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Red-Hot Ducks: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh red-hot ducks.png]]
|image=[[File:Is feh red-hot ducks.png]]
|caption=The Red-Hot Ducks as it appears in {{title|Heroes}}.
|caption=The Red-Hot Ducks as it appears in {{title|Heroes}}.
|help_text=If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.
|type=[[Dagger]]
|type=Weapon ([[Dagger]])
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Red-Hot Ducks''' (Japanese: {{hl|赤いアヒル|Akai ahiru}} ''Red Domestic Ducks'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Red-Hot Ducks is a skill that boosts the user's damage output based on how much faster the user is than the target.
'''Red-Hot Ducks''' (Japanese: {{hl|赤いアヒル|Akai ahiru}} ''Red Domestic Ducks'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Red-Hot Ducks boosts the user's damage based on the difference between their [[speed]] and their foe's.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|skill=Red-Hot Ducks
|rank1={{DaggerFEH}} 3{{star}}
|type=Dagger
|mt1=8
|mt=8
|rng1=2
|rng=2
|worth1=200 SP
|sp=200
|notes1=If user's [[Speed]] is higher than target's, boosts user's damage output by 70% of the difference between user's and target's Speed (maximum +7).<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -5 each on target and foes within 2 spaces of target until the end of their next actions.
|pre=[[Steel Dagger]]
|-
|notes=If user's [[speed]] > foe's speed, user deals +&NoBreak;([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and resistance of foe and enemies within 2&nbsp;spaces of foe through their next actions).
|game2={{title|Heroes}}<br>(+, unrefined)
|sprite2=[[File:Is feh skill weapon.png|20px]]
|rank2={{DaggerFEH}} 5{{star}}
|mt2=12
|rng2=2
|worth2=300 SP
|notes2=If user's [[Speed]] is higher than target's, boosts user's damage output by 70% of the difference between user's and target's Speed (maximum +7).<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.
|-
|game3={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{DaggerFEH}} 5{{star}}
|mt3=13
|rng3=2
|worth3=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes3=If user's [[Speed]] is higher than target's, boosts user's damage output by 70% of the difference between user's and target's Speed (maximum +7).<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{DaggerFEH}} 5{{star}}
|mt4=12
|rng4=2
|worth4=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes4=If user's [[Speed]] is higher than target's, boosts user's damage output by 70% of the difference between user's and target's Speed (maximum +7).<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +2 [[Speed]].
|-
|game5={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{DaggerFEH}} 5{{star}}
|mt5=12
|rng5=2
|worth5=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes5=If user's [[Speed]] is higher than target's, boosts user's damage output by 70% of the difference between user's and target's Speed (maximum +7).<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +3 [[Defense]].
|-
|game6={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Resistance|Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{DaggerFEH}} 5{{star}}
|mt6=12
|rng6=2
|worth6=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes6=If user's [[Speed]] is higher than target's, boosts user's damage output by 70% of the difference between user's and target's Speed (maximum +7).<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +3 [[Resistance]].
}}
}}
{{WeaponDataCell FEH
|skill=Red-Hot Ducks+
|refine=Unrefined
|type=Dagger
|mt=12
|rng=2
|sp=300
|pre=[[Red-Hot Ducks]]
|notes=If user's [[speed]] > foe's speed, user deals +&NoBreak;([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2&nbsp;spaces of foe through their next actions).
}}
{{WeaponDataCell FEH
|skill=Red-Hot Ducks+
|refine=Atk
|type=Dagger
|mt=13
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[speed]] > foe's speed, user deals +&NoBreak;([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;HP.
}}
{{WeaponDataCell FEH
|skill=Red-Hot Ducks+
|refine=Spd
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[speed]] > foe's speed, user deals +&NoBreak;([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;HP and +2&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Red-Hot Ducks+
|refine=Def
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[speed]] > foe's speed, user deals +&NoBreak;([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;HP and +3&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Red-Hot Ducks+
|refine=Res
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[speed]] > foe's speed, user deals +&NoBreak;([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;HP and +3&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Red-Hot Ducks====
{{FEH skill availability
{{ItemLoc1
|tiers=+
|method=Units
|data=[[Elise|Elise: Bubbling Flower]]
}}
}}


