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Nihil: Difference between revisions
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(Changed “sealed” to “negated” to improve clarity. Also please move Perceptive to its own page or put it with Duelist’s Blow: it shares no gameplay similarity to Nihil.) Tags: Mobile edit Mobile web edit |
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|capacity=*15 <small>(in ''Path of Radiance'')</small> | |capacity=*15 <small>(in ''Path of Radiance'')</small> | ||
*20 <small>(in ''Radiant Dawn'')</small> | *20 <small>(in ''Radiant Dawn'')</small> | ||
| | |first={{title|Genealogy of the Holy War}} | ||
}} | }} | ||
'''Nihil''' (Japanese: {{hl|見切り|Mikiri}} ''Seeing All''), known as '''Perceptive''' in {{title|Engage}}, is a combat [[Skills|skill]] which debuted in {{FE4}}. Its primary purpose across most of its appearances is to temporarily disable any and all combat skills used by enemy units, preventing them being used upon the bearer of Nihil. In {{title|Radiant Dawn}}, it is particularly important in the [[Rebirth (1)|Part IV, Endgame]], owing to its ability to protect its user from both the [[Skills#Mastery skills|mastery skills]] used by its bosses and from the | '''Nihil''' (Japanese: {{hl|見切り|Mikiri}} ''Seeing All''), known as '''Perceptive''' in {{title|Engage}}, is a combat [[Skills|skill]] which debuted in {{FE4}}. Its primary purpose across most of its appearances is to temporarily disable any and all combat skills used by enemy units, preventing them being used upon the bearer of Nihil. In {{title|Radiant Dawn}}, it is particularly important in the [[Rebirth (1)|Part IV, Endgame]], owing to its ability to protect its user from both the [[Skills#Mastery skills|mastery skills]] used by its bosses and from the counterattacking effect of the [[Aurora]] skill in the final stage; additionally, the skill [[Mantle]] also incorporates the effects of Nihil. | ||
==Data== | ==Data== | ||
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|game1={{title|Genealogy of the Holy War}} | |game1={{title|Genealogy of the Holy War}} | ||
|sprite1=[[File:Is snes02 nihil.png]] | |sprite1=[[File:Is snes02 nihil.png]] | ||
|effect1=Negates the foe's [[ | |effect1=Negates the foe's [[Astra]], [[Luna]], [[Sol]], and [[critical hit]]s. | ||
|notes1=Also negates [[effective damage]], due to it being treated as a guaranteed critical hit. | |notes1=Also negates [[effective damage]], due to it being treated as a guaranteed critical hit. | ||
|- | |- | ||
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|sprite2=[[File:Is snes03 nihil.png]] | |sprite2=[[File:Is snes03 nihil.png]] | ||
|effect2=Negates the foe's combat skills. | |effect2=Negates the foe's combat skills. | ||
|notes2=If both combatants have Nihil, both units' combat skills are | |notes2=If both combatants have Nihil, both units' combat skills are negated. | ||
|- | |- | ||
|game3={{title|Path of Radiance}} | |game3={{title|Path of Radiance}} | ||
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|game5={{title|Engage}}<br>(Perceptive) | |game5={{title|Engage}}<br>(Perceptive) | ||
|sprite5=[[File:Is ns02 perceptive.png|24px]] | |sprite5=[[File:Is ns02 perceptive.png|24px]] | ||
|effect5=+15 [[avoid]] when active. | |effect5=+[([[Speed]] / 4) + 15] [[avoid]] when active. | ||
|active5=If user initiates combat | |active5=If user initiates combat | ||
|notes5=Cost: 250 SP | |notes5=Cost: 250 [[SP]] | ||
|- | |- | ||
|game6={{title|Engage}}<br>(Perceptive+) | |game6={{title|Engage}}<br>(Perceptive+) | ||
|sprite6=[[File:Is ns02 perceptive+.png|24px]] | |sprite6=[[File:Is ns02 perceptive+.png|24px]] | ||
|effect6=+30 [[avoid]] when active. | |effect6=+[([[Speed]] / 4) + 30] [[avoid]] when active. | ||
|active6=If user initiates combat | |active6=If user initiates combat | ||
|notes6=Cost: 500 SP | |notes6=Cost: 500 [[SP]] | ||
}} | }} | ||
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|method2=Items | |method2=Items | ||
|data2=[[Skill items#Skill items in Radiant Dawn|Nihil]] | |data2=[[Skill items#Skill items in Radiant Dawn|Nihil]] | ||
| | |method3=Event | ||
| | |data3=[[Chaos Named (chapter)|Part IV, Prologue]], [[Ike]] upon [[Class change|promoting]] to [[Vanguard]] | ||
|methodlast=Skills | |||
