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Repel: Difference between revisions
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'''Repel''' <!--(Japanese: | '''Repel''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Repel 1''', '''Repel 2''', and '''Repel 3''' in order from lowest to highest. Units with a Repel skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with [[Røkkr Sieges]] by a percentage based on a multiple of the difference between the [[Speed]] stats, with the target moving one space away after combat if the user initiated it; the multiple of the Speed difference increases with the skill's tier. | ||
==Data== | ==Data== |
Revision as of 23:27, 4 June 2020
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Repel is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Repel 1, Repel 2, and Repel 3 in order from lowest to highest. Units with a Repel skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with Røkkr Sieges by a percentage based on a multiple of the difference between the Speed stats, with the target moving one space away after combat if the user initiated it; the multiple of the Speed difference increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Repel 1) |
If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 2)%, maximum 20%. If user initiated combat, target moves one space away from user after combat. | -- | -- | Cost: 60 SP | |
Heroes (Repel 2) |
If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 3)%, maximum 30%. If user initiated combat, target moves one space away from user after combat. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Ike: Zeal Unleashed • Larcei: Keen Kin |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Repel 1 |
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