====Red-Hot Ducks+====
==Flavor text==
{{ItemLoc1
{{DescriptionHdr}}
|method=Units
{{DescriptionCell
|data=[[Elise|Elise: Bubbling Flower]]
|game={{title|Heroes}}<br><small>(Red-Hot Ducks)</small>
|english=If unit's Spd > foe's Spd, deals damage = 70%<br>of difference between stats. (Maximum bonus<br>of +7 damage. Combos with Phantom Spd.)<br>After combat, if unit attacked, inflicts<br>Def/Res-5 on foes within 2 spaces of target<br>through their next actions.
|japanese=速さが敵より高い時、ダメージ+速さの差の70%<br>(最大7。速さの虚勢が有効)<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-5<br>(敵の次回行動終了まで)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Red-Hot Ducks+)</small>
|english=If unit's Spd > foe's Spd, deals damage = 70%<br>of difference between stats. (Maximum bonus<br>of +7 damage. Combos with Phantom Spd.)<br>After combat, if unit attacked, inflicts<br>Def/Res-7 on foes within 2 spaces of target<br>through their next actions.
|japanese=速さが敵より高い時、ダメージ+速さの差の70%<br>(最大7。速さの虚勢が有効)<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-7<br>(敵の次回行動終了まで)
}}
}}
{{DescriptionFtr}}
<!--
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==Trivia==
==Trivia==
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|ital-name=Paperelle rosse
|ital-name=Paperelle rosse
|ital-mean=Red ducklings
|ital-mean=Red ducklings
|por-br-name=Patos vermelhos
|por-name=Patos vermelhos
|por-br-mean=Red ducks
|por-mean=Red ducks
|ch-trad-name={{h|紅色小鴨|hóngsè xiǎoyā}}
|ch-trad-name={{h|紅色小鴨|hóngsè xiǎoyā}}
|ch-trad-mean=Red ducklings
|ch-trad-mean=Red ducklings
Line 99: Line 120:
Is feh red-hot ducks.png|The Red-Hot Ducks as it appears in {{title|Heroes}}.
Is feh red-hot ducks.png|The Red-Hot Ducks as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
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==See also==
==See also==
 
-->
{{NavDaggerH}}
{{NavDaggerH}}

Latest revision as of 01:19, 14 November 2023

Red-Hot Ducks

Is feh red-hot ducks.png
The Red-Hot Ducks as it appears in Heroes.

Type

Dagger

First game

Heroes

Red-Hot Ducks (Japanese: 赤いアヒル Red Domestic Ducks) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Red-Hot Ducks boosts the user's damage based on the difference between their speed and their foe's.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Red-Hot Ducks)
Is feh skill weapon.png Daggers 8 2 200 -- Steel Dagger -- If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.
Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Heroes
(Red-Hot Ducks+; refine: Unrefined)
Is feh skill weapon.png Daggers 12 2 300 -- Red-Hot Ducks -- If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Heroes
(Red-Hot Ducks+; refine: +Atk)
Is feh wpn atk refined.png Daggers 13 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP.
Heroes
(Red-Hot Ducks+; refine: +Spd)
Is feh wpn spd refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +2 speed.
Heroes
(Red-Hot Ducks+; refine: +Def)
Is feh wpn def refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 defense.
Heroes
(Red-Hot Ducks+; refine: +Res)
Is feh wpn res refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Red-Hot Ducks Red-Hot Ducks+
Unit (★★★★★) Elise: Bubbling Flower Elise: Bubbling Flower

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Red-Hot Ducks)
If unit's Spd > foe's Spd, deals damage = 70%
of difference between stats. (Maximum bonus
of +7 damage. Combos with Phantom Spd.)
After combat, if unit attacked, inflicts
Def/Res-5 on foes within 2 spaces of target
through their next actions.
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効)
戦闘中に攻撃していれば、戦闘後に
敵とその周囲2マスの敵の守備、魔防-5
(敵の次回行動終了まで)
Heroes
(Red-Hot Ducks+)
If unit's Spd > foe's Spd, deals damage = 70%
of difference between stats. (Maximum bonus
of +7 damage. Combos with Phantom Spd.)
After combat, if unit attacked, inflicts
Def/Res-7 on foes within 2 spaces of target
through their next actions.
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効)
戦闘中に攻撃していれば、戦闘後に
敵とその周囲2マスの敵の守備、魔防-7
(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Red-Hot Ducks

--

Japanese

赤いアヒル

Red Domestic Ducks

Spanish

Patitos rojos

Red duckling

French

Canards rouges

Red ducks

German

Rote Entchen

Red Duckling

Italian

Paperelle rosse

Red ducklings

Portuguese

Patos vermelhos

Red ducks

Traditional Chinese

紅色小鴨

Red ducklings

Gallery

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenWildcat DaggerYmir, Everliving