked.
|
|
Corrupted
|
Griffin Knight
|
13
|
1
|
44
|
21
|
17
|
28
|
29−4
|
15
|
22
|
15
|
9
|
6
|
Silver Blade Clear the Way
|
Begins moving if the nearby Corrupted Wyrm or Griffin Knight is provoked.
|
|
Corrupted
|
Griffin Knight
|
13
|
1
|
44
|
21
|
17
|
28
|
29−2
|
15
|
22
|
15
|
9
|
6
|
Silver Sword • Physic Clear the Way
|
Begins moving if the nearby Corrupted Wyrm or Griffin Knight is provoked.
|
|
Corrupted
|
General
|
13
|
1
|
56
|
28
|
2
|
22
|
9
|
34
|
8
|
9
|
17
|
4
|
Silver Lance Swap
|
Begins moving if a nearby General, Wolf Knight, Swordmaster, or Martial Master is provoked.
|
|
Corrupted
|
General
|
13
|
1
|
56
|
28
|
2
|
22
|
9
|
34
|
8
|
9
|
17
|
4
|
Silver Axe Swap
|
Begins moving if a nearby General, Wolf Knight, Swordmaster, or Martial Master is provoked.
|
|
Corrupted
|
Wolf Knight
|
13
|
2
|
45
|
20
|
10
|
24
|
27
|
15
|
18
|
14
|
9
|
6
|
Silver Dagger Hobble
|
Will not act until a unit is in range of at least two of the following—either of them, the two nearby Swordmasters, or the nearby Martial Master—or until one of them is fought, or until a nearby General is provoked; in any such case, both begin moving.
|
|
Corrupted
|
Swordmaster
|
13
|
2
|
43
|
20
|
8
|
26
|
29−2
|
15
|
14
|
15
|
9
|
5
|
Silver Sword Run Through
|
Will not act until a unit is in range of at least two of the following—either of them, the two nearby Wolf Knights, or the nearby Martial Master—or until one of them is fought, or until a nearby General is provoked; in any such case, both begin moving.
|
|
Corrupted
|
Martial Master
|
13
|
1
|
43
|
19
|
20
|
16
|
16−2
|
15
|
22
|
11
|
10
|
5
|
Divine Fist Art • Recover Diffuse Healer
|
Will not act until a unit is in range of at least two of the following—him, the two nearby Wolf Knights, or the two nearby Swordmasters—or until one of them is fought, or until a nearby General is provoked; in any such case, he begins moving.
|
|
Corrupted
|
Sniper
|
13
|
1
|
44
|
25
|
5
|
31
|
19−1
|
16
|
12
|
10
|
9
|
5
|
Silver Bow No Distractions
|
Will not act until a unit is in range of at least two of the following—her, the two nearby Bow Knights, or the nearby Corrupted Wyrm—or until one of them is fought; in either case, she begins moving.
|
|
Corrupted
|
Bow Knight
|
13
|
1
|
44
|
20
|
8
|
27
|
22−1
|
13
|
16
|
11
|
9
|
6
|
Silver Bow • Elixir Careful Aim
|
Will not act until a unit is in range of at least two of the following—her, the nearby Sniper, the nearby Corrupted Wyrm, or the nearby Bow Knight—or until one of them is fought; in either case, she begins moving.
|
|
Corrupted Wyrm
|
Corrupted Wyrm
|
33
|
1
|
56
|
0
|
23
|
12
|
3
|
22
|
22
|
4
|
19
|
2
|
Fire Breath • Fireball
|
Will not act until a unit is in range of at least two of the following—it, the nearby Sniper, or the two nearby Bow Knights—or until one of them is fought; in either case, it begins moving.
|
|
Corrupted
|
Bow Knight
|
13
|
1
|
44
|
20
|
8
|
27
|
22−1
|
13
|
16
|
11
|
9
|
6
|
Longbow Careful Aim
|
Will not act until a unit is in range of at least two of the following—her, the nearby Sniper, the nearby Bow Knight, or the nearby Corrupted Wyrm—or until one of them is fought; in either case, she begins moving.
|
|
Corrupted
|
Berserker
|
13
|
1
|
61
|
30
|
3
|
14
|
17
|
11
|
5
|
5
|
16
|
5
|
Poleaxe Smash+
|
Will not move until a unit is in range of at least two of the following—him, the nearby Halberdier, the two nearby Great Knights, or the two nearby High Priests—or until one of them is fought; in either case, he begins moving.
