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Rising Light: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh skill special.png]] | |image=[[File:Is feh skill special.png]] | ||
|caption=Icon | |caption=Icon used by Rising Light in {{title|Heroes}}. | ||
|type=Special | |type=Special | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Rising Light''' | '''Rising Light''' (Japanese: {{hl|砕光|Saikō}} ''Breaking light'') is a special [[Skills|skill]] which debuted in {{FEH}}. Rising Light damages foes diagonal to the target before combat. | ||
==Data== | ==Data== | ||
{{ | {{SpecialDataHdr FEH}} | ||
{{SpecialDataCell FEH | |||
|effect=If user initiates combat, before combat, deals (user's [[attack (stat)|attack]] − foe's [[defense]] or [[resistance]]) damage to enemies diagonally adjacent to foe. | |||
| | |cool=4 | ||
|sp=150 | |||
|use={{StaffFEH}} | |||
|notes=Cooldown count was reduced from 5 to 4 in version 2.0.0. | |||
}} | }} | ||
{{SpecialDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Before combat this unit initiates, foes<br>in an area near target take damage equal<br>to (unit's Atk minus foe's Def or Res). | |||
|japanese=自分から攻撃した時、戦闘前、特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Rising Light | |eng-name=Rising Light | ||
| | |jpn-name={{h|砕光|Saikō}} | ||
|jpn-mean=Breaking light | |||
| | |span-name=Luz creciente | ||
|span-name= | |span-mean=Increasing light | ||
|span-mean= | |fren-name=Lueur naissante | ||
| | |fren-mean=Blossoming light | ||
| | |ger-name=Starkes Licht | ||
| | |ger-mean=Strong Light | ||
| | |ital-name=Luce nascente | ||
| | |ital-mean=Rising light | ||
| | |por-name=Luz crescente | ||
| | |por-mean=Growing light | ||
| | |ch-trad-name={{h|碎光|suì guāng}} | ||
| | |ch-trad-mean=Breaking light | ||
| | |||
| | |||
| | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{Images}} | |||
==See also== | ==See also== |
Latest revision as of 23:39, 19 December 2023
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Rising Light (Japanese: 砕光 Breaking light) is a special skill which debuted in Fire Emblem Heroes. Rising Light damages foes diagonal to the target before combat.
Data
Game | Icon | Effect | Cooldown | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
If user initiates combat, before combat, deals (user's attack − foe's defense or resistance) damage to enemies diagonally adjacent to foe. | 4 | 150 | -- | ✓ | Cooldown count was reduced from 5 to 4 in version 2.0.0. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★) | Hawkeye: Desert Guardian • Holst: Hero of Leicester • L'Arachel: Princess of Light • Oliver: Admirer of Beauty • Xander: Paragon Knight |
Unit (★★★★) | Kurthnaga: Autumn Goldoan |
Unit (★★★★★) | Celica: Caring Princess • Eldigan: Lionheart • Kliff: Curious Spirit • Leif: Prince of Leonster • Leo: Sorcerous Prince • Ophelia: Dramatic Heroine |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Before combat this unit initiates, foes
in an area near target take damage equal to (unit's Atk minus foe's Def or Res). |
自分から攻撃した時、戦闘前、特定範囲の敵に
(自分の攻撃-敵の守備or魔防)のダメージ |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rising Light |
-- |
Japanese |
砕光 |
Breaking light |
Spanish |
Luz creciente |
Increasing light |
French |
Lueur naissante |
Blossoming light |
German |
Starkes Licht |
Strong Light |
Italian |
Luce nascente |
Rising light |
Portuguese |
Luz crescente |
Growing light |
Traditional Chinese |
碎光 |
Breaking light |
Gallery
See also
- Growing Light
- Blazing Light
- Rising Flame, this skill's fire-elemental counterpart
- Rising Wind, this skill's wind-elemental counterpart
- Rising Thunder, this skill's thunder-elemental counterpart