|datalast=[[Mantle]] | |||
}} | }} | ||
===''Engage''=== | ===''Engage''=== | ||
{{ | ====Perceptive==== | ||
{{ItemLoc | |||
|methodlast=[[Emblem Rings]] | |||
|datalast=[[Marth]] <small>(bond level 1)</small> | |||
}} | |||
====Perceptive+==== | |||
{{ItemLoc | |||
|methodlast=[[Emblem Rings]] | |||
|datalast=[[Marth]] <small>(bond level 16)</small> | |||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{DescriptionHdr}} | {{DescriptionHdr}} | ||
{{DescriptionCell | {{DescriptionCell | ||
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{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Path of Radiance}}<br><small>(skill assignment menu)</small> | |game={{title|Path of Radiance}}<br><small>(skill assignment menu)</small> | ||
|english= | |english=Negates enemy's<br>combat-related skills.<br> {{color|#0f0|All units}} | ||
|japanese=敵の戦闘用スキルを<br>無効にする<br>{{color|#0f0|取得可能<br>個人スキルなら全ユニット}} | |japanese=敵の戦闘用スキルを<br>無効にする<br>{{color|#0f0|取得可能<br>個人スキルなら全ユニット}} | ||
}} | }} | ||
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{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Engage}}<br><small>(Perceptive)</small> | |game={{title|Engage}}<br><small>(Perceptive)</small> | ||
|english=If the unit initiates combat, grants<br>Avo+ | |english=If the unit initiates combat, grants<br>Avo+15 during combat. Avo<br>increases with high Spd. | ||
|japanese=自分から攻撃した時、回避+15<br>速さが高いと、さらに回避がアップする | |japanese=自分から攻撃した時、回避+15<br>速さが高いと、さらに回避がアップする | ||
}} | }} | ||
{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Engage}}<br><small>(Perceptive+)</small> | |game={{title|Engage}}<br><small>(Perceptive+)</small> | ||
|english=If the unit initiates combat, grants<br>Avo+ | |english=If the unit initiates combat, grants<br>Avo+30 during combat. Avo<br>increases with high Spd. | ||
|japanese=自分から攻撃した時、回避+30<br>速さが高いと、さらに回避がアップする | |japanese=自分から攻撃した時、回避+30<br>速さが高いと、さらに回避がアップする | ||
}} | }} | ||
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|eng-fan-mean=Popularized by Serenes Forest and the old [[fan translation]]s of ''Genealogy of the Holy War'' and ''Thracia 776'', prior to the English release of ''Path of Radiance''. | |eng-fan-mean=Popularized by Serenes Forest and the old [[fan translation]]s of ''Genealogy of the Holy War'' and ''Thracia 776'', prior to the English release of ''Path of Radiance''. | ||
|jpn-name={{h|見切り|Mikiri}} | |jpn-name={{h|見切り|Mikiri}} | ||
|jpn-mean= | |jpn-mean=The noun form of the Japanese verb {{hl|見切る|Mikiru}}, which can be taken to mean both "to see all" (hence the name "Awareness" in fan translations and the eye icon) and "to abandon" (hence the English name's reference to nothingness).<ref>{{cite web|url=http://jisho.org/search/見切る|title={{lang|ja|見切る}}|site=jisho|retrieved=June 30, 2015}}</ref> | ||
|span-name=Arrojo | |span-name=Arrojo | ||
|span-mean=Daring | |span-mean=Daring | ||
|fren-name=Nihil | |fren-name=• Nihil<br>• Perception | ||
|ger-name=Negation | |fren-mean=• As in English; used in ''Path of Radiance'' and ''Radiant Dawn''.<br>• Perception; used in ''Engage''. | ||
|ger-mean=Negation | |ger-name=• Negation<br>• Aufmerksamkeit | ||
|ital-name=Vuoto | |ger-mean=• Negation; used in ''Path of Radiance'' and ''Radiant Dawn''.<br>• Attentiveness; used in ''Engage''. | ||
|ital-mean=Void | |ital-name=• Vuoto<br>• Percezione | ||
|ital-mean=• Void; used in ''Path of Radiance'' and ''Radiant Dawn''.<br>• Perception; used in ''Engage''. | |||
|kor-name={{h|간파|Ganpa}} | |||
|kor-mean=See through | |||
|ch-simp-name={{h|识破|Shípò}} | |||
|ch-simp-mean=See through | |||
|ch-trad-name={{h|識破|Shípò}} | |||
|ch-trad-mean=See through | |||
}} | }} | ||
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==See also== | ==See also== | ||
* [[Dragonskin]] | *[[Dragonskin]] | ||
* [[Mantle]] | *[[Duelist's Blow]] | ||
* [[Parity]] | *[[Mantle]] | ||
*[[Parity]] | |||
{{NavSkillFE4}} | {{NavSkillFE4}} |
Latest revision as of 06:20, 29 March 2024