|
|
Corrupted
|
Halberdier
|
13
|
1
|
49
|
26
|
11
|
27
|
21−7
|
20
|
14
|
9
|
10
|
5
|
Brionac Pincer Attack
|
Will not move until a unit is in range of at least two of the following—him, the nearby Berserker, the two nearby Great Knights, or the two nearby High Priests—or until one of them is fought; in either case, he begins moving.
|
|
Corrupted
|
Great Knight
|
13
|
2
|
50
|
23
|
5
|
25
|
15
|
31
|
12
|
11
|
14
|
6
|
Silver Sword Allied Defense
|
Will not move until a unit is in range of at least two of the following—either of them, the nearby Berserker, the nearby Halberdier, or the two nearby High Priests—or until one of them is fought; in either case, both begin moving.
|
|
Corrupted
|
High Priest
|
13
|
1
|
37
|
10
|
25
|
19
|
19−5
|
11
|
28
|
16
|
8
|
5
|
Elthunder • Shielding Art • Recover Self-Healing
|
Will not move until a unit is in range of at least two of the following—her, the nearby Berserker, the nearby Halberdier, the two nearby Great Knights, or the nearby High Priest—or until one of them is fought; in either case, she begin moving.
|
|
Corrupted
|
High Priest
|
13
|
1
|
37
|
10
|
25
|
19
|
19
|
11
|
28
|
16
|
8
|
5
|
Elfire • Shielding Art • Recover Self-Healing
|
Will not move until a unit is in range of at least two of the following—her, the nearby Berserker, the nearby Halberdier, the two nearby Great Knights, or the nearby High Priest—or until one of them is fought; in either case, she begin moving.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Corrupted
|
Hero
|
13
|
2
|
57
|
32
|
8
|
29
|
31
|
25
|
17
|
14
|
11
|
5
|
Silver Sword Brave Assist
|
Both begin moving unprovoked on turn 2, or if either is provoked.
|
|
Corrupted
|
Sage
|
13
|
1
|
38
|
12
|
35
|
28
|
23−2
|
17
|
34
|
13
|
9
|
5
|
Bolganone Spell Harmony
|
Begins moving unprovoked on turn 2.
|
|
Corrupted
|
Sage
|
13
|
1
|
38
|
12
|
35
|
28
|
23
|
17
|
34
|
13
|
9
|
5
|
Elsurge Spell Harmony • Seal Resistance
|
Begins moving unprovoked on turn 2.
|
|
Corrupted
|
Sage
|
13
|
1
|
38
|
12
|
35
|
28
|
23−11
|
17
|
34
|
13
|
9
|
5
|
Meteor • Bolganone Spell Harmony
|
Immobile.
|
|
Corrupted
|
Paladin
|
13
|
1
|
59
|
30
|
10
|
34
|
28−2
|
27
|
22
|
13
|
11
|
6
|
Silver Lance Pivot
|
Begins moving unprovoked on turn 3.
|
|
Corrupted
|
Wyvern Knight
|
13
|
1
|
62
|
33
|
17
|
32
|
30−4
|
27
|
19
|
10
|
13
|
6
|
Silver Greataxe Air Raid • Certain Blow
|
Will not act until turn 2, until a unit is in range of both her and the nearby Wyvern Knight, or until one of them is fought.
|
|
Corrupted
|
Wyvern Knight
|
13
|
1
|
62
|
33
|
17
|
32
|
30−3
|
27
|
19
|
10
|
13
|
6
|
Tomahawk Air Raid
|
Will not act until turn 2, until a unit is in range of both her and the nearby Wyvern Knight, or until one of them is fought.
