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Saga:Mummy: Difference between revisions

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* Mummies only come with the Devil Hand weapon and are coded to be unable to equip any regular axe weapon.
* Mummies only come with the Devil Hand weapon and are coded to be unable to equip any regular axe weapon.
** Despite this, the mummy artwork in the official guide depicts them holding an axe weapon.
** Despite this, the mummy artwork in the official guide depicts them holding an axe weapon.
* Whenever a mummy is taken out, there is a 5% chance they will drop a {{Saga|Medicinal Herb}}.
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names

Revision as of 17:45, 22 December 2023

Mummy

Generic portrait mummy trs01.png
Generic portrait of a Mummy from TearRing Saga: Yutona Heroes War Chronicles.


??

Unit type(s)

Monster

Weapon(s)

Axe

Skill(s)

None

The Mummy is an enemy-exclusive monster class which only appears in TearRing Saga: Yutona Heroes War Chronicles. They are mummified corpses that attack with their Devil Hand fists. Mummies are tier 1 units and possess very low stats, but give out a high amount of Experience when killed.

A stronger variant named Zombie also appeared in the same game.

They can be summoned along with Zombies by the Zombie Staff if the staff wielder possesses the Summon skill.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
TearRing Saga: Yutona Heroes War Chronicles 10 0 0 0 0 0 0 -- 4 -- Axes 1

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
TearRing Saga: Yutona Heroes War Chronicles 60 15 15 15 15 30 15 -- 12 -- Axes 4

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
TearRing Saga: Yutona Heroes War Chronicles ? ? ? ? ? ? ? -- -- -- ? --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

N/A

Class change

TearRing Saga: Yutona Heroes Wars Chronicles

The class a unit changes into in TearRing Saga: Yutona Heroes War Chronicles is determined by the unit and not the class; however, no units change into or out of the Mummy class. That being said, the guide and the Zombie Staff treat the Zombie as an advanced version of the mummy class

Base class Promotion method Advanced class
File:Bs trs01 mummy axe.png
Mummy
Promotion given, but no class change assigned. File:Bs trs01 zombie axe.png
Zombie

Flavor text

Template:Flavor Text

Trivia

  • Mummies only come with the Devil Hand weapon and are coded to be unable to equip any regular axe weapon.
    • Despite this, the mummy artwork in the official guide depicts them holding an axe weapon.
  • Whenever a mummy is taken out, there is a 5% chance they will drop a Medicinal Herb.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Ops

Used in the TearRing Saga: Yutona Heroes War Chronicles fan translations.

Gallery

See also

References

Classes in TearRing Saga: Yutona Heroes War Chronicles
Base classes Armor KnightAxe FighterAxe KnightBow FighterBow HeroFighterKnight LordLady KnightMagePrincessPegasus KnightRook KnightSpear KnightSwordfighter
Advanced classes Arrow KnightBow MasterCommando KnightDragon KnightGeneralGold KnightHeroHide HunterHorsemanIron KnightLordMamlukPaladinSageSergeantSwordmasterWarrior
Special classes BishopBlack KnightChiefDark KnightKing's KnightLeda PrincessPiratePriestPrinceSaintSisterThiefTroubadourWood ShooterWitch
Other classes Axe RiderArcherArch OpsBanditBarbarianBow KnightBow RiderDark BishopDark DragonDark MageDark SoldierDiabolistDragon ZombieDukeEvil DragonFire DragonGargoyleGolemHarpyHunterGoddessMercenaryMist DragonMounted BanditMummyOpsShamanSky DragonSniperSoldierSorcererSpear RiderStone GolemZombie