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Nihil (Japanese: 見切り Seeing All), known as Perceptive in Engage, is a combat skill which debuted in Fire Emblem: Genealogy of the Holy War. Its primary purpose across most of its appearances is to temporarily disable any and all combat skills used by enemy units, preventing them being used upon the bearer of Nihil. In Radiant Dawn, it is particularly important in the Part IV, Endgame, owing to its ability to protect its user from both the mastery skills used by its bosses and from the counterattacking effect of the Aurora skill in the final stage; additionally, the skill Mantle also incorporates the effects of Nihil.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Genealogy of the Holy War | Negates the foe's Astra, Luna, Sol, and critical hits. | -- | -- | Also negates effective damage, due to it being treated as a guaranteed critical hit. | |
Thracia 776 | Negates the foe's combat skills. | -- | -- | If both combatants have Nihil, both units' combat skills are negated. | |
Path of Radiance | Negates the foe's combat skills. | -- | 15 | -- | |
Radiant Dawn | Negates the foe's combat skills. | -- | 20 | -- | |
Engage (Perceptive) |
+[(Speed / 4) + 15] avoid when active. | If user initiates combat | -- | Cost: 250 SP | |
Engage (Perceptive+) |
+[(Speed / 4) + 30] avoid when active. | If user initiates combat | -- | Cost: 500 SP |
Availability
Genealogy of the Holy War
Units (As a personal skill) | First Generation: Alec • Ayra • Deirdre Second Generation: (Any set of two children*), if Alec was their father • Julia • Larcei • Seliph • Scáthach |
Thracia 776
Units (As a personal skill) | Saias • Troude |
Items | Shadow Sword • Mareeta's Sword • Nihil M |
Path of Radiance
Units | Calill • Nasir |
Items | Nihil |
Radiant Dawn
Units | Black Knight* • Calill • Nasir • Nolan |
Items | Nihil |
Event | Part IV, Prologue, Ike upon promoting to Vanguard |
Skills | Mantle |
Engage
Perceptive
Emblem Rings | Marth (bond level 1) |
Perceptive+
Emblem Rings | Marth (bond level 16) |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Genealogy of the Holy War | User is immune to
critical hits, skills, and crippling hits.* |
ひっさつこうげきなど
をふうじる |
Thracia 776 | Negates all of
enemy's skills* |
すべてのスキルを
ふうじる |
Path of Radiance (skill assignment menu) |
Negates enemy's
combat-related skills. All units |
敵の戦闘用スキルを
無効にする 取得可能 個人スキルなら全ユニット |
Path of Radiance (help) |
Negates enemy's combat-
related skills. |
敵の戦闘用スキルを無効にします
|
Radiant Dawn (skill assignment menu) |
Cancel enemy combat-
related skills. |
敵の戦闘に関係した
スキルを全て無効化する |
Radiant Dawn (help) |
Cancel enemy combat-related skills.
|
敵の戦闘に関係したスキルを
全て無効化する |
Engage (Perceptive) |
If the unit initiates combat, grants
Avo+15 during combat. Avo increases with high Spd. |
自分から攻撃した時、回避+15
速さが高いと、さらに回避がアップする |
Engage (Perceptive+) |
If the unit initiates combat, grants
Avo+30 during combat. Avo increases with high Spd. |
自分から攻撃した時、回避+30
速さが高いと、さらに回避がアップする |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Nihil |
• Latin: "nothing", "nothingness". The root of the modern English word "annihilation". Used in Path of Radiance and Radiant Dawn. |
English (unofficial) |
Awareness |
Popularized by Serenes Forest and the old fan translations of Genealogy of the Holy War and Thracia 776, prior to the English release of Path of Radiance. |
Japanese |
見切り |
The noun form of the Japanese verb 見切る, which can be taken to mean both "to see all" (hence the name "Awareness" in fan translations and the eye icon) and "to abandon" (hence the English name's reference to nothingness).[1] |
Spanish |
Arrojo |
Daring |
French |
• Nihil |
• As in English; used in Path of Radiance and Radiant Dawn. |
German |
• Negation |
• Negation; used in Path of Radiance and Radiant Dawn. |
Italian |
• Vuoto |
• Void; used in Path of Radiance and Radiant Dawn. |
Korean |
간파 |
See through |
Simplified Chinese |
识破 |
See through |
Traditional Chinese |
識破 |
See through |
Gallery
Artwork of the Nihil manual from the Fire Emblem Trading Card Game.
Calill activating Nihil in Path of Radiance.
Nolan activating Nihil in Radiant Dawn.
References
See also
Skills in Fire Emblem: Genealogy of the Holy War | ||||||||||
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Skills in Fire Emblem: Thracia 776 | |
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Skills in Fire Emblem: Path of Radiance | ||||||||||||||
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Skills in Fire Emblem Engage | ||||||||||||||||
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