|
|
Corrupted
|
Warrior
|
13
|
1
|
69
|
34
|
9
|
25
|
23−2
|
21
|
15
|
6
|
15
|
5
|
Silver Greataxe Merciless
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Warrior
|
13
|
1
|
69
|
34
|
9
|
25
|
23−1
|
21
|
15
|
6
|
15
|
5
|
Tomahawk Merciless • Fierce Stance
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Sage
|
13
|
1
|
38
|
12
|
35
|
28
|
23
|
17
|
34
|
13
|
9
|
5
|
Excalibur Spell Harmony
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Sage
|
13
|
1
|
38
|
12
|
35
|
28
|
23
|
17
|
34
|
13
|
9
|
5
|
Elsurge Spell Harmony
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Royal Knight
|
13
|
2
|
53
|
28
|
26
|
35
|
28−3
|
22
|
26
|
15
|
10
|
6
|
Silver Lance • Physic Reforge
|
Both begin moving unprovoked on turn 2, or if either of them or a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Royal Knight
|
13
|
1
|
53
|
28
|
26
|
35
|
28−6
|
22
|
26
|
15
|
10
|
6
|
Flame Lance • Physic Reforge
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted
|
Royal Knight
|
13
|
1
|
53
|
28
|
26
|
35
|
28−5
|
22
|
26
|
15
|
10
|
6
|
Silver Greatlance • Physic Reforge • Darting Stance
|
Begins moving unprovoked on turn 2, or if a nearby Warrior, Sage, or Royal Knight is provoked.
|
|
Corrupted Wyrm
|
Corrupted Wyrm
|
33
|
1
|
64
|
0
|
30
|
19
|
6
|
30
|
30
|
4
|
20
|
2
|
Fire Breath • Fireball • Speedwing Spirit Strike
|
Begins moving if a nearby Griffin Knight is provoked.
|
|
Corrupted
|
Griffin Knight
|
13
|
1
|
52
|
26
|
22
|
36
|
37−4
|
21
|
28
|
16
|
9
|
6
|
Silver Blade Clear the Way
|
Begins moving if a nearby Corrupted Wyrm or Griffin Knight is provoked.
|
|
Corrupted
|
Griffin Knight
|
13
|
1
|
52
|
26
|
22
|
36
|
37−2
|
21
|
28
|
16
|
9
|
6
|
Silver Sword • Physic Clear the Way
|
Begins moving if a nearby Corrupted Wyrm or Griffin Knight is provoked.
|
|
Corrupted
|
Griffin Knight
|
13
|
1
|
52
|
26
|
22
|
36
|
37−2
|
21
|
28
|
16
|
9
|
6
|
Levin Sword • Physic Clear the Way • Darting Blow
|
Begins moving if a nearby Corrupted Wyrm or Griffin Knight is provoked.
|
|
Corrupted
|
General
|
13
|
1
|
65
|
35
|
5
|
30
|
13
|
42
|
13
|
10
|
18
|
4
|
Silver Lance Swap
|
Begins moving if a nearby General, Wolf Knight, Swordmaster, or Martial Master is provoked.
|
|
Corrupted
|
General
|
13
|
1
|
65
|
35
|
5
|
30
|
13
|
42
|
13
|
10
|
18
|
4
|
Silver Axe Swap • Steady Stance
|
Begins moving if a nearby General, Wolf Knight, Swordmaster, or Martial Master is provoked.
|
|
Corrupted
|
Wolf Knight
|
13
|
1
|
53
|
25
|
14
|
32
|
33
|
21
|
24
|
15
|
10
|
6
|
Silver Dagger Hobble
|
Will not act until a unit is in range of at least two of the following—her, the nearby Wolf Knight, the two nearby Swordmasters, or the nearby Martial Master—or until one of them is fought, or until a nearby General is provoked; in any such case, both begin moving.
|
|
Corrupted
|
Wolf Knight
|
13
|
1
|
53
|
25
|
14
|
32
|
33
|
21
|
24
|
15
|
10
|
6
|
Silver Dagger Hobble • Poison Strike
|
Will not act until a unit is in range of at least two of the following—her, the nearby Wolf Knight, the two nearby Swordmasters, or the two nearby Martial Masters—or until one of them is fought, or until a nearby General is provoked; in any such case, both begin moving.
|
|
Corrupted
|
Swordmaster
|
13
|
2
|
51
|
25
|
12
|
33
|
36−1
|
21
|
20
|
17
|
10
|
5
|
Silver Sword Run Through
|
Will not act until a unit is in range of at least two of the following—either of them, the two nearby Wolf Knights, or the two nearby Martial Masters—or until one of them is fought, or until a nearby General is provoked; in any such case, both begin moving.
|
|
Corrupted
|
Martial Master
|
13
|
2
|
52
|
24
|
27
|
23
|
22−2
|
21
|
30
|
12
|
10
|
5
|
Divine Fist Art • Recover Diffuse Healer
|
• The northern one will not act until a unit is in range of at least two of the following—him, the two nearby Wolf Knights, the two nearby Swordmasters, or the nearby Martial Master—or until one of them is fought, or until a nearby General is provoked; in any such case, he begins moving. • The southern one will not move until a unit is in range of at least two of the following—him, the two nearby Berserkers, nearby Halberdier, the two nearby Great Knights, or the two nearby High Priests—or until one of them is fought; in either case, he begins moving.
|
|
Corrupted
|
Martial Master
|
13
|
1
|
52
|
24
|
27
|
23
|
22−2
|
21
|
30
|
12
|
10
|
5
|
Divine Fist Art • Recover Diffuse Healer • Self-Destruct
|
Will not act until a unit is in range of at least two of the following—him, the two nearby Wolf Knights, the two nearby Swordmasters, or the nearby Martial Master—or until one of them is fought, or until a nearby General is provoked; in any such case, he begins moving.
|
|
Corrupted
|
Sniper
|
13
|
1
|
52
|
30
|
9
|
39
|
23−1
|
22
|
18
|
11
|
9
|
5
|
Silver Bow No Distractions • Seal Defense
|
Will not act until a unit is in range of at least two of the following—her, the two nearby Bow Knights, the nearby Corrupted Wyrm, or the nearby Mage Knight—or until one of them is fought; in either case, she begins moving.
|
|
Corrupted
|
Bow Knight
|
13
|
1
|
52
|
25
|
12
|
34
|
28−1
|
18
|
22
|
13
|
9
|
6
|
Silver Bow • Elixir Careful Aim
|
Will not act until a unit is in range of at least two of the following—her, the nearby Sniper, the nearby Corrupted Wyrm, the nearby Bow Knight—or until one of them is fought; in either case, she begins moving.
|
|
Corrupted Wyrm
|
Corrupted Wyrm
|
33
|
1
|
64
|
0
|
30
|
19
|
6
|
30
|
30
|
4
|
20
|
2
|
Fire Breath • Fireball Spirit Strike
|
Will not act until a unit is in range of at least two of the following—it, the nearby Sniper, the two nearby Bow Knights, or the nearby Mage Knight—or until one of them is fought; in either case, it begins moving.
|
|
Corrupted
|
Bow Knight
|
13
|
1
|
52
|
25
|
12
|
34
|
28−1
|
18
|
22
|
13
|
9
|
6
|
Longbow Careful Aim
|
Will not act until a unit is in range of at least two of the following—her, the nearby Sniper, the nearby Bow Knight, the nearby Corrupted Wyrm, or the nearby Mage Knight—or until one of them is fought; in either case, she begins moving.
|
|
Corrupted
|
Mage Knight
|
13
|
1
|
41
|
21
|
28
|
25
|
25−6
|
20
|
31
|
9
|
10
|
6
|
Thoron Chaos Style
|
Will not act until a unit is in range of at least two of the following—him, the nearby Sniper, the two nearby Bow Knights, or the nearby Corrupted Wyrm—or until one of them is fought; in either case, he begins moving.
|
|
Corrupted
|
Berserker
|
13
|
1
|
71
|
37
|
7
|
21
|
20
|
17
|
9
|
6
|
17
|
5
|
Hurricane Axe Smash+
|
Will not move until a unit is in range of at least two of the following—him, the nearby Berserker, nearby Halberdier, the two nearby Great Knights, the two nearby High Priests, or the nearby Martial Master—or until one of them is fought; in either case, he begins moving.
|
|
Corrupted
|
Berserker
|
13
|
1
|
71
|
37
|
7
|
21
|
20
|
17
|
9
|
6
|
17
|
5
|
Poleaxe Smash+
|
Will not move until a unit is in range of at least two of the following—him, the nearby Berserker, nearby Halberdier, the two nearby Great Knights, the two nearby High Priests, or the nearby Martial Master—or until one of them is fought; in either case, he begins moving.
|
|
Corrupted
|
Halberdier
|
13
|
1
|
58
|
31
|
16
|
35
|
25−7
|
26
|
20
|
10
|
10
|
5
|
Brionac Pincer Attack
|
Will not move until a unit is in range of at least two of the following—him, the two nearby Berserkers, the two nearby Great Knights, the two nearby High Priests, or the nearby Martial Master—or until one of them is fought; in either case, he begins moving.
|
|
Corrupted
|
Great Knight
|
13
|
1
|
59
|
28
|
9
|
32
|
20
|
40
|
17
|
13
|
15
|
6
|
Silver Sword Allied Defense
|
Will not move until a unit is in range of at least two of the following—him, the two nearby Berserkers, the nearby Halberdier, the nearby Great Knight, the two nearby High Priests, or the nearby Martial Master—or until one of them is fought; in either case, both begin moving.
|
|
Corrupted
|
Great Knight
|
13
|
1
|
59
|
28
|
9
|
32
|
20
|
40
|
17
|
13
|
15
|
6
|
Silver Sword Allied Defense • Warding Stance
|
Will not move until a unit is in range of at least two of the following—him, the two nearby Berserkers, the nearby Halberdier, the nearby Great Knight, the two nearby High Priests, or the nearby Martial Master—or until one of them is fought; in either case, both begin moving.
|
|
Corrupted
|
High Priest
|
13
|
1
|
44
|
14
|
32
|
26
|
25−5
|
17
|
37
|
18
|
8
|
5
|
Elthunder • Shielding Art • Recover Self-Healing • Warding Blow
|
Will not move until a unit is in range of at least two of the following—her, the two nearby Berserkers, the nearby Halberdier, the two nearby Great Knights, the nearby High Priest, or the nearby Martial Master—or until one of them is fought; in either case, she begin moving.
|
|
Corrupted
|
High Priest
|
13
|
1
|
44
|
14
|
32
|
26
|
25
|
17
|
37
|
18
|
8
|
5
|
Elfire • Shielding Art • Recover Self-Healing
|
Will not move until a unit is in range of at least two of the following—her, the two nearby Berserkers, the nearby Halberdier, the two nearby Great Knights, the nearby High Priest, or the nearby Martial Master—or until one of them is fought; in either case, she begin moving.
|
|
|
|
Reinforcements
- Turn 5
- 2 Thieves from near ally starting positions (Normal only)
- 2/3 Wolf Knights from near ally starting positions (Hard/Maddening only)
- 2 Thieves; one from southwest of the northwestern large pillar, one from northeast of the northeastern large pillar (Hard/Maddening only)
- Turn 8
- 2 Sages; one from southwest of the northwestern large pillar, one from northeast of the northeastern large pillar
- 1 Paladin from the rubble near the northwest corner of the map
- 1 Great Knight with a Silver Axe from west of the rubble near the northeast corner of the map
- Turn 11
- 2/3 Wyvern Knights from the rubble west of the two western large pillars
- 2/3 Griffin Knights from east of the northeastern large pillar
- 1 Sniper with a Killer Bow from southwest of the two western large pillars (Hard/Maddening only)
- 1 Sniper with a Radiant Bow from southeast of the northeastern large pillars (Hard/Maddening only)
- Every third turn starting from turn 13 (Maddening only)
- Note: All reinforcements are halted when all of the Emblem Rings have been regained.
NPC data
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Byleth
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to him.
|
|
Lucina
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to her.
|
|
Lyn
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to her.
|
|
Micaiah
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to her.
|
|
Celica
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to her.
|
|
Ike
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to him.
|
|
Sigurd
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to him.
|
|
Eirika
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to her.
|
|
Roy
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to him.
|
|
Leif
|
Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
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• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to him.
|
|
Corrin
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Emblem
|
N/A
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
0
|
--
|
• Ignored by enemies. • Leaves the map and syncs with a player unit upon one talking to her.
|
|
Reinforcements
- If Alear ends their turn within 3 spaces of any Emblem Ring within a predetermined group, they will summon all Emblems from that group as NPC units. Player units can then talk to these Emblems to sync with them, removing them from the map as NPC units. The Emblem Rings are located and grouped as follows:
- Byleth (column 17, row 10), Lucina (column 19, row 11), and Lyn (column 18, row 9)
- Micaiah (column 7, row 14) and Celica (column 9, row 13)
- Ike (column 5, row 21), Sigurd (column 4, row 19), and Eirika (column 3, row 20)
- Roy (column 15, row 21), Leif (column 17, row 21), and Corrin (column 16, row 20)
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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The Fell & the Divine
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--
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Japanese
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神竜と邪竜
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Divine Dragon and Evil Dragon
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Spanish
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El Caído y el Divino
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The Fallen and the Divine
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French
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Dragons divin et déchu
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Divine and fallen dragons
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German
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Dämonisch und göttlich
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Demonic and divine
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Italian
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Divino e Maligno
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Divine and Evil
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References